small fix for undo load state while not recording
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@ -389,7 +389,10 @@ void LoadAs(const std::string& filename)
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{
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std::lock_guard<std::mutex> lk(g_cs_undo_load_buffer);
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SaveToBuffer(g_undo_load_buffer);
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Movie::SaveRecording("undo.dtm");
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if (Movie::IsRecordingInput() || Movie::IsPlayingInput())
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Movie::SaveRecording("undo.dtm");
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else if (File::Exists("undo.dtm"))
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File::Delete("undo.dtm");
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}
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bool loaded = false;
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