Merge pull request #9906 from shuffle2/msvc-warnings

remove msvc warnings which no longer fire, and DSP::Profiler
This commit is contained in:
Tilka 2021-07-18 03:01:43 +01:00 committed by GitHub
commit baeeea8f53
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 3 additions and 118 deletions

View File

@ -11,11 +11,6 @@
#include "Common/Random.h"
#include "Common/StringUtil.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4505)
#endif
namespace Common::ec
{
static const u8 square[16] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15,
@ -298,7 +293,4 @@ std::array<u8, 60> ComputeSharedSecret(const u8* private_key, const u8* public_k
std::copy_n(data.Data(), shared_secret.size(), shared_secret.begin());
return shared_secret;
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
} // namespace Common::ec

View File

@ -49,11 +49,6 @@
#include <unistd.h> // for unlink()
#endif
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4310)
#endif
namespace Common
{
// Believe me, you *don't* want to change these constants !!
@ -288,7 +283,3 @@ FailWrite:
return false;
}
} // namespace Common
#ifdef _MSC_VER
#pragma warning(pop)
#endif

View File

@ -163,8 +163,6 @@ add_library(core
HW/DSPLLE/DSPHost.cpp
HW/DSPLLE/DSPLLE.cpp
HW/DSPLLE/DSPLLE.h
HW/DSPLLE/DSPLLEGlobals.cpp
HW/DSPLLE/DSPLLEGlobals.h
HW/DSPLLE/DSPSymbols.cpp
HW/DSPLLE/DSPSymbols.h
HW/DVD/DVDInterface.cpp

View File

@ -24,7 +24,6 @@
#include "Core/DSP/DSPTables.h"
#include "Core/DSP/Interpreter/DSPInterpreter.h"
#include "Core/DSP/Jit/DSPEmitterBase.h"
#include "Core/HW/DSPLLE/DSPLLEGlobals.h"
#include "Core/HW/Memmap.h"
#include "Core/Host.h"

View File

@ -1,64 +0,0 @@
// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/HW/DSPLLE/DSPLLEGlobals.h"
#include <cinttypes>
#include "Common/CommonTypes.h"
#include "Common/IOFile.h"
#include "Core/DSP/DSPCore.h"
namespace DSP
{
#if PROFILE
#define PROFILE_MAP_SIZE 0x10000
u64 g_profileMap[PROFILE_MAP_SIZE];
bool g_profile = false;
void ProfilerStart()
{
g_profile = true;
}
void ProfilerAddDelta(int _addr, int _delta)
{
if (g_profile)
{
g_profileMap[_addr] += _delta;
}
}
void ProfilerInit()
{
memset(g_profileMap, 0, sizeof(g_profileMap));
}
void ProfilerDump(u64 count)
{
File::IOFile pFile("DSP_Prof.txt", "wt");
if (pFile)
{
fprintf(pFile.GetHandle(), "Number of DSP steps: %" PRIu64 "\n\n", count);
for (int i = 0; i < PROFILE_MAP_SIZE; i++)
{
if (g_profileMap[i] > 0)
{
fprintf(pFile.GetHandle(), "0x%04X: %" PRIu64 "\n", i, g_profileMap[i]);
}
}
}
}
#elif defined(_MSC_VER)
namespace
{
char SilenceLNK4221;
};
#endif
} // namespace DSP

View File

@ -1,20 +0,0 @@
// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
// TODO: Get rid of this file.
namespace DSP
{
#define PROFILE 0
#if PROFILE
void ProfilerDump(u64 _count);
void ProfilerInit();
void ProfilerAddDelta(int _addr, int _delta);
void ProfilerStart();
#endif
} // namespace DSP

View File

@ -10,12 +10,6 @@
#include "Core/HW/WiimoteCommon/WiimoteConstants.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#ifdef _MSC_VER
#pragma warning(push)
// Disable warning for zero-sized array:
#pragma warning(disable : 4200)
#endif
namespace WiimoteCommon
{
#pragma pack(push, 1)
@ -27,7 +21,8 @@ struct OutputReportGeneric
union
{
u8 data[0];
// Actual size varies
u8 data[1];
struct
{
// Enable/disable rumble. (Valid for ALL output reports)
@ -309,7 +304,3 @@ struct AccelCalibrationData
} // namespace WiimoteCommon
#pragma pack(pop)
#ifdef _MSC_VER
#pragma warning(pop)
#endif

View File

@ -53,7 +53,7 @@ void Wiimote::InvokeHandler(H&& handler, const WiimoteCommon::OutputReportGeneri
return;
}
(this->*handler)(Common::BitCastPtr<T>(rpt.data));
(this->*handler)(Common::BitCastPtr<T>(&rpt.data[0]));
}
void Wiimote::EventLinked()

View File

@ -246,7 +246,6 @@
<ClInclude Include="Core\HW\DSPHLE\UCodes\Zelda.h" />
<ClInclude Include="Core\HW\DSPLLE\DSPDebugInterface.h" />
<ClInclude Include="Core\HW\DSPLLE\DSPLLE.h" />
<ClInclude Include="Core\HW\DSPLLE\DSPLLEGlobals.h" />
<ClInclude Include="Core\HW\DSPLLE\DSPSymbols.h" />
<ClInclude Include="Core\HW\DVD\DVDInterface.h" />
<ClInclude Include="Core\HW\DVD\DVDMath.h" />
@ -825,7 +824,6 @@
<ClCompile Include="Core\HW\DSPHLE\UCodes\Zelda.cpp" />
<ClCompile Include="Core\HW\DSPLLE\DSPHost.cpp" />
<ClCompile Include="Core\HW\DSPLLE\DSPLLE.cpp" />
<ClCompile Include="Core\HW\DSPLLE\DSPLLEGlobals.cpp" />
<ClCompile Include="Core\HW\DSPLLE\DSPSymbols.cpp" />
<ClCompile Include="Core\HW\DVD\DVDInterface.cpp" />
<ClCompile Include="Core\HW\DVD\DVDMath.cpp" />