Merge pull request #8675 from Pokechu22/disc-update
Fix Load Wii System Menu not updating after performing a disc update
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commit
bb430fb5a5
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@ -329,6 +329,9 @@ void GameList::ShowContextMenu(const QPoint&)
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auto* perform_disc_update = menu->addAction(tr("Perform System Update"), this,
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auto* perform_disc_update = menu->addAction(tr("Perform System Update"), this,
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[this, file_path = game->GetFilePath()] {
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[this, file_path = game->GetFilePath()] {
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WiiUpdate::PerformDiscUpdate(file_path, this);
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WiiUpdate::PerformDiscUpdate(file_path, this);
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// Since the update may have installed a newer
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// system menu, trigger a refresh.
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Settings::Instance().NANDRefresh();
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});
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});
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perform_disc_update->setEnabled(!Core::IsRunning() || !SConfig::GetInstance().bWii);
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perform_disc_update->setEnabled(!Core::IsRunning() || !SConfig::GetInstance().bWii);
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}
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}
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@ -1245,8 +1245,8 @@ void MainWindow::SetStateSlot(int slot)
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void MainWindow::PerformOnlineUpdate(const std::string& region)
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void MainWindow::PerformOnlineUpdate(const std::string& region)
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{
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{
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WiiUpdate::PerformOnlineUpdate(region, this);
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WiiUpdate::PerformOnlineUpdate(region, this);
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// Since the update may have installed a newer system menu, refresh the tools menu.
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// Since the update may have installed a newer system menu, trigger a refresh.
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m_menu_bar->UpdateToolsMenu(false);
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Settings::Instance().NANDRefresh();
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}
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}
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void MainWindow::BootWiiSystemMenu()
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void MainWindow::BootWiiSystemMenu()
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