diff --git a/Source/Core/Core/HW/WiiSave.cpp b/Source/Core/Core/HW/WiiSave.cpp index c4fa5033be..bdb514997c 100644 --- a/Source/Core/Core/HW/WiiSave.cpp +++ b/Source/Core/Core/HW/WiiSave.cpp @@ -28,6 +28,7 @@ #include "Common/NandPaths.h" #include "Common/StringUtil.h" #include "Core/CommonTitles.h" +#include "Core/IOS/ES/ES.h" #include "Core/IOS/IOS.h" #include "Core/IOS/IOSC.h" #include "Core/IOS/Uids.h" @@ -57,35 +58,8 @@ bool WiiSave::Export(u64 title_id, std::string export_path) size_t WiiSave::ExportAll(std::string export_path) { IOS::HLE::Kernel ios; - - std::string title_folder = File::GetUserPath(D_WIIROOT_IDX) + "/title"; - std::vector titles; - const u32 path_mask = 0x00010000; - for (int i = 0; i < 8; ++i) - { - std::string folder = StringFromFormat("%s/%08x/", title_folder.c_str(), path_mask | i); - File::FSTEntry fst_tmp = File::ScanDirectoryTree(folder, false); - - for (const File::FSTEntry& entry : fst_tmp.children) - { - if (entry.isDirectory) - { - u32 game_id; - if (AsciiToHex(entry.virtualName, game_id)) - { - std::string banner_path = - StringFromFormat("%s%08x/data/banner.bin", folder.c_str(), game_id); - if (File::Exists(banner_path)) - { - u64 title_id = (((u64)path_mask | i) << 32) | game_id; - titles.push_back(title_id); - } - } - } - } - } size_t exported_save_count = 0; - for (const u64& title : titles) + for (const u64 title : ios.GetES()->GetInstalledTitles()) { WiiSave export_save{ios, title, export_path}; if (export_save.Export())