DirectoryBlob: Make some functions private
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@ -36,11 +36,6 @@ public:
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u64 GetRawSize() const override;
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u64 GetDataSize() const override;
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void SetGameID(const std::string& id);
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void SetName(const std::string&);
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void BuildFST();
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private:
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DirectoryBlobReader(File::IOFile dol_file, const std::string& root_directory);
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@ -50,10 +45,14 @@ private:
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void SetDiskTypeWii();
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void SetDiskTypeGC();
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bool SetApploader(const std::string& apploader);
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void SetGameID(const std::string& id);
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void SetName(const std::string&);
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bool SetApploader(const std::string& apploader);
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void SetDOLAndDiskType(File::IOFile dol_file);
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void BuildFST();
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// writing to read buffer
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void WriteToBuffer(u64 source_start_address, u64 source_length, const u8* source, u64* address,
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u64* length, u8** buffer) const;
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