PatchEngine: Remove no-op function LoadDiscList.

(The function just pushes elements onto an std::vector which is unused
otherwise.)
This commit is contained in:
magumagu 2014-04-21 21:07:02 -07:00
parent 782d271548
commit b5f71e901f
1 changed files with 0 additions and 19 deletions

View File

@ -45,7 +45,6 @@ const char *PatchTypeStrings[] =
std::vector<Patch> onFrame;
std::map<u32, int> speedHacks;
std::vector<std::string> discList;
void LoadPatchSection(const std::string& section, std::vector<Patch>& patches, IniFile& globalIni, IniFile& localIni)
{
@ -126,23 +125,6 @@ void LoadPatchSection(const std::string& section, std::vector<Patch>& patches, I
}
}
static void LoadDiscList(const std::string& section, IniFile& ini)
{
std::vector<std::string> lines;
if (!ini.GetLines(section, &lines))
{
return;
}
for (const std::string& line : lines)
{
if (!line.empty())
{
discList.push_back(line);
}
}
}
static void LoadSpeedhacks(const std::string& section, IniFile& ini)
{
std::vector<std::string> keys;
@ -190,7 +172,6 @@ void LoadPatches()
Gecko::SetActiveCodes(gcodes);
LoadSpeedhacks("Speedhacks", merged);
LoadDiscList("DiscList", merged);
}
void ApplyPatches(const std::vector<Patch> &patches)