CMakeLists: Try to fix the X11 detection on OS X
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@ -5,8 +5,8 @@ cmake_minimum_required(VERSION 2.8)
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option(ANDROID "Enables a build for Android" OFF)
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option(USE_EGL "Enables EGL OpenGL Interface" OFF)
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option(USE_X11 "Enables X11 Support" ON)
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option(USE_WAYLAND "Enables Wayland Support" OFF)
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option(TRY_X11 "Enables X11 Support" ON)
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option(TRY_WAYLAND "Enables Wayland Support" OFF)
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option(USE_UPNP "Enables UPnP port mapping support" ON)
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option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
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option(ENABLE_PCH "Use PCH to speed up compilation" ON)
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@ -326,27 +326,11 @@ if(ANDROID)
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set(USE_X11 0)
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set(USE_WAYLAND 0)
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set(USE_UPNP 0)
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set(USE_EGL True)
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add_definitions(-DUSE_EGL=1)
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set(USE_EGL 1)
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endif()
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include_directories(Externals/GL)
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# For now Wayland and EGL are tied to each other.
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# The alternative would be an shm path
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if(USE_WAYLAND)
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add_definitions(-DUSE_EGL)
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set(USE_EGL 1)
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endif()
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if(USE_EGL)
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message("EGL OpenGL interface enabled")
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add_definitions(-DUSE_EGL=1)
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else()
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# Using GLX
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set(USE_X11 1)
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set(USE_WAYLAND 0)
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endif()
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add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
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########################################
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@ -422,11 +406,14 @@ if(NOT ANDROID)
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message("OpenAL NOT found, disabling OpenAL sound backend")
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endif(OPENAL_FOUND)
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set(USE_X11 0)
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set(USE_WAYLAND 0)
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if(UNIX AND NOT APPLE)
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# Note: The convention is to check USE_X11 or USE_WAYLAND where needed.
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# Note: The convention is to check TRY_X11 or TRY_WAYLAND where needed.
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# This is where we detect platforms and set the variables accordingly.
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pkg_check_modules(WAYLAND wayland-egl wayland-client wayland-cursor)
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if(USE_WAYLAND AND WAYLAND_FOUND)
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if(TRY_WAYLAND AND WAYLAND_FOUND)
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pkg_check_modules(XKBCOMMON xkbcommon)
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if(XKBCOMMON_FOUND)
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set(USE_WAYLAND 1)
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@ -438,11 +425,11 @@ if(NOT ANDROID)
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set(USE_WAYLAND 0)
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message("Wayland support disabled")
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add_definitions(-DHAVE_WAYLAND=0)
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endif(USE_WAYLAND AND WAYLAND_FOUND)
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endif(TRY_WAYLAND AND WAYLAND_FOUND)
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# Note: We do not need to explicitly check for X11 as it is done in the cmake
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# FindOpenGL module on linux.
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if(USE_X11 AND X11_FOUND)
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if(TRY_X11 AND X11_FOUND)
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set(USE_X11 1)
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add_definitions(-DHAVE_X11=1)
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include_directories(${X11_INCLUDE_DIR})
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@ -452,7 +439,7 @@ if(NOT ANDROID)
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SET(X11_FOUND "")
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message("X11 support disabled")
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add_definitions(-DHAVE_X11=0)
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endif(USE_X11 AND X11_FOUND)
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endif(TRY_X11 AND X11_FOUND)
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if (NOT USE_WAYLAND AND NOT USE_X11)
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message(FATAL_ERROR "\n"
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@ -461,6 +448,12 @@ if(NOT ANDROID)
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endif()
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endif()
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# For now Wayland and EGL are tied to each other.
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# The alternative would be an shm path
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if(USE_WAYLAND)
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set(USE_EGL 1)
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endif()
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if(USE_X11)
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check_lib(XRANDR Xrandr)
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if(XRANDR_FOUND)
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@ -508,6 +501,11 @@ if(NOT ANDROID)
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endif()
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endif()
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if(USE_EGL)
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message("EGL OpenGL interface enabled")
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add_definitions(-DUSE_EGL=1)
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endif()
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########################################
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# Setup include directories (and make sure they are preferred over the Externals)
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#
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