nJoy: I forgot a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1699 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
15cff48f5a
commit
b63e559f8a
|
@ -0,0 +1,503 @@
|
|||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Project description
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Licensetype: GNU General Public License (GPL)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
//
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
//
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Include
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#include "math.h" // System
|
||||
|
||||
#include "ConfigBox.h" // Local
|
||||
#include "../nJoy.h"
|
||||
#include "Images/controller.xpm"
|
||||
|
||||
extern CONTROLLER_INFO *joyinfo;
|
||||
//extern CONTROLLER_MAPPING joysticks[4];
|
||||
extern bool emulator_running;
|
||||
////////////////////////
|
||||
|
||||
|
||||
// Set dialog items from saved values
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::SetControllerAll(int controller)
|
||||
{
|
||||
// http://wiki.wxwidgets.org/Converting_everything_to_and_from_wxString
|
||||
wxString tmp;
|
||||
|
||||
m_Joyname[controller]->SetSelection(joysticks[controller].ID);
|
||||
|
||||
tmp << joysticks[controller].buttons[CTL_L_SHOULDER]; m_JoyShoulderL[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].buttons[CTL_R_SHOULDER]; m_JoyShoulderR[controller]->SetValue(tmp); tmp.clear();
|
||||
|
||||
tmp << joysticks[controller].buttons[CTL_A_BUTTON]; m_JoyButtonA[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].buttons[CTL_B_BUTTON]; m_JoyButtonB[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].buttons[CTL_X_BUTTON]; m_JoyButtonX[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].buttons[CTL_Y_BUTTON]; m_JoyButtonY[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].buttons[CTL_Z_TRIGGER]; m_JoyButtonZ[controller]->SetValue(tmp); tmp.clear();
|
||||
|
||||
tmp << joysticks[controller].buttons[CTL_START]; m_JoyButtonStart[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].halfpress; m_JoyButtonHalfpress[controller]->SetValue(tmp); tmp.clear();
|
||||
|
||||
tmp << joysticks[controller].axis[CTL_MAIN_X]; m_JoyAnalogMainX[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].axis[CTL_MAIN_Y]; m_JoyAnalogMainY[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].axis[CTL_SUB_X]; m_JoyAnalogSubX[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].axis[CTL_SUB_Y]; m_JoyAnalogSubY[controller]->SetValue(tmp); tmp.clear();
|
||||
|
||||
if(joysticks[controller].enabled)
|
||||
m_Joyattach[controller]->SetValue(TRUE);
|
||||
else
|
||||
m_Joyattach[controller]->SetValue(FALSE);
|
||||
|
||||
m_Controltype[controller]->SetSelection(joysticks[controller].controllertype);
|
||||
m_Deadzone[controller]->SetSelection(joysticks[controller].deadzone);
|
||||
|
||||
UpdateVisibleItems(controller);
|
||||
|
||||
if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
|
||||
{
|
||||
tmp << joysticks[controller].dpad; m_JoyDpadUp[controller]->SetValue(tmp); tmp.clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp << joysticks[controller].dpad2[CTL_D_PAD_UP]; m_JoyDpadUp[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].dpad2[CTL_D_PAD_DOWN]; m_JoyDpadDown[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].dpad2[CTL_D_PAD_LEFT]; m_JoyDpadLeft[controller]->SetValue(tmp); tmp.clear();
|
||||
tmp << joysticks[controller].dpad2[CTL_D_PAD_RIGHT]; m_JoyDpadRight[controller]->SetValue(tmp); tmp.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/* Populate the CONTROLLER_MAPPING joysticks array with the dialog items settings, for example
|
||||
selected joystick, enabled or disabled status and so on */
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::GetControllerAll(int controller)
|
||||
{
|
||||
wxString tmp;
|
||||
long value;
|
||||
|
||||
joysticks[controller].ID = m_Joyname[controller]->GetSelection();
|
||||
|
||||
m_JoyShoulderL[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_L_SHOULDER] = value; tmp.clear();
|
||||
m_JoyShoulderR[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_R_SHOULDER] = value; tmp.clear();
|
||||
|
||||
m_JoyButtonA[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_A_BUTTON] = value; tmp.clear();
|
||||
m_JoyButtonB[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_B_BUTTON] = value; tmp.clear();
|
||||
m_JoyButtonX[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_X_BUTTON] = value; tmp.clear();
|
||||
m_JoyButtonY[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_Y_BUTTON] = value; tmp.clear();
|
||||
m_JoyButtonZ[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_Z_TRIGGER] = value; tmp.clear();
|
||||
m_JoyButtonStart[controller]->GetValue().ToLong(&value); joysticks[controller].buttons[CTL_START] = value; tmp.clear();
|
||||
|
||||
m_JoyButtonHalfpress[controller]->GetValue().ToLong(&value); joysticks[controller].halfpress = value; tmp.clear();
|
||||
|
||||
if(joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
|
||||
{
|
||||
m_JoyDpadUp[controller]->GetValue().ToLong(&value); joysticks[controller].dpad = value; tmp.clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_JoyDpadUp[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_UP] = value; tmp.clear();
|
||||
m_JoyDpadDown[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_DOWN] = value; tmp.clear();
|
||||
m_JoyDpadLeft[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_LEFT] = value; tmp.clear();
|
||||
m_JoyDpadRight[controller]->GetValue().ToLong(&value); joysticks[controller].dpad2[CTL_D_PAD_RIGHT] = value; tmp.clear();
|
||||
}
|
||||
|
||||
m_JoyAnalogMainX[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_MAIN_X] = value; tmp.clear();
|
||||
m_JoyAnalogMainY[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_MAIN_Y] = value; tmp.clear();
|
||||
m_JoyAnalogSubX[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_SUB_X] = value; tmp.clear();
|
||||
m_JoyAnalogSubY[controller]->GetValue().ToLong(&value); joysticks[controller].axis[CTL_SUB_Y] = value; tmp.clear();
|
||||
|
||||
// Set enabled or disable status and other settings
|
||||
joysticks[controller].enabled = m_Joyattach[controller]->GetValue();
|
||||
joysticks[controller].controllertype = m_Controltype[controller]->GetSelection();
|
||||
joysticks[controller].deadzone = m_Deadzone[controller]->GetSelection();
|
||||
}
|
||||
|
||||
|
||||
void ConfigBox::UpdateVisibleItems(int controller)
|
||||
{
|
||||
if(joysticks[controller].controllertype)
|
||||
{
|
||||
m_JoyDpadDown[controller]->Show(TRUE);
|
||||
m_JoyDpadLeft[controller]->Show(TRUE);
|
||||
m_JoyDpadRight[controller]->Show(TRUE);
|
||||
|
||||
m_bJoyDpadDown[controller]->Show(TRUE);
|
||||
m_bJoyDpadLeft[controller]->Show(TRUE);
|
||||
m_bJoyDpadRight[controller]->Show(TRUE);
|
||||
|
||||
m_textDpadUp[controller]->Show(TRUE);
|
||||
m_textDpadDown[controller]->Show(TRUE);
|
||||
m_textDpadLeft[controller]->Show(TRUE);
|
||||
m_textDpadRight[controller]->Show(TRUE);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_JoyDpadDown[controller]->Show(FALSE);
|
||||
m_JoyDpadLeft[controller]->Show(FALSE);
|
||||
m_JoyDpadRight[controller]->Show(FALSE);
|
||||
|
||||
m_bJoyDpadDown[controller]->Show(FALSE);
|
||||
m_bJoyDpadLeft[controller]->Show(FALSE);
|
||||
m_bJoyDpadRight[controller]->Show(FALSE);
|
||||
|
||||
m_textDpadUp[controller]->Show(FALSE);
|
||||
m_textDpadDown[controller]->Show(FALSE);
|
||||
m_textDpadLeft[controller]->Show(FALSE);
|
||||
m_textDpadRight[controller]->Show(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Change controller type
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::ChangeControllertype(wxCommandEvent& event)
|
||||
{
|
||||
joysticks[0].controllertype = m_Controltype[0]->GetSelection();
|
||||
joysticks[1].controllertype = m_Controltype[1]->GetSelection();
|
||||
joysticks[2].controllertype = m_Controltype[2]->GetSelection();
|
||||
joysticks[3].controllertype = m_Controltype[3]->GetSelection();
|
||||
|
||||
for(int i=0; i<4 ;i++) UpdateVisibleItems(i);
|
||||
}
|
||||
|
||||
|
||||
void ConfigBox::SetButtonText(int id, char text[128])
|
||||
{
|
||||
int controller = notebookpage;
|
||||
|
||||
switch(id)
|
||||
{
|
||||
case IDB_SHOULDER_L:
|
||||
{
|
||||
m_JoyShoulderL[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_SHOULDER_R:
|
||||
{
|
||||
m_JoyShoulderR[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_BUTTON_A:
|
||||
{
|
||||
m_JoyButtonA[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_BUTTON_B:
|
||||
{
|
||||
m_JoyButtonB[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_BUTTON_X:
|
||||
{
|
||||
m_JoyButtonX[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_BUTTON_Y:
|
||||
{
|
||||
m_JoyButtonY[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_BUTTON_Z:
|
||||
{
|
||||
m_JoyButtonZ[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_BUTTONSTART:
|
||||
{
|
||||
m_JoyButtonStart[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_BUTTONHALFPRESS:
|
||||
{
|
||||
m_JoyButtonHalfpress[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_DPAD_UP:
|
||||
{
|
||||
m_JoyDpadUp[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_DPAD_DOWN:
|
||||
{
|
||||
m_JoyDpadDown[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_DPAD_LEFT:
|
||||
{
|
||||
m_JoyDpadLeft[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_DPAD_RIGHT:
|
||||
{
|
||||
m_JoyDpadRight[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_ANALOG_MAIN_X:
|
||||
{
|
||||
m_JoyAnalogMainX[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_ANALOG_MAIN_Y:
|
||||
{
|
||||
m_JoyAnalogMainY[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_ANALOG_SUB_X:
|
||||
{
|
||||
m_JoyAnalogSubX[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
case IDB_ANALOG_SUB_Y:
|
||||
{
|
||||
m_JoyAnalogSubY[controller]->SetValue(wxString::FromAscii(text));
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Wait for button press
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::GetButtons(wxCommandEvent& event)
|
||||
{
|
||||
// Get the current controller
|
||||
int controller = notebookpage;
|
||||
|
||||
// Get the ID for the wxWidgets button that was pressed
|
||||
int ID = event.GetId();
|
||||
|
||||
// DPAD type check
|
||||
if(ID == IDB_DPAD_UP)
|
||||
if(joysticks[controller].controllertype == 0)
|
||||
{
|
||||
GetHats(ID);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Open a new joystick. Joysticks[controller].ID is the system ID of the physicaljoystick
|
||||
that is mapped to controller, for example 0, 1, 2, 3 for the first four joysticks */
|
||||
SDL_Joystick *joy = SDL_JoystickOpen(joysticks[controller].ID);
|
||||
|
||||
// Declare values
|
||||
char format[128];
|
||||
int buttons = SDL_JoystickNumButtons(joy); // Get number of buttons
|
||||
bool waiting = true;
|
||||
bool succeed = false;
|
||||
int pressed = 0;
|
||||
int counter1 = 0; // Waiting limits
|
||||
int counter2 = 10;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetButtonText(ID, format);
|
||||
wxWindow::Update(); // win only? doesnt seem to work in linux...
|
||||
|
||||
while(waiting)
|
||||
{
|
||||
SDL_JoystickUpdate();
|
||||
for(int b = 0; b < buttons; b++)
|
||||
{
|
||||
if(SDL_JoystickGetButton(joy, b))
|
||||
{
|
||||
pressed = b;
|
||||
waiting = false;
|
||||
succeed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Stop waiting for a button
|
||||
counter1++;
|
||||
if(counter1 == 100)
|
||||
{
|
||||
counter1=0;
|
||||
counter2--;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetButtonText(ID, format);
|
||||
wxWindow::Update(); // win only? doesnt seem to work in linux...
|
||||
|
||||
if(counter2<0)
|
||||
waiting = false;
|
||||
}
|
||||
SLEEP(10);
|
||||
}
|
||||
|
||||
// Write the number of the pressed button to the text box
|
||||
sprintf(format, "%d", succeed ? pressed : -1);
|
||||
SetButtonText(ID, format);
|
||||
|
||||
if(SDL_JoystickOpened(joysticks[controller].ID))
|
||||
SDL_JoystickClose(joy);
|
||||
}
|
||||
|
||||
// Wait for D-Pad
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::GetHats(int ID)
|
||||
{
|
||||
int controller = notebookpage;
|
||||
|
||||
SDL_Joystick *joy;
|
||||
joy=SDL_JoystickOpen(joysticks[controller].ID);
|
||||
|
||||
char format[128];
|
||||
int hats = SDL_JoystickNumHats(joy);
|
||||
bool waiting = true;
|
||||
bool succeed = false;
|
||||
int pressed = 0;
|
||||
|
||||
int counter1 = 0;
|
||||
int counter2 = 10;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetButtonText(ID, format);
|
||||
wxWindow::Update(); // win only? doesnt seem to work in linux...
|
||||
|
||||
while(waiting)
|
||||
{
|
||||
SDL_JoystickUpdate();
|
||||
for(int b = 0; b < hats; b++)
|
||||
{
|
||||
if(SDL_JoystickGetHat(joy, b))
|
||||
{
|
||||
pressed = b;
|
||||
waiting = false;
|
||||
succeed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
counter1++;
|
||||
if(counter1==100)
|
||||
{
|
||||
counter1=0;
|
||||
counter2--;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetButtonText(ID, format);
|
||||
wxWindow::Update(); // win only? doesnt seem to work in linux...
|
||||
|
||||
if(counter2<0)
|
||||
waiting = false;
|
||||
}
|
||||
SLEEP(10);
|
||||
}
|
||||
|
||||
sprintf(format, "%d", succeed ? pressed : -1);
|
||||
SetButtonText(ID, format);
|
||||
|
||||
if(SDL_JoystickOpened(joysticks[controller].ID))
|
||||
SDL_JoystickClose(joy);
|
||||
}
|
||||
|
||||
// Wait for Analog
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::GetAxis(wxCommandEvent& event)
|
||||
{
|
||||
int ID = event.GetId();
|
||||
int controller = notebookpage;
|
||||
|
||||
SDL_Joystick *joy;
|
||||
joy=SDL_JoystickOpen(joysticks[controller].ID);
|
||||
|
||||
char format[128];
|
||||
int axes = SDL_JoystickNumAxes(joy);
|
||||
bool waiting = true;
|
||||
bool succeed = false;
|
||||
int pressed = 0;
|
||||
Sint16 value;
|
||||
|
||||
int counter1 = 0;
|
||||
int counter2 = 10;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetButtonText(ID, format);
|
||||
wxWindow::Update(); // win only? doesnt seem to work in linux...
|
||||
|
||||
while(waiting)
|
||||
{
|
||||
// Go through all axes and read out their values
|
||||
SDL_JoystickUpdate();
|
||||
for(int b = 0; b < axes; b++)
|
||||
{
|
||||
value = SDL_JoystickGetAxis(joy, b);
|
||||
if(value < -10000 || value > 10000) // Avoid detecting small values
|
||||
{
|
||||
pressed = b;
|
||||
waiting = false;
|
||||
succeed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Stop waiting for a button
|
||||
counter1++;
|
||||
if(counter1 == 100)
|
||||
{
|
||||
counter1=0;
|
||||
counter2--;
|
||||
|
||||
sprintf(format, "[%d]", counter2);
|
||||
SetButtonText(ID, format);
|
||||
wxWindow::Update(); // win only? doesnt seem to work in linux...
|
||||
|
||||
if(counter2<0)
|
||||
waiting = false;
|
||||
}
|
||||
SLEEP(10);
|
||||
}
|
||||
|
||||
sprintf(format, "%d", succeed ? pressed : -1); // Update the status text box
|
||||
SetButtonText(ID, format);
|
||||
|
||||
if(SDL_JoystickOpened(joysticks[controller].ID)) // Close the handle
|
||||
SDL_JoystickClose(joy);
|
||||
|
||||
// Update the axises for the advanced settings status
|
||||
GetControllerAll(controller);
|
||||
}
|
Loading…
Reference in New Issue