Gameini updates.
Updates game inis for Serious Sam: Next Encounter (gc), CAPCOM VS. SNK 2 EO (gc), Baten Kaitos Origins (gc), Baten Kaitos Eternal Wings and the Lost Ocean (gc), Sonic Adventure 2 Battle (gc), Sonic Riders (gc), Sonic Adventure DX (gc), Mini Ninjas (wii), The Legend of Zelda Skyward Sword (wii). Fixes issues 7146 and 6440.
This commit is contained in:
parent
21315ae616
commit
b3f611e14a
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# G3BE9G - Serious Sam: Next Encounter
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs EFB to Ram for transition scenes.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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@ -0,0 +1,30 @@
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# G3BP54 - Serious Sam: Next Encounter
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs EFB to Ram for transition scenes.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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@ -0,0 +1,30 @@
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# G3BP9G - Serious Sam: Next Encounter
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs EFB to Ram for transition scenes.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = GFX glitches
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -28,7 +28,5 @@ PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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SafeTextureCacheColorSamples = 512
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EFBScale = 0
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EFBScale = -1
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = GFX glitches
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -28,7 +28,5 @@ PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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SafeTextureCacheColorSamples = 512
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EFBScale = 0
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EFBScale = -1
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@ -68,3 +68,7 @@ PH_ZFar =
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBCopyEnable = True
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EFBToTextureEnable = False
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# GK4J01 - Baten Kaitos II: Hajimari no Tsubasa to Kamigami no Shishi
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBCopyEnable = True
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EFBToTextureEnable = False
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@ -28,6 +28,8 @@ PH_ZFar =
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[Video_Hacks]
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EFBAccessEnable = False
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EFBCopyEnable = True
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EFBToTextureEnable = False
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[Video_Settings]
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UseXFB = True
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@ -28,6 +28,8 @@ PH_ZFar =
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[Video_Hacks]
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EFBAccessEnable = False
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EFBCopyEnable = True
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EFBToTextureEnable = False
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[Video_Settings]
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UseXFB = True
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@ -28,6 +28,8 @@ PH_ZFar =
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[Video_Hacks]
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EFBAccessEnable = False
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EFBCopyEnable = True
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EFBToTextureEnable = False
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[Video_Settings]
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UseXFB = True
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# GSBJ8P - Sonic Adventure 2 Battle
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[Core]
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# Values set here will override the main dolphin settings.
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BlockMerging = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -2,6 +2,7 @@
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[Core]
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# Values set here will override the main dolphin settings.
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BlockMerging = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -2,6 +2,7 @@
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[Core]
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# Values set here will override the main dolphin settings.
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BlockMerging = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -2,10 +2,11 @@
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[Core]
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# Values set here will override the main dolphin settings.
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FastDiscSpeed = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationIssues = Crashes after the third story mode race without speed up disk transfer.
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EmulationStateId = 4
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[OnLoad]
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@ -16,7 +17,3 @@ EmulationStateId = 4
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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# GXEJ8P - SonicRiders
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[Core]
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# Values set here will override the main dolphin settings.
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FastDiscSpeed = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Crashes after the third story mode race without speed up disk transfer.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -2,9 +2,11 @@
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[Core]
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# Values set here will override the main dolphin settings.
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FastDiscSpeed = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Crashes after the third story mode race without speed up disk transfer.
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EmulationStateId = 4
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[OnLoad]
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# GXSE8P - SonicAdventureDX
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# GXSE8P - Sonic Adventure DX
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[Core]
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# Values set here will override the main dolphin settings.
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BlockMerging = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -20,3 +21,5 @@ EmulationIssues =
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[Video]
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ProjectionHack = 0
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# GXSP6W - Sonic Adventure DX
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[Core]
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# Values set here will override the main dolphin settings.
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BlockMerging = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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@ -1,10 +1,12 @@
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# GXSP8P - SonicAdventureDX
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# GXSP8P - Sonic Adventure DX
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[Core]
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# Values set here will override the main dolphin settings.
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BlockMerging = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnLoad]
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@ -48,3 +50,5 @@ $All Emblems
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038C294C 18000000
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043594E8 388000FF
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# RNJE4F - Mini Ninjas
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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FastDepthCalc = False
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# RNJP4F - Mini Ninjas
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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FastDepthCalc = False
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@ -18,3 +18,4 @@ PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBAccessEnable = True
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EFBEmulateFormatChanges = True
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@ -18,3 +18,4 @@ PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBAccessEnable = True
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EFBEmulateFormatChanges = True
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@ -18,3 +18,4 @@ PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBAccessEnable = True
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EFBEmulateFormatChanges = True
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@ -18,3 +18,4 @@ PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBAccessEnable = True
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EFBEmulateFormatChanges = True
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