Merge pull request #3603 from sigmabeta/android-wiimote
[Android] Add UI support for newly-implemented DolphinBar support
This commit is contained in:
commit
b8628433f2
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@ -54,7 +54,13 @@ public final class MainPresenter
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mView.launchSettingsActivity(SettingsFile.FILE_NAME_GCPAD);
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return true;
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case R.id.menu_settings_wiimote:
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mView.launchSettingsActivity(SettingsFile.FILE_NAME_WIIMOTE);
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return true;
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case R.id.menu_refresh:
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GameDatabase databaseHelper = DolphinApplication.databaseHelper;
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databaseHelper.scanLibrary(databaseHelper.getWritableDatabase());
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mView.refresh();
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return true;
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@ -225,10 +225,6 @@ public final class TvMainActivity extends Activity implements MainView
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{
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ArrayObjectAdapter rowItems = new ArrayObjectAdapter(new SettingsRowPresenter());
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rowItems.add(new TvSettingsItem(R.id.menu_refresh,
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R.drawable.ic_refresh_tv,
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R.string.grid_menu_refresh));
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rowItems.add(new TvSettingsItem(R.id.menu_settings_core,
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R.drawable.ic_settings_core_tv,
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R.string.grid_menu_core_settings));
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@ -241,10 +237,18 @@ public final class TvMainActivity extends Activity implements MainView
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R.drawable.ic_settings_gcpad,
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R.string.grid_menu_gcpad_settings));
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rowItems.add(new TvSettingsItem(R.id.menu_settings_wiimote,
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R.drawable.ic_settings_wiimote,
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R.string.grid_menu_wiimote_settings));
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rowItems.add(new TvSettingsItem(R.id.button_add_directory,
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R.drawable.ic_add_tv,
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R.string.add_directory_title));
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rowItems.add(new TvSettingsItem(R.id.menu_refresh,
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R.drawable.ic_refresh_tv,
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R.string.grid_menu_refresh));
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// Create a header for this row.
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HeaderItem header = new HeaderItem(R.string.settings, getString(R.string.settings));
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@ -156,6 +156,12 @@ public final class SettingsActivity extends AppCompatActivity implements Setting
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mPresenter.onGcPadSettingChanged(key, value);
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}
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@Override
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public void onWiimoteSettingChanged(String section, int value)
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{
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mPresenter.onWiimoteSettingChanged(section, value);
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}
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private SettingsFragment getFragment()
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{
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return (SettingsFragment) getFragmentManager().findFragmentByTag(SettingsFragment.FRAGMENT_TAG);
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@ -174,4 +174,18 @@ public final class SettingsActivityPresenter
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break;
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}
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}
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public void onWiimoteSettingChanged(String section, int value)
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{
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switch (value)
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{
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case 1:
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mView.showToastMessage("Configuration coming soon. Settings from old versions will still work.");
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break;
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case 2:
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mView.showToastMessage("Please make sure Continuous Scanning is enabled in Core Settings.");
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break;
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}
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}
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}
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@ -78,4 +78,14 @@ public interface SettingsActivityView
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* @param value New setting for the GCPad.
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*/
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void onGcPadSettingChanged(String key, int value);
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/**
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* Called by a containing Fragment to tell the containing Activity that a Wiimote's setting
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* was modified.
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*
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* @param section Identifier for Wiimote that was modified; Wiimotes are identified by their section,
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* not their key.
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* @param value New setting for the Wiimote.
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*/
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void onWiimoteSettingChanged(String section, int value);
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}
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@ -194,6 +194,11 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
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mView.onGcPadSettingChanged(scSetting.getKey(), value);
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}
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if (scSetting.getKey().equals(SettingsFile.KEY_WIIMOTE_TYPE))
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{
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mView.onWiimoteSettingChanged(scSetting.getSetting().getSection(), value);
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}
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// Get the backing Setting, which may be null (if for example it was missing from the file)
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IntSetting setting = scSetting.setSelectedValue(value);
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if (setting != null)
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@ -157,6 +157,12 @@ public final class SettingsFragment extends Fragment implements SettingsFragment
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mActivity.onGcPadSettingChanged(key, value);
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}
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@Override
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public void onWiimoteSettingChanged(String section, int value)
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{
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mActivity.onWiimoteSettingChanged(section, value);
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}
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public static final String FRAGMENT_TAG = BuildConfig.APPLICATION_ID + ".fragment.settings";
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public static final String ARGUMENT_MENU_TAG = FRAGMENT_TAG + ".menu_tag";
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@ -106,6 +106,10 @@ public final class SettingsFragmentPresenter
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addGcPadSettings(sl);
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break;
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case SettingsFile.FILE_NAME_WIIMOTE:
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addWiimoteSettings(sl);
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break;
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case SettingsFile.SECTION_GFX_ENHANCEMENTS:
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addEnhanceSettings(sl);
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break;
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@ -133,6 +137,8 @@ public final class SettingsFragmentPresenter
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Setting dualCore = null;
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Setting overclockEnable = null;
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Setting overclock = null;
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Setting continuousScan = null;
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Setting wiimoteSpeaker = null;
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if (mSettings != null)
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{
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@ -140,6 +146,8 @@ public final class SettingsFragmentPresenter
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dualCore = mSettings.get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_DUAL_CORE);
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overclockEnable = mSettings.get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_OVERCLOCK_ENABLE);
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overclock = mSettings.get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_OVERCLOCK_PERCENT);
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continuousScan = mSettings.get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_WIIMOTE_SCAN);
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wiimoteSpeaker = mSettings.get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_WIIMOTE_SPEAKER);
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}
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else
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{
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@ -154,7 +162,8 @@ public final class SettingsFragmentPresenter
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DUAL_CORE, SettingsFile.SECTION_CORE, R.string.dual_core, R.string.dual_core_descrip, true, dualCore));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_OVERCLOCK_ENABLE, SettingsFile.SECTION_CORE, R.string.overclock_enable, R.string.overclock_enable_description, false, overclockEnable));
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sl.add(new SliderSetting(SettingsFile.KEY_OVERCLOCK_PERCENT, SettingsFile.SECTION_CORE, R.string.overclock_title, 0, 400, "%", 100, overclock));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_WIIMOTE_SCAN, SettingsFile.SECTION_CORE, R.string.wiimote_scanning, R.string.wiimote_scanning_description, true, continuousScan));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_WIIMOTE_SPEAKER, SettingsFile.SECTION_CORE, R.string.wiimote_speaker, R.string.wiimote_speaker_description, true, wiimoteSpeaker));
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}
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private void addGcPadSettings(ArrayList<SettingsItem> sl)
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@ -170,6 +179,19 @@ public final class SettingsFragmentPresenter
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}
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}
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private void addWiimoteSettings(ArrayList<SettingsItem> sl)
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{
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if (mSettings != null)
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{
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for (int i = 1; i <= 4; i++)
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{
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// TODO This wiimote_0 + i business is quite the hack. It should work, but only if the definitions are kept together and in order.
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Setting wiimoteSetting = mSettings.get(SettingsFile.SECTION_WIIMOTE + i).getSetting(SettingsFile.KEY_WIIMOTE_TYPE);
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_WIIMOTE_TYPE, SettingsFile.SECTION_WIIMOTE + i, R.string.wiimote_0 + i - 1, 0, R.array.wiimoteTypeEntries, R.array.wiimoteTypeValues, 0, wiimoteSetting));
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}
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}
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}
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private void addGraphicsSettings(ArrayList<SettingsItem> sl)
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{
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Setting showFps = null;
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@ -84,4 +84,13 @@ public interface SettingsFragmentView
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* @param value New setting for the GCPad.
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*/
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void onGcPadSettingChanged(String key, int value);
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/**
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* Have the fragment tell the containing Activity that a Wiimote's setting was modified.
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*
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* @param section Identifier for Wiimote that was modified; Wiimotes are identified by their section,
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* not their key.
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* @param value New setting for the Wiimote.
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*/
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void onWiimoteSettingChanged(String section, int value);
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}
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@ -41,6 +41,8 @@ public final class SettingsFile
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public static final String SECTION_STEREOSCOPY = "Stereoscopy";
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public static final String SECTION_WIIMOTE = "Wiimote";
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public static final String KEY_CPU_CORE = "CPUCore";
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public static final String KEY_DUAL_CORE = "CPUThread";
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public static final String KEY_OVERCLOCK_ENABLE = "OverclockEnable";
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@ -78,6 +80,11 @@ public final class SettingsFile
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public static final String KEY_GCADAPTER_RUMBLE = "AdapterRumble";
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public static final String KEY_GCADAPTER_BONGOS = "SimulateKonga";
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public static final String KEY_WIIMOTE_TYPE = "Source";
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public static final String KEY_WIIMOTE_SCAN = "WiimoteContinuousScanning";
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public static final String KEY_WIIMOTE_SPEAKER = "WiimoteEnableSpeaker";
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// Internal only, not actually found in settings file.
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public static final String KEY_XFB_METHOD = "XFBMethod";
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@ -16,6 +16,11 @@
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android:title="@string/grid_menu_gcpad_settings"
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android:icon="@drawable/ic_settings_gcpad"
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app:showAsAction="ifRoom"/>
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<item
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android:id="@+id/menu_settings_wiimote"
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android:title="@string/grid_menu_wiimote_settings"
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android:icon="@drawable/ic_settings_wiimote"
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app:showAsAction="ifRoom"/>
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<item
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android:id="@+id/menu_refresh"
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android:title="@string/grid_menu_refresh"
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@ -159,4 +159,15 @@
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<item>12</item>
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</integer-array>
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<string-array name="wiimoteTypeEntries">
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<item>Disabled</item>
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<item>Emulated</item>
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<item>Real Wiimote (DolphinBar required)</item>
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</string-array>
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<integer-array name="wiimoteTypeValues">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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</integer-array>
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</resources>
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@ -79,7 +79,8 @@
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<string name="controller_gc">GameCube Controllers</string>
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<string name="controller_wii">Wii Controllers (Wiimotes)</string>
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<!-- WARNING Do not move these controller entries AT ALL COSTS! -->
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<!-- WARNING Do not move these controller entries AT ALL COSTS! They are indexed with ints, and an assumption
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is made that they are placed together so that we can access them sequentially in a loop. -->
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<string name="controller_0">GameCube Controller 1</string>
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<string name="controller_1">GameCube Controller 2</string>
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<string name="controller_2">GameCube Controller 3</string>
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@ -95,10 +96,15 @@
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<string name="modifier_range">Modifier Range</string>
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<string name="analog_radius">Analog Radius (High value = High sensitivity)</string>
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<string name="analog_threshold">Analog Threshold (Low value = High sensitivity)</string>
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<!-- WARNING Do not move these controller entries AT ALL COSTS! They are indexed with ints, and an assumption
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is made that they are placed together so that we can access them sequentially in a loop. -->
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<string name="wiimote_0">Wiimote 1</string>
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<string name="wiimote_1">Wiimote 2</string>
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<string name="wiimote_2">Wiimote 3</string>
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<string name="wiimote_3">Wiimote 4</string>
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<!-- END WARNING -->
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<string name="enable_wiimote">Enable Wiimote</string>
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<string name="wiimote_ir">IR Motion Controls</string>
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<string name="wiimote_swing">Swing Navigation</string>
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@ -245,6 +251,11 @@
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<string name="overclock_enable_description">Higher values can make variable-framerate games run at a higher framerate, requiring a powerful device. Lower values make games run at a lower framerate, increasing emulation speed, but reducing the emulated console\'s performance.</string>
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<string name="overclock_title">Emulated CPU Clock Speed</string>
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<string name="overclock_warning">WARNING: Changing this from the default (100%) WILL break games and cause glitches. Please do not report bugs that occur with a non-default clock.</string>
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<string name="wiimote_scanning">Wiimote Continuous Scanning</string>
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<string name="wiimote_scanning_description">Leave this on if you are using a DolphinBar for real Wiimote support.</string>
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<string name="wiimote_speaker">Wiimote Speaker</string>
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<string name="wiimote_speaker_description">Enable sound output through the speaker on a real Wiimote (DolphinBar required).</string>
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<!-- Video Preference Fragment -->
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<string name="video_settings">Video</string>
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@ -324,6 +335,7 @@
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<string name="grid_menu_core_settings">CPU Settings</string>
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<string name="grid_menu_video_settings">Video Settings</string>
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<string name="grid_menu_gcpad_settings">GameCube Input</string>
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<string name="grid_menu_wiimote_settings">Wii Input</string>
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<string name="grid_menu_refresh">Refresh Library</string>
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<!-- Add Directory Screen-->
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@ -354,6 +366,10 @@
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<string name="gc_adapter_bongos">Bongo Controller</string>
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<string name="gc_adapter_bongos_description">Enable this if you are using bongos on this port.</string>
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<!-- Wiimote Input Menu-->
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<string name="header_wiimote_general">General</string>
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<string name="header_controllers">Controllers</string>
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<!-- Package Names-->
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<string name="application_id">org.dolphinemu.dolphinemu</string>
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</resources>
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