Merge pull request #7652 from JMC47/NetplayWarning

Update Netplay Main Page Notices
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Mat M 2018-12-28 06:22:56 -05:00 committed by GitHub
commit b37455ef46
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1 changed files with 11 additions and 8 deletions

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@ -87,14 +87,17 @@ void NetPlaySetupDialog::CreateMainLayout()
connection_layout->addWidget(m_connect_port_label, 0, 2); connection_layout->addWidget(m_connect_port_label, 0, 2);
connection_layout->addWidget(m_connect_port_box, 0, 3); connection_layout->addWidget(m_connect_port_box, 0, 3);
connection_layout->addWidget( connection_layout->addWidget(
new QLabel(tr( new QLabel(
"ALERT:\n\n" tr("ALERT:\n\n"
"All players must use the same Dolphin version.\n" "All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or disabled.\n" "If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/forwarded!\n" "If a game is hanging on boot, it may not support Dual Core Netplay."
"\n" " Disable Dual Core.\n"
"Wii Remote support in netplay is experimental and should not be expected to work.\n")), "If connecting directly, the host must have the chosen UDP port open/forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n")),
1, 0, -1, -1); 1, 0, -1, -1);
connection_layout->addWidget(m_connect_button, 3, 3, Qt::AlignRight); connection_layout->addWidget(m_connect_button, 3, 3, Qt::AlignRight);