Remove outdated comment from Movie::FrameUpdate

9c5c3c0 made this function be called on the CPU thread.
This commit is contained in:
JosJuice 2020-04-10 00:18:53 +02:00
parent 9a2d8a9623
commit b2c9149cf8
1 changed files with 0 additions and 3 deletions

View File

@ -191,11 +191,8 @@ std::string GetRTCDisplay()
return format_time.str(); return format_time.str();
} }
// NOTE: GPU Thread
void FrameUpdate() void FrameUpdate()
{ {
// TODO[comex]: This runs on the GPU thread, yet it messes with the CPU
// state directly. That's super sketchy.
s_currentFrame++; s_currentFrame++;
if (!s_bPolled) if (!s_bPolled)
s_currentLagCount++; s_currentLagCount++;