Gameini updates.

Updates game inis for Serious Sam: Next Encounter (gc), CAPCOM VS. SNK 2
EO (gc), Baten Kaitos Origins (gc), Baten Kaitos Eternal Wings and the
Lost Ocean (gc), Sonic Adventure 2 Battle (gc), Sonic Riders (gc), Sonic
Adventure DX (gc), Mini Ninjas (wii), The Legend of Zelda Skyward Sword
(wii).
Fixes issues 7146 and 6440.
This commit is contained in:
Linktothepast 2014-04-19 12:16:13 +03:00
parent 21315ae616
commit b3f611e14a
25 changed files with 263 additions and 15 deletions

View File

@ -0,0 +1,30 @@
# G3BE9G - Serious Sam: Next Encounter
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs EFB to Ram for transition scenes.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,30 @@
# G3BP54 - Serious Sam: Next Encounter
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs EFB to Ram for transition scenes.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,30 @@
# G3BP9G - Serious Sam: Next Encounter
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs EFB to Ram for transition scenes.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = GFX glitches
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -28,7 +28,5 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False
SafeTextureCacheColorSamples = 512
EFBScale = 0
EFBScale = -1

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = GFX glitches
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -28,7 +28,5 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False
SafeTextureCacheColorSamples = 512
EFBScale = 0
EFBScale = -1

View File

@ -68,3 +68,7 @@ PH_ZFar =
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False

View File

@ -0,0 +1,35 @@
# GK4J01 - Baten Kaitos II: Hajimari no Tsubasa to Kamigami no Shishi
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False

View File

@ -28,6 +28,8 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = False
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Settings]
UseXFB = True

View File

@ -28,6 +28,8 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = False
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Settings]
UseXFB = True

View File

@ -28,6 +28,8 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = False
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Settings]
UseXFB = True

View File

@ -0,0 +1,19 @@
# GSBJ8P - Sonic Adventure 2 Battle
[Core]
# Values set here will override the main dolphin settings.
BlockMerging = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View File

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main dolphin settings.
BlockMerging = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View File

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main dolphin settings.
BlockMerging = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View File

@ -2,10 +2,11 @@
[Core]
# Values set here will override the main dolphin settings.
FastDiscSpeed = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Crashes after the third story mode race without speed up disk transfer.
EmulationStateId = 4
[OnLoad]
@ -16,7 +17,3 @@ EmulationStateId = 4
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

View File

@ -0,0 +1,19 @@
# GXEJ8P - SonicRiders
[Core]
# Values set here will override the main dolphin settings.
FastDiscSpeed = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Crashes after the third story mode race without speed up disk transfer.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View File

@ -2,9 +2,11 @@
[Core]
# Values set here will override the main dolphin settings.
FastDiscSpeed = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Crashes after the third story mode race without speed up disk transfer.
EmulationStateId = 4
[OnLoad]

View File

@ -1,7 +1,8 @@
# GXSE8P - SonicAdventureDX
# GXSE8P - Sonic Adventure DX
[Core]
# Values set here will override the main dolphin settings.
BlockMerging = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -20,3 +21,5 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512

View File

@ -0,0 +1,25 @@
# GXSP6W - Sonic Adventure DX
[Core]
# Values set here will override the main dolphin settings.
BlockMerging = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512

View File

@ -1,10 +1,12 @@
# GXSP8P - SonicAdventureDX
# GXSP8P - Sonic Adventure DX
[Core]
# Values set here will override the main dolphin settings.
BlockMerging = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnLoad]
@ -48,3 +50,5 @@ $All Emblems
038C294C 18000000
043594E8 388000FF
[Video_Settings]
SafeTextureCacheColorSamples = 512

View File

@ -0,0 +1,21 @@
# RNJE4F - Mini Ninjas
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
FastDepthCalc = False

View File

@ -0,0 +1,21 @@
# RNJP4F - Mini Ninjas
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
FastDepthCalc = False

View File

@ -18,3 +18,4 @@ PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True

View File

@ -18,3 +18,4 @@ PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True

View File

@ -18,3 +18,4 @@ PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True

View File

@ -18,3 +18,4 @@ PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
EFBEmulateFormatChanges = True