Software/Tev: const correctness
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@ -175,7 +175,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
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{
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case 0: // Color0
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{
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u8* color = Color[0];
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const u8* color = Color[0];
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RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1];
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RasColor[GRN_C] = color[bpmem.tevksel[swaptable].swap2];
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swaptable++;
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@ -185,7 +185,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
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break;
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case 1: // Color1
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{
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u8* color = Color[1];
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const u8* color = Color[1];
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RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1];
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RasColor[GRN_C] = color[bpmem.tevksel[swaptable].swap2];
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swaptable++;
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@ -203,7 +203,7 @@ void Tev::SetRasColor(int colorChan, int swaptable)
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break;
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case 6: // alpha bump normalized
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{
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u8 normalized = AlphaBump | AlphaBump >> 5;
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const u8 normalized = AlphaBump | AlphaBump >> 5;
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for (s16& comp : RasColor)
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{
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comp = normalized;
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@ -221,13 +221,13 @@ void Tev::SetRasColor(int colorChan, int swaptable)
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}
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}
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void Tev::DrawColorRegular(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
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void Tev::DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
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{
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for (int i = 0; i < 3; i++)
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{
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const InputRegType& InputReg = inputs[BLU_C + i];
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u16 c = InputReg.c + (InputReg.c >> 7);
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const u16 c = InputReg.c + (InputReg.c >> 7);
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s32 temp = InputReg.a * (256 - c) + (InputReg.b * c);
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temp <<= m_ScaleLShiftLUT[cc.shift];
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@ -242,7 +242,7 @@ void Tev::DrawColorRegular(TevStageCombiner::ColorCombiner& cc, const InputRegTy
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}
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}
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void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
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void Tev::DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4])
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{
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for (int i = BLU_C; i <= RED_C; i++)
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{
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@ -258,32 +258,32 @@ void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegTy
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case TEVCMP_GR16_GT:
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{
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u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[cc.dest][i] = inputs[i].d + ((a > b) ? inputs[i].c : 0);
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}
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break;
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case TEVCMP_GR16_EQ:
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{
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u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[cc.dest][i] = inputs[i].d + ((a == b) ? inputs[i].c : 0);
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}
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break;
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case TEVCMP_BGR24_GT:
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{
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u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[cc.dest][i] = inputs[i].d + ((a > b) ? inputs[i].c : 0);
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}
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break;
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case TEVCMP_BGR24_EQ:
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{
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u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[cc.dest][i] = inputs[i].d + ((a == b) ? inputs[i].c : 0);
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}
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break;
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@ -299,11 +299,11 @@ void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegTy
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}
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}
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void Tev::DrawAlphaRegular(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
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void Tev::DrawAlphaRegular(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
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{
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const InputRegType& InputReg = inputs[ALP_C];
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u16 c = InputReg.c + (InputReg.c >> 7);
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const u16 c = InputReg.c + (InputReg.c >> 7);
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s32 temp = InputReg.a * (256 - c) + (InputReg.b * c);
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temp <<= m_ScaleLShiftLUT[ac.shift];
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@ -316,7 +316,7 @@ void Tev::DrawAlphaRegular(TevStageCombiner::AlphaCombiner& ac, const InputRegTy
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Reg[ac.dest][ALP_C] = result;
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}
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void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
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void Tev::DrawAlphaCompare(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4])
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{
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switch ((ac.shift << 1) | ac.op | 8) // encoded compare mode
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{
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@ -332,32 +332,32 @@ void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner& ac, const InputRegTy
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case TEVCMP_GR16_GT:
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{
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u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a > b) ? inputs[ALP_C].c : 0);
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}
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break;
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case TEVCMP_GR16_EQ:
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{
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u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a == b) ? inputs[ALP_C].c : 0);
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}
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break;
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case TEVCMP_BGR24_GT:
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{
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u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a > b) ? inputs[ALP_C].c : 0);
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}
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break;
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case TEVCMP_BGR24_EQ:
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{
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u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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const u32 a = (inputs[BLU_C].a << 16) | (inputs[GRN_C].a << 8) | inputs[RED_C].a;
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const u32 b = (inputs[BLU_C].b << 16) | (inputs[GRN_C].b << 8) | inputs[RED_C].b;
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Reg[ac.dest][ALP_C] = inputs[ALP_C].d + ((a == b) ? inputs[ALP_C].c : 0);
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}
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break;
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@ -401,8 +401,8 @@ static bool AlphaCompare(int alpha, int ref, AlphaTest::CompareMode comp)
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static bool TevAlphaTest(int alpha)
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{
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bool comp0 = AlphaCompare(alpha, bpmem.alpha_test.ref0, bpmem.alpha_test.comp0);
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bool comp1 = AlphaCompare(alpha, bpmem.alpha_test.ref1, bpmem.alpha_test.comp1);
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const bool comp0 = AlphaCompare(alpha, bpmem.alpha_test.ref0, bpmem.alpha_test.comp0);
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const bool comp1 = AlphaCompare(alpha, bpmem.alpha_test.ref1, bpmem.alpha_test.comp1);
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switch (bpmem.alpha_test.logic)
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{
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@ -444,8 +444,8 @@ static inline s32 WrapIndirectCoord(s32 coord, int wrapMode)
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void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
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{
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TevStageIndirect& indirect = bpmem.tevind[stageNum];
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u8* indmap = IndirectTex[indirect.bt];
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const TevStageIndirect& indirect = bpmem.tevind[stageNum];
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const u8* indmap = IndirectTex[indirect.bt];
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s32 indcoord[3];
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@ -467,7 +467,7 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
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}
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// bias select
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s16 biasValue = indirect.fmt == ITF_8 ? -128 : 1;
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const s16 biasValue = indirect.fmt == ITF_8 ? -128 : 1;
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s16 bias[3];
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bias[0] = indirect.bias & 1 ? biasValue : 0;
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bias[1] = indirect.bias & 2 ? biasValue : 0;
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@ -509,11 +509,11 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
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// matrix multiply - results might overflow, but we don't care since we only use the lower 24 bits
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// of the result.
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int indmtxid = indirect.mid & 3;
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const int indmtxid = indirect.mid & 3;
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if (indmtxid)
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{
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IND_MTX& indmtx = bpmem.indmtx[indmtxid - 1];
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int scale =
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const IND_MTX& indmtx = bpmem.indmtx[indmtxid - 1];
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const int scale =
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((u32)indmtx.col0.s0 << 0) | ((u32)indmtx.col1.s1 << 2) | ((u32)indmtx.col2.s2 << 4);
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int shift;
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@ -580,15 +580,15 @@ void Tev::Draw()
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for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
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{
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int stageNum2 = stageNum >> 1;
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int stageOdd = stageNum & 1;
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const int stageNum2 = stageNum >> 1;
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const int stageOdd = stageNum & 1;
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u32 texcoordSel = bpmem.tevindref.getTexCoord(stageNum);
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u32 texmap = bpmem.tevindref.getTexMap(stageNum);
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const u32 texcoordSel = bpmem.tevindref.getTexCoord(stageNum);
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const u32 texmap = bpmem.tevindref.getTexMap(stageNum);
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const TEXSCALE& texscale = bpmem.texscale[stageNum2];
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s32 scaleS = stageOdd ? texscale.ss1 : texscale.ss0;
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s32 scaleT = stageOdd ? texscale.ts1 : texscale.ts0;
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const s32 scaleS = stageOdd ? texscale.ss1 : texscale.ss0;
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const s32 scaleT = stageOdd ? texscale.ts1 : texscale.ts0;
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TextureSampler::Sample(Uv[texcoordSel].s >> scaleS, Uv[texcoordSel].t >> scaleT,
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IndirectLod[stageNum], IndirectLinear[stageNum], texmap,
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@ -607,17 +607,17 @@ void Tev::Draw()
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for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
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{
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int stageNum2 = stageNum >> 1;
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int stageOdd = stageNum & 1;
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TwoTevStageOrders& order = bpmem.tevorders[stageNum2];
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TevKSel& kSel = bpmem.tevksel[stageNum2];
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const int stageNum2 = stageNum >> 1;
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const int stageOdd = stageNum & 1;
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const TwoTevStageOrders& order = bpmem.tevorders[stageNum2];
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const TevKSel& kSel = bpmem.tevksel[stageNum2];
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// stage combiners
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TevStageCombiner::ColorCombiner& cc = bpmem.combiners[stageNum].colorC;
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TevStageCombiner::AlphaCombiner& ac = bpmem.combiners[stageNum].alphaC;
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const TevStageCombiner::ColorCombiner& cc = bpmem.combiners[stageNum].colorC;
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const TevStageCombiner::AlphaCombiner& ac = bpmem.combiners[stageNum].alphaC;
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int texcoordSel = order.getTexCoord(stageOdd);
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int texmap = order.getTexMap(stageOdd);
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const int texcoordSel = order.getTexCoord(stageOdd);
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const int texmap = order.getTexMap(stageOdd);
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Indirect(stageNum, Uv[texcoordSel].s, Uv[texcoordSel].t);
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@ -645,8 +645,8 @@ void Tev::Draw()
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}
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// set konst for this stage
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int kc = kSel.getKC(stageOdd);
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int ka = kSel.getKA(stageOdd);
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const int kc = kSel.getKC(stageOdd);
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const int ka = kSel.getKA(stageOdd);
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StageKonst[RED_C] = *(m_KonstLUT[kc][RED_C]);
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StageKonst[GRN_C] = *(m_KonstLUT[kc][GRN_C]);
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StageKonst[BLU_C] = *(m_KonstLUT[kc][BLU_C]);
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@ -709,8 +709,8 @@ void Tev::Draw()
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// convert to 8 bits per component
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// the results of the last tev stage are put onto the screen,
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// regardless of the used destination register - TODO: Verify!
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u32 color_index = bpmem.combiners[bpmem.genMode.numtevstages].colorC.dest;
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u32 alpha_index = bpmem.combiners[bpmem.genMode.numtevstages].alphaC.dest;
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const u32 color_index = bpmem.combiners[bpmem.genMode.numtevstages].colorC.dest;
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const u32 alpha_index = bpmem.combiners[bpmem.genMode.numtevstages].alphaC.dest;
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u8 output[4] = {(u8)Reg[alpha_index][ALP_C], (u8)Reg[color_index][BLU_C],
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(u8)Reg[color_index][GRN_C], (u8)Reg[color_index][RED_C]};
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@ -749,7 +749,7 @@ void Tev::Draw()
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{
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// perspective
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// ze = A/(B - (Zs >> B_SHF))
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s32 denom = bpmem.fog.b_magnitude - (Position[2] >> bpmem.fog.b_shift);
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const s32 denom = bpmem.fog.b_magnitude - (Position[2] >> bpmem.fog.b_shift);
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// in addition downscale magnitude and zs to 0.24 bits
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ze = (bpmem.fog.a.GetA() * 16777215.0f) / (float)denom;
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}
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@ -769,8 +769,9 @@ void Tev::Draw()
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// - scaling of the "k" coefficient isn't clear either.
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// First, calculate the offset from the viewport center (normalized to 0..1)
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float offset = (Position[0] - (static_cast<s32>(bpmem.fogRange.Base.Center.Value()) - 342)) /
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static_cast<float>(xfmem.viewport.wd);
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const float offset =
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(Position[0] - (static_cast<s32>(bpmem.fogRange.Base.Center.Value()) - 342)) /
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static_cast<float>(xfmem.viewport.wd);
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// Based on that, choose the index such that points which are far away from the z-axis use the
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// 10th "k" value and such that central points use the first value.
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@ -780,17 +781,17 @@ void Tev::Draw()
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floatindex; // TODO: This shouldn't be necessary!
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// Get the two closest integer indices, look up the corresponding samples
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int indexlower = (int)floor(floatindex);
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int indexupper = indexlower + 1;
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const int indexlower = (int)floor(floatindex);
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const int indexupper = indexlower + 1;
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// Look up coefficient... Seems like multiplying by 4 makes Fortune Street work properly (fog
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// is too strong without the factor)
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float klower = bpmem.fogRange.K[indexlower / 2].GetValue(indexlower % 2) * 4.f;
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float kupper = bpmem.fogRange.K[indexupper / 2].GetValue(indexupper % 2) * 4.f;
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const float klower = bpmem.fogRange.K[indexlower / 2].GetValue(indexlower % 2) * 4.f;
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const float kupper = bpmem.fogRange.K[indexupper / 2].GetValue(indexupper % 2) * 4.f;
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// linearly interpolate the samples and multiple ze by the resulting adjustment factor
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float factor = indexupper - floatindex;
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float k = klower * factor + kupper * (1.f - factor);
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float x_adjust = sqrt(offset * offset + k * k) / k;
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const float factor = indexupper - floatindex;
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const float k = klower * factor + kupper * (1.f - factor);
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const float x_adjust = sqrt(offset * offset + k * k) / k;
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ze *= x_adjust; // NOTE: This is basically dividing by a cosine (hidden behind
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// GXInitFogAdjTable): 1/cos = c/b = sqrt(a^2+b^2)/b
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}
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@ -819,15 +820,15 @@ void Tev::Draw()
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}
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// lerp from output to fog color
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u32 fogInt = (u32)(fog * 256);
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u32 invFog = 256 - fogInt;
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const u32 fogInt = (u32)(fog * 256);
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const u32 invFog = 256 - fogInt;
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output[RED_C] = (output[RED_C] * invFog + fogInt * bpmem.fog.color.r) >> 8;
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output[GRN_C] = (output[GRN_C] * invFog + fogInt * bpmem.fog.color.g) >> 8;
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output[BLU_C] = (output[BLU_C] * invFog + fogInt * bpmem.fog.color.b) >> 8;
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}
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bool late_ztest = !bpmem.zcontrol.early_ztest || !g_ActiveConfig.bZComploc;
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const bool late_ztest = !bpmem.zcontrol.early_ztest || !g_ActiveConfig.bZComploc;
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if (late_ztest && bpmem.zmode.testenable)
|
||||
{
|
||||
// TODO: Check against hw if these values get incremented even if depth testing is disabled
|
||||
|
|
|
@ -59,10 +59,10 @@ class Tev
|
|||
|
||||
void SetRasColor(int colorChan, int swaptable);
|
||||
|
||||
void DrawColorRegular(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
|
||||
void DrawColorCompare(TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
|
||||
void DrawAlphaRegular(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
|
||||
void DrawAlphaCompare(TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
|
||||
void DrawColorRegular(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
|
||||
void DrawColorCompare(const TevStageCombiner::ColorCombiner& cc, const InputRegType inputs[4]);
|
||||
void DrawAlphaRegular(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
|
||||
void DrawAlphaCompare(const TevStageCombiner::AlphaCombiner& ac, const InputRegType inputs[4]);
|
||||
|
||||
void Indirect(unsigned int stageNum, s32 s, s32 t);
|
||||
|
||||
|
|
Loading…
Reference in New Issue