DolphinWX: Drop dead hotkey button.

This commit is contained in:
degasus 2015-05-26 14:56:36 +02:00
parent a6412fb41e
commit b64301d65c
2 changed files with 0 additions and 37 deletions

View File

@ -101,7 +101,6 @@ void InterfaceConfigPane::InitializeGUI()
m_osd_messages_checkbox = new wxCheckBox(this, wxID_ANY, _("On-Screen Display Messages"));
m_pause_focus_lost_checkbox = new wxCheckBox(this, wxID_ANY, _("Pause on Focus Lost"));
m_interface_lang_choice = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_interface_lang_strings);
m_hotkey_config_button = new wxButton(this, wxID_ANY, _("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
m_theme_choice = new wxChoice(this, wxID_ANY);
m_confirm_stop_checkbox->Bind(wxEVT_CHECKBOX, &InterfaceConfigPane::OnConfirmStopCheckBoxChanged, this);
@ -120,8 +119,6 @@ void InterfaceConfigPane::InitializeGUI()
wxBoxSizer* const language_sizer = new wxBoxSizer(wxHORIZONTAL);
language_sizer->Add(new wxStaticText(this, wxID_ANY, _("Language:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
language_sizer->Add(m_interface_lang_choice, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
language_sizer->AddStretchSpacer();
language_sizer->Add(m_hotkey_config_button, 0, wxALIGN_RIGHT | wxALL, 5);
wxBoxSizer* const theme_sizer = new wxBoxSizer(wxHORIZONTAL);
theme_sizer->Add(new wxStaticText(this, wxID_ANY, _("Theme:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
@ -185,38 +182,6 @@ void InterfaceConfigPane::LoadThemes()
m_theme_choice->SetStringSelection(StrToWxStr(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name));
}
void InterfaceConfigPane::OnHotkeyConfigButtonClicked(wxCommandEvent& event)
{
bool was_init = false;
InputConfig* const hotkey_plugin = HotkeyManagerEmu::GetConfig();
// check if game is running
if (g_controller_interface.IsInit())
{
was_init = true;
}
else
{
#if defined(HAVE_X11) && HAVE_X11
Window win = X11Utils::XWindowFromHandle(GetHandle());
HotkeyManagerEmu::Initialize(reinterpret_cast<void*>(win));
#else
HotkeyManagerEmu::Initialize(reinterpret_cast<void*>(GetHandle()));
#endif
}
InputConfigDialog m_ConfigFrame(this, *hotkey_plugin, _("Dolphin Hotkeys"));
m_ConfigFrame.ShowModal();
// if game isn't running
if (!was_init)
HotkeyManagerEmu::Shutdown();
// Update the GUI in case menu accelerators were changed
main_frame->UpdateGUI();
}
void InterfaceConfigPane::OnConfirmStopCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop = m_confirm_stop_checkbox->IsChecked();

View File

@ -21,7 +21,6 @@ private:
void LoadGUIValues();
void LoadThemes();
void OnHotkeyConfigButtonClicked(wxCommandEvent&);
void OnConfirmStopCheckBoxChanged(wxCommandEvent&);
void OnPanicHandlersCheckBoxChanged(wxCommandEvent&);
void OnOSDMessagesCheckBoxChanged(wxCommandEvent&);
@ -31,7 +30,6 @@ private:
wxArrayString m_interface_lang_strings;
wxButton* m_hotkey_config_button;
wxCheckBox* m_confirm_stop_checkbox;
wxCheckBox* m_panic_handlers_checkbox;
wxCheckBox* m_osd_messages_checkbox;