InputCommon: Remove some IOKit leftovers.

This commit is contained in:
Jordan Woyak 2024-03-11 01:11:13 -05:00
parent b89a88afbc
commit b23dbad098
4 changed files with 3 additions and 350 deletions

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@ -112,8 +112,6 @@ elseif(APPLE)
ControllerInterface/Quartz/Quartz.mm
ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm
ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp
ControllerInterface/ForceFeedback/ForceFeedbackDevice.h
)
target_link_libraries(inputcommon PRIVATE
${COREFOUNDATION_LIBRARY}

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@ -7,16 +7,13 @@
#include <string>
#include <thread>
#include <Windows.h>
#include "Common/Event.h"
#include "Common/Flag.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#ifdef _WIN32
#include <Windows.h>
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
#elif __APPLE__
#include "InputCommon/ControllerInterface/ForceFeedback/OSX/DirectInputAdapter.h"
#endif
namespace ciface::ForceFeedback
{

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@ -1,196 +0,0 @@
// Copyright 2014 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* The OS X Force Feedback API is very similar to the DirectInput API,
* but it is no longer object-oriented and all prefixes have been changed.
*
* Our implementation uses the Windows API names so we need to adapt
* for these differences on OS X.
*/
#pragma once
#include <atomic>
typedef LONG* LPLONG; // Missing type for ForceFeedback.h
#include <CoreFoundation/CoreFoundation.h>
#include <ForceFeedback/ForceFeedback.h>
#include "Common/CommonTypes.h" // for LONG
#include "DirectInputConstants.h" // Not stricty necessary
namespace ciface::ForceFeedback
{
// Prototypes
class IUnknownImpl;
class FFEffectAdapter;
class FFDeviceAdapter;
// Structs
typedef FFCAPABILITIES DICAPABILITIES;
typedef FFCONDITION DICONDITION;
typedef FFCONSTANTFORCE DICONSTANTFORCE;
typedef FFCUSTOMFORCE DICUSTOMFORCE;
typedef FFEFFECT DIEFFECT;
typedef FFEFFESCAPE DIEFFESCAPE;
typedef FFENVELOPE DIENVELOPE;
typedef FFPERIODIC DIPERIODIC;
typedef FFRAMPFORCE DIRAMPFORCE;
// Other types
typedef CFUUIDRef GUID;
typedef FFDeviceAdapter* FFDeviceAdapterReference;
typedef FFEffectAdapter* FFEffectAdapterReference;
typedef FFDeviceAdapterReference LPDIRECTINPUTDEVICE8;
typedef FFEffectAdapterReference LPDIRECTINPUTEFFECT;
// Property structures
#define DIPH_DEVICE 0
typedef struct DIPROPHEADER
{
DWORD dwSize;
DWORD dwHeaderSize;
DWORD dwObj;
DWORD dwHow;
} DIPROPHEADER, *LPDIPROPHEADER;
typedef struct DIPROPDWORD
{
DIPROPHEADER diph;
DWORD dwData;
} DIPROPDWORD, *LPDIPROPDWORD;
class IUnknownImpl : public IUnknown
{
private:
std::atomic<ULONG> m_cRef;
public:
IUnknownImpl() : m_cRef(1) {}
virtual ~IUnknownImpl() {}
HRESULT QueryInterface(REFIID iid, LPVOID* ppv)
{
*ppv = nullptr;
if (CFEqual(&iid, IUnknownUUID))
*ppv = this;
if (nullptr == *ppv)
return E_NOINTERFACE;
((IUnknown*)*ppv)->AddRef();
return S_OK;
}
ULONG AddRef() { return ++m_cRef; }
ULONG Release()
{
if (--m_cRef == 0)
delete this;
return m_cRef;
}
};
class FFEffectAdapter : public IUnknownImpl
{
private:
// Only used for destruction
FFDeviceObjectReference m_device;
public:
FFEffectObjectReference m_effect;
FFEffectAdapter(FFDeviceObjectReference device, FFEffectObjectReference effect)
: m_device(device), m_effect(effect)
{
}
~FFEffectAdapter() { FFDeviceReleaseEffect(m_device, m_effect); }
HRESULT Download() { return FFEffectDownload(m_effect); }
HRESULT Escape(FFEFFESCAPE* pFFEffectEscape) { return FFEffectEscape(m_effect, pFFEffectEscape); }
HRESULT GetEffectStatus(FFEffectStatusFlag* pFlags)
{
return FFEffectGetEffectStatus(m_effect, pFlags);
}
HRESULT GetParameters(FFEFFECT* pFFEffect, FFEffectParameterFlag flags)
{
return FFEffectGetParameters(m_effect, pFFEffect, flags);
}
HRESULT SetParameters(FFEFFECT* pFFEffect, FFEffectParameterFlag flags)
{
return FFEffectSetParameters(m_effect, pFFEffect, flags);
}
HRESULT Start(UInt32 iterations, FFEffectStartFlag flags)
{
return FFEffectStart(m_effect, iterations, flags);
}
HRESULT Stop() { return FFEffectStop(m_effect); }
HRESULT Unload() { return FFEffectUnload(m_effect); }
};
class FFDeviceAdapter : public IUnknownImpl
{
public:
FFDeviceObjectReference m_device;
FFDeviceAdapter(FFDeviceObjectReference device) : m_device(device) {}
~FFDeviceAdapter() { FFReleaseDevice(m_device); }
static HRESULT Create(io_service_t hidDevice, FFDeviceAdapterReference* pDeviceReference)
{
FFDeviceObjectReference ref;
HRESULT hr = FFCreateDevice(hidDevice, &ref);
if (SUCCEEDED(hr))
*pDeviceReference = new FFDeviceAdapter(ref);
return hr;
}
HRESULT CreateEffect(CFUUIDRef uuidRef, FFEFFECT* pEffectDefinition,
FFEffectAdapterReference* pEffectReference, IUnknown* punkOuter)
{
FFEffectObjectReference ref;
HRESULT hr = FFDeviceCreateEffect(m_device, uuidRef, pEffectDefinition, &ref);
if (SUCCEEDED(hr))
*pEffectReference = new FFEffectAdapter(m_device, ref);
return hr;
}
HRESULT Escape(FFEFFESCAPE* pFFEffectEscape) { return FFDeviceEscape(m_device, pFFEffectEscape); }
HRESULT GetForceFeedbackState(FFState* pFFState)
{
return FFDeviceGetForceFeedbackState(m_device, pFFState);
}
HRESULT SendForceFeedbackCommand(FFCommandFlag flags)
{
return FFDeviceSendForceFeedbackCommand(m_device, flags);
}
HRESULT SetCooperativeLevel(void* taskIdentifier, FFCooperativeLevelFlag flags)
{
return FFDeviceSetCooperativeLevel(m_device, taskIdentifier, flags);
}
HRESULT SetProperty(FFProperty property, const LPDIPROPHEADER pdiph)
{
// There are only two properties supported
if (property != DIPROP_FFGAIN && property != DIPROP_AUTOCENTER)
return DIERR_UNSUPPORTED;
// And they are both device properties
if (pdiph->dwHow != DIPH_DEVICE)
return DIERR_INVALIDPARAM;
UInt32 value = ((const LPDIPROPDWORD)pdiph)->dwData;
return FFDeviceSetForceFeedbackProperty(m_device, property, &value);
}
};
} // namespace ciface::ForceFeedback

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@ -1,146 +0,0 @@
// Copyright 2014 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/*
* Define all constants from ForceFeedbackConstants.h with DirectInput prefixes.
*
* No effort was made to confirm if all definitions are actually supported by
* DirectInput, so some of these definitions may actually only exist on Mac OS X.
*/
// UUIDs
#define GUID_ConstantForce kFFEffectType_ConstantForce_ID
#define GUID_CustomForce kFFEffectType_CustomForce_ID
#define GUID_Damper kFFEffectType_Damper_ID
#define GUID_Friction kFFEffectType_Friction_ID
#define GUID_Inertia kFFEffectType_Inertia_ID
#define GUID_RampForce kFFEffectType_RampForce_ID
#define GUID_SawtoothDown kFFEffectType_SawtoothDown_ID
#define GUID_SawtoothUp kFFEffectType_SawtoothUp_ID
#define GUID_Sine kFFEffectType_Sine_ID
#define GUID_Spring kFFEffectType_Spring_ID
#define GUID_Square kFFEffectType_Square_ID
#define GUID_Triangle kFFEffectType_Triangle_ID
// Miscellaneous
#define DI_DEGREES FF_DEGREES
#define DI_DOWNLOADSKIPPED FF_DOWNLOADSKIPPED
#define DI_EFFECTRESTARTED FF_EFFECTRESTARTED
#define DI_FALSE FF_FALSE
#define DI_FFNOMINALMAX FF_FFNOMINALMAX
#define DI_INFINITE FF_INFINITE
#define DI_OK FF_OK
#define DI_SECONDS FF_SECONDS
#define DI_TRUNCATED FF_TRUNCATED
#define DI_TRUNCATEDANDRESTARTED FF_TRUNCATEDANDRESTARTED
#define DIEFF_OBJECTOFFSETS FFEFF_OBJECTOFFSETS
#define DIERR_DEVICEFULL FFERR_DEVICEFULL
#define DIERR_DEVICENOTREG FFERR_DEVICENOTREG
#define DIERR_DEVICEPAUSED FFERR_DEVICEPAUSED
#define DIERR_DEVICERELEASED FFERR_DEVICERELEASED
#define DIERR_EFFECTPLAYING FFERR_EFFECTPLAYING
#define DIERR_EFFECTTYPEMISMATCH FFERR_EFFECTTYPEMISMATCH
#define DIERR_EFFECTTYPENOTSUPPORTED FFERR_EFFECTTYPENOTSUPPORTED
#define DIERR_GENERIC FFERR_GENERIC
#define DIERR_HASEFFECTS FFERR_HASEFFECTS
#define DIERR_INCOMPLETEEFFECT FFERR_INCOMPLETEEFFECT
#define DIERR_INTERNAL FFERR_INTERNAL
#define DIERR_INVALIDDOWNLOADID FFERR_INVALIDDOWNLOADID
#define DIERR_INVALIDPARAM FFERR_INVALIDPARAM
#define DIERR_MOREDATA FFERR_MOREDATA
#define DIERR_NOINTERFACE FFERR_NOINTERFACE
#define DIERR_NOTDOWNLOADED FFERR_NOTDOWNLOADED
#define DIERR_NOTINITIALIZED FFERR_NOTINITIALIZED
#define DIERR_OUTOFMEMORY FFERR_OUTOFMEMORY
#define DIERR_UNPLUGGED FFERR_UNPLUGGED
#define DIERR_UNSUPPORTED FFERR_UNSUPPORTED
#define DIERR_UNSUPPORTEDAXIS FFERR_UNSUPPORTEDAXIS
#define DIJOFS_X FFJOFS_X
#define DIJOFS_Y FFJOFS_Y
#define DIJOFS_Z FFJOFS_Z
// FFCapabilitiesEffectSubType
#define DICAP_ST_KINESTHETIC FFCAP_ST_KINESTHETIC
#define DICAP_ST_VIBRATION FFCAP_ST_VIBRATION
// FFCapabilitiesEffectType
#define DICAP_ET_CONSTANTFORCE FFCAP_ET_CONSTANTFORCE
#define DICAP_ET_RAMPFORCE FFCAP_ET_RAMPFORCE
#define DICAP_ET_SQUARE FFCAP_ET_SQUARE
#define DICAP_ET_SINE FFCAP_ET_SINE
#define DICAP_ET_TRIANGLE FFCAP_ET_TRIANGLE
#define DICAP_ET_SAWTOOTHUP FFCAP_ET_SAWTOOTHUP
#define DICAP_ET_SAWTOOTHDOWN FFCAP_ET_SAWTOOTHDOWN
#define DICAP_ET_SPRING FFCAP_ET_SPRING
#define DICAP_ET_DAMPER FFCAP_ET_DAMPER
#define DICAP_ET_INERTIA FFCAP_ET_INERTIA
#define DICAP_ET_FRICTION FFCAP_ET_FRICTION
#define DICAP_ET_CUSTOMFORCE FFCAP_ET_CUSTOMFORCE
// FFCommandFlag
#define DISFFC_RESET FFSFFC_RESET
#define DISFFC_STOPALL FFSFFC_STOPALL
#define DISFFC_PAUSE FFSFFC_PAUSE
#define DISFFC_CONTINUE FFSFFC_CONTINUE
#define DISFFC_SETACTUATORSON FFSFFC_SETACTUATORSON
#define DISFFC_SETACTUATORSOFF FFSFFC_SETACTUATORSOFF
// FFCooperativeLevelFlag
#define DISCL_EXCLUSIVE FFSCL_EXCLUSIVE
#define DISCL_NONEXCLUSIVE FFSCL_NONEXCLUSIVE
#define DISCL_FOREGROUND FFSCL_FOREGROUND
#define DISCL_BACKGROUND FFSCL_BACKGROUND
// FFCoordinateSystemFlag
#define DIEFF_CARTESIAN FFEFF_CARTESIAN
#define DIEFF_POLAR FFEFF_POLAR
#define DIEFF_SPHERICAL FFEFF_SPHERICAL
// FFEffectParameterFlag
#define DIEP_DURATION FFEP_DURATION
#define DIEP_SAMPLEPERIOD FFEP_SAMPLEPERIOD
#define DIEP_GAIN FFEP_GAIN
#define DIEP_TRIGGERBUTTON FFEP_TRIGGERBUTTON
#define DIEP_TRIGGERREPEATINTERVAL FFEP_TRIGGERREPEATINTERVAL
#define DIEP_AXES FFEP_AXES
#define DIEP_DIRECTION FFEP_DIRECTION
#define DIEP_ENVELOPE FFEP_ENVELOPE
#define DIEP_TYPESPECIFICPARAMS FFEP_TYPESPECIFICPARAMS
#define DIEP_STARTDELAY FFEP_STARTDELAY
#define DIEP_ALLPARAMS FFEP_ALLPARAMS
#define DIEP_START FFEP_START
#define DIEP_NORESTART FFEP_NORESTART
#define DIEP_NODOWNLOAD FFEP_NODOWNLOAD
#define DIEB_NOTRIGGER FFEB_NOTRIGGER
// FFEffectStartFlag
#define DIES_SOLO FFES_SOLO
#define DIES_NODOWNLOAD FFES_NODOWNLOAD
// FFEffectStatusFlag
#define DIEGES_NOTPLAYING FFEGES_NOTPLAYING
#define DIEGES_PLAYING FFEGES_PLAYING
#define DIEGES_EMULATED FFEGES_EMULATED
// FFProperty
#define DIPROP_FFGAIN FFPROP_FFGAIN
#define DIPROP_AUTOCENTER FFPROP_AUTOCENTER
// not defined in ForceFeedbackConstants.h
#define DIPROPAUTOCENTER_OFF 0
#define DIPROPAUTOCENTER_ON 1
// FFState
#define DIGFFS_EMPTY FFGFFS_EMPTY
#define DIGFFS_STOPPED FFGFFS_STOPPED
#define DIGFFS_PAUSED FFGFFS_PAUSED
#define DIGFFS_ACTUATORSON FFGFFS_ACTUATORSON
#define DIGFFS_ACTUATORSOFF FFGFFS_ACTUATORSOFF
#define DIGFFS_POWERON FFGFFS_POWERON
#define DIGFFS_POWEROFF FFGFFS_POWEROFF
#define DIGFFS_SAFETYSWITCHON FFGFFS_SAFETYSWITCHON
#define DIGFFS_SAFETYSWITCHOFF FFGFFS_SAFETYSWITCHOFF
#define DIGFFS_USERFFSWITCHON FFGFFS_USERFFSWITCHON
#define DIGFFS_USERFFSWITCHOFF FFGFFS_USERFFSWITCHOFF
#define DIGFFS_DEVICELOST FFGFFS_DEVICELOST