Qt/CheatSearchFactoryWidget: Refuse to start standard memory region searches when no game is running because the memory size and console type may not be accurate.
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@ -20,8 +20,10 @@
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#include "Core/CheatSearch.h"
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#include "Core/CheatSearch.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/MMU.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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CheatSearchFactoryWidget::CheatSearchFactoryWidget()
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CheatSearchFactoryWidget::CheatSearchFactoryWidget()
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{
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{
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@ -152,6 +154,15 @@ void CheatSearchFactoryWidget::OnNewSearchClicked()
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PowerPC::RequestedAddressSpace address_space;
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PowerPC::RequestedAddressSpace address_space;
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if (m_standard_address_space->isChecked())
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if (m_standard_address_space->isChecked())
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{
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{
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const Core::State core_state = Core::GetState();
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if (core_state != Core::State::Running && core_state != Core::State::Paused)
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{
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ModalMessageBox::warning(
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this, tr("No game running."),
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tr("Please start a game before starting a search with standard memory regions."));
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return;
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}
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memory_ranges.emplace_back(0x80000000, Memory::GetRamSizeReal());
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memory_ranges.emplace_back(0x80000000, Memory::GetRamSizeReal());
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if (SConfig::GetInstance().bWii)
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if (SConfig::GetInstance().bWii)
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memory_ranges.emplace_back(0x90000000, Memory::GetExRamSizeReal());
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memory_ranges.emplace_back(0x90000000, Memory::GetExRamSizeReal());
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