CFrame: Only re-assign focus when "Render to main" is enabled.
It may cause fullscreen loops and since m_RenderFrame == m_RenderParent now it's not necessary to re-assign focus anymore.
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@ -479,11 +479,14 @@ void CFrame::OnActive(wxActivateEvent& event)
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{
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{
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if (event.GetActive() && event.GetEventObject() == m_RenderFrame)
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if (event.GetActive() && event.GetEventObject() == m_RenderFrame)
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{
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{
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
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{
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#ifdef __WXMSW__
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#ifdef __WXMSW__
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::SetFocus((HWND)m_RenderParent->GetHandle());
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::SetFocus((HWND)m_RenderParent->GetHandle());
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#else
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#else
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m_RenderParent->SetFocus();
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m_RenderParent->SetFocus();
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#endif
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#endif
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}
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
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Core::GetState() == Core::CORE_RUN)
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Core::GetState() == Core::CORE_RUN)
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