[Android] Fix Wii games.
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7294fe5a3f
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@ -102,8 +102,12 @@ public final class DolphinEmulator<MainActivity> extends Activity
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directory = new File(GCDir);
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directory.mkdirs();
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String WiiDir = BaseDir + File.separator + "Wii";
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directory = new File(WiiDir);
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directory.mkdirs();
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// Copy assets if needed
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File file = new File(GCDir + File.separator + "dsp_coef.bin");
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File file = new File(WiiDir + File.separator + "setting-usa.txt");
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if(!file.exists())
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{
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CopyAsset("ButtonA.png", BaseDir + File.separator + "ButtonA.png");
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@ -116,6 +120,10 @@ public final class DolphinEmulator<MainActivity> extends Activity
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CopyAsset("dsp_rom.bin", GCDir + File.separator + "dsp_rom.bin");
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CopyAsset("font_ansi.bin", GCDir + File.separator + "font_ansi.bin");
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CopyAsset("font_sjis.bin", GCDir + File.separator + "font_sjis.bin");
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CopyAsset("setting-eur.txt", WiiDir + File.separator + "setting-eur.txt");
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CopyAsset("setting-jpn.txt", WiiDir + File.separator + "setting-jpn.txt");
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CopyAsset("setting-kor.txt", WiiDir + File.separator + "setting-kor.txt");
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CopyAsset("setting-usa.txt", WiiDir + File.separator + "setting-usa.txt");
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SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this);
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SharedPreferences.Editor editor = prefs.edit();
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@ -200,6 +200,9 @@ if(ANDROID)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/GC/* ${CMAKE_SOURCE_DIR}/Source/Android/assets/
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/Wii/* ${CMAKE_SOURCE_DIR}/Source/Android/assets/
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)
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else()
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add_executable(${DOLPHIN_EXE} ${SRCS})
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target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS})
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