VideoCommon: Drop D3D9 SSAA implementation
This isn't needed for both OGL+D3D11 as they support sample shading directly. So we could use the common MSAA util shaders instead of writing custom ones.
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@ -67,7 +67,6 @@ unsigned int Renderer::efb_scale_numeratorX = 1;
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unsigned int Renderer::efb_scale_numeratorY = 1;
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unsigned int Renderer::efb_scale_denominatorX = 1;
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unsigned int Renderer::efb_scale_denominatorY = 1;
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unsigned int Renderer::ssaa_multiplier = 1;
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Renderer::Renderer()
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@ -90,7 +89,7 @@ Renderer::~Renderer()
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// invalidate previous efb format
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prev_efb_format = (unsigned int)-1;
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efb_scale_numeratorX = efb_scale_numeratorY = efb_scale_denominatorX = efb_scale_denominatorY = ssaa_multiplier = 1;
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efb_scale_numeratorX = efb_scale_numeratorY = efb_scale_denominatorX = efb_scale_denominatorY = 1;
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#if defined _WIN32 || defined HAVE_LIBAV
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if (g_ActiveConfig.bDumpFrames && bLastFrameDumped && bAVIDumping)
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@ -130,10 +129,10 @@ int Renderer::EFBToScaledX(int x)
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switch (g_ActiveConfig.iEFBScale)
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{
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case SCALE_AUTO: // fractional
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return (int)ssaa_multiplier * FramebufferManagerBase::ScaleToVirtualXfbWidth(x, s_backbuffer_width);
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return FramebufferManagerBase::ScaleToVirtualXfbWidth(x, s_backbuffer_width);
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default:
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return x * (int)ssaa_multiplier * (int)efb_scale_numeratorX / (int)efb_scale_denominatorX;
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return x * (int)efb_scale_numeratorX / (int)efb_scale_denominatorX;
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};
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}
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@ -142,10 +141,10 @@ int Renderer::EFBToScaledY(int y)
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switch (g_ActiveConfig.iEFBScale)
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{
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case SCALE_AUTO: // fractional
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return (int)ssaa_multiplier * FramebufferManagerBase::ScaleToVirtualXfbHeight(y, s_backbuffer_height);
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return FramebufferManagerBase::ScaleToVirtualXfbHeight(y, s_backbuffer_height);
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default:
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return y * (int)ssaa_multiplier * (int)efb_scale_numeratorY / (int)efb_scale_denominatorY;
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return y * (int)efb_scale_numeratorY / (int)efb_scale_denominatorY;
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};
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}
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@ -164,7 +163,7 @@ void Renderer::CalculateTargetScale(int x, int y, int &scaledX, int &scaledY)
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}
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// return true if target size changed
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bool Renderer::CalculateTargetSize(unsigned int framebuffer_width, unsigned int framebuffer_height, int multiplier)
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bool Renderer::CalculateTargetSize(unsigned int framebuffer_width, unsigned int framebuffer_height)
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{
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int newEFBWidth, newEFBHeight;
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@ -228,10 +227,6 @@ bool Renderer::CalculateTargetSize(unsigned int framebuffer_width, unsigned int
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break;
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}
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newEFBWidth *= multiplier;
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newEFBHeight *= multiplier;
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ssaa_multiplier = multiplier;
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if (newEFBWidth != s_target_width || newEFBHeight != s_target_height)
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{
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s_target_width = newEFBWidth;
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@ -118,7 +118,7 @@ public:
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protected:
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static void CalculateTargetScale(int x, int y, int &scaledX, int &scaledY);
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static bool CalculateTargetSize(unsigned int framebuffer_width, unsigned int framebuffer_height, int multiplier = 1);
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static bool CalculateTargetSize(unsigned int framebuffer_width, unsigned int framebuffer_height);
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static void CheckFifoRecording();
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static void RecordVideoMemory();
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@ -159,7 +159,6 @@ private:
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static unsigned int efb_scale_numeratorY;
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static unsigned int efb_scale_denominatorX;
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static unsigned int efb_scale_denominatorY;
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static unsigned int ssaa_multiplier;
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};
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extern Renderer *g_renderer;
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