Merge pull request #11404 from AdmiralCurtiss/globals-processor-interface

HW/ProcessorInterface: Refactor to class, move to Core::System.
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Mai 2023-01-04 11:46:45 +00:00 committed by GitHub
commit b6b46d8af3
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26 changed files with 245 additions and 185 deletions

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@ -155,8 +155,9 @@ namespace
{
void UpdateInterrupts()
{
auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_AI,
auto& system = Core::System::GetInstance();
auto& state = system.GetAudioInterfaceState().GetData();
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_AI,
state.control.AIINT & state.control.AIINTMSK);
}

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@ -465,7 +465,8 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
// UpdateInterrupts
static void UpdateInterrupts()
{
auto& state = Core::System::GetInstance().GetDSPState().GetData();
auto& system = Core::System::GetInstance();
auto& state = system.GetDSPState().GetData();
// For each interrupt bit in DSP_CONTROL, the interrupt enablemask is the bit directly
// to the left of it. By doing:
@ -474,7 +475,7 @@ static void UpdateInterrupts()
bool ints_set = (((state.dsp_control.Hex >> 1) & state.dsp_control.Hex &
(INT_DSP | INT_ARAM | INT_AID)) != 0);
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_DSP, ints_set);
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_DSP, ints_set);
}
static void GenerateDSPInterrupt(Core::System& system, u64 DSPIntType, s64 cyclesLate)

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@ -737,7 +737,7 @@ static void UpdateInterrupts()
(state.DISR.BRKINT & state.DISR.BRKINTMASK) != 0 ||
(state.DICVR.CVRINT & state.DICVR.CVRINTMASK) != 0;
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_DI, set_mask);
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_DI, set_mask);
// Required for Summoner: A Goddess Reborn
system.GetCoreTiming().ForceExceptionCheck(50);

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@ -263,14 +263,15 @@ void UpdateInterrupts()
// Channel 0 Device 0 generates interrupt on channel 0
// Channel 0 Device 2 generates interrupt on channel 2
// Channel 1 Device 0 generates interrupt on channel 1
auto& state = Core::System::GetInstance().GetExpansionInterfaceState().GetData();
auto& system = Core::System::GetInstance();
auto& state = system.GetExpansionInterfaceState().GetData();
state.channels[2]->SetEXIINT(state.channels[0]->GetDevice(4)->IsInterruptSet());
bool causeInt = false;
for (auto& channel : state.channels)
causeInt |= channel->IsCausingInterrupt();
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_EXI, causeInt);
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_EXI, causeInt);
}
static void UpdateInterruptsCallback(Core::System& system, u64 userdata, s64 cycles_late)

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@ -85,10 +85,11 @@ void UpdateGatherPipe()
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
auto& processor_interface = system.GetProcessorInterface();
size_t pipe_count = GetGatherPipeCount();
size_t processed;
u8* cur_mem = memory.GetPointer(ProcessorInterface::Fifo_CPUWritePointer);
u8* cur_mem = memory.GetPointer(processor_interface.m_fifo_cpu_write_pointer);
for (processed = 0; pipe_count >= GATHER_PIPE_SIZE; processed += GATHER_PIPE_SIZE)
{
// copy the GatherPipe
@ -96,15 +97,15 @@ void UpdateGatherPipe()
pipe_count -= GATHER_PIPE_SIZE;
// increase the CPUWritePointer
if (ProcessorInterface::Fifo_CPUWritePointer == ProcessorInterface::Fifo_CPUEnd)
if (processor_interface.m_fifo_cpu_write_pointer == processor_interface.m_fifo_cpu_end)
{
ProcessorInterface::Fifo_CPUWritePointer = ProcessorInterface::Fifo_CPUBase;
cur_mem = memory.GetPointer(ProcessorInterface::Fifo_CPUWritePointer);
processor_interface.m_fifo_cpu_write_pointer = processor_interface.m_fifo_cpu_base;
cur_mem = memory.GetPointer(processor_interface.m_fifo_cpu_write_pointer);
}
else
{
cur_mem += GATHER_PIPE_SIZE;
ProcessorInterface::Fifo_CPUWritePointer += GATHER_PIPE_SIZE;
processor_interface.m_fifo_cpu_write_pointer += GATHER_PIPE_SIZE;
}
system.GetCommandProcessor().GatherPipeBursted(system);

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@ -43,7 +43,7 @@ void Init(const Sram* override_sram)
AudioInterface::Init();
VideoInterface::Init();
SerialInterface::Init();
ProcessorInterface::Init();
system.GetProcessorInterface().Init();
ExpansionInterface::Init(override_sram); // Needs to be initialized before Memory
HSP::Init();
system.GetMemory().Init(); // Needs to be initialized before AddressSpace
@ -97,7 +97,7 @@ void DoState(PointerWrap& p)
p.DoMarker("VideoInterface");
SerialInterface::DoState(p);
p.DoMarker("SerialInterface");
ProcessorInterface::DoState(p);
system.GetProcessorInterface().DoState(p);
p.DoMarker("ProcessorInterface");
DSP::DoState(p);
p.DoMarker("DSP");

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@ -52,7 +52,7 @@ void MemoryManager::InitMMIO(bool is_wii)
system.GetCommandProcessor().RegisterMMIO(system, m_mmio_mapping.get(), 0x0C000000);
system.GetPixelEngine().RegisterMMIO(m_mmio_mapping.get(), 0x0C001000);
VideoInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C002000);
ProcessorInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C003000);
system.GetProcessorInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C003000);
MemoryInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C004000);
DSP::RegisterMMIO(m_mmio_mapping.get(), 0x0C005000);
DVDInterface::RegisterMMIO(m_mmio_mapping.get(), 0x0C006000, false);

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@ -27,82 +27,62 @@ constexpr u32 FLIPPER_REV_A = 0x046500B0;
constexpr u32 FLIPPER_REV_B = 0x146500B1;
constexpr u32 FLIPPER_REV_C = 0x246500B1;
// STATE_TO_SAVE
u32 m_InterruptCause;
u32 m_InterruptMask;
// addresses for CPU fifo accesses
u32 Fifo_CPUBase;
u32 Fifo_CPUEnd;
u32 Fifo_CPUWritePointer;
static u32 m_ResetCode;
// ID and callback for scheduling reset button presses/releases
static CoreTiming::EventType* toggleResetButton;
static void ToggleResetButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate);
static CoreTiming::EventType* iosNotifyResetButton;
static void IOSNotifyResetButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate);
static CoreTiming::EventType* iosNotifyPowerButton;
static void IOSNotifyPowerButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate);
// Let the PPC know that an external exception is set/cleared
void UpdateException();
void DoState(PointerWrap& p)
void ProcessorInterfaceManager::DoState(PointerWrap& p)
{
p.Do(m_InterruptMask);
p.Do(m_InterruptCause);
p.Do(Fifo_CPUBase);
p.Do(Fifo_CPUEnd);
p.Do(Fifo_CPUWritePointer);
p.Do(m_ResetCode);
p.Do(m_interrupt_mask);
p.Do(m_interrupt_cause);
p.Do(m_fifo_cpu_base);
p.Do(m_fifo_cpu_end);
p.Do(m_fifo_cpu_write_pointer);
p.Do(m_reset_code);
}
void Init()
void ProcessorInterfaceManager::Init()
{
m_InterruptMask = 0;
m_InterruptCause = 0;
m_interrupt_mask = 0;
m_interrupt_cause = 0;
Fifo_CPUBase = 0;
Fifo_CPUEnd = 0;
Fifo_CPUWritePointer = 0;
m_fifo_cpu_base = 0;
m_fifo_cpu_end = 0;
m_fifo_cpu_write_pointer = 0;
m_ResetCode = 0; // Cold reset
m_InterruptCause = INT_CAUSE_RST_BUTTON | INT_CAUSE_VI;
m_reset_code = 0; // Cold reset
m_interrupt_cause = INT_CAUSE_RST_BUTTON | INT_CAUSE_VI;
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
toggleResetButton = core_timing.RegisterEvent("ToggleResetButton", ToggleResetButtonCallback);
iosNotifyResetButton =
m_event_type_toggle_reset_button =
core_timing.RegisterEvent("ToggleResetButton", ToggleResetButtonCallback);
m_event_type_ios_notify_reset_button =
core_timing.RegisterEvent("IOSNotifyResetButton", IOSNotifyResetButtonCallback);
iosNotifyPowerButton =
m_event_type_ios_notify_power_button =
core_timing.RegisterEvent("IOSNotifyPowerButton", IOSNotifyPowerButtonCallback);
}
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
void ProcessorInterfaceManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
{
mmio->Register(base | PI_INTERRUPT_CAUSE, MMIO::DirectRead<u32>(&m_InterruptCause),
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
m_InterruptCause &= ~val;
UpdateException();
mmio->Register(base | PI_INTERRUPT_CAUSE, MMIO::DirectRead<u32>(&m_interrupt_cause),
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
auto& processor_interface = system.GetProcessorInterface();
processor_interface.m_interrupt_cause &= ~val;
processor_interface.UpdateException();
}));
mmio->Register(base | PI_INTERRUPT_MASK, MMIO::DirectRead<u32>(&m_InterruptMask),
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
m_InterruptMask = val;
UpdateException();
mmio->Register(base | PI_INTERRUPT_MASK, MMIO::DirectRead<u32>(&m_interrupt_mask),
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
auto& processor_interface = system.GetProcessorInterface();
processor_interface.m_interrupt_mask = val;
processor_interface.UpdateException();
}));
mmio->Register(base | PI_FIFO_BASE, MMIO::DirectRead<u32>(&Fifo_CPUBase),
MMIO::DirectWrite<u32>(&Fifo_CPUBase, 0xFFFFFFE0));
mmio->Register(base | PI_FIFO_BASE, MMIO::DirectRead<u32>(&m_fifo_cpu_base),
MMIO::DirectWrite<u32>(&m_fifo_cpu_base, 0xFFFFFFE0));
mmio->Register(base | PI_FIFO_END, MMIO::DirectRead<u32>(&Fifo_CPUEnd),
MMIO::DirectWrite<u32>(&Fifo_CPUEnd, 0xFFFFFFE0));
mmio->Register(base | PI_FIFO_END, MMIO::DirectRead<u32>(&m_fifo_cpu_end),
MMIO::DirectWrite<u32>(&m_fifo_cpu_end, 0xFFFFFFE0));
mmio->Register(base | PI_FIFO_WPTR, MMIO::DirectRead<u32>(&Fifo_CPUWritePointer),
MMIO::DirectWrite<u32>(&Fifo_CPUWritePointer, 0xFFFFFFE0));
mmio->Register(base | PI_FIFO_WPTR, MMIO::DirectRead<u32>(&m_fifo_cpu_write_pointer),
MMIO::DirectWrite<u32>(&m_fifo_cpu_write_pointer, 0xFFFFFFE0));
mmio->Register(base | PI_FIFO_RESET, MMIO::InvalidRead<u32>(),
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
@ -127,14 +107,18 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
}
}));
mmio->Register(base | PI_RESET_CODE, MMIO::ComplexRead<u32>([](Core::System&, u32) {
DEBUG_LOG_FMT(PROCESSORINTERFACE, "Read PI_RESET_CODE: {:08x}", m_ResetCode);
return m_ResetCode;
mmio->Register(base | PI_RESET_CODE, MMIO::ComplexRead<u32>([](Core::System& system, u32) {
auto& processor_interface = system.GetProcessorInterface();
DEBUG_LOG_FMT(PROCESSORINTERFACE, "Read PI_RESET_CODE: {:08x}",
processor_interface.m_reset_code);
return processor_interface.m_reset_code;
}),
MMIO::ComplexWrite<u32>([](Core::System&, u32, u32 val) {
m_ResetCode = val;
INFO_LOG_FMT(PROCESSORINTERFACE, "Wrote PI_RESET_CODE: {:08x}", m_ResetCode);
if (!SConfig::GetInstance().bWii && ~m_ResetCode & 0x4)
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
auto& processor_interface = system.GetProcessorInterface();
processor_interface.m_reset_code = val;
INFO_LOG_FMT(PROCESSORINTERFACE, "Wrote PI_RESET_CODE: {:08x}",
processor_interface.m_reset_code);
if (!SConfig::GetInstance().bWii && ~processor_interface.m_reset_code & 0x4)
{
DVDInterface::ResetDrive(true);
}
@ -153,9 +137,9 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
}
}
void UpdateException()
void ProcessorInterfaceManager::UpdateException()
{
if ((m_InterruptCause & m_InterruptMask) != 0)
if ((m_interrupt_cause & m_interrupt_mask) != 0)
PowerPC::ppcState.Exceptions |= EXCEPTION_EXTERNAL_INT;
else
PowerPC::ppcState.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
@ -202,42 +186,44 @@ static const char* Debug_GetInterruptName(u32 cause_mask)
}
}
void SetInterrupt(u32 cause_mask, bool set)
void ProcessorInterfaceManager::SetInterrupt(u32 cause_mask, bool set)
{
DEBUG_ASSERT_MSG(POWERPC, Core::IsCPUThread(), "SetInterrupt from wrong thread");
if (set && !(m_InterruptCause & cause_mask))
if (set && !(m_interrupt_cause & cause_mask))
{
DEBUG_LOG_FMT(PROCESSORINTERFACE, "Setting Interrupt {} (set)",
Debug_GetInterruptName(cause_mask));
}
if (!set && (m_InterruptCause & cause_mask))
if (!set && (m_interrupt_cause & cause_mask))
{
DEBUG_LOG_FMT(PROCESSORINTERFACE, "Setting Interrupt {} (clear)",
Debug_GetInterruptName(cause_mask));
}
if (set)
m_InterruptCause |= cause_mask;
m_interrupt_cause |= cause_mask;
else
m_InterruptCause &= ~cause_mask; // is there any reason to have this possibility?
m_interrupt_cause &= ~cause_mask; // is there any reason to have this possibility?
// F|RES: i think the hw devices reset the interrupt in the PI to 0
// if the interrupt cause is eliminated. that isn't done by software (afaik)
UpdateException();
}
static void SetResetButton(bool set)
void ProcessorInterfaceManager::SetResetButton(bool set)
{
SetInterrupt(INT_CAUSE_RST_BUTTON, !set);
}
static void ToggleResetButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate)
void ProcessorInterfaceManager::ToggleResetButtonCallback(Core::System& system, u64 userdata,
s64 cyclesLate)
{
SetResetButton(!!userdata);
system.GetProcessorInterface().SetResetButton(!!userdata);
}
static void IOSNotifyResetButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate)
void ProcessorInterfaceManager::IOSNotifyResetButtonCallback(Core::System& system, u64 userdata,
s64 cyclesLate)
{
const auto ios = IOS::HLE::GetIOS();
if (!ios)
@ -248,7 +234,8 @@ static void IOSNotifyResetButtonCallback(Core::System& system, u64 userdata, s64
std::static_pointer_cast<IOS::HLE::STMEventHookDevice>(stm)->ResetButton();
}
static void IOSNotifyPowerButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate)
void ProcessorInterfaceManager::IOSNotifyPowerButtonCallback(Core::System& system, u64 userdata,
s64 cyclesLate)
{
const auto ios = IOS::HLE::GetIOS();
if (!ios)
@ -259,27 +246,29 @@ static void IOSNotifyPowerButtonCallback(Core::System& system, u64 userdata, s64
std::static_pointer_cast<IOS::HLE::STMEventHookDevice>(stm)->PowerButton();
}
void ResetButton_Tap()
void ProcessorInterfaceManager::ResetButton_Tap()
{
if (!Core::IsRunning())
return;
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
core_timing.ScheduleEvent(0, toggleResetButton, true, CoreTiming::FromThread::ANY);
core_timing.ScheduleEvent(0, iosNotifyResetButton, 0, CoreTiming::FromThread::ANY);
core_timing.ScheduleEvent(SystemTimers::GetTicksPerSecond() / 2, toggleResetButton, false,
core_timing.ScheduleEvent(0, m_event_type_toggle_reset_button, true, CoreTiming::FromThread::ANY);
core_timing.ScheduleEvent(0, m_event_type_ios_notify_reset_button, 0,
CoreTiming::FromThread::ANY);
core_timing.ScheduleEvent(SystemTimers::GetTicksPerSecond() / 2, m_event_type_toggle_reset_button,
false, CoreTiming::FromThread::ANY);
}
void ProcessorInterfaceManager::PowerButton_Tap()
{
if (!Core::IsRunning())
return;
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
core_timing.ScheduleEvent(0, m_event_type_ios_notify_power_button, 0,
CoreTiming::FromThread::ANY);
}
void PowerButton_Tap()
{
if (!Core::IsRunning())
return;
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
core_timing.ScheduleEvent(0, iosNotifyPowerButton, 0, CoreTiming::FromThread::ANY);
}
} // namespace ProcessorInterface

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@ -7,6 +7,14 @@
class PointerWrap;
namespace Core
{
class System;
}
namespace CoreTiming
{
struct EventType;
}
namespace MMIO
{
class Mapping;
@ -52,30 +60,46 @@ enum
PI_FLIPPER_UNK = 0x30 // BS1 writes 0x0245248A to it - prolly some bootstrap thing
};
extern u32 m_InterruptCause;
extern u32 m_InterruptMask;
extern u32 Fifo_CPUBase;
extern u32 Fifo_CPUEnd;
extern u32 Fifo_CPUWritePointer;
void Init();
void DoState(PointerWrap& p);
void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
inline u32 GetMask()
class ProcessorInterfaceManager
{
return m_InterruptMask;
}
inline u32 GetCause()
{
return m_InterruptCause;
}
public:
void Init();
void DoState(PointerWrap& p);
void SetInterrupt(u32 cause_mask, bool set = true);
void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
// Thread-safe func which sets and clears reset button state automagically
void ResetButton_Tap();
void PowerButton_Tap();
u32 GetMask() const { return m_interrupt_mask; }
u32 GetCause() const { return m_interrupt_cause; }
void SetInterrupt(u32 cause_mask, bool set = true);
// Thread-safe func which sets and clears reset button state automagically
void ResetButton_Tap();
void PowerButton_Tap();
u32 m_interrupt_cause = 0;
u32 m_interrupt_mask = 0;
// addresses for CPU fifo accesses
u32 m_fifo_cpu_base = 0;
u32 m_fifo_cpu_end = 0;
u32 m_fifo_cpu_write_pointer = 0;
private:
// Let the PPC know that an external exception is set/cleared
void UpdateException();
void SetResetButton(bool set);
// ID and callback for scheduling reset button presses/releases
static void ToggleResetButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate);
static void IOSNotifyResetButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate);
static void IOSNotifyPowerButtonCallback(Core::System& system, u64 userdata, s64 cyclesLate);
CoreTiming::EventType* m_event_type_toggle_reset_button = nullptr;
CoreTiming::EventType* m_event_type_ios_notify_reset_button = nullptr;
CoreTiming::EventType* m_event_type_ios_notify_power_button = nullptr;
u32 m_reset_code = 0;
};
} // namespace ProcessorInterface

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@ -253,7 +253,8 @@ static void ChangeDeviceCallback(Core::System& system, u64 user_data, s64 cycles
static void UpdateInterrupts()
{
// check if we have to update the RDSTINT flag
auto& state = Core::System::GetInstance().GetSerialInterfaceState().GetData();
auto& system = Core::System::GetInstance();
auto& state = system.GetSerialInterfaceState().GetData();
if (state.status_reg.RDST0 || state.status_reg.RDST1 || state.status_reg.RDST2 ||
state.status_reg.RDST3)
{
@ -268,7 +269,7 @@ static void UpdateInterrupts()
const bool generate_interrupt = (state.com_csr.RDSTINT & state.com_csr.RDSTINTMSK) != 0 ||
(state.com_csr.TCINT & state.com_csr.TCINTMSK) != 0;
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_SI, generate_interrupt);
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_SI, generate_interrupt);
}
static void GenerateSIInterrupt(SIInterruptType type)

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@ -269,13 +269,14 @@ CSIDevice_GCController::HandleButtonCombos(const GCPadStatus& pad_status)
if (m_last_button_combo != COMBO_NONE)
{
const u64 current_time = Core::System::GetInstance().GetCoreTiming().GetTicks();
auto& system = Core::System::GetInstance();
const u64 current_time = system.GetCoreTiming().GetTicks();
if (u32(current_time - m_timer_button_combo_start) > SystemTimers::GetTicksPerSecond() * 3)
{
if (m_last_button_combo == COMBO_RESET)
{
INFO_LOG_FMT(SERIALINTERFACE, "PAD - COMBO_RESET");
ProcessorInterface::ResetButton_Tap();
system.GetProcessorInterface().ResetButton_Tap();
}
else if (m_last_button_combo == COMBO_ORIGIN)
{

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@ -424,17 +424,18 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
void UpdateInterrupts()
{
auto& state = Core::System::GetInstance().GetVideoInterfaceState().GetData();
auto& system = Core::System::GetInstance();
auto& state = system.GetVideoInterfaceState().GetData();
if ((state.interrupt_register[0].IR_INT && state.interrupt_register[0].IR_MASK) ||
(state.interrupt_register[1].IR_INT && state.interrupt_register[1].IR_MASK) ||
(state.interrupt_register[2].IR_INT && state.interrupt_register[2].IR_MASK) ||
(state.interrupt_register[3].IR_INT && state.interrupt_register[3].IR_MASK))
{
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_VI, true);
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_VI, true);
}
else
{
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_VI, false);
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_VI, false);
}
}

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@ -298,7 +298,7 @@ static void UpdateInterrupts(Core::System& system, u64 userdata, s64 cyclesLate)
}
// Generate interrupt on PI if any of the devices behind starlet have an interrupt and mask is set
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_WII_IPC,
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_WII_IPC,
!!(ppc_irq_flags & ppc_irq_masks));
}

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@ -1273,7 +1273,10 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
}
if (s_padState.reset)
ProcessorInterface::ResetButton_Tap();
{
auto& system = Core::System::GetInstance();
system.GetProcessorInterface().ResetButton_Tap();
}
SetInputDisplayString(s_padState, controllerID);
CheckInputEnd();

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@ -1044,7 +1044,8 @@ bool Jit64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
SetJumpTarget(extException);
TEST(32, PPCSTATE(msr), Imm32(0x0008000));
FixupBranch noExtIntEnable = J_CC(CC_Z, true);
MOV(64, R(RSCRATCH), ImmPtr(&ProcessorInterface::m_InterruptCause));
auto& system = Core::System::GetInstance();
MOV(64, R(RSCRATCH), ImmPtr(&system.GetProcessorInterface().m_interrupt_cause));
TEST(32, MatR(RSCRATCH),
Imm32(ProcessorInterface::INT_CAUSE_CP | ProcessorInterface::INT_CAUSE_PE_TOKEN |
ProcessorInterface::INT_CAUSE_PE_FINISH));

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@ -452,7 +452,8 @@ void Jit64::mtmsr(UGeckoInstruction inst)
FixupBranch noExceptionsPending = J_CC(CC_Z, true);
// Check if a CP interrupt is waiting and keep the GPU emulation in sync (issue 4336)
MOV(64, R(RSCRATCH), ImmPtr(&ProcessorInterface::m_InterruptCause));
auto& system = Core::System::GetInstance();
MOV(64, R(RSCRATCH), ImmPtr(&system.GetProcessorInterface().m_interrupt_cause));
TEST(32, MatR(RSCRATCH), Imm32(ProcessorInterface::INT_CAUSE_CP));
FixupBranch cpInt = J_CC(CC_NZ);

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@ -979,8 +979,9 @@ bool JitArm64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
SetJumpTarget(exception);
LDR(IndexType::Unsigned, ARM64Reg::W30, PPC_REG, PPCSTATE_OFF(msr));
TBZ(ARM64Reg::W30, 15, done_here); // MSR.EE
auto& system = Core::System::GetInstance();
LDR(IndexType::Unsigned, ARM64Reg::W30, ARM64Reg::X30,
MOVPage2R(ARM64Reg::X30, &ProcessorInterface::m_InterruptCause));
MOVPage2R(ARM64Reg::X30, &system.GetProcessorInterface().m_interrupt_cause));
constexpr u32 cause_mask = ProcessorInterface::INT_CAUSE_CP |
ProcessorInterface::INT_CAUSE_PE_TOKEN |
ProcessorInterface::INT_CAUSE_PE_FINISH;
@ -1015,7 +1016,9 @@ bool JitArm64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
SetJumpTarget(exception);
LDR(IndexType::Unsigned, WA, PPC_REG, PPCSTATE_OFF(msr));
TBZ(WA, 15, done_here); // MSR.EE
LDR(IndexType::Unsigned, WA, XA, MOVPage2R(XA, &ProcessorInterface::m_InterruptCause));
auto& system = Core::System::GetInstance();
LDR(IndexType::Unsigned, WA, XA,
MOVPage2R(XA, &system.GetProcessorInterface().m_interrupt_cause));
constexpr u32 cause_mask = ProcessorInterface::INT_CAUSE_CP |
ProcessorInterface::INT_CAUSE_PE_TOKEN |
ProcessorInterface::INT_CAUSE_PE_FINISH;

View File

@ -255,8 +255,8 @@ static T ReadFromHardware(Memory::MemoryManager& memory, u32 em_address)
}
template <XCheckTLBFlag flag, bool never_translate = false>
static void WriteToHardware(Memory::MemoryManager& memory, u32 em_address, const u32 data,
const u32 size)
static void WriteToHardware(Core::System& system, Memory::MemoryManager& memory, u32 em_address,
const u32 data, const u32 size)
{
DEBUG_ASSERT(size <= 4);
@ -269,9 +269,10 @@ static void WriteToHardware(Memory::MemoryManager& memory, u32 em_address, const
// Note that "word" means 32-bit, so paired singles or doubles might still be 32-bit aligned!
const u32 first_half_size = em_address_end_page - em_address;
const u32 second_half_size = size - first_half_size;
WriteToHardware<flag, never_translate>(memory, em_address,
WriteToHardware<flag, never_translate>(system, memory, em_address,
std::rotr(data, second_half_size * 8), first_half_size);
WriteToHardware<flag, never_translate>(memory, em_address_end_page, data, second_half_size);
WriteToHardware<flag, never_translate>(system, memory, em_address_end_page, data,
second_half_size);
return;
}
@ -376,7 +377,7 @@ static void WriteToHardware(Memory::MemoryManager& memory, u32 em_address, const
// TODO: This interrupt is supposed to have associated cause and address registers
// TODO: This should trigger the hwtest's interrupt handling, but it does not seem to
// (https://github.com/dolphin-emu/hwtests/pull/42)
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PI);
system.GetProcessorInterface().SetInterrupt(ProcessorInterface::INT_CAUSE_PI);
const u32 rotated_data = std::rotr(data, ((em_address & 0x3) + size) * 8);
@ -384,8 +385,8 @@ static void WriteToHardware(Memory::MemoryManager& memory, u32 em_address, const
const u32 end_addr = Common::AlignUp(em_address + size, 8);
for (u32 addr = start_addr; addr != end_addr; addr += 8)
{
WriteToHardware<flag, true>(memory, addr, rotated_data, 4);
WriteToHardware<flag, true>(memory, addr + 4, rotated_data, 4);
WriteToHardware<flag, true>(system, memory, addr, rotated_data, 4);
WriteToHardware<flag, true>(system, memory, addr + 4, rotated_data, 4);
}
return;
@ -688,7 +689,7 @@ void Write_U8(const u32 var, const u32 address)
Memcheck(address, var, true, 1);
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::Write>(memory, address, var, 1);
WriteToHardware<XCheckTLBFlag::Write>(system, memory, address, var, 1);
}
void Write_U16(const u32 var, const u32 address)
@ -696,7 +697,7 @@ void Write_U16(const u32 var, const u32 address)
Memcheck(address, var, true, 2);
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::Write>(memory, address, var, 2);
WriteToHardware<XCheckTLBFlag::Write>(system, memory, address, var, 2);
}
void Write_U16_Swap(const u32 var, const u32 address)
{
@ -708,7 +709,7 @@ void Write_U32(const u32 var, const u32 address)
Memcheck(address, var, true, 4);
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::Write>(memory, address, var, 4);
WriteToHardware<XCheckTLBFlag::Write>(system, memory, address, var, 4);
}
void Write_U32_Swap(const u32 var, const u32 address)
{
@ -720,8 +721,9 @@ void Write_U64(const u64 var, const u32 address)
Memcheck(address, var, true, 8);
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::Write>(memory, address, static_cast<u32>(var >> 32), 4);
WriteToHardware<XCheckTLBFlag::Write>(memory, address + sizeof(u32), static_cast<u32>(var), 4);
WriteToHardware<XCheckTLBFlag::Write>(system, memory, address, static_cast<u32>(var >> 32), 4);
WriteToHardware<XCheckTLBFlag::Write>(system, memory, address + sizeof(u32),
static_cast<u32>(var), 4);
}
void Write_U64_Swap(const u64 var, const u32 address)
{
@ -781,30 +783,31 @@ void HostWrite_U8(const u32 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(memory, address, var, 1);
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, 1);
}
void HostWrite_U16(const u32 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(memory, address, var, 2);
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, 2);
}
void HostWrite_U32(const u32 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(memory, address, var, 4);
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, 4);
}
void HostWrite_U64(const u64 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(memory, address, static_cast<u32>(var >> 32), 4);
WriteToHardware<XCheckTLBFlag::NoException>(memory, address + sizeof(u32), static_cast<u32>(var),
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, static_cast<u32>(var >> 32),
4);
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address + sizeof(u32),
static_cast<u32>(var), 4);
}
void HostWrite_F32(const float var, const u32 address)
@ -833,15 +836,15 @@ static std::optional<WriteResult> HostTryWriteUX(const u32 var, const u32 addres
switch (space)
{
case RequestedAddressSpace::Effective:
WriteToHardware<XCheckTLBFlag::NoException>(memory, address, var, size);
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, size);
return WriteResult(!!MSR.DR);
case RequestedAddressSpace::Physical:
WriteToHardware<XCheckTLBFlag::NoException, true>(memory, address, var, size);
WriteToHardware<XCheckTLBFlag::NoException, true>(system, memory, address, var, size);
return WriteResult(false);
case RequestedAddressSpace::Virtual:
if (!MSR.DR)
return std::nullopt;
WriteToHardware<XCheckTLBFlag::NoException>(memory, address, var, size);
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, size);
return WriteResult(true);
}
@ -1130,7 +1133,7 @@ void ClearCacheLine(u32 address)
// TODO: This isn't precisely correct for non-RAM regions, but the difference
// is unlikely to matter.
for (u32 i = 0; i < 32; i += 4)
WriteToHardware<XCheckTLBFlag::Write, true>(memory, address + i, 0, 4);
WriteToHardware<XCheckTLBFlag::Write, true>(system, memory, address + i, 0, 4);
}
u32 IsOptimizableMMIOAccess(u32 address, u32 access_size)

View File

@ -15,6 +15,7 @@
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/MemoryInterface.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/Sram.h"
#include "Core/HW/VideoInterface.h"
@ -46,6 +47,7 @@ struct System::Impl
MemoryInterface::MemoryInterfaceState m_memory_interface_state;
PixelEngine::PixelEngineManager m_pixel_engine;
PixelShaderManager m_pixel_shader_manager;
ProcessorInterface::ProcessorInterfaceManager m_processor_interface;
SerialInterface::SerialInterfaceState m_serial_interface_state;
Sram m_sram;
VertexShaderManager m_vertex_shader_manager;
@ -160,6 +162,11 @@ PixelShaderManager& System::GetPixelShaderManager() const
return m_impl->m_pixel_shader_manager;
}
ProcessorInterface::ProcessorInterfaceManager& System::GetProcessorInterface() const
{
return m_impl->m_processor_interface;
}
SerialInterface::SerialInterfaceState& System::GetSerialInterfaceState() const
{
return m_impl->m_serial_interface_state;

View File

@ -55,6 +55,10 @@ namespace PixelEngine
{
class PixelEngineManager;
};
namespace ProcessorInterface
{
class ProcessorInterfaceManager;
}
namespace SerialInterface
{
class SerialInterfaceState;
@ -111,6 +115,7 @@ public:
MemoryInterface::MemoryInterfaceState& GetMemoryInterfaceState() const;
PixelEngine::PixelEngineManager& GetPixelEngine() const;
PixelShaderManager& GetPixelShaderManager() const;
ProcessorInterface::ProcessorInterfaceManager& GetProcessorInterface() const;
SerialInterface::SerialInterfaceState& GetSerialInterfaceState() const;
Sram& GetSRAM() const;
VertexShaderManager& GetVertexShaderManager() const;

View File

@ -2,14 +2,11 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinNoGUI/Platform.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/IOS/IOS.h"
#include "Core/IOS/STM/STM.h"
#include "Core/State.h"
namespace ProcessorInterface
{
void PowerButton_Tap();
}
#include "Core/System.h"
Platform::~Platform() = default;
@ -31,7 +28,8 @@ void Platform::UpdateRunningFlag()
if (!m_tried_graceful_shutdown.IsSet() && stm &&
std::static_pointer_cast<IOS::HLE::STMEventHookDevice>(stm)->HasHookInstalled())
{
ProcessorInterface::PowerButton_Tap();
auto& system = Core::System::GetInstance();
system.GetProcessorInterface().PowerButton_Tap();
m_tried_graceful_shutdown.Set();
}
else

View File

@ -16,6 +16,7 @@
#include "Core/Core.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/System.h"
#include "DolphinQt/Host.h"
#include "DolphinQt/Settings.h"
@ -448,12 +449,20 @@ void RegisterWidget::PopulateTable()
// Int Mask
AddRegister(
27, 5, RegisterType::int_mask, "Int Mask", [] { return ProcessorInterface::GetMask(); },
27, 5, RegisterType::int_mask, "Int Mask",
[] {
auto& system = Core::System::GetInstance();
return system.GetProcessorInterface().GetMask();
},
nullptr);
// Int Cause
AddRegister(
28, 5, RegisterType::int_cause, "Int Cause", [] { return ProcessorInterface::GetCause(); },
28, 5, RegisterType::int_cause, "Int Cause",
[] {
auto& system = Core::System::GetInstance();
return system.GetProcessorInterface().GetCause();
},
nullptr);
// DSISR

View File

@ -61,6 +61,7 @@
#include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h"
#include "Core/State.h"
#include "Core/System.h"
#include "Core/WiiUtils.h"
#include "DiscIO/DirectoryBlob.h"
@ -942,7 +943,8 @@ void MainWindow::Reset()
{
if (Movie::IsRecordingInput())
Movie::SetReset(true);
ProcessorInterface::ResetButton_Tap();
auto& system = Core::System::GetInstance();
system.GetProcessorInterface().ResetButton_Tap();
}
void MainWindow::FrameAdvance()

View File

@ -37,6 +37,7 @@
#include "Core/HotkeyManager.h"
#include "Core/IOS/IOS.h"
#include "Core/IOS/STM/STM.h"
#include "Core/System.h"
#include "Core/WiiRoot.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
@ -433,7 +434,8 @@ bool TriggerSTMPowerEvent()
return false;
Core::DisplayMessage("Shutting down", 30000);
ProcessorInterface::PowerButton_Tap();
auto& system = Core::System::GetInstance();
system.GetProcessorInterface().PowerButton_Tap();
return true;
}

View File

@ -363,6 +363,8 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
SetCPStatusFromCPU(system);
auto& processor_interface = system.GetProcessorInterface();
// if we aren't linked, we don't care about gather pipe data
if (!m_cp_ctrl_reg.GPLinkEnable)
{
@ -370,8 +372,8 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
{
// In multibuffer mode is not allowed write in the same FIFO attached to the GPU.
// Fix Pokemon XD in DC mode.
if ((ProcessorInterface::Fifo_CPUEnd == fifo.CPEnd.load(std::memory_order_relaxed)) &&
(ProcessorInterface::Fifo_CPUBase == fifo.CPBase.load(std::memory_order_relaxed)) &&
if ((processor_interface.m_fifo_cpu_end == fifo.CPEnd.load(std::memory_order_relaxed)) &&
(processor_interface.m_fifo_cpu_base == fifo.CPBase.load(std::memory_order_relaxed)) &&
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > 0)
{
system.GetFifo().FlushGpu(system);
@ -394,9 +396,10 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
if (m_cp_ctrl_reg.GPReadEnable && m_cp_ctrl_reg.GPLinkEnable)
{
ProcessorInterface::Fifo_CPUWritePointer = fifo.CPWritePointer.load(std::memory_order_relaxed);
ProcessorInterface::Fifo_CPUBase = fifo.CPBase.load(std::memory_order_relaxed);
ProcessorInterface::Fifo_CPUEnd = fifo.CPEnd.load(std::memory_order_relaxed);
processor_interface.m_fifo_cpu_write_pointer =
fifo.CPWritePointer.load(std::memory_order_relaxed);
processor_interface.m_fifo_cpu_base = fifo.CPBase.load(std::memory_order_relaxed);
processor_interface.m_fifo_cpu_end = fifo.CPEnd.load(std::memory_order_relaxed);
}
// If the game is running close to overflowing, make the exception checking more frequent.
@ -416,13 +419,13 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
// check if we are in sync
ASSERT_MSG(COMMANDPROCESSOR,
fifo.CPWritePointer.load(std::memory_order_relaxed) ==
ProcessorInterface::Fifo_CPUWritePointer,
processor_interface.m_fifo_cpu_write_pointer,
"FIFOs linked but out of sync");
ASSERT_MSG(COMMANDPROCESSOR,
fifo.CPBase.load(std::memory_order_relaxed) == ProcessorInterface::Fifo_CPUBase,
fifo.CPBase.load(std::memory_order_relaxed) == processor_interface.m_fifo_cpu_base,
"FIFOs linked but out of sync");
ASSERT_MSG(COMMANDPROCESSOR,
fifo.CPEnd.load(std::memory_order_relaxed) == ProcessorInterface::Fifo_CPUEnd,
fifo.CPEnd.load(std::memory_order_relaxed) == processor_interface.m_fifo_cpu_end,
"FIFOs linked but out of sync");
}
@ -432,13 +435,13 @@ void CommandProcessorManager::UpdateInterrupts(Core::System& system, u64 userdat
{
m_interrupt_set.Set();
DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt set");
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, true);
system.GetProcessorInterface().SetInterrupt(INT_CAUSE_CP, true);
}
else
{
m_interrupt_set.Clear();
DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt cleared");
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, false);
system.GetProcessorInterface().SetInterrupt(INT_CAUSE_CP, false);
}
system.GetCoreTiming().ForceExceptionCheck(0);
m_interrupt_waiting.Clear();
@ -563,7 +566,7 @@ void CommandProcessorManager::SetCPStatusFromCPU(Core::System& system)
{
m_interrupt_set.Set(interrupt);
DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt set");
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, interrupt);
system.GetProcessorInterface().SetInterrupt(INT_CAUSE_CP, interrupt);
}
}
else

View File

@ -157,12 +157,15 @@ void PixelEngineManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
void PixelEngineManager::UpdateInterrupts()
{
auto& system = Core::System::GetInstance();
auto& processor_interface = system.GetProcessorInterface();
// check if there is a token-interrupt
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN,
processor_interface.SetInterrupt(INT_CAUSE_PE_TOKEN,
m_signal_token_interrupt && m_control.pe_token_enable);
// check if there is a finish-interrupt
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH,
processor_interface.SetInterrupt(INT_CAUSE_PE_FINISH,
m_signal_finish_interrupt && m_control.pe_finish_enable);
}