Merge pull request #10142 from aldelaro5/gdb-stub-rework
Rework the entire logic of the GDB stub
This commit is contained in:
commit
b997048cfe
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@ -59,7 +59,6 @@ option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
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option(ENABLE_GPROF "Enable gprof profiling (must be using Debug build)" OFF)
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option(FASTLOG "Enable all logs" OFF)
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option(GDBSTUB "Enable gdb stub for remote debugging." ON)
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option(OPROFILING "Enable profiling" OFF)
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# TODO: Add DSPSpy
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@ -389,10 +388,6 @@ if(FASTLOG)
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add_definitions(-DDEBUGFAST)
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endif()
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if(GDBSTUB)
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add_definitions(-DUSE_GDBSTUB)
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endif()
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if(ENABLE_VTUNE)
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set(VTUNE_DIR "/opt/intel/vtune_amplifier")
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add_definitions(-DUSE_VTUNE)
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@ -452,6 +452,8 @@ add_library(core
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PowerPC/JitCommon/JitCache.h
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PowerPC/JitInterface.cpp
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PowerPC/JitInterface.h
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PowerPC/GDBStub.cpp
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PowerPC/GDBStub.h
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PowerPC/MMU.cpp
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PowerPC/MMU.h
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PowerPC/PowerPC.cpp
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@ -698,13 +700,6 @@ if(TARGET Hidapi::Hidapi)
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target_compile_definitions(core PRIVATE -DHAVE_HIDAPI=1)
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endif()
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if(GDBSTUB)
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target_sources(core PRIVATE
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PowerPC/GDBStub.cpp
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PowerPC/GDBStub.h
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)
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endif()
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if(UNIX)
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target_sources(core PRIVATE
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MemoryWatcher.cpp
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@ -131,12 +131,10 @@ void SConfig::SaveGeneralSettings(IniFile& ini)
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general->Set("WirelessMac", m_WirelessMac);
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#ifdef USE_GDBSTUB
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#ifndef _WIN32
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general->Set("GDBSocket", gdb_socket);
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#endif
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general->Set("GDBPort", iGDBPort);
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#endif
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}
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void SConfig::SaveInterfaceSettings(IniFile& ini)
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@ -349,12 +347,10 @@ void SConfig::LoadGeneralSettings(IniFile& ini)
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general->Get("ShowLag", &m_ShowLag, false);
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general->Get("ShowFrameCount", &m_ShowFrameCount, false);
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#ifdef USE_GDBSTUB
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#ifndef _WIN32
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general->Get("GDBSocket", &gdb_socket, "");
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#endif
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general->Get("GDBPort", &(iGDBPort), -1);
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#endif
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m_ISOFolder.clear();
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int numISOPaths;
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@ -689,11 +685,9 @@ void SConfig::LoadDefaults()
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bAutomaticStart = false;
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bBootToPause = false;
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#ifdef USE_GDBSTUB
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iGDBPort = -1;
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#ifndef _WIN32
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gdb_socket = "";
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#endif
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#endif
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cpu_core = PowerPC::DefaultCPUCore();
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@ -70,11 +70,9 @@ struct SConfig
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// Settings
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bool bEnableDebugging = false;
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#ifdef USE_GDBSTUB
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int iGDBPort;
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#ifndef _WIN32
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std::string gdb_socket;
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#endif
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#endif
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bool bAutomaticStart = false;
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bool bBootToPause = false;
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@ -63,15 +63,12 @@
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayProto.h"
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#include "Core/PatchEngine.h"
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#include "Core/PowerPC/GDBStub.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/State.h"
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#include "Core/WiiRoot.h"
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#ifdef USE_GDBSTUB
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#include "Core/PowerPC/GDBStub.h"
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#endif
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#ifdef USE_MEMORYWATCHER
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#include "Core/MemoryWatcher.h"
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#endif
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@ -316,12 +313,13 @@ void UndeclareAsCPUThread()
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}
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// For the CPU Thread only.
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static void CPUSetInitialExecutionState()
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static void CPUSetInitialExecutionState(bool force_paused = false)
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{
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// The CPU starts in stepping state, and will wait until a new state is set before executing.
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// SetState must be called on the host thread, so we defer it for later.
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QueueHostJob([]() {
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SetState(SConfig::GetInstance().bBootToPause ? State::Paused : State::Running);
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QueueHostJob([force_paused]() {
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bool paused = SConfig::GetInstance().bBootToPause || force_paused;
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SetState(paused ? State::Paused : State::Running);
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Host_UpdateDisasmDialog();
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Host_UpdateMainFrame();
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Host_Message(HostMessageID::WMUserCreate);
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@ -363,24 +361,23 @@ static void CpuThread(const std::optional<std::string>& savestate_path, bool del
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}
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s_is_started = true;
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CPUSetInitialExecutionState();
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#ifdef USE_GDBSTUB
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#ifndef _WIN32
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if (!_CoreParameter.gdb_socket.empty())
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{
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gdb_init_local(_CoreParameter.gdb_socket.data());
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gdb_break();
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GDBStub::InitLocal(_CoreParameter.gdb_socket.data());
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CPUSetInitialExecutionState(true);
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}
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else
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#endif
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if (_CoreParameter.iGDBPort > 0)
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{
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gdb_init(_CoreParameter.iGDBPort);
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// break at next instruction (the first instruction)
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gdb_break();
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GDBStub::Init(_CoreParameter.iGDBPort);
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CPUSetInitialExecutionState(true);
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}
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else
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{
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CPUSetInitialExecutionState();
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}
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#endif
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// Enter CPU run loop. When we leave it - we are done.
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CPU::Run();
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@ -393,6 +390,13 @@ static void CpuThread(const std::optional<std::string>& savestate_path, bool del
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if (_CoreParameter.bFastmem)
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EMM::UninstallExceptionHandler();
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if (GDBStub::IsActive())
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{
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GDBStub::Deinit();
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INFO_LOG_FMT(GDB_STUB, "Killed by CPU shutdown");
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return;
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}
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}
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static void FifoPlayerThread(const std::optional<std::string>& savestate_path,
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@ -653,11 +657,9 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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cpuThreadFunc(savestate_path, delete_savestate);
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}
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#ifdef USE_GDBSTUB
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "Stopping GDB ..."));
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gdb_deinit();
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GDBStub::Deinit();
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "GDB stopped."));
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#endif
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}
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// Set or get the running state
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@ -12,6 +12,7 @@
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#include "Common/Event.h"
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#include "Core/Core.h"
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#include "Core/Host.h"
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#include "Core/PowerPC/GDBStub.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "VideoCommon/Fifo.h"
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@ -96,6 +97,7 @@ void Run()
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s_state_cpu_cvar.wait(state_lock, [] { return !s_state_paused_and_locked; });
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ExecutePendingJobs(state_lock);
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Common::Event gdb_step_sync_event;
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switch (s_state)
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{
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case State::Running:
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@ -129,8 +131,26 @@ void Run()
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case State::Stepping:
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// Wait for step command.
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s_state_cpu_cvar.wait(state_lock, [&state_lock] {
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s_state_cpu_cvar.wait(state_lock, [&state_lock, &gdb_step_sync_event] {
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ExecutePendingJobs(state_lock);
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state_lock.unlock();
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if (GDBStub::IsActive() && GDBStub::HasControl())
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{
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GDBStub::SendSignal(GDBStub::Signal::Sigtrap);
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GDBStub::ProcessCommands(true);
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// If we are still going to step, emulate the fact we just sent a step command
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if (GDBStub::HasControl())
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{
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// Make sure the previous step by gdb was serviced
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if (s_state_cpu_step_instruction_sync &&
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s_state_cpu_step_instruction_sync != &gdb_step_sync_event)
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s_state_cpu_step_instruction_sync->Set();
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s_state_cpu_step_instruction = true;
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s_state_cpu_step_instruction_sync = &gdb_step_sync_event;
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}
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}
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state_lock.lock();
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return s_state_cpu_step_instruction || !IsStepping();
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});
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if (!IsStepping())
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@ -282,6 +302,12 @@ void Break()
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RunAdjacentSystems(false);
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}
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void Continue()
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{
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CPU::EnableStepping(false);
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Core::CallOnStateChangedCallbacks(Core::State::Running);
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}
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bool PauseAndLock(bool do_lock, bool unpause_on_unlock, bool control_adjacent)
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{
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// NOTE: This is protected by s_stepping_lock.
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@ -53,6 +53,9 @@ void EnableStepping(bool stepping);
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// should not be used by the Host.
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void Break();
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// This should only be called from the CPU thread
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void Continue();
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// Shorthand for GetState() == State::Stepping.
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// WARNING: State::PowerDown will return false, not just State::Running.
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bool IsStepping();
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File diff suppressed because it is too large
Load Diff
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@ -6,38 +6,23 @@
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Core/CoreTiming.h"
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#ifndef MSG_WAITALL
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#define MSG_WAITALL (8)
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#endif
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typedef enum
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namespace GDBStub
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{
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GDB_SIGTRAP = 5,
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GDB_SIGTERM = 15,
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} gdb_signals;
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typedef enum
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enum class Signal
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{
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GDB_BP_TYPE_NONE = 0,
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GDB_BP_TYPE_X,
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GDB_BP_TYPE_R,
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GDB_BP_TYPE_W,
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GDB_BP_TYPE_A
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} gdb_bp_type;
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Sigtrap = 5,
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Sigterm = 15,
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};
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void gdb_init(u32 port);
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void gdb_init_local(const char* socket);
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void gdb_deinit();
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bool gdb_active();
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void gdb_break();
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void Init(u32 port);
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void InitLocal(const char* socket);
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void Deinit();
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bool IsActive();
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bool HasControl();
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void TakeControl();
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void gdb_handle_exception();
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int gdb_signal(u32 signal);
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int gdb_bp_x(u32 addr);
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int gdb_bp_r(u32 addr);
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int gdb_bp_w(u32 addr);
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int gdb_bp_a(u32 addr);
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bool gdb_add_bp(u32 type, u32 addr, u32 len);
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void ProcessCommands(bool loop_until_continue);
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void SendSignal(Signal signal);
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} // namespace GDBStub
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@ -20,15 +20,12 @@
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#include "Core/HLE/HLE.h"
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#include "Core/HW/CPU.h"
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#include "Core/Host.h"
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#include "Core/PowerPC/GDBStub.h"
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#include "Core/PowerPC/Interpreter/ExceptionUtils.h"
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/PPCTables.h"
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#include "Core/PowerPC/PowerPC.h"
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#ifdef USE_GDBSTUB
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#include "Core/PowerPC/GDBStub.h"
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#endif
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namespace
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{
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u32 last_pc;
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@ -152,16 +149,6 @@ int Interpreter::SingleStepInner()
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return PPCTables::GetOpInfo(m_prev_inst)->numCycles;
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}
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#ifdef USE_GDBSTUB
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if (gdb_active() && gdb_bp_x(PC))
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{
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Host_UpdateDisasmDialog();
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gdb_signal(GDB_SIGTRAP);
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gdb_handle_exception();
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}
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#endif
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NPC = PC + sizeof(UGeckoInstruction);
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m_prev_inst.hex = PowerPC::Read_Opcode(PC);
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@ -306,6 +293,8 @@ void Interpreter::Run()
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#endif
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INFO_LOG_FMT(POWERPC, "Hit Breakpoint - {:08x}", PC);
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CPU::Break();
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if (GDBStub::IsActive())
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GDBStub::TakeControl();
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if (PowerPC::breakpoints.IsTempBreakPoint(PC))
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PowerPC::breakpoints.Remove(PC);
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@ -18,15 +18,12 @@
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#include "Core/HW/MMIO.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/PowerPC/GDBStub.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "VideoCommon/VideoBackendBase.h"
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#ifdef USE_GDBSTUB
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#include "Core/PowerPC/GDBStub.h"
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#endif
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namespace PowerPC
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{
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// EFB RE
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@ -522,6 +519,9 @@ static void Memcheck(u32 address, u64 var, bool write, size_t size)
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CPU::Break();
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if (GDBStub::IsActive())
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GDBStub::TakeControl();
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// Fake a DSI so that all the code that tests for it in order to skip
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// the rest of the instruction will apply. (This means that
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// watchpoints will stop the emulator before the offending load/store,
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@ -25,6 +25,7 @@
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#include "Core/HW/SystemTimers.h"
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#include "Core/Host.h"
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#include "Core/PowerPC/CPUCoreBase.h"
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#include "Core/PowerPC/GDBStub.h"
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#include "Core/PowerPC/Interpreter/Interpreter.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/MMU.h"
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@ -611,7 +612,11 @@ void CheckBreakPoints()
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return;
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if (PowerPC::breakpoints.IsBreakPointBreakOnHit(PC))
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{
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CPU::Break();
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if (GDBStub::IsActive())
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GDBStub::TakeControl();
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}
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if (PowerPC::breakpoints.IsBreakPointLogOnHit(PC))
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{
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NOTICE_LOG_FMT(MEMMAP,
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