GFX:
- FIFO changes - minor cleanup, code organization based on Nolan's changes - Minor code cleanup - CommandProcessor changes - Allow BP IRQ clearing for either raising or falling edges. - Revived old SetFifoIdle code Gets Pokemon XD to run, but will crash to any CPU-GPU desync. Other games like Metroid Prime, look happy with the new FIFO changes. Please report any problems. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3984 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
7e43c60314
commit
b71b0e3da2
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@ -339,6 +339,7 @@ THREAD_RETURN EmuThread(void *pArg)
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VideoInitialize.pUpdateInterrupts = &(CommandProcessor::UpdateInterruptsFromVideoPlugin);
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VideoInitialize.pUpdateInterrupts = &(CommandProcessor::UpdateInterruptsFromVideoPlugin);
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VideoInitialize.pMemoryBase = Memory::base;
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VideoInitialize.pMemoryBase = Memory::base;
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VideoInitialize.pKeyPress = Callback_KeyPress;
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VideoInitialize.pKeyPress = Callback_KeyPress;
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VideoInitialize.pSetFifoIdle = &(CommandProcessor::SetFifoIdleFromVideoPlugin);
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VideoInitialize.bWii = _CoreParameter.bWii;
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VideoInitialize.bWii = _CoreParameter.bWii;
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VideoInitialize.bUseDualCore = _CoreParameter.bUseDualCore;
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VideoInitialize.bUseDualCore = _CoreParameter.bUseDualCore;
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VideoInitialize.pBBox = &PixelEngine::bbox[0];
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VideoInitialize.pBBox = &PixelEngine::bbox[0];
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@ -152,6 +152,7 @@ u16 m_tokenReg;
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SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread
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SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread
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static u32 fake_GPWatchdogLastToken = 0;
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static u32 fake_GPWatchdogLastToken = 0;
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static Common::Event s_fifoIdleEvent;
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void DoState(PointerWrap &p)
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void DoState(PointerWrap &p)
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{
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{
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@ -191,7 +192,8 @@ void IncrementGPWDToken()
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void WaitForFrameFinish()
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void WaitForFrameFinish()
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{
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{
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while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && (fifo.CPReadWriteDistance > 0) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
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while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && (fifo.CPReadWriteDistance > 0) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
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Common::YieldCPU();
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s_fifoIdleEvent.MsgWait();
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fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
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fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
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}
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}
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@ -222,11 +224,14 @@ void Init()
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fifo.CPCmdIdle = 1 ;
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fifo.CPCmdIdle = 1 ;
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fifo.CPReadIdle = 1;
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fifo.CPReadIdle = 1;
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s_fifoIdleEvent.Init();
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et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
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et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
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}
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}
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void Shutdown()
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void Shutdown()
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{
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{
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s_fifoIdleEvent.Shutdown();
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}
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}
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void Read16(u16& _rReturnValue, const u32 _Address)
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void Read16(u16& _rReturnValue, const u32 _Address)
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@ -377,7 +382,7 @@ void Write16(const u16 _Value, const u32 _Address)
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// (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC)
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// (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC)
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// Touching that game is a no-go so I don't want to take the risk :p
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// Touching that game is a no-go so I don't want to take the risk :p
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while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance > 0 && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) )
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while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance > 0 && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) )
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Common::YieldCPU();
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s_fifoIdleEvent.MsgWait();
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}
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}
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}
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}
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@ -428,9 +433,9 @@ void Write16(const u16 _Value, const u32 _Address)
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// BP interrupt is cleared here
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// BP interrupt is cleared here
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//if (tmpCtrl.CPIntEnable)
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if (!m_CPCtrlReg.CPIntEnable && tmpCtrl.CPIntEnable) // raising edge
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//if (m_CPCtrlReg.CPIntEnable && !tmpCtrl.Hex) // falling edge
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//if (m_CPCtrlReg.CPIntEnable && !tmpCtrl.Hex) // falling edge
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// raising edge or falling egde
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if ((!m_CPCtrlReg.CPIntEnable && tmpCtrl.CPIntEnable) || (m_CPCtrlReg.CPIntEnable && !tmpCtrl.Hex))
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{
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{
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m_CPStatusReg.Breakpoint = 0;
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m_CPStatusReg.Breakpoint = 0;
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Common::AtomicStore(fifo.bFF_Breakpoint, 0);
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Common::AtomicStore(fifo.bFF_Breakpoint, 0);
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@ -608,7 +613,7 @@ void STACKALIGN GatherPipeBursted()
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INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached");
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INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached");
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// Wait for GPU to catch up
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// Wait for GPU to catch up
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while (!(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) && fifo.CPReadWriteDistance > fifo.CPLoWatermark)
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while (!(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) && fifo.CPReadWriteDistance > fifo.CPLoWatermark)
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Common::YieldCPU();
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s_fifoIdleEvent.MsgWait();
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}
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}
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// check if we are in sync
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// check if we are in sync
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_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == CPeripheralInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
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_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == CPeripheralInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
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@ -677,7 +682,6 @@ void CatchUpGPU()
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// adjust, take care
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// adjust, take care
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ptr = Memory::GetPointer(fifo.CPReadPointer);
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ptr = Memory::GetPointer(fifo.CPReadPointer);
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INFO_LOG(COMMANDPROCESSOR, "BUFFER LOOP");
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INFO_LOG(COMMANDPROCESSOR, "BUFFER LOOP");
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// PanicAlert("loop now");
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}
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}
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}
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}
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}
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}
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@ -734,4 +738,9 @@ void UpdateInterruptsFromVideoPlugin()
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CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts);
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CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts);
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}
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}
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void SetFifoIdleFromVideoPlugin()
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{
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s_fifoIdleEvent.Set();
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}
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} // end of namespace CommandProcessor
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} // end of namespace CommandProcessor
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@ -81,6 +81,7 @@ void CatchUpGPU();
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void GatherPipeBursted();
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void GatherPipeBursted();
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void UpdateInterrupts();
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void UpdateInterrupts();
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void UpdateInterruptsFromVideoPlugin();
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void UpdateInterruptsFromVideoPlugin();
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void SetFifoIdleFromVideoPlugin();
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bool AllowIdleSkipping();
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bool AllowIdleSkipping();
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@ -88,8 +89,8 @@ bool AllowIdleSkipping();
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void IncrementGPWDToken();
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void IncrementGPWDToken();
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void WaitForFrameFinish();
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void WaitForFrameFinish();
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} // end of namespace CommandProcessor
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} // namespace CommandProcessor
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#endif
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#endif // _COMMANDPROCESSOR_H
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@ -25,20 +25,17 @@
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#include "Fifo.h"
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#include "Fifo.h"
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volatile bool g_bSkipCurrentFrame = false;
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volatile bool g_bSkipCurrentFrame = false;
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volatile bool g_EFBAccessRequested = false;
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extern u8* g_pVideoData;
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extern u8* g_pVideoData;
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volatile bool g_EFBAccessRequested = false;
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namespace
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{
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namespace {
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static volatile bool fifoStateRun = false;
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static volatile bool fifoStateRun = false;
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static u8 *videoBuffer;
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static u8 *videoBuffer;
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static Common::Event fifo_exit_event;
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static Common::Event fifo_exit_event;
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static Common::CriticalSection s_criticalFifo;
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static Common::CriticalSection s_criticalFifo;
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// STATE_TO_SAVE
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// STATE_TO_SAVE
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static int size = 0;
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static int size = 0;
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} // namespace
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} // namespace
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void Fifo_DoState(PointerWrap &p)
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void Fifo_DoState(PointerWrap &p)
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@ -78,8 +75,9 @@ u8* FAKE_GetFifoEndPtr()
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return &videoBuffer[size];
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return &videoBuffer[size];
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}
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}
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void Fifo_SetRendering(bool bEnabled) {
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void Fifo_SetRendering(bool enabled)
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g_bSkipCurrentFrame = !bEnabled;
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{
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g_bSkipCurrentFrame = !enabled;
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}
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}
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// Executed from another thread, no the graphics thread!
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// Executed from another thread, no the graphics thread!
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@ -133,9 +131,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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while (fifoStateRun)
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while (fifoStateRun)
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{
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{
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video_initialize.pPeekMessages();
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video_initialize.pPeekMessages();
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckSwapRequest();
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VideoFifo_CheckSwapRequest();
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s_criticalFifo.Enter();
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s_criticalFifo.Enter();
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@ -145,58 +141,52 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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{
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{
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Common::AtomicStore(_fifo.CPReadIdle, 0);
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Common::AtomicStore(_fifo.CPReadIdle, 0);
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while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
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do
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{
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{
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if (!fifoStateRun)
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if (!fifoStateRun)
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break;
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break;
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// Get the Read Pointer
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// Create pointer to video data and send it to the VideoPlugin
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// Create pointer to video data and send it to the VideoPlugin
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u32 readPtr = _fifo.CPReadPointer;
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u32 readPtr = _fifo.CPReadPointer;
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u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
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// Set distance
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// if we are on BP mode we must send 32B chunks to Video plugin for BP checking
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// if we are on BP mode we must send 32B chunks to Video plugin for BP checking
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// TODO (mb2): test & check if MP1/MP2 realy need this now.
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distToSend = _fifo.bFF_BPEnable ? 32 : _fifo.CPReadWriteDistance;
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if (_fifo.bFF_BPEnable)
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// send 1024B chunk max length to have better control over PeekMessages' period
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{
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//distToSend = distToSend > 1024 ? 1024 : distToSend;
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if (readPtr == _fifo.CPBreakpoint)
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{
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// Get Data based on pointer
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Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
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u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
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video_initialize.pUpdateInterrupts();
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break;
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// Check Pointer and move pointer
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}
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if ((distToSend + readPtr) >= _fifo.CPEnd)
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distToSend = 32;
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readPtr += 32;
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if ( readPtr >= _fifo.CPEnd)
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readPtr = _fifo.CPBase;
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}
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else
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{
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{
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distToSend = _fifo.CPReadWriteDistance;
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distToSend =_fifo.CPEnd - readPtr;
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// send 1024B chunk max length to have better control over PeekMessages' period
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readPtr = _fifo.CPBase;
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distToSend = distToSend > 1024 ? 1024 : distToSend;
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if ((distToSend + readPtr) >= _fifo.CPEnd) // TODO: better?
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{
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distToSend =_fifo.CPEnd - readPtr;
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readPtr = _fifo.CPBase;
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}
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else
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readPtr += distToSend;
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}
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}
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else
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readPtr += distToSend;
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// Execute new instructions found in uData
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// Execute new instructions found in uData
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Fifo_SendFifoData(uData, distToSend);
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Fifo_SendFifoData(uData, distToSend);
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//Check BP Mode - Pokemon XD wants this to be called after the pointer move
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if (_fifo.bFF_BPEnable && (readPtr == _fifo.CPBreakpoint))
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{
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Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
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video_initialize.pUpdateInterrupts();
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}
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// Update CPReadPointer and RWDistance
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Common::AtomicStore(_fifo.CPReadPointer, readPtr);
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Common::AtomicStore(_fifo.CPReadPointer, readPtr);
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Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
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Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
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video_initialize.pPeekMessages();
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VideoFifo_CheckEFBAccess();
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} while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint));
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VideoFifo_CheckSwapRequest();
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}
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Common::AtomicStore(_fifo.CPReadIdle, 1);
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Common::AtomicStore(_fifo.CPReadIdle, 1);
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video_initialize.pSetFifoIdle();
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}
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}
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else
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else
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{
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{
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typedef void (*TUpdateInterrupts)(void);
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typedef void (*TUpdateInterrupts)(void);
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typedef void (*TUpdateFPSDisplay)(const char* text); // sets the window title
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typedef void (*TUpdateFPSDisplay)(const char* text); // sets the window title
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typedef void (*TKeyPressed)(int keycode, bool shift, bool control); // sets the window title
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typedef void (*TKeyPressed)(int keycode, bool shift, bool control); // sets the window title
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typedef void (*TSetFifoIdle)();
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enum FieldType
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enum FieldType
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{
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{
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@ -81,7 +82,7 @@ typedef struct
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TUpdateInterrupts pUpdateInterrupts;
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TUpdateInterrupts pUpdateInterrupts;
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TUpdateFPSDisplay pUpdateFPSDisplay;
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TUpdateFPSDisplay pUpdateFPSDisplay;
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TKeyPressed pKeyPress;
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TKeyPressed pKeyPress;
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TSetFifoIdle pSetFifoIdle;
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SCPFifoStruct *pCPFifo;
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SCPFifoStruct *pCPFifo;
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void *pMemoryBase;
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void *pMemoryBase;
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bool bWii;
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bool bWii;
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