VideoSW: Remove unused function
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@ -311,22 +311,6 @@ static void BuildBlock(s32 blockX, s32 blockY)
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static inline void PrepareBlock(s32 blockX, s32 blockY)
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{
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static s32 x = -1;
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static s32 y = -1;
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blockX &= ~(BLOCK_SIZE - 1);
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blockY &= ~(BLOCK_SIZE - 1);
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if (x != blockX || y != blockY)
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{
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x = blockX;
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y = blockY;
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BuildBlock(x, y);
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}
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}
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void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
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void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
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{
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{
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INCSTAT(swstats.thisFrame.numTrianglesDrawn);
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INCSTAT(swstats.thisFrame.numTrianglesDrawn);
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