make memory breakpoints log the PC when hit.
if the PC makes no sense, it's probably because some HLE has done the access. perhaps we should wrap accesses from IOS HLE, so that we can trace it? dunno if it presents that much of a problem anymore. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6098 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -26,9 +26,9 @@ void TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr, bo
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{
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{
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if (Log)
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if (Log)
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{
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{
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DEBUG_LOG(MEMMAP, "CHK %08x %s%i at %08x (%s)",
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DEBUG_LOG(MEMMAP, "CHK %08x %s%i %08x at %08x (%s)",
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iValue, write ? "Write" : "Read", // read or write
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debug_interface->getPC(),
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size*8, addr, // address
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write ? "Write" : "Read", size*8, iValue, addr, // address
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debug_interface->getDescription(addr).c_str() // symbol map description
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debug_interface->getDescription(addr).c_str() // symbol map description
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);
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);
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}
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}
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