No, i don't check what i committed before pushing to master, one week before a release.

Fixes a mistake from  550c855ae6.
This commit is contained in:
Rachel Bryk 2013-09-14 22:58:32 -04:00
parent 550c855ae6
commit b4c082f1b3
1 changed files with 3 additions and 3 deletions

View File

@ -1077,8 +1077,8 @@ bool CISOProperties::SaveGameConfig()
bool success = GameIniLocal.Save(GameIniFileLocal.c_str());
// If the resulting file is empty, delete it. Kind of a hack, but meh.
//if (success && File::GetSize(GameIniFileLocal) == 0)
// File::Delete(GameIniFileLocal);
if (success && File::GetSize(GameIniFileLocal) == 0)
File::Delete(GameIniFileLocal);
return success;
}
@ -1122,7 +1122,7 @@ void CISOProperties::OnEditConfig(wxCommandEvent& WXUNUSED (event))
// Create blank file to prevent editor from prompting to create it.
if (!File::Exists(GameIniFileLocal))
{
std::fstream blankFile(GameIniFileLocal);
std::fstream blankFile(GameIniFileLocal, std::ios::out);
blankFile.close();
}
LaunchExternalEditor(GameIniFileLocal);