Copied some emulated motion plus stuff over from the old wiimote plugin. Not at all functional currently.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6660 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak 2010-12-26 22:54:02 +00:00
parent 963ca6f963
commit b4e0fe53af
5 changed files with 214 additions and 200 deletions

View File

@ -30,7 +30,7 @@ private:
Buttons* m_buttons; Buttons* m_buttons;
AnalogStick* m_stick; AnalogStick* m_stick;
unsigned int m_shake_step[3]; u8 m_shake_step[3];
UDPWrapper* const m_udpWrap; UDPWrapper* const m_udpWrap;
}; };

View File

@ -215,11 +215,11 @@ void Wiimote::HandleExtensionSwap()
// set the wanted extension // set the wanted extension
m_extension->active_extension = m_extension->switch_extension; m_extension->active_extension = m_extension->switch_extension;
// update status struct // set register, I hate this
m_status.extension = m_extension->active_extension ? 1 : 0; const std::vector<u8> &reg = ((WiimoteEmu::Attachment*)m_extension->attachments[m_extension->active_extension])->reg;
memset(&m_reg_ext, 0, WIIMOTE_REG_EXT_SIZE);
memcpy(&m_reg_ext, &reg[0], reg.size());
// set register, I hate this line
m_register[0xa40000] = ((WiimoteEmu::Attachment*)m_extension->attachments[m_extension->active_extension])->reg;
} }
} }
@ -232,6 +232,9 @@ void Wiimote::RequestStatus(const wm_request_status* const rs)
{ {
HandleExtensionSwap(); HandleExtensionSwap();
// update status struct
m_status.extension = (m_extension->active_extension || m_motion_plus_active) ? 1 : 0;
// set up report // set up report
u8 data[8]; u8 data[8];
data[0] = 0xA1; data[0] = 0xA1;
@ -267,7 +270,7 @@ void Wiimote::WriteData(const wm_write_data* const wd)
u32 address = swap24(wd->address); u32 address = swap24(wd->address);
// ignore the 0x010000 bit // ignore the 0x010000 bit
address &= 0xFEFFFF; address &= ~0x010000;
if (wd->size > 16) if (wd->size > 16)
{ {
@ -301,6 +304,7 @@ void Wiimote::WriteData(const wm_write_data* const wd)
} }
} }
break; break;
case WM_SPACE_REGS1 : case WM_SPACE_REGS1 :
case WM_SPACE_REGS2 : case WM_SPACE_REGS2 :
{ {
@ -310,36 +314,72 @@ void Wiimote::WriteData(const wm_write_data* const wd)
if (0xA4 == (address >> 16)) if (0xA4 == (address >> 16))
address &= 0xFF00FF; address &= 0xFF00FF;
// write to the register const u8 region_offset = (u8)address;
m_register.Write(address, wd->data, wd->size); void *region_ptr = NULL;
int region_size = 0;
switch (address >> 16) switch (address >> 16)
{ {
// speaker // speaker
case 0xa2 : case 0xa2 :
//PanicAlert("Write to speaker!!"); region_ptr = &m_reg_speaker;
region_size = WIIMOTE_REG_SPEAKER_SIZE;
break; break;
// extension register // extension register
case 0xa4 : case 0xa4 :
region_ptr = m_motion_plus_active ? (void*)&m_reg_motion_plus : (void*)&m_reg_ext;
region_size = WIIMOTE_REG_EXT_SIZE;
break;
// motion plus
case 0xa6 :
if (false == m_motion_plus_active)
{ {
// Run the key generation on all writes in the key area, it doesn't matter region_ptr = &m_reg_motion_plus;
// that we send it parts of a key, only the last full key will have an effect region_size = WIIMOTE_REG_EXT_SIZE;
// I might have f'ed this up
if ( address >= 0xa40040 && address <= 0xa4004c )
wiimote_gen_key(&m_ext_key, m_reg_ext->encryption_key);
//else if ( address >= 0xa40020 && address < 0xa40040 )
// PanicAlert("Writing to extension calibration data! Extension may misbehave");
} }
break; break;
// ir // ir
case 0xB0 : case 0xB0 :
if (5 == m_reg_ir->mode) region_ptr = &m_reg_ir;
PanicAlert("IR Full Mode is Unsupported!"); region_size = WIIMOTE_REG_IR_SIZE;
//if (5 == m_reg_ir->mode)
// PanicAlert("IR Full Mode is Unsupported!");
break; break;
} }
if (region_ptr && (region_offset + wd->size <= region_size))
{
memcpy((u8*)region_ptr + region_offset, wd->data, wd->size);
}
else
return; // TODO: generate a writedata error reply
if (&m_reg_ext == region_ptr)
{
// Run the key generation on all writes in the key area, it doesn't matter
// that we send it parts of a key, only the last full key will have an effect
if (address >= 0xa40040 && address <= 0xa4004c)
wiimote_gen_key(&m_ext_key, m_reg_ext.encryption_key);
}
else if (&m_reg_motion_plus == region_ptr)
{
// activate/deactivate motion plus
if (0x55 == m_reg_motion_plus.activated)
{
// maybe hacky
m_reg_motion_plus.activated = 0;
m_motion_plus_active ^= 1;
RequestStatus();
}
}
} }
break; break;
default: default:
PanicAlert("WriteData: unimplemented parameters!"); PanicAlert("WriteData: unimplemented parameters!");
break; break;
@ -366,7 +406,7 @@ void Wiimote::ReadData(const wm_read_data* const rd)
} }
ReadRequest rr; ReadRequest rr;
u8* block = new u8[size]; u8 *const block = new u8[size];
switch (rd->space) switch (rd->space)
{ {
@ -391,15 +431,16 @@ void Wiimote::ReadData(const wm_read_data* const rd)
{ {
// reading the whole mii block :/ // reading the whole mii block :/
std::ifstream file; std::ifstream file;
file.open( (std::string(File::GetUserPath(D_WIIUSER_IDX)) + "mii.bin").c_str(), std::ios::binary | std::ios::in); file.open((std::string(File::GetUserPath(D_WIIUSER_IDX)) + "mii.bin").c_str(), std::ios::binary | std::ios::in);
file.read((char*)m_eeprom + 0x0FCA, 0x02f0); file.read((char*)m_eeprom + 0x0FCA, 0x02f0);
file.close(); file.close();
} }
// read mem to be sent to wii // read mem to be sent to wii
memcpy( block, m_eeprom + address, size); memcpy(block, m_eeprom + address, size);
} }
break; break;
case WM_SPACE_REGS1 : case WM_SPACE_REGS1 :
case WM_SPACE_REGS2 : case WM_SPACE_REGS2 :
{ {
@ -409,44 +450,58 @@ void Wiimote::ReadData(const wm_read_data* const rd)
if (0xA4 == (address >> 16)) if (0xA4 == (address >> 16))
address &= 0xFF00FF; address &= 0xFF00FF;
// read block to send to wii const u8 region_offset = (u8)address;
m_register.Read( address, block, size ); void *region_ptr = NULL;
int region_size = 0;
switch (address >> 16) switch (address >> 16)
{ {
// speaker // speaker
case 0xa2 : case 0xa2:
//PanicAlert("read from speaker!!"); region_ptr = &m_reg_speaker;
region_size = WIIMOTE_REG_SPEAKER_SIZE;
break; break;
// extension // extension
case 0xa4 : case 0xa4:
{ region_ptr = m_motion_plus_active ? (void*)&m_reg_motion_plus : (void*)&m_reg_ext;
// Encrypt data read from extension register region_size = WIIMOTE_REG_EXT_SIZE;
// Check if encrypted reads is on break;
if (0xaa == m_reg_ext->encryption)
wiimote_encrypt(&m_ext_key, block, address & 0xffff, (u8)size);
//if ( address >= 0xa40008 && address < 0xa40020 ) // motion plus
// PanicAlert("Reading extension data from register"); case 0xa6:
// reading from 0xa6 returns error when mplus is activated
if (false == m_motion_plus_active)
{
region_ptr = &m_reg_motion_plus;
region_size = WIIMOTE_REG_EXT_SIZE;
} }
break; break;
// motion plus
case 0xa6 :
{
// emulated motion plus is not yet supported
// return read error
size = 0;
// motion plus crap copied from old wiimote plugin // ir
//block[0xFC] = 0xA6; case 0xb0:
//block[0xFD] = 0x20; region_ptr = &m_reg_ir;
//block[0xFE] = 0x00; region_size = WIIMOTE_REG_IR_SIZE;
//block[0xFF] = 0x05;
}
break; break;
} }
}
if (region_ptr && (region_offset + size <= region_size))
{
memcpy(block, (u8*)region_ptr + region_offset, size);
}
else
size = 0; // generate read error
if (&m_reg_ext == region_ptr)
{
// Encrypt data read from extension register
// Check if encrypted reads is on
if (0xaa == m_reg_ext.encryption)
wiimote_encrypt(&m_ext_key, block, address & 0xffff, (u8)size);
}
}
break; break;
default : default :
PanicAlert("WmReadData: unimplemented parameters (size: %i, addr: 0x%x)!", size, rd->space); PanicAlert("WmReadData: unimplemented parameters (size: %i, addr: 0x%x)!", size, rd->space);
break; break;

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@ -72,7 +72,7 @@ const ReportFeatures reporting_mode_features[] =
void EmulateShake( AccelData* const accel void EmulateShake( AccelData* const accel
, ControllerEmu::Buttons* const buttons_group , ControllerEmu::Buttons* const buttons_group
, unsigned int* const shake_step ) , u8* const shake_step )
{ {
static const double shake_data[] = { -2.5f, -5.0f, -2.5f, 0.0f, 2.5f, 5.0f, 2.5f, 0.0f }; static const double shake_data[] = { -2.5f, -5.0f, -2.5f, 0.0f, 2.5f, 5.0f, 2.5f, 0.0f };
static const unsigned int btns[] = { 0x01, 0x02, 0x04 }; static const unsigned int btns[] = { 0x01, 0x02, 0x04 };
@ -183,6 +183,8 @@ void Wiimote::Reset()
m_rumble_on = false; m_rumble_on = false;
m_speaker_mute = false; m_speaker_mute = false;
m_motion_plus_present = false;
m_motion_plus_active = false;
// will make the first Update() call send a status request // will make the first Update() call send a status request
// the first call to RequestStatus() will then set up the status struct extension bit // the first call to RequestStatus() will then set up the status struct extension bit
@ -196,19 +198,12 @@ void Wiimote::Reset()
memcpy(m_eeprom + 0x16D0, eeprom_data_16D0, sizeof(eeprom_data_16D0)); memcpy(m_eeprom + 0x16D0, eeprom_data_16D0, sizeof(eeprom_data_16D0));
// set up the register // set up the register
m_register.clear(); memset(&m_reg_speaker, 0, sizeof(m_reg_speaker));
m_register[0xa20000].resize(WIIMOTE_REG_SPEAKER_SIZE,0); memset(&m_reg_ir, 0, sizeof(m_reg_ir));
m_register[0xa40000].resize(WIIMOTE_REG_EXT_SIZE,0); memset(&m_reg_ext, 0, sizeof(m_reg_ext));
m_register[0xa60000].resize(WIIMOTE_REG_EXT_SIZE,0); memset(&m_reg_motion_plus, 0, sizeof(m_reg_motion_plus));
m_register[0xB00000].resize(WIIMOTE_REG_IR_SIZE,0);
m_reg_speaker = (SpeakerReg*)&m_register[0xa20000][0]; memcpy(&m_reg_motion_plus.ext_identifier, motion_plus_id, sizeof(motion_plus_id));
m_reg_ext = (ExtensionReg*)&m_register[0xa40000][0];
m_reg_motion_plus = &m_register[0xa60000][0];
m_reg_ir = (IrReg*)&m_register[0xB00000][0];
// testing
//memcpy(m_reg_motion_plus + 0xfa, motion_plus_id, sizeof(motion_plus_id));
// status // status
memset(&m_status, 0, sizeof(m_status)); memset(&m_status, 0, sizeof(m_status));
@ -269,6 +264,8 @@ Wiimote::Wiimote( const unsigned int index )
m_extension->attachments.push_back(new WiimoteEmu::Drums()); m_extension->attachments.push_back(new WiimoteEmu::Drums());
m_extension->attachments.push_back(new WiimoteEmu::Turntable()); m_extension->attachments.push_back(new WiimoteEmu::Turntable());
m_extension->settings.push_back(new ControlGroup::Setting("Motion Plus", 0, 0, 1));
// rumble // rumble
groups.push_back(m_rumble = new ControlGroup("Rumble")); groups.push_back(m_rumble = new ControlGroup("Rumble"));
m_rumble->controls.push_back(new ControlGroup::Output("Motor")); m_rumble->controls.push_back(new ControlGroup::Output("Motor"));
@ -327,6 +324,9 @@ bool Wiimote::Step()
const bool has_focus = HAS_FOCUS; const bool has_focus = HAS_FOCUS;
const bool is_sideways = m_options->settings[1]->value != 0; const bool is_sideways = m_options->settings[1]->value != 0;
// TODO: change this a bit
m_motion_plus_present = m_extension->settings[0]->value != 0;
// no rumble if no focus // no rumble if no focus
if (false == has_focus) if (false == has_focus)
m_rumble_on = false; m_rumble_on = false;
@ -517,9 +517,9 @@ void Wiimote::GetIRData(u8* const data, bool use_accel)
// x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[38]); // x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[38]);
} }
// Fill report with valid data when full handshake was done // Fill report with valid data when full handshake was done
if (m_reg_ir->data[0x30]) if (m_reg_ir.data[0x30])
// ir mode // ir mode
switch (m_reg_ir->mode) switch (m_reg_ir.mode)
{ {
// basic // basic
case 1 : case 1 :
@ -579,9 +579,46 @@ void Wiimote::GetExtData(u8* const data)
// i dont think anything accesses the extension data like this, but ill support it. Indeed, commercial games don't do this. // i dont think anything accesses the extension data like this, but ill support it. Indeed, commercial games don't do this.
// i think it should be unencrpyted in the register, encrypted when read. // i think it should be unencrpyted in the register, encrypted when read.
memcpy(m_reg_ext->controller_data, data, sizeof(wm_extension)); memcpy(m_reg_ext.controller_data, data, sizeof(wm_extension));
if (0xAA == m_reg_ext->encryption) // motionplus pass-through modes
if (m_motion_plus_active)
{
switch (m_reg_motion_plus.ext_identifier[0x4])
{
// nunchuck pass-through mode
// Bit 7 of byte 5 is moved to bit 6 of byte 5, overwriting it
// Bit 0 of byte 4 is moved to bit 7 of byte 5
// Bit 3 of byte 5 is moved to bit 4 of byte 5, overwriting it
// Bit 1 of byte 5 is moved to bit 3 of byte 5
// Bit 0 of byte 5 is moved to bit 2 of byte 5, overwriting it
case 0x5:
//data[5] & (1 << 7)
//data[4] & (1 << 0)
//data[5] & (1 << 3)
//data[5] & (1 << 1)
//data[5] & (1 << 0)
break;
// classic controller/musical instrument pass-through mode
// Bit 0 of Byte 4 is overwritten
// Bits 0 and 1 of Byte 5 are moved to bit 0 of Bytes 0 and 1, overwriting
case 0x7:
//data[4] & (1 << 0)
//data[5] & (1 << 0)
//data[5] & (1 << 1)
break;
// unknown pass-through mode
default:
break;
}
((wm_motionplus_data*)data)->is_mp_data = 0;
((wm_motionplus_data*)data)->extension_connected = m_extension->active_extension;
}
if (0xAA == m_reg_ext.encryption)
wiimote_encrypt(&m_ext_key, data, 0x00, sizeof(wm_extension)); wiimote_encrypt(&m_ext_key, data, 0x00, sizeof(wm_extension));
} }
@ -896,108 +933,4 @@ void Wiimote::LoadDefaults(const ControllerInterface& ciface)
} }
// TODO: i need to test this
void Wiimote::Register::Read( size_t address, void* dst, size_t length )
{
const_iterator i = begin();
const const_iterator e = end();
while (length)
{
const std::vector<u8>* block = NULL;
size_t addr_start = 0;
size_t addr_end = address+length;
// find block and start of next block
for ( ; i!=e; ++i )
// if address is inside or after this block
if ( address >= i->first )
{
block = &i->second;
addr_start = i->first;
}
// if address is before this block
else
{
// how far til the start of the next block
addr_end = std::min( i->first, addr_end );
break;
}
// read bytes from a mapped block
if (block)
{
// offset of wanted data in the vector
const size_t offset = std::min( address - addr_start, block->size() );
// how much data we can read depending on the vector size and how much we want
const size_t amt = std::min( block->size()-offset, length );
memcpy( dst, &block->operator[](offset), amt );
address += amt;
dst = ((u8*)dst) + amt;
length -= amt;
}
// read zeros for unmapped regions
const size_t amt = addr_end - address;
memset( dst, 0, amt );
address += amt;
dst = ((u8*)dst) + amt;
length -= amt;
}
}
// TODO: i need to test this
void Wiimote::Register::Write( size_t address, const void* src, size_t length )
{
iterator i = begin();
const const_iterator e = end();
while (length)
{
std::vector<u8>* block = NULL;
size_t addr_start = 0;
size_t addr_end = address+length;
// find block and start of next block
for ( ; i!=e; ++i )
// if address is inside or after this block
if ( address >= i->first )
{
block = &i->second;
addr_start = i->first;
}
// if address is before this block
else
{
// how far til the start of the next block
addr_end = std::min( i->first, addr_end );
break;
}
// write bytes to a mapped block
if (block)
{
// offset of wanted data in the vector
const size_t offset = std::min( address - addr_start, block->size() );
// how much data we can read depending on the vector size and how much we want
const size_t amt = std::min( block->size()-offset, length );
memcpy( &block->operator[](offset), src, amt );
address += amt;
src = ((u8*)src) + amt;
length -= amt;
}
// do nothing for unmapped regions
const size_t amt = addr_end - address;
address += amt;
src = ((u8*)src) + amt;
length -= amt;
}
}
} }

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@ -46,7 +46,7 @@ extern const ReportFeatures reporting_mode_features[];
void EmulateShake(AccelData* const accel_data void EmulateShake(AccelData* const accel_data
, ControllerEmu::Buttons* const buttons_group , ControllerEmu::Buttons* const buttons_group
, unsigned int* const shake_step); , u8* const shake_step);
void EmulateTilt(AccelData* const accel void EmulateTilt(AccelData* const accel
, ControllerEmu::Tilt* const tilt_group , ControllerEmu::Tilt* const tilt_group
@ -129,44 +129,37 @@ private:
#endif #endif
// control groups // control groups
Buttons* m_buttons; Buttons *m_buttons, *m_dpad, *m_shake;
Buttons* m_dpad; Cursor* m_ir;
Buttons* m_shake; Tilt* m_tilt;
Cursor* m_ir; Force* m_swing;
Tilt* m_tilt; ControlGroup* m_rumble;
Force* m_swing; Extension* m_extension;
ControlGroup* m_rumble; ControlGroup* m_options;
Extension* m_extension;
ControlGroup* m_options;
// WiiMote accel data // WiiMote accel data
AccelData m_accel; AccelData m_accel;
// wiimote index, 0-3 // wiimote index, 0-3
const unsigned int m_index; const u8 m_index;
double ir_sin,ir_cos; //for the low pass filter double ir_sin, ir_cos; //for the low pass filter
UDPWrapper* m_udp; UDPWrapper* m_udp;
bool m_rumble_on; bool m_rumble_on;
bool m_speaker_mute; bool m_speaker_mute;
bool m_motion_plus_present;
bool m_motion_plus_active;
bool m_reporting_auto; bool m_reporting_auto;
u8 m_reporting_mode; u8 m_reporting_mode;
u16 m_reporting_channel; u16 m_reporting_channel;
unsigned int m_shake_step[3]; u8 m_shake_step[3];
wm_status_report m_status; wm_status_report m_status;
class Register : public std::map< size_t, std::vector<u8> >
{
public:
void Write( size_t address, const void* src, size_t length );
void Read( size_t address, void* dst, size_t length );
} m_register;
// read data request queue // read data request queue
// maybe it isn't actualy a queue // maybe it isn't actualy a queue
// maybe read requests cancel any current requests // maybe read requests cancel any current requests
@ -187,16 +180,30 @@ private:
} m_channel_status; } m_channel_status;
#endif #endif
wiimote_key m_ext_key;
u8 m_eeprom[WIIMOTE_EEPROM_SIZE]; u8 m_eeprom[WIIMOTE_EEPROM_SIZE];
u8* m_reg_motion_plus; struct MotionPlusReg
{
u8 unknown[0xF0];
// address 0xF0
u8 activated;
u8 unknown2[9];
// address 0xFA
u8 ext_identifier[6];
} m_reg_motion_plus;
struct IrReg struct IrReg
{ {
u8 data[0x33]; u8 data[0x33];
u8 mode; u8 mode;
} *m_reg_ir; } m_reg_ir;
struct ExtensionReg struct ExtensionReg
{ {
@ -221,7 +228,7 @@ private:
// address 0xFA // address 0xFA
u8 constant_id[6]; u8 constant_id[6];
} *m_reg_ext; } m_reg_ext;
struct SpeakerReg struct SpeakerReg
{ {
@ -231,9 +238,7 @@ private:
u8 volume; u8 volume;
u8 unk[4]; u8 unk[4];
} *m_reg_speaker; } m_reg_speaker;
wiimote_key m_ext_key;
}; };
} }

View File

@ -159,6 +159,27 @@ struct wm_turntable_extension
}; };
}; };
struct wm_motionplus_data
{
u8 yaw1;
u8 roll1;
u8 pitch1;
u8 yaw2 : 6;
u8 yaw_slow : 1;
u8 pitch_slow : 1;
u8 roll2 : 6;
u8 roll_slow : 1;
u8 extension_connected : 1;
u8 pitch2 : 6;
u8 is_mp_data : 1;
u8 zero : 1;
};
struct wm_report struct wm_report
{ {
u8 wm; u8 wm;