FileSystemGCWii: Use case insensitive comparison in FindFileInfo

This was a regression in f49b64c. Some games seem to name the
banner file OPENING.BNR instead of opening.bnr.

Should fix https://bugs.dolphin-emu.org/issues/10354
This commit is contained in:
JosJuice 2017-06-24 14:06:31 +02:00
parent 4320c641f7
commit b440dbd998
2 changed files with 2 additions and 2 deletions

View File

@ -285,7 +285,7 @@ std::unique_ptr<FileInfo> FileSystemGCWii::FindFileInfo(const std::string& path,
for (const FileInfo& child : file_info)
{
if (child.GetName() == searching_for)
if (!strcasecmp(child.GetName().c_str(), searching_for.c_str()))
{
// A match is found. The rest of the path is passed on to finish the search.
std::unique_ptr<FileInfo> result = FindFileInfo(rest_of_path, child);

View File

@ -125,7 +125,7 @@ private:
} m_image_indexes;
// Actual backing GameListItems are maintained in a background thread and cached to file
static constexpr u32 CACHE_REVISION = 0;
static constexpr u32 CACHE_REVISION = 1; // Last changed in PR 5680
std::list<std::shared_ptr<GameListItem>> m_cached_files;
std::thread m_scan_thread;
Common::Event m_scan_trigger;