Software/Tev: const correctness

This commit is contained in:
Lioncash 2017-09-03 14:02:57 -04:00
parent edf4bfaf5f
commit baee3a9c74
2 changed files with 69 additions and 68 deletions

View File

@ -175,7 +175,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
{
case 0: // Color0
{
u8* color = Color[0];
const u8* color = Color[0];
RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1];
RasColor[GRN_C] = color[bpmem.tevksel[swaptable].swap2];
swaptable++;
@ -185,7 +185,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
break;
case 1: // Color1
{
u8* color = Color[1];
const u8* color = Color[1];
RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1];
RasColor[GRN_C] = color[bpmem.tevksel[swaptable].swap2];
swaptable++;
@ -203,7 +203,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
break;
case 6: // alpha bump normalized
{
u8 normalized = AlphaBump | AlphaBump >> 5;
const u8 normalized = AlphaBump | AlphaBump >> 5;
for (s16& comp : RasColor)
{
comp = normalized;
@ -221,13 +221,13 @@ void Tev::SetRasColor(int colorChan, int swaptable)
}
}
void Tev::DrawColorRegular(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
void Tev::DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
{
for (int i = 0; i < 3; i++)
{
const InputRegType& InputReg = inputs[BLU_C + i];
u16 c = InputReg.c + (InputReg.c >> 7);
const u16 c = InputReg.c + (InputReg.c >> 7);
s32 temp = InputReg.a * (256 - c) + (InputReg.b * c);
temp <<= m_ScaleLShiftLUT[cc.shift];
@ -242,7 +242,7 @@ void Tev::DrawColorRegular(TevStageCombiner::ColorCombiner& cc, const InputRegTy
}
}
void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
void Tev::DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
{
for (int i = BLU_C; i <= RED_C; i++)
{
@ -258,32 +258,32 @@ void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegTy
case TEVCMP_GR16_GT:
{
u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[cc.dest][i] = inputs[i].d + ((a > b) ? inputs[i].c : 0);
}
break;
case TEVCMP_GR16_EQ:
{
u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[cc.dest][i] = inputs[i].d + ((a == b) ? inputs[i].c : 0);
}
break;
case TEVCMP_BGR24_GT:
{
u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[cc.dest][i] = inputs[i].d + ((a > b) ? inputs[i].c : 0);
}
break;
case TEVCMP_BGR24_EQ:
{
u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[cc.dest][i] = inputs[i].d + ((a == b) ? inputs[i].c : 0);
}
break;
@ -299,11 +299,11 @@ void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegTy
}
}
void Tev::DrawAlphaRegular(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
void Tev::DrawAlphaRegular(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
{
const InputRegType& InputReg = inputs[ALP_C];
u16 c = InputReg.c + (InputReg.c >> 7);
const u16 c = InputReg.c + (InputReg.c >> 7);
s32 temp = InputReg.a * (256 - c) + (InputReg.b * c);
temp <<= m_ScaleLShiftLUT[ac.shift];
@ -316,7 +316,7 @@ void Tev::DrawAlphaRegular(TevStageCombiner::AlphaCombiner& ac, const InputRegTy
Reg[ac.dest][ALP_C] = result;
}
void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
void Tev::DrawAlphaCompare(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
{
switch ((ac.shift << 1) | ac.op | 8) // encoded compare mode
{
@ -332,32 +332,32 @@ void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner& ac, const InputRegTy
case TEVCMP_GR16_GT:
{
u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a > b) ? inputs[ALP_C].c : 0);
}
break;
case TEVCMP_GR16_EQ:
{
u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a == b) ? inputs[ALP_C].c : 0);
}
break;
case TEVCMP_BGR24_GT:
{
u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a > b) ? inputs[ALP_C].c : 0);
}
break;
case TEVCMP_BGR24_EQ:
{
u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a == b) ? inputs[ALP_C].c : 0);
}
break;
@ -401,8 +401,8 @@ static bool AlphaCompare(int alpha, int ref, AlphaTest::CompareMode comp)
static bool TevAlphaTest(int alpha)
{
bool comp0 = AlphaCompare(alpha, bpmem.alpha_test.ref0, bpmem.alpha_test.comp0);
bool comp1 = AlphaCompare(alpha, bpmem.alpha_test.ref1, bpmem.alpha_test.comp1);
const bool comp0 = AlphaCompare(alpha, bpmem.alpha_test.ref0, bpmem.alpha_test.comp0);
const bool comp1 = AlphaCompare(alpha, bpmem.alpha_test.ref1, bpmem.alpha_test.comp1);
switch (bpmem.alpha_test.logic)
{
@ -444,8 +444,8 @@ static inline s32 WrapIndirectCoord(s32 coord, int wrapMode)
void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
{
TevStageIndirect& indirect = bpmem.tevind[stageNum];
u8* indmap = IndirectTex[indirect.bt];
const TevStageIndirect& indirect = bpmem.tevind[stageNum];
const u8* indmap = IndirectTex[indirect.bt];
s32 indcoord[3];
@ -467,7 +467,7 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
}
// bias select
s16 biasValue = indirect.fmt == ITF_8 ? -128 : 1;
const s16 biasValue = indirect.fmt == ITF_8 ? -128 : 1;
s16 bias[3];
bias[0] = indirect.bias & 1 ? biasValue : 0;
bias[1] = indirect.bias & 2 ? biasValue : 0;
@ -509,11 +509,11 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
// matrix multiply - results might overflow, but we don't care since we only use the lower 24 bits
// of the result.
int indmtxid = indirect.mid & 3;
const int indmtxid = indirect.mid & 3;
if (indmtxid)
{
IND_MTX& indmtx = bpmem.indmtx[indmtxid - 1];
int scale =
const IND_MTX& indmtx = bpmem.indmtx[indmtxid - 1];
const int scale =
((u32)indmtx.col0.s0 << 0) | ((u32)indmtx.col1.s1 << 2) | ((u32)indmtx.col2.s2 << 4);
int shift;
@ -580,15 +580,15 @@ void Tev::Draw()
for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
{
int stageNum2 = stageNum >> 1;
int stageOdd = stageNum & 1;
const int stageNum2 = stageNum >> 1;
const int stageOdd = stageNum & 1;
u32 texcoordSel = bpmem.tevindref.getTexCoord(stageNum);
u32 texmap = bpmem.tevindref.getTexMap(stageNum);
const u32 texcoordSel = bpmem.tevindref.getTexCoord(stageNum);
const u32 texmap = bpmem.tevindref.getTexMap(stageNum);
const TEXSCALE& texscale = bpmem.texscale[stageNum2];
s32 scaleS = stageOdd ? texscale.ss1 : texscale.ss0;
s32 scaleT = stageOdd ? texscale.ts1 : texscale.ts0;
const s32 scaleS = stageOdd ? texscale.ss1 : texscale.ss0;
const s32 scaleT = stageOdd ? texscale.ts1 : texscale.ts0;
TextureSampler::Sample(Uv[texcoordSel].s >> scaleS, Uv[texcoordSel].t >> scaleT,
IndirectLod[stageNum], IndirectLinear[stageNum], texmap,
@ -607,17 +607,17 @@ void Tev::Draw()
for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
{
int stageNum2 = stageNum >> 1;
int stageOdd = stageNum & 1;
TwoTevStageOrders& order = bpmem.tevorders[stageNum2];
TevKSel& kSel = bpmem.tevksel[stageNum2];
const int stageNum2 = stageNum >> 1;
const int stageOdd = stageNum & 1;
const TwoTevStageOrders& order = bpmem.tevorders[stageNum2];
const TevKSel& kSel = bpmem.tevksel[stageNum2];
// stage combiners
TevStageCombiner::ColorCombiner& cc = bpmem.combiners[stageNum].colorC;
TevStageCombiner::AlphaCombiner& ac = bpmem.combiners[stageNum].alphaC;
const TevStageCombiner::ColorCombiner& cc = bpmem.combiners[stageNum].colorC;
const TevStageCombiner::AlphaCombiner& ac = bpmem.combiners[stageNum].alphaC;
int texcoordSel = order.getTexCoord(stageOdd);
int texmap = order.getTexMap(stageOdd);
const int texcoordSel = order.getTexCoord(stageOdd);
const int texmap = order.getTexMap(stageOdd);
Indirect(stageNum, Uv[texcoordSel].s, Uv[texcoordSel].t);
@ -645,8 +645,8 @@ void Tev::Draw()
}
// set konst for this stage
int kc = kSel.getKC(stageOdd);
int ka = kSel.getKA(stageOdd);
const int kc = kSel.getKC(stageOdd);
const int ka = kSel.getKA(stageOdd);
StageKonst[RED_C] = *(m_KonstLUT[kc][RED_C]);
StageKonst[GRN_C] = *(m_KonstLUT[kc][GRN_C]);
StageKonst[BLU_C] = *(m_KonstLUT[kc][BLU_C]);
@ -709,8 +709,8 @@ void Tev::Draw()
// convert to 8 bits per component
// the results of the last tev stage are put onto the screen,
// regardless of the used destination register - TODO: Verify!
u32 color_index = bpmem.combiners[bpmem.genMode.numtevstages].colorC.dest;
u32 alpha_index = bpmem.combiners[bpmem.genMode.numtevstages].alphaC.dest;
const u32 color_index = bpmem.combiners[bpmem.genMode.numtevstages].colorC.dest;
const u32 alpha_index = bpmem.combiners[bpmem.genMode.numtevstages].alphaC.dest;
u8 output[4] = {(u8)Reg[alpha_index][ALP_C], (u8)Reg[color_index][BLU_C],
(u8)Reg[color_index][GRN_C], (u8)Reg[color_index][RED_C]};
@ -749,7 +749,7 @@ void Tev::Draw()
{
// perspective
// ze = A/(B - (Zs >> B_SHF))
s32 denom = bpmem.fog.b_magnitude - (Position[2] >> bpmem.fog.b_shift);
const s32 denom = bpmem.fog.b_magnitude - (Position[2] >> bpmem.fog.b_shift);
// in addition downscale magnitude and zs to 0.24 bits
ze = (bpmem.fog.a.GetA() * 16777215.0f) / (float)denom;
}
@ -769,8 +769,9 @@ void Tev::Draw()
// - scaling of the "k" coefficient isn't clear either.
// First, calculate the offset from the viewport center (normalized to 0..1)
float offset = (Position[0] - (static_cast<s32>(bpmem.fogRange.Base.Center.Value()) - 342)) /
static_cast<float>(xfmem.viewport.wd);
const float offset =
(Position[0] - (static_cast<s32>(bpmem.fogRange.Base.Center.Value()) - 342)) /
static_cast<float>(xfmem.viewport.wd);
// Based on that, choose the index such that points which are far away from the z-axis use the
// 10th "k" value and such that central points use the first value.
@ -780,17 +781,17 @@ void Tev::Draw()
floatindex; // TODO: This shouldn't be necessary!
// Get the two closest integer indices, look up the corresponding samples
int indexlower = (int)floor(floatindex);
int indexupper = indexlower + 1;
const int indexlower = (int)floor(floatindex);
const int indexupper = indexlower + 1;
// Look up coefficient... Seems like multiplying by 4 makes Fortune Street work properly (fog
// is too strong without the factor)
float klower = bpmem.fogRange.K[indexlower / 2].GetValue(indexlower % 2) * 4.f;
float kupper = bpmem.fogRange.K[indexupper / 2].GetValue(indexupper % 2) * 4.f;
const float klower = bpmem.fogRange.K[indexlower / 2].GetValue(indexlower % 2) * 4.f;
const float kupper = bpmem.fogRange.K[indexupper / 2].GetValue(indexupper % 2) * 4.f;
// linearly interpolate the samples and multiple ze by the resulting adjustment factor
float factor = indexupper - floatindex;
float k = klower * factor + kupper * (1.f - factor);
float x_adjust = sqrt(offset * offset + k * k) / k;
const float factor = indexupper - floatindex;
const float k = klower * factor + kupper * (1.f - factor);
const float x_adjust = sqrt(offset * offset + k * k) / k;
ze *= x_adjust; // NOTE: This is basically dividing by a cosine (hidden behind
// GXInitFogAdjTable): 1/cos = c/b = sqrt(a^2+b^2)/b
}
@ -819,15 +820,15 @@ void Tev::Draw()
}
// lerp from output to fog color
u32 fogInt = (u32)(fog * 256);
u32 invFog = 256 - fogInt;
const u32 fogInt = (u32)(fog * 256);
const u32 invFog = 256 - fogInt;
output[RED_C] = (output[RED_C] * invFog + fogInt * bpmem.fog.color.r) >> 8;
output[GRN_C] = (output[GRN_C] * invFog + fogInt * bpmem.fog.color.g) >> 8;
output[BLU_C] = (output[BLU_C] * invFog + fogInt * bpmem.fog.color.b) >> 8;
}
bool late_ztest = !bpmem.zcontrol.early_ztest || !g_ActiveConfig.bZComploc;
const bool late_ztest = !bpmem.zcontrol.early_ztest || !g_ActiveConfig.bZComploc;
if (late_ztest && bpmem.zmode.testenable)
{
// TODO: Check against hw if these values get incremented even if depth testing is disabled

View File

@ -59,10 +59,10 @@ class Tev
void SetRasColor(int colorChan, int swaptable);
void DrawColorRegular(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
void DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
void DrawAlphaRegular(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
void DrawAlphaCompare(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
void DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
void DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
void DrawAlphaRegular(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
void DrawAlphaCompare(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
void Indirect(unsigned int stageNum, s32 s, s32 t);