GCVolume: supports reading all opening.bnr information

DQT2: Game properties dialog contains info tab giving information about the selected iso.
This commit is contained in:
Rukai 2016-02-29 19:52:15 +11:00
parent afa202738e
commit b5104a79f1
29 changed files with 693 additions and 202 deletions

View File

@ -269,11 +269,15 @@ static std::string GetTitle(std::string filename)
if (pVolume != nullptr)
{
std::map<DiscIO::IVolume::ELanguage, std::string> titles = pVolume->GetNames(true);
std::map<DiscIO::IVolume::ELanguage, std::string> titles = pVolume->GetLongNames();
if (titles.empty())
titles = pVolume->GetShortNames();
/*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
bool is_wii_title = pVolume->GetVolumeType() !=
DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language =
SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
auto it = titles.find(language);
if (it != end)
@ -281,7 +285,8 @@ static std::string GetTitle(std::string filename)
auto end = titles.end();
// English tends to be a good fallback when the requested language isn't available
// English tends to be a good fallback when the requested language isn't
// available
// if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH) {
auto it = titles.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH);
if (it != end)
@ -313,8 +318,10 @@ static std::string GetDescription(std::string filename)
std::map<DiscIO::IVolume::ELanguage, std::string> descriptions = volume->GetDescriptions();
/*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
bool is_wii_title = pVolume->GetVolumeType() !=
DiscIO::IVolume::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language =
SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
auto it = descriptions.find(language);
if (it != end)
@ -322,7 +329,8 @@ static std::string GetDescription(std::string filename)
auto end = descriptions.end();
// English tends to be a good fallback when the requested language isn't available
// English tends to be a good fallback when the requested language isn't
// available
// if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH) {
auto it = descriptions.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH);
if (it != end)
@ -745,7 +753,8 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChang
if (surf == nullptr)
__android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "Error: Surface is null.");
// If GLInterface isn't a thing yet then we don't need to let it know that the surface has changed
// If GLInterface isn't a thing yet then we don't need to let it know that the
// surface has changed
if (GLInterface)
{
GLInterface->UpdateHandle(surf);
@ -764,7 +773,8 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestr
surf = nullptr;
}
// If GLInterface isn't a thing yet then we don't need to let it know that the surface has changed
// If GLInterface isn't a thing yet then we don't need to let it know that the
// surface has changed
if (GLInterface)
{
GLInterface->UpdateHandle(nullptr);

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@ -40,7 +40,7 @@ static u32 Decode5A3(u16 val)
return (a << 24) | (r << 16) | (g << 8) | b;
}
void decode5A3image(u32* dst, u16* src, int width, int height)
void decode5A3image(u32* dst, const u16* src, int width, int height)
{
for (int y = 0; y < height; y += 4)
{
@ -58,7 +58,7 @@ void decode5A3image(u32* dst, u16* src, int width, int height)
}
}
void decodeCI8image(u32* dst, u8* src, u16* pal, int width, int height)
void decodeCI8image(u32* dst, const u8* src, u16* pal, int width, int height)
{
for (int y = 0; y < height; y += 4)
{

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@ -8,7 +8,7 @@
namespace ColorUtil
{
void decode5A3image(u32* dst, u16* src, int width, int height);
void decodeCI8image(u32* dst, u8* src, u16* pal, int width, int height);
void decode5A3image(u32* dst, const u16* src, int width, int height);
void decodeCI8image(u32* dst, const u8* src, u16* pal, int width, int height);
} // namespace

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@ -19,7 +19,8 @@ namespace DiscIO
class IVolume
{
public:
// Increment CACHE_REVISION if the enums below are modified (ISOFile.cpp & GameFile.cpp)
// Increment CACHE_REVISION if the enums below are modified (ISOFile.cpp &
// GameFile.cpp)
enum EPlatform
{
GAMECUBE_DISC = 0,
@ -85,12 +86,26 @@ public:
virtual std::string GetMakerID() const = 0;
virtual u16 GetRevision() const = 0;
virtual std::string GetInternalName() const = 0;
virtual std::map<ELanguage, std::string> GetNames(bool prefer_long) const = 0;
virtual std::map<ELanguage, std::string> GetShortNames() const
{
return std::map<ELanguage, std::string>();
}
virtual std::map<ELanguage, std::string> GetLongNames() const
{
return std::map<ELanguage, std::string>();
}
virtual std::map<ELanguage, std::string> GetShortMakers() const
{
return std::map<ELanguage, std::string>();
}
virtual std::map<ELanguage, std::string> GetLongMakers() const
{
return std::map<ELanguage, std::string>();
}
virtual std::map<ELanguage, std::string> GetDescriptions() const
{
return std::map<ELanguage, std::string>();
}
virtual std::string GetCompany() const { return std::string(); }
virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
virtual u64 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0;
@ -116,7 +131,7 @@ protected:
// strnlen to trim NULLs
std::string string(data, strnlen(data, sizeof(data)));
// There don't seem to be any GC discs with the country set to Taiwan...
// There doesn't seem to be any GC discs with the country set to Taiwan...
// But maybe they would use Shift_JIS if they existed? Not sure
bool use_shift_jis = (COUNTRY_JAPAN == GetCountry() || COUNTRY_TAIWAN == GetCountry());

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@ -63,10 +63,14 @@ bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt
if (!decrypt && (_Offset + _Length >= 0x400) && m_is_wii)
{
// Fully supporting this would require re-encrypting every file that's read.
// Only supporting the areas that IOS allows software to read could be more feasible.
// Currently, only the header (up to 0x400) is supported, though we're cheating a bit
// with it by reading the header inside the current partition instead. Supporting the
// header is enough for booting games, but not for running things like the Disc Channel.
// Only supporting the areas that IOS allows software to read could be more
// feasible.
// Currently, only the header (up to 0x400) is supported, though we're
// cheating a bit
// with it by reading the header inside the current partition instead.
// Supporting the
// header is enough for booting games, but not for running things like the
// Disc Channel.
return false;
}
@ -183,7 +187,7 @@ std::string CVolumeDirectory::GetInternalName() const
return "";
}
std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetNames(bool prefer_long) const
std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetLongNames() const
{
std::string name = GetInternalName();
if (name.empty())

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@ -19,7 +19,8 @@ struct FSTEntry;
}
//
// --- this volume type is used for reading files directly from the hard drive ---
// --- this volume type is used for reading files directly from the hard drive
// ---
//
namespace DiscIO
@ -43,7 +44,7 @@ public:
u16 GetRevision() const override { return 0; }
std::string GetInternalName() const override;
std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
std::map<IVolume::ELanguage, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
void SetName(const std::string&);

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@ -100,48 +100,46 @@ std::string CVolumeGC::GetInternalName() const
char name[0x60];
if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)name))
return DecodeString(name);
else
return "";
return "";
}
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetNames(bool prefer_long) const
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetShortNames() const
{
return ReadMultiLanguageStrings(false, prefer_long);
LoadBannerFile();
return m_short_names;
}
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetLongNames() const
{
LoadBannerFile();
return m_long_names;
}
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetShortMakers() const
{
LoadBannerFile();
return m_short_makers;
}
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetLongMakers() const
{
LoadBannerFile();
return m_long_makers;
}
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetDescriptions() const
{
return ReadMultiLanguageStrings(true);
}
std::string CVolumeGC::GetCompany() const
{
if (!LoadBannerFile())
return "";
std::string company = DecodeString(m_banner_file.comment[0].longMaker);
if (company.empty())
company = DecodeString(m_banner_file.comment[0].shortMaker);
return company;
LoadBannerFile();
return m_descriptions;
}
std::vector<u32> CVolumeGC::GetBanner(int* width, int* height) const
{
if (!LoadBannerFile())
{
*width = 0;
*height = 0;
return std::vector<u32>();
}
std::vector<u32> image_buffer(GC_BANNER_WIDTH * GC_BANNER_HEIGHT);
ColorUtil::decode5A3image(image_buffer.data(), m_banner_file.image, GC_BANNER_WIDTH,
GC_BANNER_HEIGHT);
*width = GC_BANNER_WIDTH;
*height = GC_BANNER_HEIGHT;
return image_buffer;
LoadBannerFile();
*width = m_image_width;
*height = m_image_height;
return m_image_buffer;
}
u64 CVolumeGC::GetFSTSize() const
@ -201,102 +199,93 @@ IVolume::EPlatform CVolumeGC::GetVolumeType() const
return GAMECUBE_DISC;
}
// Returns true if the loaded banner file is valid,
// regardless of whether it was loaded by the current call
bool CVolumeGC::LoadBannerFile() const
void CVolumeGC::LoadBannerFile() const
{
// The methods ReadMultiLanguageStrings, GetCompany and GetBanner
// need to access the opening.bnr file. These methods are
// usually called one after another. The file is cached in
// RAM to avoid reading it from the disc several times, but
// if none of these methods are called, the file is never loaded.
// If opening.bnr has been loaded already, return immediately
if (m_banner_file_type != BANNER_NOT_LOADED)
return m_banner_file_type != BANNER_INVALID;
if (m_banner_loaded)
return;
GCBanner banner_file;
std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this));
size_t file_size = (size_t)file_system->GetFileSize("opening.bnr");
if (file_size == BNR1_SIZE || file_size == BNR2_SIZE)
{
file_system->ReadFile("opening.bnr", reinterpret_cast<u8*>(&m_banner_file), file_size);
if (file_size == BNR1_SIZE && m_banner_file.id == 0x31524e42) // "BNR1"
{
m_banner_file_type = BANNER_BNR1;
}
else if (file_size == BNR2_SIZE && m_banner_file.id == 0x32524e42) // "BNR2"
{
m_banner_file_type = BANNER_BNR2;
}
else
{
m_banner_file_type = BANNER_INVALID;
WARN_LOG(DISCIO, "Invalid opening.bnr. Type: %0x Size: %0zx", m_banner_file.id, file_size);
}
constexpr int BNR1_MAGIC = 0x31524e42;
constexpr int BNR2_MAGIC = 0x32524e42;
if (file_size != BNR1_SIZE && file_size != BNR2_SIZE)
{
WARN_LOG(DISCIO, "Invalid opening.bnr. Size: %0zx", file_size);
return;
}
file_system->ReadFile("opening.bnr", reinterpret_cast<u8*>(&banner_file), file_size);
bool is_bnr1;
if (banner_file.id == BNR1_MAGIC && file_size == BNR1_SIZE)
{
is_bnr1 = true;
}
else if (banner_file.id == BNR2_MAGIC && file_size == BNR2_SIZE)
{
is_bnr1 = false;
}
else
{
m_banner_file_type = BANNER_INVALID;
WARN_LOG(DISCIO, "Invalid opening.bnr. Size: %0zx", file_size);
WARN_LOG(DISCIO, "Invalid opening.bnr. Type: %0x Size: %0zx", banner_file.id, file_size);
return;
}
return m_banner_file_type != BANNER_INVALID;
ExtractBannerInformation(banner_file, is_bnr1);
m_banner_loaded = true;
}
std::map<IVolume::ELanguage, std::string>
CVolumeGC::ReadMultiLanguageStrings(bool description, bool prefer_long) const
void CVolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const
{
std::map<ELanguage, std::string> strings;
if (!LoadBannerFile())
return strings;
u32 number_of_languages = 0;
ELanguage start_language = LANGUAGE_UNKNOWN;
bool is_japanese = GetCountry() == ECountry::COUNTRY_JAPAN;
switch (m_banner_file_type)
if (is_bnr1) // NTSC
{
case BANNER_BNR1: // NTSC
number_of_languages = 1;
start_language = is_japanese ? ELanguage::LANGUAGE_JAPANESE : ELanguage::LANGUAGE_ENGLISH;
break;
case BANNER_BNR2: // PAL
}
else // PAL
{
number_of_languages = 6;
start_language = ELanguage::LANGUAGE_ENGLISH;
break;
// Shouldn't happen
case BANNER_INVALID:
case BANNER_NOT_LOADED:
break;
}
m_image_width = GC_BANNER_WIDTH;
m_image_height = GC_BANNER_HEIGHT;
m_image_buffer = std::vector<u32>(m_image_width * m_image_height);
ColorUtil::decode5A3image(m_image_buffer.data(), banner_file.image, m_image_width,
m_image_height);
for (u32 i = 0; i < number_of_languages; ++i)
{
const GCBannerComment& comment = m_banner_file.comment[i];
std::string string;
const GCBannerInformation& info = banner_file.information[i];
ELanguage language = static_cast<ELanguage>(start_language + i);
if (description)
{
string = DecodeString(comment.comment);
}
else // Title
{
if (prefer_long)
string = DecodeString(comment.longTitle);
std::string description = DecodeString(info.description);
if (!description.empty())
m_descriptions[language] = description;
if (string.empty())
string = DecodeString(comment.shortTitle);
}
std::string short_name = DecodeString(info.short_name);
if (!short_name.empty())
m_short_names[language] = short_name;
if (!string.empty())
strings[(ELanguage)(start_language + i)] = string;
std::string long_name = DecodeString(info.long_name);
if (!long_name.empty())
m_long_names[language] = long_name;
std::string short_maker = DecodeString(info.short_maker);
if (!short_maker.empty())
m_short_makers[language] = short_maker;
std::string long_maker = DecodeString(info.long_maker);
if (!long_maker.empty())
m_long_makers[language] = long_maker;
}
return strings;
}
} // namespace

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@ -27,9 +27,11 @@ public:
std::string GetMakerID() const override;
u16 GetRevision() const override;
std::string GetInternalName() const override;
std::map<ELanguage, std::string> GetNames(bool prefer_long) const override;
std::map<ELanguage, std::string> GetShortNames() const override;
std::map<ELanguage, std::string> GetLongNames() const override;
std::map<ELanguage, std::string> GetShortMakers() const override;
std::map<ELanguage, std::string> GetLongMakers() const override;
std::map<ELanguage, std::string> GetDescriptions() const override;
std::string GetCompany() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override;
std::string GetApploaderDate() const override;
@ -42,21 +44,18 @@ public:
u64 GetRawSize() const override;
private:
bool LoadBannerFile() const;
std::map<ELanguage, std::string> ReadMultiLanguageStrings(bool description,
bool prefer_long = true) const;
static const int GC_BANNER_WIDTH = 96;
static const int GC_BANNER_HEIGHT = 32;
// Banner Comment
struct GCBannerComment
struct GCBannerInformation
{
char shortTitle[32]; // Short game title shown in IPL menu
char shortMaker[32]; // Short developer, publisher names shown in IPL menu
char longTitle[64]; // Long game title shown in IPL game start screen
char longMaker[64]; // Long developer, publisher names shown in IPL game start screen
char comment[128]; // Game description shown in IPL game start screen in two lines.
char short_name[32]; // Short game title shown in IPL menu
char short_maker[32]; // Short developer, publisher names shown in IPL menu
char long_name[64]; // Long game title shown in IPL game start screen
char long_maker[64]; // Long developer, publisher names shown in IPL game
// start screen
char description[128]; // Game description shown in IPL game start screen in
// two lines.
};
struct GCBanner
@ -64,22 +63,27 @@ private:
u32 id; // "BNR1" for NTSC, "BNR2" for PAL
u32 padding[7];
u16 image[GC_BANNER_WIDTH * GC_BANNER_HEIGHT]; // RGB5A3 96x32 image
GCBannerComment comment[6]; // Comments in six languages (only one for BNR1 type)
GCBannerInformation information[6]; // information comes in six languages
// (only one for BNR1 type)
};
static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerComment) * 5;
void LoadBannerFile() const;
void ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const;
static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerInformation) * 5;
static const size_t BNR2_SIZE = sizeof(GCBanner);
enum BannerFileType
{
BANNER_NOT_LOADED,
BANNER_INVALID,
BANNER_BNR1,
BANNER_BNR2
};
mutable std::map<ELanguage, std::string> m_short_names;
mutable BannerFileType m_banner_file_type = BANNER_NOT_LOADED;
mutable GCBanner m_banner_file;
mutable std::map<ELanguage, std::string> m_long_names;
mutable std::map<ELanguage, std::string> m_short_makers;
mutable std::map<ELanguage, std::string> m_long_makers;
mutable std::map<ELanguage, std::string> m_descriptions;
mutable bool m_banner_loaded = false;
mutable std::vector<u32> m_image_buffer;
mutable int m_image_height = 0;
mutable int m_image_width = 0;
std::unique_ptr<IBlobReader> m_pReader;
};

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@ -89,7 +89,8 @@ std::string CVolumeWAD::GetUniqueID() const
std::string CVolumeWAD::GetMakerID() const
{
char temp[2] = {1};
// Some weird channels use 0x0000 in place of the MakerID, so we need a check there
// Some weird channels use 0x0000 in place of the MakerID, so we need a check
// there
if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp) || temp[0] == 0 || temp[1] == 0)
return "00";
@ -119,7 +120,7 @@ IVolume::EPlatform CVolumeWAD::GetVolumeType() const
return WII_WAD;
}
std::map<IVolume::ELanguage, std::string> CVolumeWAD::GetNames(bool prefer_long) const
std::map<IVolume::ELanguage, std::string> CVolumeWAD::GetLongNames() const
{
std::vector<u8> name_data(NAMES_TOTAL_BYTES);
if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data()))

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@ -14,7 +14,8 @@
#include "DiscIO/Volume.h"
// --- this volume type is used for Wad files ---
// Some of this code might look redundant with the CNANDContentLoader class, however,
// Some of this code might look redundant with the CNANDContentLoader class,
// however,
// We do not do any decryption here, we do raw read, so things are -Faster-
namespace DiscIO
@ -30,7 +31,7 @@ public:
std::string GetMakerID() const override;
u16 GetRevision() const override;
std::string GetInternalName() const override { return ""; }
std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
std::map<IVolume::ELanguage, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; }

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@ -238,7 +238,7 @@ std::string CVolumeWiiCrypted::GetInternalName() const
return "";
}
std::map<IVolume::ELanguage, std::string> CVolumeWiiCrypted::GetNames(bool prefer_long) const
std::map<IVolume::ELanguage, std::string> CVolumeWiiCrypted::GetLongNames() const
{
std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this));
std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES);

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@ -31,7 +31,7 @@ public:
std::string GetMakerID() const override;
u16 GetRevision() const override;
std::string GetInternalName() const override;
std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
std::map<IVolume::ELanguage, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override;
std::string GetApploaderDate() const override;

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@ -13,7 +13,10 @@ set(SRCS
Resources.cpp
Settings.cpp
ToolBar.cpp
Config/FilesystemWidget.cpp
Config/InfoWidget.cpp
Config/PathDialog.cpp
Config/PropertiesDialog.cpp
Config/SettingsWindow.cpp
GameList/GameFile.cpp
GameList/GameList.cpp

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@ -0,0 +1,9 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/FilesystemWidget.h"
FilesystemWidget::FilesystemWidget(const GameFile& game) : m_game(game)
{
}

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@ -0,0 +1,19 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
#include "DolphinQt2/GameList/GameFile.h"
class FilesystemWidget final : public QWidget
{
Q_OBJECT
public:
explicit FilesystemWidget(const GameFile& game);
private:
GameFile m_game;
};

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@ -0,0 +1,196 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QComboBox>
#include <QCryptographicHash>
#include <QFileDialog>
#include <QFormLayout>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QProgressDialog>
#include <QPushButton>
#include <QTextEdit>
#include "DolphinQt2/Config/InfoWidget.h"
InfoWidget::InfoWidget(const GameFile& game) : m_game(game)
{
QVBoxLayout* layout = new QVBoxLayout();
layout->addWidget(CreateISODetails());
layout->addWidget(CreateBannerDetails());
setLayout(layout);
}
QGroupBox* InfoWidget::CreateISODetails()
{
QGroupBox* group = new QGroupBox(tr("ISO Details"));
QFormLayout* layout = new QFormLayout;
QLineEdit* file_path = CreateValueDisplay(m_game.GetFilePath());
QLineEdit* internal_name = CreateValueDisplay(m_game.GetInternalName());
QLineEdit* game_id = CreateValueDisplay(m_game.GetUniqueID());
QLineEdit* country = CreateValueDisplay(m_game.GetCountry());
QLineEdit* maker = CreateValueDisplay(m_game.GetMaker());
QLineEdit* maker_id = CreateValueDisplay(QStringLiteral("0x") + m_game.GetMakerID());
QLineEdit* disc_number = CreateValueDisplay(QString::number(m_game.GetDiscNumber()));
QLineEdit* revision = CreateValueDisplay(QString::number(m_game.GetRevision()));
QLineEdit* apploader_date = CreateValueDisplay(m_game.GetApploaderDate());
QLineEdit* iso_size = CreateValueDisplay(FormatSize(m_game.GetFileSize()));
QWidget* checksum = CreateChecksumComputer();
layout->addRow(tr("File Path:"), file_path);
layout->addRow(tr("Internal Name:"), internal_name);
layout->addRow(tr("Game ID:"), game_id);
layout->addRow(tr("Country:"), country);
layout->addRow(tr("Maker:"), maker);
layout->addRow(tr("Maker ID:"), maker_id);
layout->addRow(tr("Disc Number:"), disc_number);
layout->addRow(tr("Revision:"), revision);
layout->addRow(tr("Apploader Date:"), apploader_date);
layout->addRow(tr("ISO Size:"), iso_size);
layout->addRow(tr("MD5 Checksum:"), checksum);
group->setLayout(layout);
return group;
}
QGroupBox* InfoWidget::CreateBannerDetails()
{
QGroupBox* group = new QGroupBox(tr("%1 Banner Details").arg(m_game.GetPlatform()));
QFormLayout* layout = new QFormLayout;
m_long_name = CreateValueDisplay();
m_short_name = CreateValueDisplay();
m_short_maker = CreateValueDisplay();
m_long_maker = CreateValueDisplay();
m_description = new QTextEdit();
m_description->setReadOnly(true);
QWidget* banner = CreateBannerGraphic();
CreateLanguageSelector();
layout->addRow(tr("Show Language:"), m_language_selector);
if (m_game.GetPlatformID() == DiscIO::IVolume::GAMECUBE_DISC)
{
layout->addRow(tr("Short Name:"), m_short_name);
layout->addRow(tr("Short Maker:"), m_short_maker);
layout->addRow(tr("Long Name:"), m_long_name);
layout->addRow(tr("Long Maker:"), m_long_maker);
layout->addRow(tr("Description:"), m_description);
}
else if (m_game.GetPlatformID() == DiscIO::IVolume::WII_DISC)
{
layout->addRow(tr("Name:"), m_long_name);
}
layout->addRow(tr("Banner:"), banner);
group->setLayout(layout);
return group;
}
QWidget* InfoWidget::CreateBannerGraphic()
{
QWidget* widget = new QWidget();
QHBoxLayout* layout = new QHBoxLayout();
QLabel* banner = new QLabel();
banner->setPixmap(m_game.GetBanner());
QPushButton* save = new QPushButton(tr("Save as..."));
connect(save, &QPushButton::clicked, this, &InfoWidget::SaveBanner);
layout->addWidget(banner);
layout->addWidget(save);
widget->setLayout(layout);
return widget;
}
void InfoWidget::SaveBanner()
{
QString path = QFileDialog::getSaveFileName(this, tr("Select a File"), QDir::currentPath(),
tr("PNG image file (*.png);; All Files (*)"));
m_game.GetBanner().save(path, "PNG");
}
QLineEdit* InfoWidget::CreateValueDisplay(const QString& value)
{
QLineEdit* value_display = new QLineEdit(value);
value_display->setReadOnly(true);
value_display->setCursorPosition(0);
return value_display;
}
void InfoWidget::CreateLanguageSelector()
{
m_language_selector = new QComboBox();
QList<DiscIO::IVolume::ELanguage> languages = m_game.GetAvailableLanguages();
for (int i = 0; i < languages.count(); i++)
{
DiscIO::IVolume::ELanguage language = languages.at(i);
m_language_selector->addItem(m_game.GetLanguage(language), language);
}
if (m_language_selector->count() == 1)
m_language_selector->setDisabled(true);
connect(m_language_selector, SIGNAL(currentIndexChanged(int)), this, SLOT(ChangeLanguage()));
ChangeLanguage();
}
void InfoWidget::ChangeLanguage()
{
DiscIO::IVolume::ELanguage language =
static_cast<DiscIO::IVolume::ELanguage>(m_language_selector->currentData().toInt());
m_short_name->setText(m_game.GetShortName(language));
m_short_maker->setText(m_game.GetShortMaker(language));
m_long_name->setText(m_game.GetLongName(language));
m_long_maker->setText(m_game.GetLongMaker(language));
m_description->setText(m_game.GetDescription(language));
}
QWidget* InfoWidget::CreateChecksumComputer()
{
QWidget* widget = new QWidget();
QHBoxLayout* layout = new QHBoxLayout();
layout->setContentsMargins(0, 0, 0, 0);
m_checksum_result = new QLineEdit();
QPushButton* calculate = new QPushButton(tr("Compute"));
connect(calculate, &QPushButton::clicked, this, &InfoWidget::ComputeChecksum);
layout->addWidget(m_checksum_result);
layout->addWidget(calculate);
widget->setLayout(layout);
return widget;
}
void InfoWidget::ComputeChecksum()
{
QCryptographicHash hash(QCryptographicHash::Md5);
hash.reset();
std::unique_ptr<DiscIO::IBlobReader> file(
DiscIO::CreateBlobReader(m_game.GetFilePath().toStdString()));
std::vector<u8> file_data(8 * 1080 * 1080); // read 1MB at a time
u64 game_size = file->GetDataSize();
u64 read_offset = 0;
// a maximum of 1000 is used instead of game_size because otherwise 8GB games overflow the int
// typed maximum parameter
QProgressDialog* progress =
new QProgressDialog(tr("Computing MD5 Checksum"), tr("Cancel"), 0, 1000, this);
progress->setWindowTitle(tr("Computing MD5 Checksum"));
progress->setMinimumDuration(500);
progress->setWindowModality(Qt::WindowModal);
while (read_offset < game_size)
{
progress->setValue(static_cast<double>(read_offset) / static_cast<double>(game_size) * 1000);
if (progress->wasCanceled())
return;
u64 read_size = std::min(file_data.size(), game_size - read_offset);
file->Read(read_offset, read_size, file_data.data());
hash.addData(reinterpret_cast<char*>(file_data.data()), read_size);
read_offset += read_size;
}
m_checksum_result->setText(QString::fromUtf8(hash.result().toHex()));
Q_ASSERT(read_offset == game_size);
progress->setValue(1000);
}

View File

@ -0,0 +1,44 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QWidget>
#include "DolphinQt2/GameList/GameFile.h"
class QComboBox;
class QGroupBox;
class QTextEdit;
class QLineEdit;
class InfoWidget final : public QWidget
{
Q_OBJECT
public:
explicit InfoWidget(const GameFile& game);
private slots:
void ComputeChecksum();
void ChangeLanguage();
void SaveBanner();
private:
QGroupBox* CreateBannerDetails();
QGroupBox* CreateISODetails();
QLineEdit* CreateValueDisplay() { return CreateValueDisplay(QStringLiteral("")); };
QLineEdit* CreateValueDisplay(const QString& value);
QWidget* CreateChecksumComputer();
void CreateLanguageSelector();
QWidget* CreateBannerGraphic();
GameFile m_game;
QLineEdit* m_checksum_result;
QComboBox* m_language_selector;
QLineEdit* m_long_name;
QLineEdit* m_short_name;
QLineEdit* m_short_maker;
QLineEdit* m_long_maker;
QTextEdit* m_description;
};

View File

@ -0,0 +1,30 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QDialogButtonBox>
#include <QTabWidget>
#include <QVBoxLayout>
#include "DolphinQt2/Config/FilesystemWidget.h"
#include "DolphinQt2/Config/InfoWidget.h"
#include "DolphinQt2/Config/PropertiesDialog.h"
PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDialog(parent)
{
setWindowTitle(QStringLiteral("%1: %2").arg(game.GetUniqueID()).arg(game.GetLongName()));
QVBoxLayout* layout = new QVBoxLayout();
QTabWidget* tab_widget = new QTabWidget(this);
InfoWidget* info = new InfoWidget(game);
FilesystemWidget* filesystem = new FilesystemWidget(game);
tab_widget->addTab(info, tr("Info"));
tab_widget->addTab(filesystem, tr("Filesystem"));
layout->addWidget(tab_widget);
QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok);
connect(ok_box, &QDialogButtonBox::accepted, this, &PropertiesDialog::accept);
layout->addWidget(ok_box);
setLayout(layout);
}

View File

@ -0,0 +1,16 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
#include "DolphinQt2/GameList/GameFile.h"
class PropertiesDialog final : public QDialog
{
Q_OBJECT
public:
explicit PropertiesDialog(QWidget* parent, const GameFile& game);
};

View File

@ -78,7 +78,10 @@
<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
<ItemGroup>
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\FilesystemWidget.h" />
<QtMoc Include="Config\InfoWidget.h" />
<QtMoc Include="Config\PathDialog.h" />
<QtMoc Include="Config\PropertiesDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="GameList\GameFile.h" />
<QtMoc Include="GameList\GameList.h" />
@ -96,22 +99,28 @@
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
<ItemGroup>
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
<ClCompile Include="$(QtMocOutPrefix)InfoWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="Config\FilesystemWidget.cpp" />
<ClCompile Include="Config\InfoWidget.cpp" />
<ClCompile Include="Config\PathDialog.cpp" />
<ClCompile Include="Config\PropertiesDialog.cpp" />
<ClCompile Include="Config\SettingsWindow.cpp" />
<ClCompile Include="GameList\GameFile.cpp" />
<ClCompile Include="GameList\GameList.cpp" />

View File

@ -75,6 +75,18 @@
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="Config\PropertiesDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)InfoWidget.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="Config\FilesystemWidget.cpp" />
<ClCompile Include="Config\InfoWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<QtMoc Include="MainWindow.h" />
@ -104,6 +116,9 @@
<QtMoc Include="GameList\TableDelegate.h" />
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="Config\PropertiesDialog.h" />
<QtMoc Include="Config\FilesystemWidget.h" />
<QtMoc Include="Config\InfoWidget.h" />
</ItemGroup>
<ItemGroup>
<QtUi Include="*.ui" />

View File

@ -5,8 +5,6 @@
#include <QCryptographicHash>
#include <QDataStream>
#include <QDir>
#include <QFile>
#include <QFileInfo>
#include <QImage>
#include <QSharedPointer>
@ -20,6 +18,11 @@
static const int CACHE_VERSION = 13; // Last changed in PR #3261
static const int DATASTREAM_VERSION = QDataStream::Qt_5_5;
QList<DiscIO::IVolume::ELanguage> GameFile::GetAvailableLanguages() const
{
return m_long_names.keys();
}
static QMap<DiscIO::IVolume::ELanguage, QString>
ConvertLanguageMap(const std::map<DiscIO::IVolume::ELanguage, std::string>& map)
{
@ -137,22 +140,22 @@ bool GameFile::TryLoadVolume()
return false;
m_unique_id = QString::fromStdString(volume->GetUniqueID());
m_maker_id = QString::fromStdString(volume->GetMakerID());
std::string maker_id = volume->GetMakerID();
m_maker = QString::fromStdString(DiscIO::GetCompanyFromID(maker_id));
m_maker_id = QString::fromStdString(maker_id);
m_revision = volume->GetRevision();
m_internal_name = QString::fromStdString(volume->GetInternalName());
m_short_names = ConvertLanguageMap(volume->GetNames(false));
m_long_names = ConvertLanguageMap(volume->GetNames(true));
m_short_names = ConvertLanguageMap(volume->GetShortNames());
m_long_names = ConvertLanguageMap(volume->GetLongNames());
m_short_makers = ConvertLanguageMap(volume->GetShortMakers());
m_long_makers = ConvertLanguageMap(volume->GetLongMakers());
m_descriptions = ConvertLanguageMap(volume->GetDescriptions());
m_company = QString::fromStdString(volume->GetCompany());
m_disc_number = volume->GetDiscNumber();
m_platform = volume->GetVolumeType();
m_country = volume->GetCountry();
m_blob_type = volume->GetBlobType();
m_raw_size = volume->GetRawSize();
if (m_company.isEmpty() && m_unique_id.size() >= 6)
m_company =
QString::fromStdString(DiscIO::GetCompanyFromID(m_unique_id.mid(4, 2).toStdString()));
m_apploader_date = QString::fromStdString(volume->GetApploaderDate());
ReadBanner(*volume);
@ -176,12 +179,13 @@ bool GameFile::TryLoadElfDol()
return true;
}
void GameFile::SaveCache()
{
// TODO
}
QString GameFile::GetLanguageString(const QMap<DiscIO::IVolume::ELanguage, QString>& m) const
QString GameFile::GetBannerString(const QMap<DiscIO::IVolume::ELanguage, QString>& m) const
{
// Try the settings language, then English, then just pick one.
if (m.isEmpty())
@ -200,3 +204,100 @@ QString GameFile::GetLanguageString(const QMap<DiscIO::IVolume::ELanguage, QStri
return m[DiscIO::IVolume::LANGUAGE_ENGLISH];
return m.first();
}
QString GameFile::GetPlatform() const
{
switch (m_platform)
{
case DiscIO::IVolume::GAMECUBE_DISC:
return QObject::tr("GameCube");
case DiscIO::IVolume::WII_DISC:
return QObject::tr("Wii");
case DiscIO::IVolume::WII_WAD:
return QObject::tr("Wii Channel");
case DiscIO::IVolume::ELF_DOL:
return QObject::tr("ELF/DOL");
default:
return QObject::tr("Unknown");
}
}
QString GameFile::GetCountry() const
{
switch (m_country)
{
case DiscIO::IVolume::COUNTRY_EUROPE:
return QObject::tr("Europe");
case DiscIO::IVolume::COUNTRY_JAPAN:
return QObject::tr("Japan");
case DiscIO::IVolume::COUNTRY_USA:
return QObject::tr("USA");
case DiscIO::IVolume::COUNTRY_AUSTRALIA:
return QObject::tr("Australia");
case DiscIO::IVolume::COUNTRY_FRANCE:
return QObject::tr("France");
case DiscIO::IVolume::COUNTRY_GERMANY:
return QObject::tr("Germany");
case DiscIO::IVolume::COUNTRY_ITALY:
return QObject::tr("Italy");
case DiscIO::IVolume::COUNTRY_KOREA:
return QObject::tr("Korea");
case DiscIO::IVolume::COUNTRY_NETHERLANDS:
return QObject::tr("Netherlands");
case DiscIO::IVolume::COUNTRY_RUSSIA:
return QObject::tr("Russia");
case DiscIO::IVolume::COUNTRY_SPAIN:
return QObject::tr("Spain");
case DiscIO::IVolume::COUNTRY_TAIWAN:
return QObject::tr("Taiwan");
case DiscIO::IVolume::COUNTRY_WORLD:
return QObject::tr("World");
default:
return QObject::tr("Unknown");
}
}
QString GameFile::GetLanguage(DiscIO::IVolume::ELanguage lang) const
{
switch (lang)
{
case DiscIO::IVolume::LANGUAGE_JAPANESE:
return QObject::tr("Japanese");
case DiscIO::IVolume::LANGUAGE_ENGLISH:
return QObject::tr("English");
case DiscIO::IVolume::LANGUAGE_GERMAN:
return QObject::tr("German");
case DiscIO::IVolume::LANGUAGE_FRENCH:
return QObject::tr("French");
case DiscIO::IVolume::LANGUAGE_SPANISH:
return QObject::tr("Spanish");
case DiscIO::IVolume::LANGUAGE_ITALIAN:
return QObject::tr("Italian");
case DiscIO::IVolume::LANGUAGE_DUTCH:
return QObject::tr("Dutch");
case DiscIO::IVolume::LANGUAGE_SIMPLIFIED_CHINESE:
return QObject::tr("Simplified Chinese");
case DiscIO::IVolume::LANGUAGE_TRADITIONAL_CHINESE:
return QObject::tr("Traditional Chinese");
case DiscIO::IVolume::LANGUAGE_KOREAN:
return QObject::tr("Korean");
default:
return QObject::tr("Unknown");
}
}
// Convert an integer size to a friendly string representation.
QString FormatSize(qint64 size)
{
QStringList units{QStringLiteral("KB"), QStringLiteral("MB"), QStringLiteral("GB"),
QStringLiteral("TB")};
QStringListIterator i(units);
QString unit = QStringLiteral("B");
double num = (double)size;
while (num > 1024.0 && i.hasNext())
{
unit = i.next();
num /= 1024.0;
}
return QStringLiteral("%1 %2").arg(QString::number(num, 'f', 1)).arg(unit);
}

View File

@ -19,34 +19,43 @@ public:
bool IsValid() const { return m_valid; }
// These will be properly initialized before we try to load the file.
QString GetPath() const { return m_path; }
QString GetFilePath() const { return m_path; }
QString GetFileName() const { return m_file_name; }
QString GetExtension() const { return m_extension; }
QString GetFolder() const { return m_folder; }
QString GetFileExtension() const { return m_extension; }
QString GetFileFolder() const { return m_folder; }
qint64 GetFileSize() const { return m_size; }
// The rest will not.
QString GetUniqueID() const { return m_unique_id; }
QString GetMakerID() const { return m_maker_id; }
QString GetMaker() const { return m_maker; }
u16 GetRevision() const { return m_revision; }
QString GetInternalName() const { return m_internal_name; }
QString GetCompany() const { return m_company; }
u8 GetDiscNumber() const { return m_disc_number; }
u64 GetRawSize() const { return m_raw_size; }
QPixmap GetBanner() const { return m_banner; }
QString GetIssues() const { return m_issues; }
int GetRating() const { return m_rating; }
DiscIO::IVolume::EPlatform GetPlatform() const { return m_platform; }
DiscIO::IVolume::ECountry GetCountry() const { return m_country; }
QString GetApploaderDate() const { return m_apploader_date; }
DiscIO::IVolume::EPlatform GetPlatformID() const { return m_platform; }
QString GetPlatform() const;
DiscIO::IVolume::ECountry GetCountryID() const { return m_country; }
QString GetCountry() const;
DiscIO::BlobType GetBlobType() const { return m_blob_type; }
QString GetShortName() const { return GetLanguageString(m_short_names); }
// Banner details
QString GetLanguage(DiscIO::IVolume::ELanguage lang) const;
QList<DiscIO::IVolume::ELanguage> GetAvailableLanguages() const;
QString GetShortName() const { return GetBannerString(m_short_names); }
QString GetShortMaker() const { return GetBannerString(m_short_makers); }
QString GetLongName() const { return GetBannerString(m_long_names); }
QString GetLongMaker() const { return GetBannerString(m_long_makers); }
QString GetDescription() const { return GetBannerString(m_descriptions); }
QString GetShortName(DiscIO::IVolume::ELanguage lang) const { return m_short_names[lang]; }
QString GetLongName() const { return GetLanguageString(m_long_names); }
QString GetShortMaker(DiscIO::IVolume::ELanguage lang) const { return m_short_makers[lang]; }
QString GetLongName(DiscIO::IVolume::ELanguage lang) const { return m_long_names[lang]; }
QString GetDescription() const { return GetLanguageString(m_descriptions); }
QString GetLongMaker(DiscIO::IVolume::ELanguage lang) const { return m_long_makers[lang]; }
QString GetDescription(DiscIO::IVolume::ELanguage lang) const { return m_descriptions[lang]; }
private:
DiscIO::IVolume::ELanguage GetDefaultLanguage() const;
QString GetLanguageString(const QMap<DiscIO::IVolume::ELanguage, QString>& m) const;
QString GetBannerString(const QMap<DiscIO::IVolume::ELanguage, QString>& m) const;
QString GetCacheFileName() const;
void ReadBanner(const DiscIO::IVolume& volume);
@ -67,11 +76,14 @@ private:
qint64 m_size = 0;
QString m_unique_id;
QString m_maker;
QString m_maker_id;
u16 m_revision = 0;
QString m_internal_name;
QMap<DiscIO::IVolume::ELanguage, QString> m_short_names;
QMap<DiscIO::IVolume::ELanguage, QString> m_long_names;
QMap<DiscIO::IVolume::ELanguage, QString> m_short_makers;
QMap<DiscIO::IVolume::ELanguage, QString> m_long_makers;
QMap<DiscIO::IVolume::ELanguage, QString> m_descriptions;
QString m_company;
u8 m_disc_number = 0;
@ -82,4 +94,7 @@ private:
QPixmap m_banner;
QString m_issues;
int m_rating = 0;
QString m_apploader_date;
};
QString FormatSize(qint64 size);

View File

@ -8,6 +8,7 @@
#include <QMenu>
#include <QUrl>
#include "DolphinQt2/Config/PropertiesDialog.h"
#include "DolphinQt2/GameList/GameList.h"
#include "DolphinQt2/GameList/ListProxyModel.h"
#include "DolphinQt2/GameList/TableDelegate.h"
@ -103,12 +104,26 @@ void GameList::MakeListView()
void GameList::ShowContextMenu(const QPoint&)
{
QMenu* menu = new QMenu(this);
menu->addAction(tr("Properties"));
menu->addAction(tr("Open Wiki Page"), this, SLOT(OpenWiki()));
menu->addAction(tr("Set as Default ISO"), this, SLOT(SetDefaultISO()));
DiscIO::IVolume::EPlatform platform = GameFile(GetSelectedGame()).GetPlatformID();
if (platform == DiscIO::IVolume::GAMECUBE_DISC || platform == DiscIO::IVolume::WII_DISC)
{
menu->addAction(tr("Properties"), this, SLOT(OpenProperties()));
menu->addAction(tr("Open Wiki Page"), this, SLOT(OpenWiki()));
menu->addAction(tr("Set as Default ISO"), this, SLOT(SetDefaultISO()));
}
else
{
return;
}
menu->exec(QCursor::pos());
}
void GameList::OpenProperties()
{
PropertiesDialog* properties = new PropertiesDialog(this, GameFile(GetSelectedGame()));
properties->show();
}
void GameList::OpenWiki()
{
QString game_id = GameFile(GetSelectedGame()).GetUniqueID();

View File

@ -29,6 +29,7 @@ public slots:
void SetViewColumn(int col, bool view) { m_table->setColumnHidden(col, !view); }
private slots:
void ShowContextMenu(const QPoint&);
void OpenProperties();
void OpenWiki();
void SetDefaultISO();

View File

@ -34,11 +34,11 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
case COL_DESCRIPTION:
return game->GetDescription();
case COL_MAKER:
return game->GetCompany();
return game->GetMaker();
case COL_SIZE:
return game->GetFileSize();
case COL_COUNTRY:
return game->GetCountry();
return game->GetCountryID();
case COL_RATING:
return game->GetRating();
}
@ -85,7 +85,7 @@ int GameListModel::columnCount(const QModelIndex& parent) const
void GameListModel::UpdateGame(QSharedPointer<GameFile> game)
{
QString path = game->GetPath();
QString path = game->GetFilePath();
int entry = FindGame(path);
if (entry < 0)
@ -111,7 +111,7 @@ int GameListModel::FindGame(const QString& path) const
{
for (int i = 0; i < m_games.size(); i++)
{
if (m_games[i]->GetPath() == path)
if (m_games[i]->GetFilePath() == path)
return i;
}
return -1;

View File

@ -25,7 +25,7 @@ public:
int columnCount(const QModelIndex& parent) const override;
// Path of the Game at the specified index.
QString GetPath(int index) const { return m_games[index]->GetPath(); }
QString GetPath(int index) const { return m_games[index]->GetFilePath(); }
enum
{
COL_PLATFORM = 0,

View File

@ -4,28 +4,13 @@
#include <QPainter>
#include "DolphinQt2/GameList/GameFile.h"
#include "DolphinQt2/GameList/GameListModel.h"
#include "DolphinQt2/GameList/TableDelegate.h"
#include "DolphinQt2/Resources.h"
static QSize NORMAL_BANNER_SIZE(96, 32);
// Convert an integer size to a friendly string representation.
static QString FormatSize(qint64 size)
{
QStringList units{QStringLiteral("KB"), QStringLiteral("MB"), QStringLiteral("GB"),
QStringLiteral("TB")};
QStringListIterator i(units);
QString unit = QStringLiteral("B");
double num = (double)size;
while (num > 1024.0 && i.hasNext())
{
unit = i.next();
num /= 1024.0;
}
return QStringLiteral("%1 %2").arg(QString::number(num, 'f', 1)).arg(unit);
}
TableDelegate::TableDelegate(QWidget* parent) : QStyledItemDelegate(parent)
{
}

View File

@ -47,7 +47,8 @@ static std::string GetLanguageString(DiscIO::IVolume::ELanguage language,
if (it != end)
return it->second;
// English tends to be a good fallback when the requested language isn't available
// English tends to be a good fallback when the requested language isn't
// available
if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH)
{
it = strings.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH);
@ -92,9 +93,13 @@ GameListItem::GameListItem(const std::string& _rFileName,
{
m_Platform = volume->GetVolumeType();
m_names = volume->GetNames(true);
m_descriptions = volume->GetDescriptions();
m_company = volume->GetCompany();
m_names = volume->GetLongNames();
if (m_names.empty())
m_names = volume->GetShortNames();
m_company = GetLanguageString(DiscIO::IVolume::LANGUAGE_ENGLISH, volume->GetLongMakers());
if (m_company.empty())
m_company = GetLanguageString(DiscIO::IVolume::LANGUAGE_ENGLISH, volume->GetShortMakers());
m_Country = volume->GetCountry();
m_blob_type = volume->GetBlobType();
@ -145,13 +150,16 @@ GameListItem::GameListItem(const std::string& _rFileName,
std::string path, name;
SplitPath(m_FileName, &path, &name, nullptr);
// A bit like the Homebrew Channel icon, except there can be multiple files in a folder with their
// A bit like the Homebrew Channel icon, except there can be multiple files in
// a folder with their
// own icons.
// Useful for those who don't want to have a Homebrew Channel-style folder structure.
// Useful for those who don't want to have a Homebrew Channel-style folder
// structure.
if (ReadPNGBanner(path + name + ".png"))
return;
// Homebrew Channel icon. Typical for DOLs and ELFs, but can be also used with volumes.
// Homebrew Channel icon. Typical for DOLs and ELFs, but can be also used with
// volumes.
if (ReadPNGBanner(path + "icon.png"))
return;