Added 7 more GameConfig.ini options, and fix compile.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2733 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -261,6 +261,13 @@ void CISOProperties::CreateGUIControls()
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OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("TLB Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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ProjHack1 = new wxCheckBox(m_GameConfig, ID_PROJHACK1, _("Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("[Wii] Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("[Wii] Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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@ -308,6 +315,13 @@ void CISOProperties::CreateGUIControls()
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sCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(TLBHack, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(ProjHack1, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
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sCoreOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
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@ -573,6 +587,41 @@ void CISOProperties::LoadGameConfig()
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else
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ProjHack1->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "ForceFiltering", &bTemp))
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ForceFiltering->Set3StateValue((wxCheckBoxState)bTemp);
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else
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ForceFiltering->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "EFBCopyDisable", &bTemp))
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EFBCopyDisable->Set3StateValue((wxCheckBoxState)bTemp);
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else
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EFBCopyDisable->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "EFBCopyDisableHotKey", &bTemp))
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EFBCopyDisableHotKey->Set3StateValue((wxCheckBoxState)bTemp);
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else
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EFBCopyDisableHotKey->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "EFBToTextureEnable", &bTemp))
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EFBToTextureEnable->Set3StateValue((wxCheckBoxState)bTemp);
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else
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EFBToTextureEnable->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "SafeTextureCache", &bTemp))
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SafeTextureCache->Set3StateValue((wxCheckBoxState)bTemp);
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else
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SafeTextureCache->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "DstAlphaPass", &bTemp))
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DstAlphaPass->Set3StateValue((wxCheckBoxState)bTemp);
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else
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DstAlphaPass->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "UseXFB", &bTemp))
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UseXFB->Set3StateValue((wxCheckBoxState)bTemp);
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else
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UseXFB->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
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EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
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else
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@ -629,6 +678,46 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("Video", "ProjectionHax1", ProjHack1->Get3StateValue());
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if (ForceFiltering->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "ForceFiltering");
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else
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GameIni.Set("Video", "ForceFiltering", ProjHack1->Get3StateValue());
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if (EFBCopyDisable->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "EFBCopyDisable");
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else
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GameIni.Set("Video", "EFBCopyDisable", ProjHack1->Get3StateValue());
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if (EFBCopyDisableHotKey->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "EFBCopyDisableHotKey");
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else
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GameIni.Set("Video", "EFBCopyDisableHotKey", ProjHack1->Get3StateValue());
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if (ProjHack1->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "ProjectionHax1");
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else
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GameIni.Set("Video", "ProjectionHax1", ProjHack1->Get3StateValue());
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if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "EFBToTextureEnable");
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else
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GameIni.Set("Video", "EFBToTextureEnable", ProjHack1->Get3StateValue());
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if (SafeTextureCache->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "SafeTextureCache");
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else
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GameIni.Set("Video", "SafeTextureCache", ProjHack1->Get3StateValue());
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if (DstAlphaPass->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "DstAlphaPass");
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else
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GameIni.Set("Video", "DstAlphaPass", ProjHack1->Get3StateValue());
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if (UseXFB->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "UseXFB");
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else
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GameIni.Set("Video", "UseXFB", ProjHack1->Get3StateValue());
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if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Wii", "ProgressiveScan");
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else
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@ -82,7 +82,9 @@ class CISOProperties : public wxDialog
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wxStaticText *OverrideText;
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wxCheckBox *UseDualCore, *SkipIdle, *OptimizeQuantizers, *TLBHack;
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wxCheckBox *ProjHack1; // Video
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wxCheckBox *ProjHack1, *ForceFiltering,
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*EFBCopyDisable, *EFBCopyDisableHotKey, *EFBToTextureEnable,
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*SafeTextureCache, *DstAlphaPass, *UseXFB; // Video
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wxCheckBox *EnableProgressiveScan, *EnableWideScreen; // Wii
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wxButton *EditConfig;
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@ -153,6 +155,13 @@ class CISOProperties : public wxDialog
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ID_IDLESKIP,
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ID_TLBHACK,
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ID_PROJHACK1,
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ID_FORCEFILTERING,
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ID_EFBCOPYDISABLE,
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ID_EFBCOPYDISABLEHOTKEY,
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ID_EFBTOTEXTUREENABLE,
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ID_SAFETEXTURECACHE,
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ID_DSTALPHAPASS,
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ID_USEXFB,
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ID_ENABLEPROGRESSIVESCAN,
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ID_ENABLEWIDESCREEN,
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ID_OPTIMIZEQUANTIZERS,
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