This commit is contained in:
omegadox 2008-11-23 08:41:10 +00:00
parent bac7c09238
commit ba596cc755
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# G2ME01 - Metroid Prime 2 Echoes # G2ME01 - Metroid Prime 2 Echoes
[EmuState] [EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 2 EmulationStateId = 2
[OnFrame] [OnFrame]
#Add memory patches here. #Add memory patches here.
[ActionReplay] [ActionReplay]
<<<<<<< .mine
$This Code Must Be On! $This Code Must Be On!
=======
$This Code Must Be On!
043BC410 906D0000
>>>>>>> .r82
043BC414 88030004 043BC414 88030004
043BC418 4BC5C1F4 043BC418 4BC5C1F4
04018608 483A3E08 04018608 483A3E08
<<<<<<< .mine
$Infinite Health
=======
$Infinite Health $Infinite Health
4241FD80 000A44BB 4241FD80 000A44BB
>>>>>>> .r82
4241FD80 000B6000
<<<<<<< .mine
$Max Energy Tanks $Max Energy Tanks
=======
$Max Energy Tanks
4241FD80 012B000E
>>>>>>> .r82
4241FD80 012D000E 4241FD80 012D000E
$Maximum Missiles $Maximum Missiles
4241FD80 013900FA 4241FD80 013900FA
$Infinite Missiles $Infinite Missiles
4241FD80 013700FA 4241FD80 013700FA
$Infinite Dark Beam Ammo $Infinite Dark Beam Ammo
4241FD80 013D00FA 4241FD80 013D00FA
$Infinite Light Beam Ammo $Infinite Light Beam Ammo
4241FD80 014300FA 4241FD80 014300FA
$Weild the Metroid Prime 2 Phazon Beam anywhere. $Weild the Metroid Prime 2 Phazon Beam anywhere.
04002F48 00000001 04002F48 00000001
0C002F48 00000001 0C002F48 00000001
42427C1C 03FF0004 42427C1C 03FF0004
0A704C24 00000008 0A704C24 00000008
04002F48 00000000 04002F48 00000000
#BEAM WEAPON CODES:
<<<<<<< .mine
$Have Charge Beam $Have Charge Beam
=======
$Have Charge Beam
4241FD80 00310001
>>>>>>> .r82
4241FD80 00330001 4241FD80 00330001
<<<<<<< .mine
$Have Dark Beam $Have Dark Beam
=======
$Have Dark Beam
4241FD80 0037000F
>>>>>>> .r82
4241FD80 0039000F 4241FD80 0039000F
<<<<<<< .mine
$Have Light Beam $Have Light Beam
=======
$Have Light Beam
4241FD80 003D000F
>>>>>>> .r82
4241FD80 003F000F 4241FD80 003F000F
<<<<<<< .mine
$Have Annihilator
=======
$Have Annihilator $Have Annihilator
4241FD80 0043000F 4241FD80 0043000F
>>>>>>> .r82
4241FD80 0045000F
#CHARGE COMBO CODES:
<<<<<<< .mine
$Have Super Missile $Have Super Missile
=======
$Have Super Missile
4241FD80 00470001
>>>>>>> .r82
4241FD80 00490001 4241FD80 00490001
<<<<<<< .mine
$Have Darkburst
=======
$Have Darkburst $Have Darkburst
4241FD80 004D0001 4241FD80 004D0001
>>>>>>> .r82
4241FD80 004F0001
<<<<<<< .mine
$Have Sunburst
=======
$Have Sunburst
4241FD80 00530001 4241FD80 00530001
>>>>>>> .r82
4241FD80 00550001
<<<<<<< .mine
$Have Sonic Boom $Have Sonic Boom
=======
$Have Sonic Boom
4241FD80 00590001
>>>>>>> .r82
4241FD80 005B0001 4241FD80 005B0001
#VISOR CODES:
$Have Combat Visor $Have Combat Visor
4241FD80 00610001 4241FD80 00610001
$Have Scan Visor $Have Scan Visor
4241FD80 00670001 4241FD80 00670001
$Have Dark Visor $Have Dark Visor
4241FD80 006D0001 4241FD80 006D0001
$Have Echo Visor $Have Echo Visor
4241FD80 00730001 4241FD80 00730001
#ARMOR CODES:
<<<<<<< .mine
$Have Varia Suit $Have Varia Suit
=======
$Have Varia Suit
4241FD80 00770001
>>>>>>> .r82
4241FD80 00790001 4241FD80 00790001
<<<<<<< .mine
$Have Dark Suit
=======
$Have Dark Suit $Have Dark Suit
4241FD80 007D0001 4241FD80 007D0001
>>>>>>> .r82
4241FD80 007F0001
<<<<<<< .mine
$Have Light Suit $Have Light Suit
=======
$Have Light Suit (break)
4241FD80 00830001
>>>>>>> .r82
4241FD80 00850001 4241FD80 00850001
#MOVEMENT SYSTEMS CODES:
<<<<<<< .mine
$Have Space Jump Boots
=======
$Have Space Jump Boots $Have Space Jump Boots
4241FD80 00BF0001 4241FD80 00BF0001
>>>>>>> .r82
4241FD80 00C10001
<<<<<<< .mine
$Have Grapple Beam
=======
$Have Grapple Beam $Have Grapple Beam
4241FD80 00B90001 4241FD80 00B90001
>>>>>>> .r82
4241FD80 00BB0001
<<<<<<< .mine
$Have Gravity Boost
=======
$Have Gravity Boost $Have Gravity Boost
4241FD80 00C50001 4241FD80 00C50001
>>>>>>> .r82
4241FD80 00C70001
<<<<<<< .mine
$Have Screw Attack
=======
$Have Screw Attack $Have Screw Attack
4241FD80 00D10001 4241FD80 00D10001
>>>>>>> .r82
4241FD80 00D30001
#MISCELLANEOUS CODES:
<<<<<<< .mine
$Have Seeker Missile $Have Seeker Missile
=======
$Have Seeker Missile
4241FD80 00CB0001
>>>>>>> .r82
4241FD80 00CD0001 4241FD80 00CD0001
<<<<<<< .mine
$Have Morph Ball Power Bomb $Have Morph Ball Power Bomb
=======
$Have Morph Ball Power Bomb
4241FD80 01310001
>>>>>>> .r82
4241FD80 01330001
<<<<<<< .mine
$Have Beam Ammo Expansion
=======
$Have Beam Ammo Expansion $Have Beam Ammo Expansion
4241FD80 013D000F 4241FD80 013D000F
>>>>>>> .r82
4241FD80 013F000F
#DARK TEMPLE KEYS:
$Have Sky Temple Key 1 $Have Sky Temple Key 1
4241FD80 00DF0001 4241FD80 00DF0001
$Have Sky Temple Key 2 $Have Sky Temple Key 2
4241FD80 00E50001 4241FD80 00E50001
$Have Sky Temple Key 3 $Have Sky Temple Key 3
4241FD80 00EB0001 4241FD80 00EB0001
$Have Agon Temple Key 1 $Have Agon Temple Key 1
4241FD80 00F10001 4241FD80 00F10001
$Have Agon Temple Key 2 $Have Agon Temple Key 2
4241FD80 00F70001 4241FD80 00F70001
$Have Agon Temple Key 3 $Have Agon Temple Key 3
4241FD80 00FD0001 4241FD80 00FD0001
$Have Torvus Temple Key 1 $Have Torvus Temple Key 1
4241FD80 01030001 4241FD80 01030001
$Have Torvus Temple Key 2 $Have Torvus Temple Key 2
4241FD80 01090001 4241FD80 01090001
$Have Torvus Temple Key 3 $Have Torvus Temple Key 3
4241FD80 010F0001 4241FD80 010F0001
$Have Ing Hive Temple Key 1 $Have Ing Hive Temple Key 1
4241FD80 01150001 4241FD80 01150001
$Have Ing Hive Temple Key 2 $Have Ing Hive Temple Key 2
4241FD80 011B0001 4241FD80 011B0001
$Have Ing Hive Temple Key 3 $Have Ing Hive Temple Key 3
4241FD80 01210001 4241FD80 01210001