From b6fcfcb9c905a315054da6a4c9a56f2fd82655a1 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sun, 13 Sep 2020 16:40:08 +0200 Subject: [PATCH] Core: Always call Host_TitleChanged on boot A title change to a title with no game ID is still a title change. --- Source/Core/Core/ConfigManager.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp index 805bbcea26..77352e4b69 100644 --- a/Source/Core/Core/ConfigManager.cpp +++ b/Source/Core/Core/ConfigManager.cpp @@ -836,6 +836,9 @@ struct SetGameMetadata // Strip the .elf/.dol file extension and directories before the name SplitPath(executable.path, nullptr, &config->m_debugger_game_id, nullptr); + + Host_TitleChanged(); + return true; } @@ -881,6 +884,8 @@ struct SetGameMetadata { *region = ipl.region; config->bWii = false; + Host_TitleChanged(); + return true; } @@ -892,6 +897,8 @@ struct SetGameMetadata *region = DiscIO::Region::NTSC_U; config->bWii = dff_file->GetIsWii(); + Host_TitleChanged(); + return true; }