Updates.
This commit is contained in:
parent
c0338e6026
commit
bac7c09238
101
G2ME01.ini
101
G2ME01.ini
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@ -8,18 +8,30 @@ EmulationStateId = 2
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#Add memory patches here.
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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<<<<<<< .mine
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$This Code Must Be On!
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=======
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$This Code Must Be On!
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$This Code Must Be On!
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043BC410 906D0000
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043BC410 906D0000
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>>>>>>> .r82
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043BC414 88030004
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043BC414 88030004
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043BC418 4BC5C1F4
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043BC418 4BC5C1F4
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04018608 483A3E08
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04018608 483A3E08
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<<<<<<< .mine
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$Infinite Health
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=======
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$Infinite Health
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$Infinite Health
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4241FD80 000A44BB
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4241FD80 000A44BB
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>>>>>>> .r82
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4241FD80 000B6000
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4241FD80 000B6000
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<<<<<<< .mine
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$Max Energy Tanks
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=======
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$Max Energy Tanks
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$Max Energy Tanks
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4241FD80 012B000E
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4241FD80 012B000E
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>>>>>>> .r82
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4241FD80 012D000E
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4241FD80 012D000E
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$Maximum Missiles
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$Maximum Missiles
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@ -35,7 +47,6 @@ $Infinite Light Beam Ammo
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4241FD80 014300FA
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4241FD80 014300FA
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$Weild the Metroid Prime 2 Phazon Beam anywhere.
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$Weild the Metroid Prime 2 Phazon Beam anywhere.
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0A704C24 00000060
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04002F48 00000001
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04002F48 00000001
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0C002F48 00000001
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0C002F48 00000001
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42427C1C 03FF0004
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42427C1C 03FF0004
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@ -44,150 +55,206 @@ $Weild the Metroid Prime 2 Phazon Beam anywhere.
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#BEAM WEAPON CODES:
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#BEAM WEAPON CODES:
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<<<<<<< .mine
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$Have Charge Beam
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=======
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$Have Charge Beam
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$Have Charge Beam
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4241FD80 00310001
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4241FD80 00310001
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>>>>>>> .r82
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4241FD80 00330001
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4241FD80 00330001
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<<<<<<< .mine
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$Have Dark Beam
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=======
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$Have Dark Beam
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$Have Dark Beam
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4241FD80 0037000F
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4241FD80 0037000F
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>>>>>>> .r82
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4241FD80 0039000F
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4241FD80 0039000F
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<<<<<<< .mine
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$Have Light Beam
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=======
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$Have Light Beam
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$Have Light Beam
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4241FD80 003D000F
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4241FD80 003D000F
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>>>>>>> .r82
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4241FD80 003F000F
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4241FD80 003F000F
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<<<<<<< .mine
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$Have Annihilator
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=======
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$Have Annihilator
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$Have Annihilator
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4241FD80 0043000F
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4241FD80 0043000F
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>>>>>>> .r82
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4241FD80 0045000F
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4241FD80 0045000F
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#CHARGE COMBO CODES:
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#CHARGE COMBO CODES:
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<<<<<<< .mine
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$Have Super Missile
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=======
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$Have Super Missile
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$Have Super Missile
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4241FD80 00470001
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4241FD80 00470001
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>>>>>>> .r82
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4241FD80 00490001
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4241FD80 00490001
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<<<<<<< .mine
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$Have Darkburst
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=======
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$Have Darkburst
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$Have Darkburst
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4241FD80 004D0001
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4241FD80 004D0001
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>>>>>>> .r82
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4241FD80 004F0001
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4241FD80 004F0001
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<<<<<<< .mine
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$Have Sunburst
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=======
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$Have Sunburst
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$Have Sunburst
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4241FD80 00530001
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4241FD80 00530001
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>>>>>>> .r82
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4241FD80 00550001
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4241FD80 00550001
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<<<<<<< .mine
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$Have Sonic Boom
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=======
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$Have Sonic Boom
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$Have Sonic Boom
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4241FD80 00590001
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4241FD80 00590001
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>>>>>>> .r82
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4241FD80 005B0001
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4241FD80 005B0001
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#VISOR CODES:
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#VISOR CODES:
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$Have Combat Visor
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$Have Combat Visor
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4241FD80 005F0001
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4241FD80 00610001
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4241FD80 00610001
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$Have Scan Visor
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$Have Scan Visor
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4241FD80 00650001
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4241FD80 00670001
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4241FD80 00670001
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$Have Dark Visor
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$Have Dark Visor
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4241FD80 006B0001
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4241FD80 006D0001
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4241FD80 006D0001
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$Have Echo Visor
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$Have Echo Visor
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4241FD80 00710001
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4241FD80 00730001
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4241FD80 00730001
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#ARMOR CODES:
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#ARMOR CODES:
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<<<<<<< .mine
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$Have Varia Suit
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=======
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$Have Varia Suit
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$Have Varia Suit
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4241FD80 00770001
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4241FD80 00770001
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>>>>>>> .r82
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4241FD80 00790001
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4241FD80 00790001
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<<<<<<< .mine
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$Have Dark Suit
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=======
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$Have Dark Suit
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$Have Dark Suit
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4241FD80 007D0001
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4241FD80 007D0001
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>>>>>>> .r82
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4241FD80 007F0001
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4241FD80 007F0001
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<<<<<<< .mine
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$Have Light Suit
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=======
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$Have Light Suit (break)
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$Have Light Suit (break)
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4241FD80 00830001
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4241FD80 00830001
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>>>>>>> .r82
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4241FD80 00850001
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4241FD80 00850001
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#MOVEMENT SYSTEMS CODES:
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#MOVEMENT SYSTEMS CODES:
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<<<<<<< .mine
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$Have Space Jump Boots
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=======
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$Have Space Jump Boots
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$Have Space Jump Boots
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4241FD80 00BF0001
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4241FD80 00BF0001
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>>>>>>> .r82
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4241FD80 00C10001
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4241FD80 00C10001
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<<<<<<< .mine
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$Have Grapple Beam
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=======
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$Have Grapple Beam
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$Have Grapple Beam
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4241FD80 00B90001
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4241FD80 00B90001
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>>>>>>> .r82
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4241FD80 00BB0001
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4241FD80 00BB0001
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<<<<<<< .mine
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$Have Gravity Boost
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=======
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$Have Gravity Boost
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$Have Gravity Boost
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4241FD80 00C50001
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4241FD80 00C50001
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>>>>>>> .r82
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4241FD80 00C70001
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4241FD80 00C70001
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<<<<<<< .mine
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$Have Screw Attack
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=======
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$Have Screw Attack
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$Have Screw Attack
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4241FD80 00D10001
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4241FD80 00D10001
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>>>>>>> .r82
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4241FD80 00D30001
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4241FD80 00D30001
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#MISCELLANEOUS CODES:
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#MISCELLANEOUS CODES:
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<<<<<<< .mine
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$Have Seeker Missile
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=======
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$Have Seeker Missile
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$Have Seeker Missile
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4241FD80 00CB0001
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4241FD80 00CB0001
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>>>>>>> .r82
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4241FD80 00CD0001
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4241FD80 00CD0001
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<<<<<<< .mine
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$Have Morph Ball Power Bomb
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=======
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$Have Morph Ball Power Bomb
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$Have Morph Ball Power Bomb
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4241FD80 01310001
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4241FD80 01310001
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>>>>>>> .r82
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4241FD80 01330001
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4241FD80 01330001
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<<<<<<< .mine
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$Have Beam Ammo Expansion
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=======
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$Have Beam Ammo Expansion
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$Have Beam Ammo Expansion
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4241FD80 013D000F
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4241FD80 013D000F
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>>>>>>> .r82
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4241FD80 013F000F
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4241FD80 013F000F
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#DARK TEMPLE KEYS:
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#DARK TEMPLE KEYS:
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$Have Sky Temple Key 1
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$Have Sky Temple Key 1
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4241FD80 00DD0001
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4241FD80 00DF0001
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4241FD80 00DF0001
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$Have Sky Temple Key 2
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$Have Sky Temple Key 2
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4241FD80 00E30001
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4241FD80 00E50001
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4241FD80 00E50001
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$Have Sky Temple Key 3
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$Have Sky Temple Key 3
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4241FD80 00E90001
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4241FD80 00EB0001
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4241FD80 00EB0001
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$Have Agon Temple Key 1
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$Have Agon Temple Key 1
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4241FD80 00EF0001
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4241FD80 00F10001
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4241FD80 00F10001
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$Have Agon Temple Key 2
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$Have Agon Temple Key 2
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4241FD80 00F50001
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4241FD80 00F70001
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4241FD80 00F70001
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$Have Agon Temple Key 3
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$Have Agon Temple Key 3
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4241FD80 00FB0001
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4241FD80 00FD0001
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4241FD80 00FD0001
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$Have Torvus Temple Key 1
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$Have Torvus Temple Key 1
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4241FD80 01010001
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4241FD80 01030001
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4241FD80 01030001
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$Have Torvus Temple Key 2
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$Have Torvus Temple Key 2
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4241FD80 01070001
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4241FD80 01090001
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4241FD80 01090001
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$Have Torvus Temple Key 3
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$Have Torvus Temple Key 3
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4241FD80 010D0001
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4241FD80 010F0001
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4241FD80 010F0001
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$Have Ing Hive Temple Key 1
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$Have Ing Hive Temple Key 1
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4241FD80 01130001
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4241FD80 01150001
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4241FD80 01150001
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$Have Ing Hive Temple Key 2
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$Have Ing Hive Temple Key 2
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4241FD80 01190001
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4241FD80 011B0001
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4241FD80 011B0001
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$Have Ing Hive Temple Key 3
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$Have Ing Hive Temple Key 3
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4241FD80 011F0001
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4241FD80 01210001
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4241FD80 01210001
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@ -93,4 +93,4 @@ $Level with 'windy' tree
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$Yoshi's story level
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$Yoshi's story level
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044C7FC4 00001B02
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044C7FC4 00001B02
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$Dusk jungle level
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$Dusk jungle level
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044C7FC4 00001C02
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[Core]
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42
GM4E01.ini
42
GM4E01.ini
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@ -4,41 +4,31 @@
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EmulationStateId = 2
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EmulationStateId = 2
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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$Everything Unlocked
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$Everything Unlocked
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023BC1C0 0003FFFF
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023BC1C0 0003FFFF
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$Stars Last Forever
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$Stars Last Forever
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045633BF 08000000
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045633BF 08000000
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042B0540 4BD53700
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042B0540 4BD53700
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$Extra Speed
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$Extra Speed
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043D45A0 46C80000
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043D45A0 46C80000
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042B17A8 C3E20000
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042B17A8 C3E20000
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$Press Z to Jump
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$Press Z to Jump
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3A3A4D6C 00000010
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3A3A4D6C 00000010
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423CC118 019E4300
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423CC118 019E4300
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$D-Pad Up Freezes Timer
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$D-Pad Up Freezes Timer
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0A3A4D6C 00000008
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0A3A4D6C 00000008
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04189348 60000000
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04189348 60000000
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$D-Pad Down Unfreezes Timer
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$D-Pad Down Unfreezes Timer
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0A3A4D6C 00000004
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0A3A4D6C 00000004
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04189348 4BFFD9E9
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04189348 4BFFD9E9
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$Other Karts Can't Move
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$Other Karts Can't Move
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04247504 60000000
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04247504 60000000
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$Tiny Karts
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$Tiny Karts
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043D45A4 3F000000
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043D45A4 3F000000
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042D3668 C0220004
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042D3668 C0220004
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$Max Race Points
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$Max Race Points
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043B11CC 000003E7
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043B11CC 000003E7
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$Press D-Pad Left For Star
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$Press D-Pad Left For Star
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042B0540 4BD53700
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042B0540 4BD53700
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8A3A4D6C 00000001
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8A3A4D6C 00000001
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@ -51,19 +41,14 @@ $Press D-Pad Left For Star
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042AF334 41820010
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042AF334 41820010
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042C7A00 80040008
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042C7A00 80040008
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00000000 40000000
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00000000 40000000
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$Log Bridges Dont Sway
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$Log Bridges Dont Sway
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041EAC2C 4E800020
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041EAC2C 4E800020
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$Weapons Are Useless
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$Weapons Are Useless
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041F35D4 4E800020
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041F35D4 4E800020
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$Turn off Course Hazards
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$Turn off Course Hazards
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041F4DA4 4E800020
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041F4DA4 4E800020
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$All Races: 1 Lap
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$All Races: 1 Lap
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04187BAC 38000001
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04187BAC 38000001
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$Unrestricted Kart Selection
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$Unrestricted Kart Selection
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04163B30 7C673214
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04163B30 7C673214
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04163B34 2C030015
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04163B34 2C030015
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@ -76,87 +61,60 @@ $Unrestricted Kart Selection
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04163B50 38600014
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04163B50 38600014
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04163B54 48000004
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04163B54 48000004
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04163B58 4E800020
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04163B58 4E800020
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$Disable Course Collision (Hold D-Down)
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$Disable Course Collision (Hold D-Down)
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043CE824 BF800000
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043CE824 BF800000
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3A3A4D6C 00000004
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3A3A4D6C 00000004
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043CE824 420001CE
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043CE824 420001CE
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$Infinite Mushrooms
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$Infinite Mushrooms
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042BCC5C 480000EC
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042BCC5C 480000EC
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$Invisible Karts
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$Invisible Karts
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041908B4 4E800020
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041908B4 4E800020
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$Double Mushroom Boosts
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$Double Mushroom Boosts
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042AD3EC 380000A0
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042AD3EC 380000A0
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$Purely Random Items
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$Purely Random Items
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0420CF28 38800013
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0420CF28 38800013
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0420CF30 2C030010
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0420CF30 2C030010
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0420CF34 40820008
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0420CF34 40820008
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0420CF38 38630001
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0420CF38 38630001
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0420CF3C 4800009C
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0420CF3C 4800009C
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$Item Always Green Shell
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$Item Always Green Shell
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0420CBC4 38600000
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0420CBC4 38600000
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|
||||||
$Item Always Special Green Shell
|
$Item Always Special Green Shell
|
||||||
0420CBC4 38600001
|
0420CBC4 38600001
|
||||||
|
|
||||||
$Item Always Red Shell
|
$Item Always Red Shell
|
||||||
0420CBC4 38600002
|
0420CBC4 38600002
|
||||||
|
|
||||||
$Item Always Banana
|
$Item Always Banana
|
||||||
0420CBC4 38600003
|
0420CBC4 38600003
|
||||||
|
|
||||||
$Item Always Special Banana
|
$Item Always Special Banana
|
||||||
0420CBC4 38600004
|
0420CBC4 38600004
|
||||||
|
|
||||||
$Item Always Mushroom
|
$Item Always Mushroom
|
||||||
0420CBC4 38600005
|
0420CBC4 38600005
|
||||||
|
|
||||||
$Item Always Star
|
$Item Always Star
|
||||||
0420CBC4 38600006
|
0420CBC4 38600006
|
||||||
|
|
||||||
$Item Always Wan Wan
|
$Item Always Wan Wan
|
||||||
0420CBC4 38600007
|
0420CBC4 38600007
|
||||||
|
|
||||||
$Item Always Bomb
|
$Item Always Bomb
|
||||||
0420CBC4 38600008
|
0420CBC4 38600008
|
||||||
|
|
||||||
$Item Always Bros Special
|
$Item Always Bros Special
|
||||||
0420CBC4 38600009
|
0420CBC4 38600009
|
||||||
|
|
||||||
$Item Always Lightning
|
$Item Always Lightning
|
||||||
0420CBC4 3860000A
|
0420CBC4 3860000A
|
||||||
|
|
||||||
vItem Always Yoshi Egg
|
vItem Always Yoshi Egg
|
||||||
0420CBC4 3860000B
|
0420CBC4 3860000B
|
||||||
|
|
||||||
$Item Always Golden Mushroom
|
$Item Always Golden Mushroom
|
||||||
0420CBC4 3860000C
|
0420CBC4 3860000C
|
||||||
|
|
||||||
$Item Always Homing Shell
|
$Item Always Homing Shell
|
||||||
0420CBC4 3860000D
|
0420CBC4 3860000D
|
||||||
|
|
||||||
$Item Always Heart
|
$Item Always Heart
|
||||||
0420CBC4 3860000E
|
0420CBC4 3860000E
|
||||||
|
|
||||||
$Item Always Fake Prezzie
|
$Item Always Fake Prezzie
|
||||||
0420CBC4 3860000F
|
0420CBC4 3860000F
|
||||||
|
|
||||||
$Item Always Special Shells
|
$Item Always Special Shells
|
||||||
0420CBC4 38600011
|
0420CBC4 38600011
|
||||||
|
|
||||||
$Item Always 3 Mushrooms
|
$Item Always 3 Mushrooms
|
||||||
0420CBC4 38600012
|
0420CBC4 38600012
|
||||||
|
|
||||||
$Goraud Shading
|
$Goraud Shading
|
||||||
040A9714 4E800020
|
040A9714 4E800020
|
||||||
|
|
||||||
$Reduced Nintendo Blur
|
$Reduced Nintendo Blur
|
||||||
022B3382 000000E8
|
022B3382 000000E8
|
||||||
|
|
||||||
$Increased Nintendo Blur
|
$Increased Nintendo Blur
|
||||||
022B3382 000000CC
|
|
40
GM8E01.ini
40
GM8E01.ini
|
@ -4,7 +4,6 @@
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
#Add memory patches here.
|
#Add memory patches here.
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$This Code Must Be On
|
$This Code Must Be On
|
||||||
043CB1A8 3C808000
|
043CB1A8 3C808000
|
||||||
|
@ -12,113 +11,76 @@ $This Code Must Be On
|
||||||
043CB1B0 809F0008
|
043CB1B0 809F0008
|
||||||
043CB1B4 4BDE05A8
|
043CB1B4 4BDE05A8
|
||||||
041AB758 4821FA50
|
041AB758 4821FA50
|
||||||
|
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
04049EA8 48000104
|
04049EA8 48000104
|
||||||
|
|
||||||
$Infinite Missiles
|
$Infinite Missiles
|
||||||
4200183C 002500FF
|
4200183C 002500FF
|
||||||
4200183C 002700FF
|
4200183C 002700FF
|
||||||
|
|
||||||
$Infinite Balls
|
$Infinite Balls
|
||||||
00457D1B 00000003
|
00457D1B 00000003
|
||||||
|
|
||||||
$Infinite Power Balls
|
$Infinite Power Balls
|
||||||
4200183C 00310003
|
4200183C 00310003
|
||||||
|
|
||||||
$Moonjump (Hold B)
|
$Moonjump (Hold B)
|
||||||
0A7A55A4 00000200
|
0A7A55A4 00000200
|
||||||
0446BABC 41200000
|
0446BABC 41200000
|
||||||
|
|
||||||
$Play NES Metroid
|
$Play NES Metroid
|
||||||
0A7A55A4 00000440
|
0A7A55A4 00000440
|
||||||
0001CA64 00000041
|
0001CA64 00000041
|
||||||
0A7A55A4 00000840
|
0A7A55A4 00000840
|
||||||
0001CA64 00000040
|
0001CA64 00000040
|
||||||
|
|
||||||
#Press L+X at bonus screen
|
#Press L+X at bonus screen
|
||||||
|
|
||||||
#Press L+Y before quitting
|
#Press L+Y before quitting
|
||||||
|
|
||||||
#Press L+Y before quitting
|
#Press L+Y before quitting
|
||||||
|
|
||||||
#ARM CANNON
|
#ARM CANNON
|
||||||
|
|
||||||
$Have Ice Beam
|
$Have Ice Beam
|
||||||
4200183C 001B0001
|
4200183C 001B0001
|
||||||
|
|
||||||
$Have Wave Beam
|
$Have Wave Beam
|
||||||
4200183C 001F0001
|
4200183C 001F0001
|
||||||
|
|
||||||
$Have Plasma Beam
|
$Have Plasma Beam
|
||||||
4200183C 00230001
|
4200183C 00230001
|
||||||
|
|
||||||
$Have Phazon Beam (break)
|
$Have Phazon Beam (break)
|
||||||
4200183C 00730001
|
4200183C 00730001
|
||||||
|
|
||||||
#MORPH BALL
|
#MORPH BALL
|
||||||
|
|
||||||
$Have Morph Ball
|
$Have Morph Ball
|
||||||
4200183C 00570001
|
4200183C 00570001
|
||||||
|
|
||||||
$Have Boost Ball
|
$Have Boost Ball
|
||||||
4200183C 005F0001
|
4200183C 005F0001
|
||||||
|
|
||||||
$Have Spider Ball (break)
|
$Have Spider Ball (break)
|
||||||
4200183C 00630001
|
4200183C 00630001
|
||||||
|
|
||||||
$Have Morph Ball Bomb
|
$Have Morph Ball Bomb
|
||||||
4200183C 002F0001
|
4200183C 002F0001
|
||||||
|
|
||||||
$Have Power Bomb
|
$Have Power Bomb
|
||||||
4200183C 00330001
|
4200183C 00330001
|
||||||
|
|
||||||
#SUITS
|
#SUITS
|
||||||
|
|
||||||
$Have Varia Suit
|
$Have Varia Suit
|
||||||
4200183C 006F0001
|
4200183C 006F0001
|
||||||
|
|
||||||
$Have Gravity Suit (break)
|
$Have Gravity Suit (break)
|
||||||
4200183C 00670001
|
4200183C 00670001
|
||||||
4200183C 006B0001
|
4200183C 006B0001
|
||||||
|
|
||||||
$Have Phazon Suit (break)
|
$Have Phazon Suit (break)
|
||||||
4200183C 00730001
|
4200183C 00730001
|
||||||
|
|
||||||
#VISORS
|
#VISORS
|
||||||
|
|
||||||
$Have Combat Visor
|
$Have Combat Visor
|
||||||
4200183C 005B0001
|
4200183C 005B0001
|
||||||
|
|
||||||
$Have Scan Visor
|
$Have Scan Visor
|
||||||
4200183C 002B0001
|
4200183C 002B0001
|
||||||
|
|
||||||
$Have X-Ray Visor
|
$Have X-Ray Visor
|
||||||
4200183C 004B0001
|
4200183C 004B0001
|
||||||
|
|
||||||
$Have Thermal Visor
|
$Have Thermal Visor
|
||||||
4200183C 003B0001
|
4200183C 003B0001
|
||||||
|
|
||||||
#SECONDARY ITEMS
|
#SECONDARY ITEMS
|
||||||
|
|
||||||
$Have Space Jump Boots
|
$Have Space Jump Boots
|
||||||
4200183C 00510001
|
4200183C 00510001
|
||||||
4200183C 00530001
|
4200183C 00530001
|
||||||
|
|
||||||
$Have Grapple Beam
|
$Have Grapple Beam
|
||||||
4200183C 00470001
|
4200183C 00470001
|
||||||
|
|
||||||
$Have Missile Launcher
|
$Have Missile Launcher
|
||||||
4200183C 00260001
|
4200183C 00260001
|
||||||
|
|
||||||
$Have Charge Beam
|
$Have Charge Beam
|
||||||
4200183C 003F0001
|
4200183C 003F0001
|
||||||
|
|
||||||
$Have Beam Combo A
|
$Have Beam Combo A
|
||||||
4200183C 00370001
|
4200183C 00370001
|
||||||
|
|
||||||
$Have Beam Combo B
|
$Have Beam Combo B
|
||||||
4200183C 00430001
|
4200183C 00430001
|
||||||
|
|
||||||
$Have Beam Combo C
|
$Have Beam Combo C
|
||||||
4200183C 004F0001
|
[Core]
|
||||||
|
|
39
GMSE01.ini
39
GMSE01.ini
|
@ -2,52 +2,39 @@
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 0
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$All Shines (not working)
|
$All Shines (not working)
|
||||||
045708E8 FFFFFFFF
|
045708E8 FFFFFFFF
|
||||||
045708EC FFFFFFFF
|
045708EC FFFFFFFF
|
||||||
045708F0 FFFFFFFF
|
045708F0 FFFFFFFF
|
||||||
|
|
||||||
$Open all levels and nozzles (not working?)
|
$Open all levels and nozzles (not working?)
|
||||||
04570958 FFFFFFFF
|
04570958 FFFFFFFF
|
||||||
0457095C FFFFFFFF
|
0457095C FFFFFFFF
|
||||||
|
|
||||||
$8 red coins(press L & B) (not working?)
|
$8 red coins(press L & B) (not working?)
|
||||||
0A3FBBF4 00000240
|
0A3FBBF4 00000240
|
||||||
025709DE 00000008
|
025709DE 00000008
|
||||||
|
|
||||||
$Infinite hover time
|
$Infinite hover time
|
||||||
042640BC 60000000
|
042640BC 60000000
|
||||||
|
|
||||||
$Infinite water
|
$Infinite water
|
||||||
04263F58 38002710
|
04263F58 38002710
|
||||||
042635B0 60000000
|
042635B0 60000000
|
||||||
|
|
||||||
$Infinite health (not working?)
|
$Infinite health (not working?)
|
||||||
424057F4 00040009
|
424057F4 00040009
|
||||||
|
|
||||||
$Infinite Jetpack
|
$Infinite Jetpack
|
||||||
0426C330 60000000
|
0426C330 60000000
|
||||||
|
|
||||||
$Infinite Hose
|
$Infinite Hose
|
||||||
0426B9C8 60000000
|
0426B9C8 60000000
|
||||||
|
|
||||||
$Infinite Lives
|
$Infinite Lives
|
||||||
04578A04 00000063
|
04578A04 00000063
|
||||||
|
|
||||||
$Super Jump
|
$Super Jump
|
||||||
0A404454 00000100
|
0A404454 00000100
|
||||||
4240E12C 05003DC0
|
4240E12C 05003DC0
|
||||||
12404454 00000100
|
12404454 00000100
|
||||||
4240E12C 05003E80
|
4240E12C 05003E80
|
||||||
|
|
||||||
$99 lives
|
$99 lives
|
||||||
00570967 00000063
|
00570967 00000063
|
||||||
|
|
||||||
$Test Level
|
$Test Level
|
||||||
043E9710 00000C01
|
043E9710 00000C01
|
||||||
|
|
||||||
$Low Gravity
|
$Low Gravity
|
||||||
4240E12C 05003E00
|
4240E12C 05003E00
|
||||||
|
|
||||||
|
@ -70,67 +57,47 @@ $Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
||||||
04189854 4BE796AC
|
04189854 4BE796AC
|
||||||
0A404454 00000004
|
0A404454 00000004
|
||||||
04189854 4E800020
|
04189854 4E800020
|
||||||
|
|
||||||
$Do Not Have To Move Before Triple Jump
|
$Do Not Have To Move Before Triple Jump
|
||||||
4240E10C 06B00000
|
4240E10C 06B00000
|
||||||
|
|
||||||
$Spin Jump Gravity - Really Slow Fall
|
$Spin Jump Gravity - Really Slow Fall
|
||||||
4240E10C 058E3D00
|
4240E10C 058E3D00
|
||||||
|
|
||||||
$Spin Jump Gravity - Almost No Fall
|
$Spin Jump Gravity - Almost No Fall
|
||||||
4240E10C 058E0000
|
4240E10C 058E0000
|
||||||
|
|
||||||
$Spin Jump Gravity - Fall Really Fast
|
$Spin Jump Gravity - Fall Really Fast
|
||||||
4240E10C 058E4200
|
4240E10C 058E4200
|
||||||
|
|
||||||
$Spin Jump Gravity - Normal Speed
|
$Spin Jump Gravity - Normal Speed
|
||||||
4240E10C 058E3EB3
|
4240E10C 058E3EB3
|
||||||
|
|
||||||
$Insane heat waves Crazy colors everywhere!
|
$Insane heat waves Crazy colors everywhere!
|
||||||
043AA070 41200000
|
043AA070 41200000
|
||||||
|
|
||||||
$Double vision heat wave (narrow)
|
$Double vision heat wave (narrow)
|
||||||
043AA070 3F600000
|
043AA070 3F600000
|
||||||
|
|
||||||
$Double vision heat wave (wide)
|
$Double vision heat wave (wide)
|
||||||
043AA070 3F400000
|
043AA070 3F400000
|
||||||
|
|
||||||
$Use only one of following two. Vanish point visual distortion
|
$Use only one of following two. Vanish point visual distortion
|
||||||
043AB304 3E000000
|
043AB304 3E000000
|
||||||
|
|
||||||
$Hard to select file, activators will work if you add them.. Camera is far out
|
$Hard to select file, activators will work if you add them.. Camera is far out
|
||||||
043AB304 3F000000
|
043AB304 3F000000
|
||||||
|
|
||||||
$X textures
|
$X textures
|
||||||
043DB210 41200000
|
043DB210 41200000
|
||||||
|
|
||||||
$Y textures
|
$Y textures
|
||||||
043DB224 41200000
|
043DB224 41200000
|
||||||
|
|
||||||
$Z textures
|
$Z textures
|
||||||
043DB238 41200000
|
043DB238 41200000
|
||||||
|
|
||||||
$Strangely distorted people
|
$Strangely distorted people
|
||||||
0440CC24 3F900000
|
0440CC24 3F900000
|
||||||
|
|
||||||
$Mute game
|
$Mute game
|
||||||
04417248 00000000
|
04417248 00000000
|
||||||
|
|
||||||
$Magnify camera
|
$Magnify camera
|
||||||
04417690 3F900000
|
04417690 3F900000
|
||||||
|
|
||||||
$Warped camera view
|
$Warped camera view
|
||||||
044176A8 3E000000
|
044176A8 3E000000
|
||||||
|
|
||||||
$Poorly Shaded Mario
|
$Poorly Shaded Mario
|
||||||
044176FC 00000000
|
044176FC 00000000
|
||||||
|
|
||||||
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
|
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
|
||||||
#B+D-Pad Up: Rocket Nozzle
|
#B+D-Pad Up: Rocket Nozzle
|
||||||
#B+D-Pad Left: Turbo Nozzle
|
#B+D-Pad Left: Turbo Nozzle
|
||||||
#B+D-Pad Right: Hover Nozzle
|
#B+D-Pad Right: Hover Nozzle
|
||||||
#B+D-PadDown: Jump Nozzle
|
#B+D-PadDown: Jump Nozzle
|
||||||
|
|
||||||
$Nozzle Modifier
|
$Nozzle Modifier
|
||||||
0A404454 00000208
|
0A404454 00000208
|
||||||
04269F50 3BE00001
|
04269F50 3BE00001
|
||||||
|
@ -140,33 +107,27 @@ $Nozzle Modifier
|
||||||
04269F50 3BE00005
|
04269F50 3BE00005
|
||||||
0A404454 00000202
|
0A404454 00000202
|
||||||
04269F50 3BE00004
|
04269F50 3BE00004
|
||||||
|
|
||||||
$Always Green Yoshi
|
$Always Green Yoshi
|
||||||
405F3A90 04AE4C00
|
405F3A90 04AE4C00
|
||||||
|
|
||||||
$Hold B To Run Super Fast
|
$Hold B To Run Super Fast
|
||||||
0A404454 00000200
|
0A404454 00000200
|
||||||
4240E12C 06E44200
|
4240E12C 06E44200
|
||||||
12404454 00000200
|
12404454 00000200
|
||||||
4240E12C 06E43F80
|
4240E12C 06E43F80
|
||||||
|
|
||||||
$D-Pad Up For Large Mario
|
$D-Pad Up For Large Mario
|
||||||
8A404454 00000008
|
8A404454 00000008
|
||||||
4240E12C 4DE43FF8
|
4240E12C 4DE43FF8
|
||||||
4240E12C 4DE63FF8
|
4240E12C 4DE63FF8
|
||||||
4240E12C 4DE83FF8
|
4240E12C 4DE83FF8
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$D-Pad Down For Mini Mario
|
$D-Pad Down For Mini Mario
|
||||||
8A404454 00000004
|
8A404454 00000004
|
||||||
4240E12C 4DE43E88
|
4240E12C 4DE43E88
|
||||||
4240E12C 4DE63E88
|
4240E12C 4DE63E88
|
||||||
4240E12C 4DE83E88
|
4240E12C 4DE83E88
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$D-Pad Left For Normal Mario
|
$D-Pad Left For Normal Mario
|
||||||
8A404454 00000004
|
8A404454 00000004
|
||||||
4240E12C 4DE43F80
|
4240E12C 4DE43F80
|
||||||
4240E12C 4DE63F80
|
4240E12C 4DE63F80
|
||||||
4240E12C 4DE83F80
|
4240E12C 4DE83F80
|
||||||
00000000 40000000
|
|
503
GP5E01.ini
503
GP5E01.ini
|
@ -1,499 +1,12 @@
|
||||||
# GP5E01 - Mario Party 5
|
# GP5E01 - Mario Party 5
|
||||||
|
[Core]
|
||||||
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State (as of r1048)
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 0
|
||||||
|
[OnLoad]
|
||||||
|
#Add memory patches to be loaded once on boot here.
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
#Add memory patches here.
|
#Add memory patches to be applied every frame here.
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
#Add decrypted action replay cheats here.
|
#Add action replay cheats here.
|
||||||
|
|
||||||
$(M)
|
|
||||||
044E31C5 88000000
|
|
||||||
C4154E00 0000FF00
|
|
||||||
|
|
||||||
$All Mini-Games Unlocked
|
|
||||||
044E31C6 08000000
|
|
||||||
0222A77C 0005FFFF
|
|
||||||
|
|
||||||
# PLAYER 1 (UPPER LEFT) CODES:
|
|
||||||
|
|
||||||
$P1 Max/ Infinite Coins
|
|
||||||
044E31C8 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A090 000003E7
|
|
||||||
|
|
||||||
$P1 No Coins
|
|
||||||
044E31C9 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A090 00000000
|
|
||||||
|
|
||||||
$P1 Max/Infinite Stars
|
|
||||||
044E31CA 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A0A4 000003E7
|
|
||||||
|
|
||||||
$P1 No Stars
|
|
||||||
044E31CB 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A0A4 00000000
|
|
||||||
|
|
||||||
$P1 Never Has Any Capsules
|
|
||||||
CV33-48PD-BTWMT
|
|
||||||
GM5D-FVFM-AZRQU
|
|
||||||
HQ4T-PYH4-QKUV9
|
|
||||||
|
|
||||||
#PLAYER 2 (UPPER RIGHT) CODES:
|
|
||||||
|
|
||||||
$P2 Max/Infinite Coins
|
|
||||||
044E3228 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A198 000003E7
|
|
||||||
|
|
||||||
$P2 No Coins
|
|
||||||
044E3229 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A198 00000000
|
|
||||||
|
|
||||||
$P2 Max/Infinite Stars
|
|
||||||
044E322A 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A1AC 000003E7
|
|
||||||
|
|
||||||
$P2 No Stars
|
|
||||||
044E322B 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A1AC 00000000
|
|
||||||
|
|
||||||
$P2 Never Has Any Capsules
|
|
||||||
044E322C 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A17D 000002FF
|
|
||||||
|
|
||||||
#PLAYER 3 (LOWER LEFT) CODES:
|
|
||||||
|
|
||||||
$P3 Max/Infinite Coins
|
|
||||||
044E3288 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A2A0 000003E7
|
|
||||||
|
|
||||||
$P3 No Coins
|
|
||||||
044E3289 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A2A0 00000000
|
|
||||||
|
|
||||||
$P3 Max/Infinite Stars
|
|
||||||
044E328A 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A2B4 000003E7
|
|
||||||
|
|
||||||
$P3 No Stars
|
|
||||||
044E328B 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A2B4 00000000
|
|
||||||
|
|
||||||
$P3 Never Has Any Capsules
|
|
||||||
044E328C 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A285 000002FF
|
|
||||||
|
|
||||||
#PLAYER 4 (LOWER RIGHT) CODES:
|
|
||||||
|
|
||||||
$P4 Max/Infinite Coins
|
|
||||||
044E32E8 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A3A8 000003E7
|
|
||||||
|
|
||||||
$P4 No Coins
|
|
||||||
044E32E9 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A3A8 00000000
|
|
||||||
|
|
||||||
$P4 Max/Infinite Stars
|
|
||||||
044E32EA 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A3BC 000003E7
|
|
||||||
|
|
||||||
$P4 No Stars
|
|
||||||
044E32EB 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A3BC 00000000
|
|
||||||
|
|
||||||
$P4 Never Has Any Capsules
|
|
||||||
044E32EC 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A38D 000002FF
|
|
||||||
|
|
||||||
#RESULTS CODES:
|
|
||||||
|
|
||||||
#PLAYER 1 (UPPER LEFT) RESULTS:
|
|
||||||
|
|
||||||
$P1 Max Mini-Game Coins
|
|
||||||
044E3349 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A092 000003E7
|
|
||||||
|
|
||||||
$P1 No Mini-Game Coins
|
|
||||||
044E334A 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A092 00000000
|
|
||||||
|
|
||||||
$P1 Max Blue Spaces
|
|
||||||
044E334B 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A084 000000FF
|
|
||||||
|
|
||||||
$P1 No Blue Spaces
|
|
||||||
044E334C 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A084 00000000
|
|
||||||
|
|
||||||
$P1 Max Red Spaces
|
|
||||||
044E334D 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A085 000000FF
|
|
||||||
|
|
||||||
$P1 No Red Spaces
|
|
||||||
044E334E 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A085 00000000
|
|
||||||
|
|
||||||
$P1 Max Capsule Spaces
|
|
||||||
044E334F 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A086 000000FF
|
|
||||||
|
|
||||||
$P1 No Capsule Spaces
|
|
||||||
044E3350 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A086 00000000
|
|
||||||
|
|
||||||
$P1 Max Question Mark Spaces
|
|
||||||
044E3351 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A087 000000FF
|
|
||||||
|
|
||||||
$P1 No Question Mark Spaces
|
|
||||||
044E3352 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A087 00000000
|
|
||||||
|
|
||||||
$P1 Max Bowser Spaces
|
|
||||||
044E3353 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A088 000000FF
|
|
||||||
|
|
||||||
$P1 No Bowser Spaces
|
|
||||||
044E3354 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A088 00000000
|
|
||||||
|
|
||||||
$P1 Max Donkey Kong Spaces
|
|
||||||
044E3355 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A089 000000FF
|
|
||||||
|
|
||||||
$P1 No Donkey Kong Spaces
|
|
||||||
044E3356 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A089 00000000
|
|
||||||
|
|
||||||
#PLAYER 2 (UPPER RIGHT) RESULTS:
|
|
||||||
|
|
||||||
$P2 Max Mini-Game Coins
|
|
||||||
044E3358 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A19A 000003E7
|
|
||||||
|
|
||||||
$P2 No Mini-Game Coins
|
|
||||||
044E3359 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A19A 00000000
|
|
||||||
|
|
||||||
$P2 Max Blue Spaces
|
|
||||||
044E335A 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18C 000000FF
|
|
||||||
|
|
||||||
$P2 No Blue Spaces
|
|
||||||
044E335B 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18C 00000000
|
|
||||||
|
|
||||||
$P2 Max Red Spaces
|
|
||||||
044E335C 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18D 000000FF
|
|
||||||
|
|
||||||
$P2 No Red Spaces
|
|
||||||
044E335D 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18D 00000000
|
|
||||||
|
|
||||||
$P2 Max Capsule Spaces
|
|
||||||
044E335E 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18E 000000FF
|
|
||||||
|
|
||||||
$P2 No Capsule Spaces
|
|
||||||
044E335F 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18E 00000000
|
|
||||||
|
|
||||||
$P2 Max Question Mark Spaces
|
|
||||||
044E3360 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18F 000000FF
|
|
||||||
|
|
||||||
$P2 No Question Mark Spaces
|
|
||||||
044E3361 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A18F 00000000
|
|
||||||
|
|
||||||
$P2 Max Bowser Spaces
|
|
||||||
044E3362 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A190 000000FF
|
|
||||||
|
|
||||||
$P2 No Bowser Spaces
|
|
||||||
044E3363 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A190 00000000
|
|
||||||
|
|
||||||
$P2 Max Donkey Kong Spaces
|
|
||||||
044E3364 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A191 000000FF
|
|
||||||
|
|
||||||
$P2 No Donkey Kong Spaces
|
|
||||||
044E3365 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A191 00000000
|
|
||||||
|
|
||||||
#PLAYER 3 (LOWER LEFT) RESULTS:
|
|
||||||
|
|
||||||
$P3 Max Mini-Game Coins
|
|
||||||
044E3367 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A2A2 000003E7
|
|
||||||
|
|
||||||
$P3 No Mini-Game Coins
|
|
||||||
044E3368 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A2A2 00000000
|
|
||||||
|
|
||||||
$P3 Max Blue Spaces
|
|
||||||
044E3369 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A294 000000FF
|
|
||||||
|
|
||||||
$P3 No Blue Spaces
|
|
||||||
044E336A 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A294 00000000
|
|
||||||
|
|
||||||
$P3 Max Red Spaces
|
|
||||||
044E336B 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A295 000000FF
|
|
||||||
|
|
||||||
$P3 No Red Spaces
|
|
||||||
044E336C 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A295 00000000
|
|
||||||
|
|
||||||
$P3 Max Capsule Spaces
|
|
||||||
044E336D 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A296 000000FF
|
|
||||||
|
|
||||||
$P3 No Capsule Spaces
|
|
||||||
044E336E 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A296 00000000
|
|
||||||
|
|
||||||
$P3 Max Question Mark Spaces
|
|
||||||
044E336F 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A297 000000FF
|
|
||||||
|
|
||||||
$P3 No Question Mark Spaces
|
|
||||||
044E3370 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A297 00000000
|
|
||||||
|
|
||||||
$P3 Max Bowser Spaces
|
|
||||||
044E3371 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A298 000000FF
|
|
||||||
|
|
||||||
$P3 No Bowser Spaces
|
|
||||||
044E3372 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A298 00000000
|
|
||||||
|
|
||||||
$P3 Max Donkey Kong Spaces
|
|
||||||
044E3373 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A299 000000FF
|
|
||||||
|
|
||||||
$P3 No Donkey Kong Spaces
|
|
||||||
044E3374 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A299 00000000
|
|
||||||
|
|
||||||
#PLAYER 4 (LOWER RIGHT) RESULTS:
|
|
||||||
|
|
||||||
$P4 Max Mini-Game Coins
|
|
||||||
044E3376 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A3AA 000003E7
|
|
||||||
|
|
||||||
$P4 No Mini-Game Coins
|
|
||||||
044E3377 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0222A3AA 00000000
|
|
||||||
|
|
||||||
$P4 Max Blue Spaces
|
|
||||||
044E3378 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39C 000000FF
|
|
||||||
|
|
||||||
$P4 No Blue Spaces
|
|
||||||
044E3379 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39C 00000000
|
|
||||||
|
|
||||||
$P4 Max Red Spaces
|
|
||||||
044E337A 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39D 000000FF
|
|
||||||
|
|
||||||
$P4 No Red Spaces
|
|
||||||
044E337B 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39D 00000000
|
|
||||||
|
|
||||||
$P4 Max Capsule Spaces
|
|
||||||
044E337C 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39E 000000FF
|
|
||||||
|
|
||||||
$P4 No Capsule Spaces
|
|
||||||
044E337D 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39E 00000000
|
|
||||||
|
|
||||||
$P4 Max Question Mark Spaces
|
|
||||||
044E337E 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39F 000000FF
|
|
||||||
|
|
||||||
$P4 No Question Mark Spaces
|
|
||||||
044E337F 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A39F 00000000
|
|
||||||
|
|
||||||
$P4 Max Bowser Spaces
|
|
||||||
044E3380 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A3A0 000000FF
|
|
||||||
|
|
||||||
$P4 No Bowser Spaces
|
|
||||||
044E3381 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A3A0 00000000
|
|
||||||
|
|
||||||
$P4 Max Donkey Kong Spaces
|
|
||||||
044E3382 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A3A1 000000FF
|
|
||||||
|
|
||||||
$P4 No Donkey Kong Spaces
|
|
||||||
044E3383 08000000
|
|
||||||
08224AF4 00000042
|
|
||||||
0022A3A1 00000000
|
|
||||||
|
|
||||||
#BUTTON ACTIVATED CODES:
|
|
||||||
|
|
||||||
#CONTROLLER 1 CODES:
|
|
||||||
|
|
||||||
$Press L+Y: Player Keeps Moving
|
|
||||||
044E3386 08000000
|
|
||||||
8A2885F8 00004840
|
|
||||||
0022A07A 0000000A
|
|
||||||
0022A182 0000000A
|
|
||||||
0022A28A 0000000A
|
|
||||||
0022A392 0000000A
|
|
||||||
00000000 40000000
|
|
||||||
|
|
||||||
$Press L+X: Player Stops Moving
|
|
||||||
044E3387 08000000
|
|
||||||
8A2885F8 00004440
|
|
||||||
0022A07A 00000001
|
|
||||||
0022A182 00000001
|
|
||||||
0022A28A 00000001
|
|
||||||
0022A392 00000001
|
|
||||||
00000000 40000000
|
|
||||||
|
|
||||||
#CONTROLLER 2 CODES:
|
|
||||||
|
|
||||||
$Press L+Y: Player Keeps Moving
|
|
||||||
044E338B 08000000
|
|
||||||
8A2885FA 00004840
|
|
||||||
0022A07A 0000000A
|
|
||||||
0022A182 0000000A
|
|
||||||
0022A28A 0000000A
|
|
||||||
0022A392 0000000A
|
|
||||||
00000000 40000000
|
|
||||||
|
|
||||||
$Press L+X: Player Stops Moving
|
|
||||||
044E338C 08000000
|
|
||||||
8A2885FA 00004440
|
|
||||||
0022A07A 00000001
|
|
||||||
0022A182 00000001
|
|
||||||
0022A28A 00000001
|
|
||||||
0022A392 00000001
|
|
||||||
00000000 40000000
|
|
||||||
|
|
||||||
#CONTROLLER 3 CODES:
|
|
||||||
|
|
||||||
$Press L+Y: Player Keeps Moving
|
|
||||||
044E3390 08000000
|
|
||||||
8A2885FC 00004840
|
|
||||||
0022A07A 0000000A
|
|
||||||
0022A182 0000000A
|
|
||||||
0022A28A 0000000A
|
|
||||||
0022A392 0000000A
|
|
||||||
00000000 40000000
|
|
||||||
|
|
||||||
$Press L+X: Player Stops Moving
|
|
||||||
044E3391 08000000
|
|
||||||
8A2885FC 00004440
|
|
||||||
0022A07A 00000001
|
|
||||||
0022A182 00000001
|
|
||||||
0022A28A 00000001
|
|
||||||
0022A392 00000001
|
|
||||||
00000000 40000000
|
|
||||||
|
|
||||||
#CONTROLLER 4 CODES:
|
|
||||||
|
|
||||||
$Press L+Y: Player Keeps Moving
|
|
||||||
044E3395 08000000
|
|
||||||
8A2885FE 00004840
|
|
||||||
0022A07A 0000000A
|
|
||||||
0022A182 0000000A
|
|
||||||
0022A28A 0000000A
|
|
||||||
0022A392 0000000A
|
|
||||||
00000000 40000000
|
|
||||||
|
|
||||||
$Press L+X: Player Stops Moving
|
|
||||||
044E3396 08000000
|
|
||||||
8A2885FE 00004440
|
|
||||||
0022A07A 00000001
|
|
||||||
0022A182 00000001
|
|
||||||
0022A28A 00000001
|
|
||||||
0022A392 00000001
|
|
||||||
00000000 40000000
|
|
||||||
|
|
41
GSNP8P.ini
41
GSNP8P.ini
|
@ -8,147 +8,114 @@ EmulationStateId = 5
|
||||||
$999 Rings
|
$999 Rings
|
||||||
021CC430 000003E7
|
021CC430 000003E7
|
||||||
|
|
||||||
|
$Freeze Time (Omegadox)
|
||||||
|
041cc444 00000000
|
||||||
|
|
||||||
|
+$99 Lives
|
||||||
$99 Lives
|
$99 Lives
|
||||||
021CC42C 00000063
|
021CC42C 00000063
|
||||||
|
|
||||||
$Monster Score
|
$Monster Score
|
||||||
041CC458 05F5E0FF
|
041CC458 05F5E0FF
|
||||||
|
|
||||||
$L to reset timer to 0:00.00
|
$L to reset timer to 0:00.00
|
||||||
4C1E5704 FFFDFFFF
|
4C1E5704 FFFDFFFF
|
||||||
041CC3E0 00000000
|
041CC3E0 00000000
|
||||||
041CC3E4 00080000
|
041CC3E4 00080000
|
||||||
|
|
||||||
#Emblem codes...
|
#Emblem codes...
|
||||||
|
|
||||||
#Complete any level so the game
|
#Complete any level so the game
|
||||||
|
|
||||||
#updates the number of emblems held
|
#updates the number of emblems held
|
||||||
|
|
||||||
$Green forest
|
$Green forest
|
||||||
041F2884 05050505
|
041F2884 05050505
|
||||||
041F2888 05050505
|
041F2888 05050505
|
||||||
|
|
||||||
$White jungle
|
$White jungle
|
||||||
041F2948 05050505
|
041F2948 05050505
|
||||||
041F294C 05050505
|
041F294C 05050505
|
||||||
|
|
||||||
$Pumpkin hill
|
$Pumpkin hill
|
||||||
041F2A0C 05050505
|
041F2A0C 05050505
|
||||||
041F2A10 05050505
|
041F2A10 05050505
|
||||||
|
|
||||||
$Sky rail
|
$Sky rail
|
||||||
041F2AD0 05050505
|
041F2AD0 05050505
|
||||||
041F2AD4 05050505
|
041F2AD4 05050505
|
||||||
|
|
||||||
$Aquatic mine
|
$Aquatic mine
|
||||||
041F2B94 05050505
|
041F2B94 05050505
|
||||||
041F2B98 05050505
|
041F2B98 05050505
|
||||||
|
|
||||||
$Security hall
|
$Security hall
|
||||||
041F2C58 05050505
|
041F2C58 05050505
|
||||||
041F2C5C 05050505
|
041F2C5C 05050505
|
||||||
|
|
||||||
$Prison lane
|
$Prison lane
|
||||||
041F2D1C 05050505
|
041F2D1C 05050505
|
||||||
041F2D20 05050505
|
041F2D20 05050505
|
||||||
|
|
||||||
$Metal harbor
|
$Metal harbor
|
||||||
041F2DE0 05050505
|
041F2DE0 05050505
|
||||||
041F2DE4 05050505
|
041F2DE4 05050505
|
||||||
|
|
||||||
$Iron gate
|
$Iron gate
|
||||||
041F2EA4 05050505
|
041F2EA4 05050505
|
||||||
041F2EA8 05050505
|
041F2EA8 05050505
|
||||||
|
|
||||||
$Weapons bed
|
$Weapons bed
|
||||||
041F2F68 05050505
|
041F2F68 05050505
|
||||||
041F2F6C 05050505
|
041F2F6C 05050505
|
||||||
|
|
||||||
$City escape
|
$City escape
|
||||||
041F302C 05050505
|
041F302C 05050505
|
||||||
041F3030 05050505
|
041F3030 05050505
|
||||||
|
|
||||||
$Radical highway
|
$Radical highway
|
||||||
041F30F0 05050505
|
041F30F0 05050505
|
||||||
041F30F4 05050505
|
041F30F4 05050505
|
||||||
|
|
||||||
$Wild canyon
|
$Wild canyon
|
||||||
041F3278 05050505
|
041F3278 05050505
|
||||||
041F327C 05050505
|
041F327C 05050505
|
||||||
|
|
||||||
$Mission street
|
$Mission street
|
||||||
041F333C 05050505
|
041F333C 05050505
|
||||||
041F3340 05050505
|
041F3340 05050505
|
||||||
|
|
||||||
$Dry lagoon
|
$Dry lagoon
|
||||||
041F3400 05050505
|
041F3400 05050505
|
||||||
041F3404 05050505
|
041F3404 05050505
|
||||||
|
|
||||||
$Sand ocean
|
$Sand ocean
|
||||||
041F364C 05050505
|
041F364C 05050505
|
||||||
041F3650 05050505
|
041F3650 05050505
|
||||||
|
|
||||||
$Crazy gadget
|
$Crazy gadget
|
||||||
041F3710 05050505
|
041F3710 05050505
|
||||||
041F3714 05050505
|
041F3714 05050505
|
||||||
|
|
||||||
$Hidden base
|
$Hidden base
|
||||||
041F37D4 05050505
|
041F37D4 05050505
|
||||||
041F37D8 05050505
|
041F37D8 05050505
|
||||||
|
|
||||||
$Eternal engine
|
$Eternal engine
|
||||||
041F3898 05050505
|
041F3898 05050505
|
||||||
041F389C 05050505
|
041F389C 05050505
|
||||||
|
|
||||||
$Death chamber
|
$Death chamber
|
||||||
041F395C 05050505
|
041F395C 05050505
|
||||||
041F3960 05050505
|
041F3960 05050505
|
||||||
|
|
||||||
$Egg quarters
|
$Egg quarters
|
||||||
041F3A20 05050505
|
041F3A20 05050505
|
||||||
041F3A24 05050505
|
041F3A24 05050505
|
||||||
|
|
||||||
$Lost colony
|
$Lost colony
|
||||||
041F3AE4 05050505
|
041F3AE4 05050505
|
||||||
041F3AE8 05050505
|
041F3AE8 05050505
|
||||||
|
|
||||||
$Pyramid cave
|
$Pyramid cave
|
||||||
041F3BA8 05050505
|
041F3BA8 05050505
|
||||||
041F3BAC 05050505
|
041F3BAC 05050505
|
||||||
|
|
||||||
$Final rush
|
$Final rush
|
||||||
041F3D30 05050505
|
041F3D30 05050505
|
||||||
041F3D34 05050505
|
041F3D34 05050505
|
||||||
|
|
||||||
$Green hills
|
$Green hills
|
||||||
041F3DF4 05050505
|
041F3DF4 05050505
|
||||||
041F3DF8 05050505
|
041F3DF8 05050505
|
||||||
|
|
||||||
$Meteor Head
|
$Meteor Head
|
||||||
041F3EB8 05050505
|
041F3EB8 05050505
|
||||||
041F3EBC 05050505
|
041F3EBC 05050505
|
||||||
|
|
||||||
$Cannon's core
|
$Cannon's core
|
||||||
041F4040 05050505
|
041F4040 05050505
|
||||||
041F4044 05050505
|
041F4044 05050505
|
||||||
|
|
||||||
$Final chase
|
$Final chase
|
||||||
041F44D8 05050505
|
041F44D8 05050505
|
||||||
041F44DC 05050505
|
041F44DC 05050505
|
||||||
|
|
||||||
$Cosmic wall
|
$Cosmic wall
|
||||||
041F4724 05050505
|
041F4724 05050505
|
||||||
041F4728 05050505
|
041F4728 05050505
|
||||||
|
|
||||||
$Mad space
|
$Mad space
|
||||||
041F47E8 05050505
|
041F47E8 05050505
|
||||||
041F47EC 05050505
|
041F47EC 05050505
|
||||||
|
|
||||||
$Route 101
|
$Route 101
|
||||||
041F5428 05050505
|
041F5428 05050505
|
||||||
041F542C 05050505
|
041F542C 05050505
|
||||||
|
|
||||||
$Route 280
|
$Route 280
|
||||||
041F54EC 05050505
|
041F54EC 05050505
|
||||||
041F54F0 05050505
|
041F54F0 05050505
|
1887
GZ2E01.ini
1887
GZ2E01.ini
File diff suppressed because it is too large
Load Diff
98
GZLE01.ini
98
GZLE01.ini
|
@ -3,34 +3,27 @@
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
0x802904b4=dword:0x4E800020 #Fix item hang
|
0x802904b4=dword:0x4E800020 #Fix item hang
|
||||||
|
|
||||||
# WARNING - cheats may screw up your save games
|
# WARNING - cheats may screw up your save games
|
||||||
# 0x803C4C09=byte:0x50 #Max health
|
# 0x803C4C09=byte:0x50 #Max health
|
||||||
# 0x803C4C0B=byte:0x50 #Current health
|
# 0x803C4C0B=byte:0x50 #Current health
|
||||||
|
|
||||||
# Hidden dungeon
|
# Hidden dungeon
|
||||||
# 0x803C9D44=dword:0x000000FF
|
# 0x803C9D44=dword:0x000000FF
|
||||||
# 0x803C9D48=dword:0x485F7465
|
# 0x803C9D48=dword:0x485F7465
|
||||||
# 0x803C9D4C=dword:0x73740000
|
# 0x803C9D4C=dword:0x73740000
|
||||||
|
|
||||||
# Snow test room
|
# Snow test room
|
||||||
# 0x803C9D44=dword:0x000000FF
|
# 0x803C9D44=dword:0x000000FF
|
||||||
# 0x803C9D48=dword:0x49546573
|
# 0x803C9D48=dword:0x49546573
|
||||||
# 0x803C9D4C=dword:0x74363200
|
# 0x803C9D4C=dword:0x74363200
|
||||||
|
|
||||||
#only supports decrypted AR codes
|
#only supports decrypted AR codes
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
||||||
$Master Code (useless)
|
$Master Code (useless)
|
||||||
C4323EA8 0000FF00
|
C4323EA8 0000FF00
|
||||||
|
|
||||||
$Shadow Link
|
$Shadow Link
|
||||||
041926B8 60000000
|
#041926B8 60000000
|
||||||
423BCDA0 00BCFFFF
|
423BCDA0 00BCFFFF
|
||||||
423BCDA0 00BDFF87
|
423BCDA0 00BDFF87
|
||||||
403BCDA0 00017E3F
|
403BCDA0 00017E3F
|
||||||
|
|
||||||
$Stuff at the top right of the screen is not visible
|
$Stuff at the top right of the screen is not visible
|
||||||
903ED848 00000000
|
903ED848 00000000
|
||||||
023F633C 00028000
|
023F633C 00028000
|
||||||
|
@ -40,7 +33,6 @@ $Stuff at the top right of the screen is not visible
|
||||||
403BB494 00106A80
|
403BB494 00106A80
|
||||||
403BB498 002F5080
|
403BB498 002F5080
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Super Hookshot
|
$Super Hookshot
|
||||||
043F9DFC 48420B00
|
043F9DFC 48420B00
|
||||||
040F1E68 28030001
|
040F1E68 28030001
|
||||||
|
@ -49,18 +41,15 @@ $Super Hookshot
|
||||||
040F2898 3C000000
|
040F2898 3C000000
|
||||||
123ED84A 00000140
|
123ED84A 00000140
|
||||||
040F2898 8001004C
|
040F2898 8001004C
|
||||||
|
|
||||||
$Teleport to Fire Mountain up R Y
|
$Teleport to Fire Mountain up R Y
|
||||||
4A3ED84A 00000828
|
4A3ED84A 00000828
|
||||||
043E440C 482F85A1
|
043E440C 482F85A1
|
||||||
043E4414 C7EA36FD
|
043E4414 C7EA36FD
|
||||||
|
|
||||||
$Hold A to swim fast
|
$Hold A to swim fast
|
||||||
0A3ED84A 00000100
|
0A3ED84A 00000100
|
||||||
0435D548 44610000
|
0435D548 44610000
|
||||||
123ED84A 00000100
|
123ED84A 00000100
|
||||||
0435D548 41900000
|
0435D548 41900000
|
||||||
|
|
||||||
$Run/Swim/Crawl fast Hold A
|
$Run/Swim/Crawl fast Hold A
|
||||||
4A3ED84A 00000100
|
4A3ED84A 00000100
|
||||||
0435CEEC 42480000
|
0435CEEC 42480000
|
||||||
|
@ -79,23 +68,18 @@ $Max Health
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
01E0197F 08000000
|
01E0197F 08000000
|
||||||
003C4C0B 00000050
|
003C4C0B 00000050
|
||||||
|
|
||||||
$Full Nintendo Gallery
|
$Full Nintendo Gallery
|
||||||
003C5260 00000001
|
003C5260 00000001
|
||||||
023C52AC 0003FFFF
|
023C52AC 0003FFFF
|
||||||
023C52B8 0005FFFF
|
023C52B8 0005FFFF
|
||||||
003C52C8 000000FF
|
003C52C8 000000FF
|
||||||
023C52DC 0000FFFF
|
023C52DC 0000FFFF
|
||||||
|
|
||||||
$Small energy sword
|
$Small energy sword
|
||||||
0435DF6C 004A004A
|
0435DF6C 004A004A
|
||||||
|
|
||||||
$Full energy Sword
|
$Full energy Sword
|
||||||
0435DF6C 004C004C
|
0435DF6C 004C004C
|
||||||
|
|
||||||
$HookShot Head/beam sword
|
$HookShot Head/beam sword
|
||||||
0435DF6C 004C001E
|
0435DF6C 004C001E
|
||||||
|
|
||||||
$Normal/no glow
|
$Normal/no glow
|
||||||
0435DF6C 00460046
|
0435DF6C 00460046
|
||||||
|
|
||||||
|
@ -122,16 +106,13 @@ $Jesus Mode aka WalkOnWater
|
||||||
043C5E44 04071987
|
043C5E44 04071987
|
||||||
040A2F7C 4BF61094
|
040A2F7C 4BF61094
|
||||||
0413D020 4BEC7028
|
0413D020 4BEC7028
|
||||||
|
|
||||||
$Use anything indoors
|
$Use anything indoors
|
||||||
0020485F 0000007E
|
0020485F 0000007E
|
||||||
|
|
||||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||||
0A3ED84A 00000104
|
0A3ED84A 00000104
|
||||||
0435D560 50000000
|
0435D560 50000000
|
||||||
0A3ED84A 00000204
|
0A3ED84A 00000204
|
||||||
0435D560 42B40000
|
0435D560 42B40000
|
||||||
|
|
||||||
$Jump to a ledge at any height
|
$Jump to a ledge at any height
|
||||||
0435D734 469C4000
|
0435D734 469C4000
|
||||||
|
|
||||||
|
@ -139,7 +120,6 @@ $Very Fast on Ladders (May have to barly tap forward on joystick inorder to get
|
||||||
00000000 8435DB18
|
00000000 8435DB18
|
||||||
41200000 00040002
|
41200000 00040002
|
||||||
0435DB38 7F7FFFFF
|
0435DB38 7F7FFFFF
|
||||||
|
|
||||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||||
0A3ED84A 00000800
|
0A3ED84A 00000800
|
||||||
|
@ -151,189 +131,132 @@ $push, to stop it from rising you must close and reopen the leaf quickly)
|
||||||
4A3ED84A 00000000
|
4A3ED84A 00000000
|
||||||
0435DC90 C0000000
|
0435DC90 C0000000
|
||||||
0435DCA4 41166666
|
0435DCA4 41166666
|
||||||
|
|
||||||
$Roll further
|
$Roll further
|
||||||
0435D3D0 40000000
|
0435D3D0 40000000
|
||||||
|
|
||||||
$Instead of rolling, you glide
|
$Instead of rolling, you glide
|
||||||
0435D3CC 45500000
|
0435D3CC 45500000
|
||||||
|
|
||||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||||
$Max Magic
|
$Max Magic
|
||||||
003C4C1B 00000020
|
003C4C1B 00000020
|
||||||
|
|
||||||
$Infinite Magic
|
$Infinite Magic
|
||||||
003C4C1C 00000020
|
003C4C1C 00000020
|
||||||
|
|
||||||
$Can Carry 1000 Rupees
|
$Can Carry 1000 Rupees
|
||||||
003C4C1A 00000001
|
003C4C1A 00000001
|
||||||
|
|
||||||
$Can Carry 5000 Rupees
|
$Can Carry 5000 Rupees
|
||||||
003C4C1A 00000002
|
003C4C1A 00000002
|
||||||
|
|
||||||
$Always Have 1000 Rupees
|
$Always Have 1000 Rupees
|
||||||
023C4C0C 000003E8
|
023C4C0C 000003E8
|
||||||
|
|
||||||
|
|
||||||
$Always Have 5000 Rupees
|
$Always Have 5000 Rupees
|
||||||
023C4C0C 00001388
|
023C4C0C 00001388
|
||||||
|
|
||||||
$Link Can Swim Forever
|
$Link Can Swim Forever
|
||||||
023CA76E 00000384
|
023CA76E 00000384
|
||||||
|
|
||||||
$Have All Songs
|
$Have All Songs
|
||||||
003C4CC5 0000003F
|
003C4CC5 0000003F
|
||||||
|
|
||||||
$Have Hero's Sword
|
$Have Hero's Sword
|
||||||
003C4C16 00000038
|
003C4C16 00000038
|
||||||
003C4CBC 00000001
|
003C4CBC 00000001
|
||||||
|
|
||||||
$Have Mirror Shield
|
$Have Mirror Shield
|
||||||
003C4C17 0000003C
|
003C4C17 0000003C
|
||||||
003C4CBD 00000003
|
003C4CBD 00000003
|
||||||
|
|
||||||
$Have Telescope
|
$Have Telescope
|
||||||
003C4C44 00000020
|
003C4C44 00000020
|
||||||
|
|
||||||
$Have Sail
|
$Have Sail
|
||||||
003C4C45 00000078
|
003C4C45 00000078
|
||||||
|
|
||||||
$Have Wind Waker
|
$Have Wind Waker
|
||||||
003C4C46 00000022
|
003C4C46 00000022
|
||||||
|
|
||||||
$Have Grappling Hook
|
$Have Grappling Hook
|
||||||
003C4C47 00000025
|
003C4C47 00000025
|
||||||
|
|
||||||
$Have Boomerang
|
$Have Boomerang
|
||||||
003C4C49 0000002D
|
003C4C49 0000002D
|
||||||
|
|
||||||
$Have Deku Leaf
|
$Have Deku Leaf
|
||||||
003C4C4A 00000034
|
003C4C4A 00000034
|
||||||
|
|
||||||
$Have Tingle Tuner
|
$Have Tingle Tuner
|
||||||
003C4C4B 00000021
|
003C4C4B 00000021
|
||||||
|
|
||||||
$Have DX Camera
|
$Have DX Camera
|
||||||
003C4C4C 00000026
|
003C4C4C 00000026
|
||||||
|
|
||||||
$Have Iron Boots
|
$Have Iron Boots
|
||||||
003C4C4D 00000029
|
003C4C4D 00000029
|
||||||
|
|
||||||
$Have Magic Shielding
|
$Have Magic Shielding
|
||||||
003C4C4E 0000002A
|
003C4C4E 0000002A
|
||||||
|
|
||||||
$Have Bow And All Arrows
|
$Have Bow And All Arrows
|
||||||
003C4C50 00000036
|
003C4C50 00000036
|
||||||
|
|
||||||
$Have Bombs
|
$Have Bombs
|
||||||
003C4C51 00000031
|
003C4C51 00000031
|
||||||
|
|
||||||
$Have Hookshot
|
$Have Hookshot
|
||||||
003C4C57 0000002F
|
003C4C57 0000002F
|
||||||
|
|
||||||
$Have Megaton Hammer
|
$Have Megaton Hammer
|
||||||
003C4C58 00000033
|
003C4C58 00000033
|
||||||
|
|
||||||
$Have Bottle 1
|
$Have Bottle 1
|
||||||
003C4C52 00000050
|
003C4C52 00000050
|
||||||
|
|
||||||
$Have Bottle 2
|
$Have Bottle 2
|
||||||
003C4C53 00000050
|
003C4C53 00000050
|
||||||
|
|
||||||
$Have Bottle 2 With Fairy
|
$Have Bottle 2 With Fairy
|
||||||
003C4C53 00000057
|
003C4C53 00000057
|
||||||
|
|
||||||
$Have Bottle 3
|
$Have Bottle 3
|
||||||
003C4C54 00000050
|
003C4C54 00000050
|
||||||
|
|
||||||
$Have Bottle 3 With Blue Potion
|
$Have Bottle 3 With Blue Potion
|
||||||
003C4C54 00000053
|
003C4C54 00000053
|
||||||
|
|
||||||
$Have Bottle 4
|
$Have Bottle 4
|
||||||
003C4C55 00000050
|
003C4C55 00000050
|
||||||
|
|
||||||
$Have Spoils Bag
|
$Have Spoils Bag
|
||||||
003C4C48 00000024
|
003C4C48 00000024
|
||||||
|
|
||||||
$Have Bait Bag
|
$Have Bait Bag
|
||||||
003C4C4F 0000002C
|
003C4C4F 0000002C
|
||||||
|
|
||||||
$Have Delivery Bag
|
$Have Delivery Bag
|
||||||
003C4C56 00000030
|
003C4C56 00000030
|
||||||
|
|
||||||
$Infinite Berry Feed
|
$Infinite Berry Feed
|
||||||
003C4C86 00000082
|
003C4C86 00000082
|
||||||
003C4CAC 00000009
|
003C4CAC 00000009
|
||||||
|
|
||||||
$Infinite Pear Feed
|
$Infinite Pear Feed
|
||||||
003C4C87 00000083
|
003C4C87 00000083
|
||||||
003C4CAD 00000009
|
003C4CAD 00000009
|
||||||
|
|
||||||
$Max Red Chu Jelly
|
$Max Red Chu Jelly
|
||||||
003C4C7E 00000049
|
003C4C7E 00000049
|
||||||
003C4CA4 00000063
|
003C4CA4 00000063
|
||||||
|
|
||||||
$Max Green Chu Jelly
|
$Max Green Chu Jelly
|
||||||
003C4C83 0000004A
|
003C4C83 0000004A
|
||||||
003C4CA5 00000063
|
003C4CA5 00000063
|
||||||
|
|
||||||
$Max Blue Chu Jelly
|
$Max Blue Chu Jelly
|
||||||
003C4C85 0000004B
|
003C4C85 0000004B
|
||||||
003C4CA6 00000063
|
003C4CA6 00000063
|
||||||
|
|
||||||
$Max Joy Pendants
|
$Max Joy Pendants
|
||||||
003C4C7F 0000001F
|
003C4C7F 0000001F
|
||||||
003C4CA7 00000063
|
003C4CA7 00000063
|
||||||
|
|
||||||
$Max Skull Necklaces
|
$Max Skull Necklaces
|
||||||
003C4C80 00000045
|
003C4C80 00000045
|
||||||
003C4CA8 00000063
|
003C4CA8 00000063
|
||||||
|
|
||||||
$Max Knight's Crest
|
$Max Knight's Crest
|
||||||
003C4C81 00000048
|
003C4C81 00000048
|
||||||
003C4CA9 00000063
|
003C4CA9 00000063
|
||||||
|
|
||||||
$Max Boko Baba Seeds
|
$Max Boko Baba Seeds
|
||||||
003C4C82 00000046
|
003C4C82 00000046
|
||||||
003C4CAA 00000063
|
003C4CAA 00000063
|
||||||
|
|
||||||
$Max Golden Feathers
|
$Max Golden Feathers
|
||||||
003C4C84 00000047
|
003C4C84 00000047
|
||||||
003C4CAB 00000063
|
003C4CAB 00000063
|
||||||
|
|
||||||
$Can Carry 99 Arrows
|
$Can Carry 99 Arrows
|
||||||
003C4C77 00000063
|
003C4C77 00000063
|
||||||
|
|
||||||
$Can Carry 99 Bombs
|
$Can Carry 99 Bombs
|
||||||
003C4C78 00000063
|
003C4C78 00000063
|
||||||
|
|
||||||
$Infinite Arrows
|
$Infinite Arrows
|
||||||
003C4C71 00000063
|
003C4C71 00000063
|
||||||
|
|
||||||
$Infinite Bombs
|
$Infinite Bombs
|
||||||
003C4C72 00000063
|
003C4C72 00000063
|
||||||
|
|
||||||
$Have Fully Detailed Map
|
$Have Fully Detailed Map
|
||||||
023C4D0C 00170303
|
023C4D0C 00170303
|
||||||
003C4D3C 00000003
|
003C4D3C 00000003
|
||||||
|
|
||||||
$Have All Quest Maps
|
$Have All Quest Maps
|
||||||
023C4CDC 0003FFFF
|
023C4CDC 0003FFFF
|
||||||
|
|
||||||
$All Triforce Maps Translated
|
$All Triforce Maps Translated
|
||||||
003C4D4D 000000FF
|
003C4D4D 000000FF
|
||||||
|
|
||||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||||
003C4C16 0000003E
|
003C4C16 0000003E
|
||||||
003C4CBC 0000000F
|
003C4CBC 0000000F
|
||||||
|
|
||||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||||
003C4CC7 00000007
|
003C4CC7 00000007
|
||||||
003C524A 00000040
|
003C524A 00000040
|
||||||
|
|
||||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||||
003C4CC6 000000FF
|
003C4CC6 000000FF
|
||||||
|
|
||||||
$Press R to Jump
|
$Press R to Jump
|
||||||
0A3ED84A 00000020
|
0A3ED84A 00000020
|
||||||
863E4410 00000001
|
863E4410 00000001
|
||||||
|
@ -341,109 +264,92 @@ $Press R to Jump
|
||||||
$Press R to Mega Jump
|
$Press R to Mega Jump
|
||||||
0A3ED84A 00000020
|
0A3ED84A 00000020
|
||||||
863E4410 00000003
|
863E4410 00000003
|
||||||
|
|
||||||
#PLAY IN TEST MAPS
|
#PLAY IN TEST MAPS
|
||||||
|
|
||||||
#HOLD COMBO DURING LEVEL LOAD
|
#HOLD COMBO DURING LEVEL LOAD
|
||||||
|
|
||||||
$Test room 1 - Hold (L + Z)
|
$Test room 1 - Hold (L + Z)
|
||||||
8A3ED84A 00000050
|
8A3ED84A 00000050
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 495F5465
|
043C9D48 495F5465
|
||||||
043C9D4C 73744D00
|
043C9D4C 73744D00
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 2 - Hold (L + Y)
|
$Test room 2 - Hold (L + Y)
|
||||||
8A3ED84A 00000840
|
8A3ED84A 00000840
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 495F5465
|
043C9D48 495F5465
|
||||||
043C9D4C 73745200
|
043C9D4C 73745200
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 3 - Hold (L + X)
|
$Test room 3 - Hold (L + X)
|
||||||
8A3ED84A 00000440
|
8A3ED84A 00000440
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73743200
|
043C9D4C 73743200
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 4 - Hold (L + A)
|
$Test room 4 - Hold (L + A)
|
||||||
8A3ED84A 00000140
|
8A3ED84A 00000140
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73743300
|
043C9D4C 73743300
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 5 - Hold (L + B)
|
$Test room 5 - Hold (L + B)
|
||||||
8A3ED84A 00000240
|
8A3ED84A 00000240
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73743400
|
043C9D4C 73743400
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 6 - Hold (L + DPad Up)
|
$Test room 6 - Hold (L + DPad Up)
|
||||||
8A3ED84A 00000048
|
8A3ED84A 00000048
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73743500
|
043C9D4C 73743500
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 7 - Hold (L + DPad Down)
|
$Test room 7 - Hold (L + DPad Down)
|
||||||
8A3ED84A 00000044
|
8A3ED84A 00000044
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73743600
|
043C9D4C 73743600
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 8 - Hold (L + Dpad Left)
|
$Test room 8 - Hold (L + Dpad Left)
|
||||||
8A3ED84A 00000041
|
8A3ED84A 00000041
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73743800
|
043C9D4C 73743800
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 9 - Hold (L + Dpad Right)
|
$Test room 9 - Hold (L + Dpad Right)
|
||||||
8A3ED84A 00000042
|
8A3ED84A 00000042
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73743900
|
043C9D4C 73743900
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 10 - Hold (L + R + Z)
|
$Test room 10 - Hold (L + R + Z)
|
||||||
8A3ED84A 00000070
|
8A3ED84A 00000070
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73746100
|
043C9D4C 73746100
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 11 - Hold (L + R+ Y)
|
$Test room 11 - Hold (L + R+ Y)
|
||||||
8A3ED84A 00000860
|
8A3ED84A 00000860
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73746200
|
043C9D4C 73746200
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 12 - Hold (L + R+ X)
|
$Test room 12 - Hold (L + R+ X)
|
||||||
8A3ED84A 00000460
|
8A3ED84A 00000460
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73746300
|
043C9D4C 73746300
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 13 - Hold (L + R+ A)
|
$Test room 13 - Hold (L + R+ A)
|
||||||
8A3ED84A 00000160
|
8A3ED84A 00000160
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73746400
|
043C9D4C 73746400
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test room 14 - Hold (L + R+ B)
|
$Test room 14 - Hold (L + R+ B)
|
||||||
8A3ED84A 00000260
|
8A3ED84A 00000260
|
||||||
043C9D44 000000FF
|
043C9D44 000000FF
|
||||||
043C9D48 4B5F5465
|
043C9D48 4B5F5465
|
||||||
043C9D4C 73746500
|
043C9D4C 73746500
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Unrestricted Camera
|
$Unrestricted Camera
|
||||||
04356D34 45000000
|
04356D34 45000000
|
||||||
04356D48 42B00000
|
[Core]
|
||||||
|
|
77
GZLP01.ini
77
GZLP01.ini
|
@ -3,303 +3,226 @@
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
0x80295654=dword:0x4E800020 #Fix item hang
|
0x80295654=dword:0x4E800020 #Fix item hang
|
||||||
|
|
||||||
# WARNING - cheats may screw up your save games
|
# WARNING - cheats may screw up your save games
|
||||||
# 0x803C4C09=byte:0x50 #Max health
|
# 0x803C4C09=byte:0x50 #Max health
|
||||||
# 0x803C4C0B=byte:0x50 #Current health
|
# 0x803C4C0B=byte:0x50 #Current health
|
||||||
|
|
||||||
# Hidden dungeon
|
# Hidden dungeon
|
||||||
# 0x803C9D44=dword:0x000000FF
|
# 0x803C9D44=dword:0x000000FF
|
||||||
# 0x803C9D48=dword:0x485F7465
|
# 0x803C9D48=dword:0x485F7465
|
||||||
# 0x803C9D4C=dword:0x73740000
|
# 0x803C9D4C=dword:0x73740000
|
||||||
|
|
||||||
# Snow test room
|
# Snow test room
|
||||||
# 0x803C9D44=dword:0x000000FF
|
# 0x803C9D44=dword:0x000000FF
|
||||||
# 0x803C9D48=dword:0x49546573
|
# 0x803C9D48=dword:0x49546573
|
||||||
# 0x803C9D4C=dword:0x74363200
|
# 0x803C9D4C=dword:0x74363200
|
||||||
|
|
||||||
#only supports decrypted AR codes
|
#only supports decrypted AR codes
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
$(M)
|
$(M)
|
||||||
C4329400 0000FF00
|
C4329400 0000FF00
|
||||||
|
|
||||||
$Maximum Health
|
$Maximum Health
|
||||||
003CC531 00000050
|
003CC531 00000050
|
||||||
|
|
||||||
$Infinite Health
|
$Infinite Health
|
||||||
003CC533 00000050
|
003CC533 00000050
|
||||||
|
|
||||||
$Never Lose Health
|
$Never Lose Health
|
||||||
041F4A90 60000000
|
041F4A90 60000000
|
||||||
|
|
||||||
$Never Drown
|
$Never Drown
|
||||||
023D2096 00000300
|
023D2096 00000300
|
||||||
|
|
||||||
$Infinite Rupees
|
$Infinite Rupees
|
||||||
023CC534 00001388
|
023CC534 00001388
|
||||||
|
|
||||||
$Can Carry 5000 Rupees
|
$Can Carry 5000 Rupees
|
||||||
003CC542 00000002
|
003CC542 00000002
|
||||||
|
|
||||||
$Massive Link
|
$Massive Link
|
||||||
423D1D38 010A4080
|
423D1D38 010A4080
|
||||||
423D1D38 010C4080
|
423D1D38 010C4080
|
||||||
423D1D38 010E4080
|
423D1D38 010E4080
|
||||||
|
|
||||||
$Tiny Link
|
$Tiny Link
|
||||||
423D1D38 010A3E80
|
423D1D38 010A3E80
|
||||||
423D1D38 010C3E80
|
423D1D38 010C3E80
|
||||||
423D1D38 010E3E80
|
423D1D38 010E3E80
|
||||||
|
|
||||||
$Unrestricted Camera
|
$Unrestricted Camera
|
||||||
0435D084 45000000
|
0435D084 45000000
|
||||||
0435D098 42B00000
|
0435D098 42B00000
|
||||||
|
|
||||||
$Supersprint Link (Hold R)
|
$Supersprint Link (Hold R)
|
||||||
0A3F5018 00000020
|
0A3F5018 00000020
|
||||||
423D1D38 1ADE4281
|
423D1D38 1ADE4281
|
||||||
|
|
||||||
$Moon Jump (Hold DPad Down)
|
$Moon Jump (Hold DPad Down)
|
||||||
0A3F5018 00000004
|
0A3F5018 00000004
|
||||||
423D1D38 01124204
|
423D1D38 01124204
|
||||||
|
|
||||||
$Maximum Magic
|
$Maximum Magic
|
||||||
003CC543 00000020
|
003CC543 00000020
|
||||||
|
|
||||||
#Do not use the following codes until after meeting the Dragon Boat
|
#Do not use the following codes until after meeting the Dragon Boat
|
||||||
|
|
||||||
$Infinite Magic
|
$Infinite Magic
|
||||||
003CC544 00000020
|
003CC544 00000020
|
||||||
|
|
||||||
$All Melodies
|
$All Melodies
|
||||||
003CC5ED 0000003F
|
003CC5ED 0000003F
|
||||||
|
|
||||||
$Infinite Arrows
|
$Infinite Arrows
|
||||||
003CC599 00000063
|
003CC599 00000063
|
||||||
|
|
||||||
$Infinite Bombs
|
$Infinite Bombs
|
||||||
003CC59A 00000063
|
003CC59A 00000063
|
||||||
|
|
||||||
$Infinite All-Purpose Bait
|
$Infinite All-Purpose Bait
|
||||||
003CC5AE 00000082
|
003CC5AE 00000082
|
||||||
003CC5D4 00000009
|
003CC5D4 00000009
|
||||||
|
|
||||||
$Infinite Hyoi Pear Bait
|
$Infinite Hyoi Pear Bait
|
||||||
003CC5AF 00000082
|
003CC5AF 00000082
|
||||||
003CC5D5 00000009
|
003CC5D5 00000009
|
||||||
|
|
||||||
$Night Mode
|
$Night Mode
|
||||||
043ED010 3F000000
|
043ED010 3F000000
|
||||||
043ED018 3F000000
|
043ED018 3F000000
|
||||||
043ED020 300001CE
|
043ED020 300001CE
|
||||||
043ED024 300001CE
|
043ED024 300001CE
|
||||||
|
|
||||||
$Have Mirror Shield
|
$Have Mirror Shield
|
||||||
003CC53F 0000003C
|
003CC53F 0000003C
|
||||||
003CC5E5 00000002
|
003CC5E5 00000002
|
||||||
|
|
||||||
$Have Power Bracelets
|
$Have Power Bracelets
|
||||||
003CC540 00000028
|
003CC540 00000028
|
||||||
003CC5E6 00000002
|
003CC5E6 00000002
|
||||||
|
|
||||||
$Have Telescope
|
$Have Telescope
|
||||||
003CC56C 00000020
|
003CC56C 00000020
|
||||||
|
|
||||||
$Have Sail
|
$Have Sail
|
||||||
003CC56D 00000078
|
003CC56D 00000078
|
||||||
|
|
||||||
$Have Wind Waker
|
$Have Wind Waker
|
||||||
003CC56E 00000022
|
003CC56E 00000022
|
||||||
|
|
||||||
$Have Grappling Hook
|
$Have Grappling Hook
|
||||||
003CC56F 00000025
|
003CC56F 00000025
|
||||||
|
|
||||||
$Have Boomerang
|
$Have Boomerang
|
||||||
003CC571 0000002D
|
003CC571 0000002D
|
||||||
|
|
||||||
$Have Deku Leaf
|
$Have Deku Leaf
|
||||||
003CC572 00000034
|
003CC572 00000034
|
||||||
|
|
||||||
$Have Tingle Tuner
|
$Have Tingle Tuner
|
||||||
003CC573 00000021
|
003CC573 00000021
|
||||||
|
|
||||||
$Have Deluxe Picto Box
|
$Have Deluxe Picto Box
|
||||||
003CC574 00000026
|
003CC574 00000026
|
||||||
|
|
||||||
$Have Iron Boots
|
$Have Iron Boots
|
||||||
003CC575 00000029
|
003CC575 00000029
|
||||||
|
|
||||||
$Have Magic Armour
|
$Have Magic Armour
|
||||||
003CC576 0000002A
|
003CC576 0000002A
|
||||||
|
|
||||||
$Have Bow And All Arrows
|
$Have Bow And All Arrows
|
||||||
003CC578 00000036
|
003CC578 00000036
|
||||||
|
|
||||||
$Have Bombs
|
$Have Bombs
|
||||||
003CC579 00000031
|
003CC579 00000031
|
||||||
|
|
||||||
$Have Hookshot
|
$Have Hookshot
|
||||||
003CC57F 0000002F
|
003CC57F 0000002F
|
||||||
|
|
||||||
$Have Skull Hammer
|
$Have Skull Hammer
|
||||||
003CC580 00000033
|
003CC580 00000033
|
||||||
|
|
||||||
$Have Bottle 1
|
$Have Bottle 1
|
||||||
003CC57A 00000050
|
003CC57A 00000050
|
||||||
|
|
||||||
$Have Bottle 2
|
$Have Bottle 2
|
||||||
003CC57B 00000050
|
003CC57B 00000050
|
||||||
|
|
||||||
$Have Bottle 2 With Fairy
|
$Have Bottle 2 With Fairy
|
||||||
003CC57B 00000057
|
003CC57B 00000057
|
||||||
|
|
||||||
$Have Bottle 3
|
$Have Bottle 3
|
||||||
003CC57C 00000050
|
003CC57C 00000050
|
||||||
|
|
||||||
$Have Bottle 3 With Blue Potion
|
$Have Bottle 3 With Blue Potion
|
||||||
003CC57C 00000053
|
003CC57C 00000053
|
||||||
|
|
||||||
$Have Bottle 4
|
$Have Bottle 4
|
||||||
003CC57D 00000050
|
003CC57D 00000050
|
||||||
|
|
||||||
$Have Spoils Bag
|
$Have Spoils Bag
|
||||||
003CC570 00000024
|
003CC570 00000024
|
||||||
|
|
||||||
$Have Bait Bag
|
$Have Bait Bag
|
||||||
003CC577 0000002C
|
003CC577 0000002C
|
||||||
|
|
||||||
$Have Delivery Bag
|
$Have Delivery Bag
|
||||||
003CC57E 00000030
|
003CC57E 00000030
|
||||||
|
|
||||||
$Have Red Chu Jelly
|
$Have Red Chu Jelly
|
||||||
003CC5B6 00000049
|
003CC5B6 00000049
|
||||||
|
|
||||||
$Have Green Chu Jelly
|
$Have Green Chu Jelly
|
||||||
003CC5B7 0000004A
|
003CC5B7 0000004A
|
||||||
|
|
||||||
$Have Blue Chu Jelly
|
$Have Blue Chu Jelly
|
||||||
003CC5B8 0000004A
|
003CC5B8 0000004A
|
||||||
|
|
||||||
$Have All Pearls
|
$Have All Pearls
|
||||||
003CC5EF 00000007
|
003CC5EF 00000007
|
||||||
|
|
||||||
$Have Completed Triforce
|
$Have Completed Triforce
|
||||||
003CC5EE 000000FF
|
003CC5EE 000000FF
|
||||||
|
|
||||||
#################################
|
#################################
|
||||||
|
|
||||||
$Glow in the Dark Link
|
$Glow in the Dark Link
|
||||||
043ED014 40800000
|
043ED014 40800000
|
||||||
|
|
||||||
$Have Fully Detailed Map
|
$Have Fully Detailed Map
|
||||||
023CC634 00170303
|
023CC634 00170303
|
||||||
003CC664 00000003
|
003CC664 00000003
|
||||||
|
|
||||||
#Item Codes
|
#Item Codes
|
||||||
|
|
||||||
$Have Master Sword
|
$Have Master Sword
|
||||||
003CC53E 00000039
|
003CC53E 00000039
|
||||||
003CC5E4 00000001
|
003CC5E4 00000001
|
||||||
|
|
||||||
#Test Rooms
|
#Test Rooms
|
||||||
|
|
||||||
#Hold the button combo when going through doors or warping
|
#Hold the button combo when going through doors or warping
|
||||||
|
|
||||||
$Test Room 1 (Hold L+Z)
|
$Test Room 1 (Hold L+Z)
|
||||||
8A3F5018 00000050
|
8A3F5018 00000050
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 495F5465
|
043D1670 495F5465
|
||||||
043D1674 73744D00
|
043D1674 73744D00
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 2 (Hold L+Y)
|
$Test Room 2 (Hold L+Y)
|
||||||
8A3F5018 00000840
|
8A3F5018 00000840
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 495F5465
|
043D1670 495F5465
|
||||||
043D1674 73745200
|
043D1674 73745200
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 3 (Hold L+X)
|
$Test Room 3 (Hold L+X)
|
||||||
8A3F5018 00000440
|
8A3F5018 00000440
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73743200
|
043D1674 73743200
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 4 (Hold L+A)
|
$Test Room 4 (Hold L+A)
|
||||||
8A3F5018 00000140
|
8A3F5018 00000140
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73743300
|
043D1674 73743300
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 5 (Hold L+B)
|
$Test Room 5 (Hold L+B)
|
||||||
8A3F5018 00000240
|
8A3F5018 00000240
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73743400
|
043D1674 73743400
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 6 (Hold L+DPad Up)
|
$Test Room 6 (Hold L+DPad Up)
|
||||||
8A3F5018 00000048
|
8A3F5018 00000048
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73743500
|
043D1674 73743500
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 7 (Hold L+DPad Down)
|
$Test Room 7 (Hold L+DPad Down)
|
||||||
8A3F5018 00000044
|
8A3F5018 00000044
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73743600
|
043D1674 73743600
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 8 (Hold L+DPad Left )
|
$Test Room 8 (Hold L+DPad Left )
|
||||||
8A3F5018 00000041
|
8A3F5018 00000041
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73743800
|
043D1674 73743800
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 9 (Hold L+DPad Right)
|
$Test Room 9 (Hold L+DPad Right)
|
||||||
8A3F5018 00000042
|
8A3F5018 00000042
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73743900
|
043D1674 73743900
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 11 (Hold L+R+Y)
|
$Test Room 11 (Hold L+R+Y)
|
||||||
8A3F5018 00000860
|
8A3F5018 00000860
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73746200
|
043D1674 73746200
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 10 (Hold L+R+Z)
|
$Test Room 10 (Hold L+R+Z)
|
||||||
8A3F5018 00000070
|
8A3F5018 00000070
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73746100
|
043D1674 73746100
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 12 (Hold L+R+X)
|
$Test Room 12 (Hold L+R+X)
|
||||||
8A3F5018 00000460
|
8A3F5018 00000460
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73746300
|
043D1674 73746300
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 13 (Hold L+R+A)
|
$Test Room 13 (Hold L+R+A)
|
||||||
8A3F5018 00000160
|
8A3F5018 00000160
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73746400
|
043D1674 73746400
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$Test Room 14 (Hold L+R+B)
|
$Test Room 14 (Hold L+R+B)
|
||||||
8A3F5018 00000260
|
8A3F5018 00000260
|
||||||
043D166C 000000FF
|
043D166C 000000FF
|
||||||
043D1670 4B5F5465
|
043D1670 4B5F5465
|
||||||
043D1674 73746500
|
043D1674 73746500
|
||||||
00000000 40000000
|
|
Loading…
Reference in New Issue