Merge 62e1d80b31
into 53b54406bd
This commit is contained in:
commit
b7b2ecb9fa
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@ -26,11 +26,6 @@ constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
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// Ignore the mouse-click when queuing more buttons with "alternate mappings" enabled.
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constexpr auto INPUT_DETECT_ENDING_IGNORE_TIME = std::chrono::milliseconds(50);
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bool ContainsAnalogInput(const ciface::Core::InputDetector::Results& results)
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{
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return std::ranges::any_of(results, [](auto& detection) { return detection.smoothness > 1; });
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}
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class MappingProcessor : public QObject
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{
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public:
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@ -102,7 +97,7 @@ public:
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// Skip "Modifier" mappings when using analog inputs.
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auto* next_button = m_clicked_mapping_buttons.front();
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if (next_button->GetControlType() == MappingButton::ControlType::ModifierInput &&
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ContainsAnalogInput(results))
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std::ranges::any_of(results, &ciface::Core::InputDetector::Detection::IsAnalogPress))
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{
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// Clear "Modifier" mapping and queue the next button.
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SetButtonExpression(next_button, "");
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@ -5,14 +5,15 @@
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#include <array>
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#include <cmath>
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#include <numbers>
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#include <fmt/format.h>
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#include <QAction>
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#include <QDateTime>
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#include <QEasingCurve>
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#include <QPainter>
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#include <QPainterPath>
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#include <QTimer>
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#include "Common/MathUtil.h"
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@ -23,9 +24,10 @@
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#include "InputCommon/ControllerEmu/ControlGroup/Force.h"
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#include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#include "InputCommon/ControllerInterface/MappingCommon.h"
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#include "DolphinQt/Config/Mapping/MappingWidget.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/Config/Mapping/MappingWindow.h"
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#include "DolphinQt/Settings.h"
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namespace
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@ -238,34 +240,6 @@ QPolygonF GetPolygonSegmentFromRadiusGetter(F&& radius_getter, double direction,
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return shape;
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}
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// Used to check if the user seems to have attempted proper calibration.
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bool IsCalibrationDataSensible(const ControllerEmu::ReshapableInput::CalibrationData& data)
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{
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// Test that the average input radius is not below a threshold.
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// This will make sure the user has actually moved their stick from neutral.
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// Even the GC controller's small range would pass this test.
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constexpr double REASONABLE_AVERAGE_RADIUS = 0.6;
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MathUtil::RunningVariance<ControlState> stats;
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for (auto& x : data)
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stats.Push(x);
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if (stats.Mean() < REASONABLE_AVERAGE_RADIUS)
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{
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return false;
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}
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// Test that the standard deviation is below a threshold.
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// This will make sure the user has not just filled in one side of their input.
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// Approx. deviation of a square input gate, anything much more than that would be unusual.
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constexpr double REASONABLE_DEVIATION = 0.14;
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return stats.StandardDeviation() < REASONABLE_DEVIATION;
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}
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// Used to test for a miscalibrated stick so the user can be informed.
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bool IsPointOutsideCalibration(Common::DVec2 point, ControllerEmu::ReshapableInput& input)
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{
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@ -313,6 +287,23 @@ void GenerateFibonacciSphere(int point_count, F&& callback)
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}
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}
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// Draws an analog stick pushed to the right by the provided amount.
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void DrawPushedStick(QPainter& p, ReshapableInputIndicator& indicator, double value)
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{
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auto stick_color = indicator.GetGateBrushColor();
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indicator.AdjustGateColor(&stick_color);
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const auto stick_pen_color = stick_color.darker(125);
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p.setPen(QPen{stick_pen_color, 0});
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p.setBrush(stick_color);
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constexpr float circle_radius = 0.65f;
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p.drawEllipse(QPointF{value * 0.35f, 0.f}, circle_radius, circle_radius);
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p.setPen(QPen{indicator.GetRawInputColor(), 0});
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p.setBrush(Qt::NoBrush);
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constexpr float alt_circle_radius = 0.45f;
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p.drawEllipse(QPointF{value * 0.45f, 0.f}, alt_circle_radius, alt_circle_radius);
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}
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} // namespace
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void MappingIndicator::paintEvent(QPaintEvent*)
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@ -328,11 +319,16 @@ void MappingIndicator::paintEvent(QPaintEvent*)
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Draw();
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}
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QColor CursorIndicator::GetGateBrushColor() const
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{
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return CURSOR_TV_COLOR;
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}
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void CursorIndicator::Draw()
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{
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const auto adj_coord = m_cursor_group.GetState(true);
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DrawReshapableInput(m_cursor_group, CURSOR_TV_COLOR,
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DrawReshapableInput(m_cursor_group,
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adj_coord.IsVisible() ?
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std::make_optional(Common::DVec2(adj_coord.x, adj_coord.y)) :
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std::nullopt);
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@ -362,7 +358,7 @@ void SquareIndicator::TransformPainter(QPainter& p)
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}
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void ReshapableInputIndicator::DrawReshapableInput(
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ControllerEmu::ReshapableInput& stick, QColor gate_brush_color,
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ControllerEmu::ReshapableInput& stick,
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std::optional<ControllerEmu::ReshapableInput::ReshapeData> adj_coord)
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{
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QPainter p(this);
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@ -378,13 +374,14 @@ void ReshapableInputIndicator::DrawReshapableInput(
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if (IsCalibrating())
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{
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DrawCalibration(p, raw_coord);
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m_calibration_widget->Draw(p, raw_coord);
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return;
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}
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DrawUnderGate(p);
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QColor gate_pen_color = gate_brush_color.darker(125);
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auto gate_brush_color = GetGateBrushColor();
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auto gate_pen_color = gate_brush_color.darker(125);
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AdjustGateColor(&gate_brush_color);
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AdjustGateColor(&gate_pen_color);
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@ -435,24 +432,33 @@ void ReshapableInputIndicator::DrawReshapableInput(
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}
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}
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void AnalogStickIndicator::Draw()
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QColor AnalogStickIndicator::GetGateBrushColor() const
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{
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// Some hacks for pretty colors:
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const bool is_c_stick = m_group.name == "C-Stick";
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const auto gate_brush_color = is_c_stick ? C_STICK_GATE_COLOR : STICK_GATE_COLOR;
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return is_c_stick ? C_STICK_GATE_COLOR : STICK_GATE_COLOR;
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}
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void AnalogStickIndicator::Draw()
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{
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const auto adj_coord = m_group.GetReshapableState(true);
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DrawReshapableInput(m_group, gate_brush_color,
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DrawReshapableInput(m_group,
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(adj_coord.x || adj_coord.y) ? std::make_optional(adj_coord) : std::nullopt);
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}
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void TiltIndicator::Update(float elapsed_seconds)
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{
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ReshapableInputIndicator::Update(elapsed_seconds);
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WiimoteEmu::EmulateTilt(&m_motion_state, &m_group, elapsed_seconds);
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}
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QColor TiltIndicator::GetGateBrushColor() const
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{
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return TILT_GATE_COLOR;
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}
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void TiltIndicator::Draw()
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{
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auto adj_coord = Common::DVec2{-m_motion_state.angle.y, m_motion_state.angle.x} / MathUtil::PI;
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@ -468,7 +474,7 @@ void TiltIndicator::Draw()
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adj_coord.x = std::fmod(adj_coord.x + norm_360_deg + norm_180_deg, norm_360_deg) - norm_180_deg;
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adj_coord.y = std::fmod(adj_coord.y + norm_360_deg + norm_180_deg, norm_360_deg) - norm_180_deg;
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DrawReshapableInput(m_group, TILT_GATE_COLOR,
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DrawReshapableInput(m_group,
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(adj_coord.x || adj_coord.y) ? std::make_optional(adj_coord) : std::nullopt);
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}
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@ -604,12 +610,18 @@ void SwingIndicator::DrawUnderGate(QPainter& p)
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void SwingIndicator::Update(float elapsed_seconds)
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{
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ReshapableInputIndicator::Update(elapsed_seconds);
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WiimoteEmu::EmulateSwing(&m_motion_state, &m_swing_group, elapsed_seconds);
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}
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QColor SwingIndicator::GetGateBrushColor() const
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{
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return SWING_GATE_COLOR;
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}
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void SwingIndicator::Draw()
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{
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DrawReshapableInput(m_swing_group, SWING_GATE_COLOR,
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DrawReshapableInput(m_swing_group,
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Common::DVec2{-m_motion_state.position.x, m_motion_state.position.z});
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}
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@ -914,42 +926,103 @@ void IRPassthroughMappingIndicator::Draw()
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}
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}
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void ReshapableInputIndicator::DrawCalibration(QPainter& p, Common::DVec2 point)
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void CalibrationWidget::Draw(QPainter& p, Common::DVec2 point)
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{
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const auto center = m_calibration_widget->GetCenter();
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DrawInProgressMapping(p);
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DrawInProgressCalibration(p, point);
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}
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double CalibrationWidget::GetAnimationElapsedSeconds() const
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{
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return DT_s{Clock::now() - m_animation_start_time}.count();
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}
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void CalibrationWidget::RestartAnimation()
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{
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m_animation_start_time = Clock::now();
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}
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void CalibrationWidget::DrawInProgressMapping(QPainter& p)
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{
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if (!IsMapping())
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return;
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p.rotate(qRadiansToDegrees(m_mapper->GetCurrentAngle()));
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const auto ping_pong = 1 - std::abs(1 - (2 * std::fmod(GetAnimationElapsedSeconds(), 1)));
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// Stick.
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DrawPushedStick(p, m_indicator,
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QEasingCurve(QEasingCurve::OutBounce).valueForProgress(ping_pong));
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// Arrow.
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p.save();
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const auto triangle_x =
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(QEasingCurve(QEasingCurve::InOutQuart).valueForProgress(ping_pong) * 0.3) + 0.1;
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p.translate(triangle_x, 0.0);
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// An equilateral triangle.
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constexpr auto triangle_h = 0.2f;
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constexpr auto triangle_w_2 = triangle_h / std::numbers::sqrt3_v<float>;
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p.setPen(Qt::NoPen);
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p.setBrush(m_indicator.GetRawInputColor());
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p.drawPolygon(QPolygonF{{triangle_h, 0.f}, {0.f, -triangle_w_2}, {0.f, +triangle_w_2}});
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p.restore();
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}
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void CalibrationWidget::DrawInProgressCalibration(QPainter& p, Common::DVec2 point)
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{
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if (!IsCalibrating())
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return;
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const auto elapsed_seconds = GetAnimationElapsedSeconds();
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// Clockwise spinning stick starting from center.
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p.save();
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p.rotate(elapsed_seconds * -360.0);
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DrawPushedStick(
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p, m_indicator,
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-QEasingCurve(QEasingCurve::OutCirc).valueForProgress(std::min(elapsed_seconds * 2, 1.0)));
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p.restore();
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const auto center = m_calibrator->GetCenter();
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p.save();
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p.translate(center.x, center.y);
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// Input shape.
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p.setPen(GetInputShapePen());
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p.setPen(m_indicator.GetInputShapePen());
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p.setBrush(Qt::NoBrush);
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p.drawPolygon(GetPolygonFromRadiusGetter(
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[this](double angle) { return m_calibration_widget->GetCalibrationRadiusAtAngle(angle); }));
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[this](double angle) { return m_calibrator->GetCalibrationRadiusAtAngle(angle); }));
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// Center.
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// Calibrated center.
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if (center.x || center.y)
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{
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p.setPen(GetInputDotPen(GetCenterColor()));
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p.setPen(GetInputDotPen(m_indicator.GetCenterColor()));
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p.drawPoint(QPointF{});
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}
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p.restore();
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// Stick position.
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p.setPen(GetInputDotPen(GetAdjustedInputColor()));
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p.drawPoint(QPointF{point.x, point.y});
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// Show the red dot only if the input is at least halfway pressed.
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// The cool spinning stick is otherwise uglified by the red dot always being shown.
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if (Common::DVec2{point.x, point.y}.LengthSquared() > (0.5 * 0.5))
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{
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p.setPen(GetInputDotPen(m_indicator.GetAdjustedInputColor()));
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p.drawPoint(QPointF{point.x, point.y});
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}
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}
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void ReshapableInputIndicator::UpdateCalibrationWidget(Common::DVec2 point)
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{
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if (m_calibration_widget)
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if (m_calibration_widget != nullptr)
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m_calibration_widget->Update(point);
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}
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bool ReshapableInputIndicator::IsCalibrating() const
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{
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return m_calibration_widget && m_calibration_widget->IsCalibrating();
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return m_calibration_widget != nullptr && m_calibration_widget->IsActive();
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}
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void ReshapableInputIndicator::SetCalibrationWidget(CalibrationWidget* widget)
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|
@ -957,110 +1030,172 @@ void ReshapableInputIndicator::SetCalibrationWidget(CalibrationWidget* widget)
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m_calibration_widget = widget;
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}
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CalibrationWidget::CalibrationWidget(ControllerEmu::ReshapableInput& input,
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CalibrationWidget::~CalibrationWidget() = default;
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|
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CalibrationWidget::CalibrationWidget(MappingWidget& mapping_widget,
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ControllerEmu::ReshapableInput& input,
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ReshapableInputIndicator& indicator)
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: m_input(input), m_indicator(indicator), m_completion_action{}
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: m_mapping_widget(mapping_widget), m_input(input), m_indicator(indicator)
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{
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connect(mapping_widget.GetParent(), &MappingWindow::CancelMapping, this,
|
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&CalibrationWidget::ResetActions);
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connect(mapping_widget.GetParent(), &MappingWindow::ConfigChanged, this,
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&CalibrationWidget::ResetActions);
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m_indicator.SetCalibrationWidget(this);
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|
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// Make it more apparent that this is a menu with more options.
|
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setPopupMode(ToolButtonPopupMode::MenuButtonPopup);
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|
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SetupActions();
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|
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setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
|
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|
||||
m_informative_timer = new QTimer(this);
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connect(m_informative_timer, &QTimer::timeout, this, [this] {
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// If the user has started moving we'll assume they know what they are doing.
|
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if (*std::ranges::max_element(m_calibration_data) > 0.5)
|
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return;
|
||||
|
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ModalMessageBox::information(
|
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this, tr("Calibration"),
|
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tr("For best results please slowly move your input to all possible regions."));
|
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});
|
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m_informative_timer->setSingleShot(true);
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ResetActions();
|
||||
}
|
||||
|
||||
void CalibrationWidget::SetupActions()
|
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void CalibrationWidget::DeleteAllActions()
|
||||
{
|
||||
const auto calibrate_action = new QAction(tr("Calibrate"), this);
|
||||
const auto center_action = new QAction(tr("Center and Calibrate"), this);
|
||||
const auto reset_action = new QAction(tr("Reset"), this);
|
||||
|
||||
connect(calibrate_action, &QAction::triggered, [this]() {
|
||||
StartCalibration();
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m_new_center = Common::DVec2{};
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||||
});
|
||||
connect(center_action, &QAction::triggered, [this]() {
|
||||
StartCalibration();
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||||
m_new_center = std::nullopt;
|
||||
});
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||||
connect(reset_action, &QAction::triggered, [this]() {
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m_input.SetCalibrationToDefault();
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||||
m_input.SetCenter({0, 0});
|
||||
});
|
||||
|
||||
for (auto* action : actions())
|
||||
removeAction(action);
|
||||
delete action;
|
||||
}
|
||||
|
||||
void CalibrationWidget::ResetActions()
|
||||
{
|
||||
m_calibrator.reset();
|
||||
m_mapper.reset();
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||||
|
||||
// i18n: A button to start the process of game controller analog stick mapping and calibration.
|
||||
auto* const map_and_calibrate_action = new QAction(tr("Map and Calibrate"), this);
|
||||
|
||||
// i18n: A button to start the process of game controller analog stick calibration.
|
||||
auto* const calibrate_action = new QAction(tr("Calibrate"), this);
|
||||
|
||||
// i18n: A button to calibrate the center and extremities of a game controller analog stick.
|
||||
auto* const center_action = new QAction(tr("Center and Calibrate"), this);
|
||||
|
||||
// i18n: A button to reset game controller analog stick calibration.
|
||||
auto* const reset_action = new QAction(tr("Reset Calibration"), this);
|
||||
|
||||
connect(map_and_calibrate_action, &QAction::triggered, this,
|
||||
&CalibrationWidget::StartMappingAndCalibration);
|
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connect(calibrate_action, &QAction::triggered, this, [this]() { StartCalibration(); });
|
||||
connect(center_action, &QAction::triggered, this, [this]() { StartCalibration(std::nullopt); });
|
||||
connect(reset_action, &QAction::triggered, this, [this]() {
|
||||
const auto lock = m_mapping_widget.GetController()->GetStateLock();
|
||||
m_input.SetCalibrationToDefault();
|
||||
m_input.SetCenter({});
|
||||
});
|
||||
|
||||
DeleteAllActions();
|
||||
|
||||
addAction(map_and_calibrate_action);
|
||||
addAction(calibrate_action);
|
||||
addAction(center_action);
|
||||
addAction(reset_action);
|
||||
setDefaultAction(calibrate_action);
|
||||
|
||||
m_completion_action = new QAction(tr("Finish Calibration"), this);
|
||||
connect(m_completion_action, &QAction::triggered, [this]() {
|
||||
m_input.SetCenter(GetCenter());
|
||||
m_input.SetCalibrationData(std::move(m_calibration_data));
|
||||
m_informative_timer->stop();
|
||||
SetupActions();
|
||||
});
|
||||
setDefaultAction(map_and_calibrate_action);
|
||||
}
|
||||
|
||||
void CalibrationWidget::StartCalibration()
|
||||
void CalibrationWidget::StartMappingAndCalibration()
|
||||
{
|
||||
m_prev_point = {};
|
||||
m_calibration_data.assign(m_input.CALIBRATION_SAMPLE_COUNT, 0.0);
|
||||
RestartAnimation();
|
||||
|
||||
// Cancel calibration.
|
||||
const auto cancel_action = new QAction(tr("Cancel Calibration"), this);
|
||||
connect(cancel_action, &QAction::triggered, [this]() {
|
||||
m_calibration_data.clear();
|
||||
m_informative_timer->stop();
|
||||
SetupActions();
|
||||
});
|
||||
auto* const window = m_mapping_widget.GetParent();
|
||||
const auto& default_device = window->GetController()->GetDefaultDevice();
|
||||
|
||||
for (auto* action : actions())
|
||||
removeAction(action);
|
||||
std::vector device_strings{default_device.ToString()};
|
||||
if (window->IsCreateOtherDeviceMappingsEnabled())
|
||||
device_strings = g_controller_interface.GetAllDeviceStrings();
|
||||
|
||||
// i18n: A button to stop a game controller button mapping process.
|
||||
auto* const cancel_action = new QAction(tr("Cancel Mapping"), this);
|
||||
connect(cancel_action, &QAction::triggered, this, &CalibrationWidget::ResetActions);
|
||||
|
||||
DeleteAllActions();
|
||||
|
||||
addAction(cancel_action);
|
||||
addAction(m_completion_action);
|
||||
setDefaultAction(cancel_action);
|
||||
|
||||
// If the user doesn't seem to know what they are doing after a bit inform them.
|
||||
m_informative_timer->start(2000);
|
||||
const auto lock = window->GetController()->GetStateLock();
|
||||
m_mapper = std::make_unique<ciface::MappingCommon::ReshapableInputMapper>(g_controller_interface,
|
||||
device_strings);
|
||||
}
|
||||
|
||||
void CalibrationWidget::StartCalibration(std::optional<Common::DVec2> center)
|
||||
{
|
||||
RestartAnimation();
|
||||
m_calibrator = std::make_unique<ciface::MappingCommon::CalibrationBuilder>(center);
|
||||
|
||||
// i18n: A button to abort a game controller calibration process.
|
||||
auto* const cancel_action = new QAction(tr("Cancel Calibration"), this);
|
||||
connect(cancel_action, &QAction::triggered, this, &CalibrationWidget::ResetActions);
|
||||
|
||||
// i18n: A button to finalize a game controller calibration process.
|
||||
auto* const finish_action = new QAction(tr("Finish Calibration"), this);
|
||||
connect(finish_action, &QAction::triggered, this, [this]() {
|
||||
const auto lock = m_mapping_widget.GetController()->GetStateLock();
|
||||
m_calibrator->ApplyResults(&m_input);
|
||||
ResetActions();
|
||||
});
|
||||
connect(this, &CalibrationWidget::CalibrationIsSensible, finish_action,
|
||||
[this, finish_action]() { setDefaultAction(finish_action); });
|
||||
|
||||
DeleteAllActions();
|
||||
|
||||
addAction(finish_action);
|
||||
addAction(cancel_action);
|
||||
setDefaultAction(cancel_action);
|
||||
}
|
||||
|
||||
void CalibrationWidget::Update(Common::DVec2 point)
|
||||
{
|
||||
// FYI: The "StateLock" is always held when this is called.
|
||||
|
||||
QFont f = parentWidget()->font();
|
||||
QPalette p = parentWidget()->palette();
|
||||
|
||||
// Use current point if center is being calibrated.
|
||||
if (!m_new_center.has_value())
|
||||
m_new_center = point;
|
||||
|
||||
if (IsCalibrating())
|
||||
if (IsMapping())
|
||||
{
|
||||
const auto new_point = point - *m_new_center;
|
||||
m_input.UpdateCalibrationData(m_calibration_data, m_prev_point, new_point);
|
||||
m_prev_point = new_point;
|
||||
|
||||
if (IsCalibrationDataSensible(m_calibration_data))
|
||||
if (m_mapper->Update())
|
||||
{
|
||||
setDefaultAction(m_completion_action);
|
||||
// Restart the animation for the next direction when progress is made.
|
||||
RestartAnimation();
|
||||
}
|
||||
|
||||
if (m_mapper->IsComplete())
|
||||
{
|
||||
const bool needs_calibration = m_mapper->IsCalibrationNeeded();
|
||||
|
||||
if (m_mapper->ApplyResults(m_mapping_widget.GetController(), &m_input))
|
||||
{
|
||||
emit m_mapping_widget.ConfigChanged();
|
||||
|
||||
if (needs_calibration)
|
||||
{
|
||||
StartCalibration();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Load square calibration for digital inputs.
|
||||
m_input.SetCalibrationFromGate(ControllerEmu::SquareStickGate{1});
|
||||
m_input.SetCenter({});
|
||||
|
||||
ResetActions();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ResetActions();
|
||||
}
|
||||
|
||||
m_mapper.reset();
|
||||
}
|
||||
}
|
||||
else if (IsCalibrating())
|
||||
{
|
||||
m_calibrator->Update(point);
|
||||
if (m_calibrator->IsCalibrationDataSensible())
|
||||
{
|
||||
emit CalibrationIsSensible();
|
||||
}
|
||||
}
|
||||
else if (IsPointOutsideCalibration(point, m_input))
|
||||
|
@ -1074,17 +1209,17 @@ void CalibrationWidget::Update(Common::DVec2 point)
|
|||
setPalette(p);
|
||||
}
|
||||
|
||||
bool CalibrationWidget::IsActive() const
|
||||
{
|
||||
return IsMapping() || IsCalibrating();
|
||||
}
|
||||
|
||||
bool CalibrationWidget::IsMapping() const
|
||||
{
|
||||
return m_mapper != nullptr;
|
||||
}
|
||||
|
||||
bool CalibrationWidget::IsCalibrating() const
|
||||
{
|
||||
return !m_calibration_data.empty();
|
||||
}
|
||||
|
||||
double CalibrationWidget::GetCalibrationRadiusAtAngle(double angle) const
|
||||
{
|
||||
return m_input.GetCalibrationDataRadiusAtAngle(m_calibration_data, angle);
|
||||
}
|
||||
|
||||
Common::DVec2 CalibrationWidget::GetCenter() const
|
||||
{
|
||||
return m_new_center.value_or(Common::DVec2{});
|
||||
return m_calibrator != nullptr;
|
||||
}
|
||||
|
|
|
@ -26,6 +26,13 @@ class QPaintEvent;
|
|||
class QTimer;
|
||||
|
||||
class CalibrationWidget;
|
||||
class MappingWidget;
|
||||
|
||||
namespace ciface::MappingCommon
|
||||
{
|
||||
class ReshapableInputMapper;
|
||||
class CalibrationBuilder;
|
||||
} // namespace ciface::MappingCommon
|
||||
|
||||
class MappingIndicator : public QWidget
|
||||
{
|
||||
|
@ -79,15 +86,16 @@ class ReshapableInputIndicator : public SquareIndicator
|
|||
public:
|
||||
void SetCalibrationWidget(CalibrationWidget* widget);
|
||||
|
||||
virtual QColor GetGateBrushColor() const = 0;
|
||||
|
||||
protected:
|
||||
void DrawReshapableInput(ControllerEmu::ReshapableInput& group, QColor gate_color,
|
||||
void DrawReshapableInput(ControllerEmu::ReshapableInput& group,
|
||||
std::optional<ControllerEmu::ReshapableInput::ReshapeData> adj_coord);
|
||||
|
||||
virtual void DrawUnderGate(QPainter&) {}
|
||||
|
||||
bool IsCalibrating() const;
|
||||
|
||||
void DrawCalibration(QPainter& p, Common::DVec2 point);
|
||||
void UpdateCalibrationWidget(Common::DVec2 point);
|
||||
|
||||
private:
|
||||
|
@ -99,6 +107,8 @@ class AnalogStickIndicator : public ReshapableInputIndicator
|
|||
public:
|
||||
explicit AnalogStickIndicator(ControllerEmu::ReshapableInput& stick) : m_group(stick) {}
|
||||
|
||||
QColor GetGateBrushColor() const final;
|
||||
|
||||
private:
|
||||
void Draw() override;
|
||||
|
||||
|
@ -110,6 +120,8 @@ class TiltIndicator : public ReshapableInputIndicator
|
|||
public:
|
||||
explicit TiltIndicator(ControllerEmu::Tilt& tilt) : m_group(tilt) {}
|
||||
|
||||
QColor GetGateBrushColor() const final;
|
||||
|
||||
private:
|
||||
void Draw() override;
|
||||
void Update(float elapsed_seconds) override;
|
||||
|
@ -123,6 +135,8 @@ class CursorIndicator : public ReshapableInputIndicator
|
|||
public:
|
||||
explicit CursorIndicator(ControllerEmu::Cursor& cursor) : m_cursor_group(cursor) {}
|
||||
|
||||
QColor GetGateBrushColor() const final;
|
||||
|
||||
private:
|
||||
void Draw() override;
|
||||
|
||||
|
@ -145,6 +159,8 @@ class SwingIndicator : public ReshapableInputIndicator
|
|||
public:
|
||||
explicit SwingIndicator(ControllerEmu::Force& swing) : m_swing_group(swing) {}
|
||||
|
||||
QColor GetGateBrushColor() const final;
|
||||
|
||||
private:
|
||||
void Draw() override;
|
||||
void Update(float elapsed_seconds) override;
|
||||
|
@ -219,28 +235,46 @@ private:
|
|||
|
||||
ControllerEmu::IRPassthrough& m_ir_group;
|
||||
};
|
||||
|
||||
class CalibrationWidget : public QToolButton
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
CalibrationWidget(ControllerEmu::ReshapableInput& input, ReshapableInputIndicator& indicator);
|
||||
CalibrationWidget(MappingWidget& mapping_widget, ControllerEmu::ReshapableInput& input,
|
||||
ReshapableInputIndicator& indicator);
|
||||
~CalibrationWidget() override;
|
||||
|
||||
void Update(Common::DVec2 point);
|
||||
|
||||
double GetCalibrationRadiusAtAngle(double angle) const;
|
||||
void Draw(QPainter& p, Common::DVec2 point);
|
||||
|
||||
Common::DVec2 GetCenter() const;
|
||||
bool IsActive() const;
|
||||
|
||||
bool IsCalibrating() const;
|
||||
signals:
|
||||
void CalibrationIsSensible();
|
||||
|
||||
private:
|
||||
void StartCalibration();
|
||||
void SetupActions();
|
||||
void DrawInProgressMapping(QPainter& p);
|
||||
void DrawInProgressCalibration(QPainter& p, Common::DVec2 point);
|
||||
|
||||
bool IsMapping() const;
|
||||
bool IsCalibrating() const;
|
||||
|
||||
void StartMappingAndCalibration();
|
||||
void StartCalibration(std::optional<Common::DVec2> center = Common::DVec2{});
|
||||
|
||||
void ResetActions();
|
||||
void DeleteAllActions();
|
||||
|
||||
MappingWidget& m_mapping_widget;
|
||||
ControllerEmu::ReshapableInput& m_input;
|
||||
ReshapableInputIndicator& m_indicator;
|
||||
QAction* m_completion_action;
|
||||
ControllerEmu::ReshapableInput::CalibrationData m_calibration_data;
|
||||
QTimer* m_informative_timer;
|
||||
std::optional<Common::DVec2> m_new_center;
|
||||
Common::DVec2 m_prev_point;
|
||||
|
||||
std::unique_ptr<ciface::MappingCommon::ReshapableInputMapper> m_mapper;
|
||||
std::unique_ptr<ciface::MappingCommon::CalibrationBuilder> m_calibrator;
|
||||
|
||||
double GetAnimationElapsedSeconds() const;
|
||||
void RestartAnimation();
|
||||
|
||||
Clock::time_point m_animation_start_time{};
|
||||
};
|
||||
|
|
|
@ -120,7 +120,7 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
|
|||
if (need_calibration)
|
||||
{
|
||||
const auto calibrate =
|
||||
new CalibrationWidget(*static_cast<ControllerEmu::ReshapableInput*>(group),
|
||||
new CalibrationWidget(*this, *static_cast<ControllerEmu::ReshapableInput*>(group),
|
||||
*static_cast<ReshapableInputIndicator*>(indicator));
|
||||
|
||||
form_layout->addRow(calibrate);
|
||||
|
|
|
@ -246,7 +246,7 @@
|
|||
<ClInclude Include="Config\ConfigControls\ConfigControl.h" />
|
||||
<ClInclude Include="Config\GameConfigEdit.h" />
|
||||
<ClInclude Include="Config\Mapping\MappingCommon.h" />
|
||||
<ClInclude Include="Config\Mapping\MappingIndicator.h" />
|
||||
<QtMoc Include="Config\Mapping\MappingIndicator.h" />
|
||||
<ClInclude Include="Config\Mapping\MappingNumeric.h" />
|
||||
<ClInclude Include="Config\NewPatchDialog.h" />
|
||||
<QtMoc Include="Config\PatchesWidget.h" />
|
||||
|
@ -504,4 +504,4 @@
|
|||
<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
|
||||
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
|
||||
</Target>
|
||||
</Project>
|
||||
</Project>
|
||||
|
|
|
@ -217,6 +217,8 @@ public:
|
|||
Clock::time_point press_time;
|
||||
std::optional<Clock::time_point> release_time;
|
||||
ControlState smoothness = 0;
|
||||
|
||||
bool IsAnalogPress() const { return smoothness > 1.00001; }
|
||||
};
|
||||
|
||||
Device::Input* FindInput(std::string_view name, const Device* def_dev) const;
|
||||
|
|
|
@ -5,13 +5,19 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <ranges>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/ranges.h>
|
||||
|
||||
#include "Common/MathUtil.h"
|
||||
#include "Common/StringUtil.h"
|
||||
|
||||
#include "InputCommon/ControllerEmu/ControllerEmu.h"
|
||||
#include "InputCommon/ControllerEmu/StickGate.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
#include "InputCommon/ControllerInterface/CoreDevice.h"
|
||||
|
||||
namespace ciface::MappingCommon
|
||||
|
@ -139,7 +145,7 @@ void RemoveSpuriousTriggerCombinations(Core::InputDetector::Results* detections)
|
|||
const auto is_spurious = [&](const auto& detection) {
|
||||
return std::ranges::any_of(*detections, [&](const auto& d) {
|
||||
// This is a spurious digital detection if a "smooth" (analog) detection is temporally near.
|
||||
return &d != &detection && d.smoothness > 1 && d.smoothness > detection.smoothness &&
|
||||
return &d != &detection && d.IsAnalogPress() && !detection.IsAnalogPress() &&
|
||||
abs(d.press_time - detection.press_time) < SPURIOUS_TRIGGER_COMBO_THRESHOLD;
|
||||
});
|
||||
};
|
||||
|
@ -163,4 +169,125 @@ bool ContainsCompleteDetection(const Core::InputDetector::Results& results)
|
|||
});
|
||||
}
|
||||
|
||||
ReshapableInputMapper::ReshapableInputMapper(const Core::DeviceContainer& container,
|
||||
const std::vector<std::string>& device_strings)
|
||||
{
|
||||
m_input_detector.Start(container, device_strings);
|
||||
}
|
||||
|
||||
bool ReshapableInputMapper::Update()
|
||||
{
|
||||
const auto prev_size = m_input_detector.GetResults().size();
|
||||
|
||||
constexpr auto wait_time = std::chrono::seconds{4};
|
||||
m_input_detector.Update(wait_time, wait_time, wait_time * REQUIRED_INPUT_COUNT);
|
||||
|
||||
return m_input_detector.GetResults().size() != prev_size;
|
||||
}
|
||||
|
||||
float ReshapableInputMapper::GetCurrentAngle() const
|
||||
{
|
||||
constexpr auto quarter_circle = float(MathUtil::TAU) * 0.25f;
|
||||
return quarter_circle - (float(m_input_detector.GetResults().size()) * quarter_circle);
|
||||
}
|
||||
|
||||
bool ReshapableInputMapper::IsComplete() const
|
||||
{
|
||||
return m_input_detector.GetResults().size() >= REQUIRED_INPUT_COUNT ||
|
||||
m_input_detector.IsComplete();
|
||||
}
|
||||
|
||||
bool ReshapableInputMapper::IsCalibrationNeeded() const
|
||||
{
|
||||
return std::ranges::any_of(m_input_detector.GetResults() | std::views::take(REQUIRED_INPUT_COUNT),
|
||||
&ciface::Core::InputDetector::Detection::IsAnalogPress);
|
||||
}
|
||||
|
||||
bool ReshapableInputMapper::ApplyResults(ControllerEmu::EmulatedController* controller,
|
||||
ControllerEmu::ReshapableInput* stick)
|
||||
{
|
||||
auto const detections = m_input_detector.TakeResults();
|
||||
|
||||
if (detections.size() < REQUIRED_INPUT_COUNT)
|
||||
return false;
|
||||
|
||||
// Transpose URDL to UDLR.
|
||||
const std::array results{detections[0], detections[2], detections[3], detections[1]};
|
||||
|
||||
const auto default_device = controller->GetDefaultDevice();
|
||||
|
||||
for (std::size_t i = 0; i != results.size(); ++i)
|
||||
{
|
||||
ciface::Core::DeviceQualifier device_qualifier;
|
||||
device_qualifier.FromDevice(results[i].device.get());
|
||||
|
||||
stick->controls[i]->control_ref->SetExpression(ciface::MappingCommon::GetExpressionForControl(
|
||||
results[i].input->GetName(), device_qualifier, default_device,
|
||||
ciface::MappingCommon::Quote::On));
|
||||
|
||||
controller->UpdateSingleControlReference(g_controller_interface,
|
||||
stick->controls[i]->control_ref.get());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
CalibrationBuilder::CalibrationBuilder(std::optional<Common::DVec2> center)
|
||||
: m_calibration_data(ControllerEmu::ReshapableInput::CALIBRATION_SAMPLE_COUNT, 0.0),
|
||||
m_center{center}
|
||||
{
|
||||
}
|
||||
|
||||
void CalibrationBuilder::Update(Common::DVec2 point)
|
||||
{
|
||||
if (!m_center.has_value())
|
||||
m_center = point;
|
||||
|
||||
const auto new_point = point - *m_center;
|
||||
ControllerEmu::ReshapableInput::UpdateCalibrationData(m_calibration_data, m_prev_point,
|
||||
new_point);
|
||||
m_prev_point = new_point;
|
||||
}
|
||||
|
||||
bool CalibrationBuilder::IsCalibrationDataSensible() const
|
||||
{
|
||||
// Even the GC controller's small range would pass this test.
|
||||
constexpr double REASONABLE_AVERAGE_RADIUS = 0.6;
|
||||
|
||||
// Test that the average input radius is not below a threshold.
|
||||
// This will make sure the user has actually moved their stick from neutral.
|
||||
|
||||
MathUtil::RunningVariance<ControlState> stats;
|
||||
|
||||
for (const auto x : m_calibration_data)
|
||||
stats.Push(x);
|
||||
|
||||
if (stats.Mean() < REASONABLE_AVERAGE_RADIUS)
|
||||
return false;
|
||||
|
||||
// Test that the standard deviation is below a threshold.
|
||||
// This will make sure the user has not just filled in one side of their input.
|
||||
|
||||
// Approx. deviation of a square input gate, anything much more than that would be unusual.
|
||||
constexpr double REASONABLE_DEVIATION = 0.14;
|
||||
|
||||
return stats.StandardDeviation() < REASONABLE_DEVIATION;
|
||||
}
|
||||
|
||||
ControlState CalibrationBuilder::GetCalibrationRadiusAtAngle(double angle) const
|
||||
{
|
||||
return ControllerEmu::ReshapableInput::GetCalibrationDataRadiusAtAngle(m_calibration_data, angle);
|
||||
}
|
||||
|
||||
void CalibrationBuilder::ApplyResults(ControllerEmu::ReshapableInput* stick)
|
||||
{
|
||||
stick->SetCenter(GetCenter());
|
||||
stick->SetCalibrationData(std::move(m_calibration_data));
|
||||
}
|
||||
|
||||
Common::DVec2 CalibrationBuilder::GetCenter() const
|
||||
{
|
||||
return m_center.value_or(Common::DVec2{});
|
||||
}
|
||||
|
||||
} // namespace ciface::MappingCommon
|
||||
|
|
|
@ -5,8 +5,15 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
#include "Common/Matrix.h"
|
||||
#include "InputCommon/ControllerEmu/StickGate.h"
|
||||
#include "InputCommon/ControllerInterface/CoreDevice.h"
|
||||
|
||||
namespace ControllerEmu
|
||||
{
|
||||
class EmulatedController;
|
||||
} // namespace ControllerEmu
|
||||
|
||||
namespace ciface::MappingCommon
|
||||
{
|
||||
enum class Quote
|
||||
|
@ -27,4 +34,73 @@ void RemoveSpuriousTriggerCombinations(Core::InputDetector::Results*);
|
|||
void RemoveDetectionsAfterTimePoint(Core::InputDetector::Results*, Clock::time_point after);
|
||||
bool ContainsCompleteDetection(const Core::InputDetector::Results&);
|
||||
|
||||
// class for detecting four directional input mappings in sequence.
|
||||
class ReshapableInputMapper
|
||||
{
|
||||
public:
|
||||
// Four cardinal directions.
|
||||
static constexpr std::size_t REQUIRED_INPUT_COUNT = 4;
|
||||
|
||||
// Caller should hold the "StateLock".
|
||||
ReshapableInputMapper(const Core::DeviceContainer& container,
|
||||
const std::vector<std::string>& device_strings);
|
||||
|
||||
// Reads inputs and updates internal state.
|
||||
// Returns true if an input was detected in this call.
|
||||
// (useful for UI animation)
|
||||
// Caller should hold the "StateLock".
|
||||
bool Update();
|
||||
|
||||
// A counter-clockwise angle in radians for the currently desired input direction.
|
||||
// Used for a graphical indicator in the UI.
|
||||
// 0 == East
|
||||
float GetCurrentAngle() const;
|
||||
|
||||
// True if all four directions have been detected or the timer expired.
|
||||
bool IsComplete() const;
|
||||
|
||||
// Returns true if "analog" inputs were detected and calibration should be performed.
|
||||
// Must use *before* ApplyResults.
|
||||
bool IsCalibrationNeeded() const;
|
||||
|
||||
// Use when IsComplete returns true.
|
||||
// Updates the mappings on the provided ReshapableInput.
|
||||
// Caller should hold the "StateLock".
|
||||
bool ApplyResults(ControllerEmu::EmulatedController*, ControllerEmu::ReshapableInput* stick);
|
||||
|
||||
private:
|
||||
Core::InputDetector m_input_detector;
|
||||
};
|
||||
|
||||
class CalibrationBuilder
|
||||
{
|
||||
public:
|
||||
// Provide nullopt if you want to calibrate the center on first Update.
|
||||
explicit CalibrationBuilder(std::optional<Common::DVec2> center = Common::DVec2{});
|
||||
|
||||
// Updates the calibration data using the provided point and the previous point.
|
||||
void Update(Common::DVec2 point);
|
||||
|
||||
// Returns true when the calibration data seems to be reasonably filled in.
|
||||
// Used to update the UI to encourage the user to click the "Finish" button.
|
||||
bool IsCalibrationDataSensible() const;
|
||||
|
||||
// Grabs the calibration value at the provided angle.
|
||||
// Used to render the calibration in the UI while it's in progress.
|
||||
ControlState GetCalibrationRadiusAtAngle(double angle) const;
|
||||
|
||||
// Sets the calibration data of the provided ReshapableInput.
|
||||
// Caller should hold the "StateLock".
|
||||
void ApplyResults(ControllerEmu::ReshapableInput* stick);
|
||||
|
||||
Common::DVec2 GetCenter() const;
|
||||
|
||||
private:
|
||||
ControllerEmu::ReshapableInput::CalibrationData m_calibration_data;
|
||||
|
||||
std::optional<Common::DVec2> m_center = std::nullopt;
|
||||
|
||||
Common::DVec2 m_prev_point{};
|
||||
};
|
||||
|
||||
} // namespace ciface::MappingCommon
|
||||
|
|
Loading…
Reference in New Issue