Merge pull request #2196 from magumagu/ipchle-gethostbyname
Fix IPCHLE for gethostbyname.
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commit
b170173aca
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@ -1034,6 +1034,13 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
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case IOCTL_SO_GETHOSTBYNAME:
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{
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if (BufferOutSize != 0x460)
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{
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ERROR_LOG(WII_IPC_NET, "Bad buffer size for IOCTL_SO_GETHOSTBYNAME");
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ReturnValue = -1;
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break;
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}
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std::string hostname = Memory::GetString(BufferIn);
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hostent* remoteHost = gethostbyname(hostname.c_str());
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@ -1057,50 +1064,56 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
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Memory::Memset(BufferOut, 0, BufferOutSize);
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// TODO: This is really hacky; is it actually what IOS does?
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u32 wii_addr = 0x80000000 | (BufferOut + 4 * 3 + 2 * 2);
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// Host name; located immediately after struct
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static const u32 GETHOSTBYNAME_STRUCT_SIZE = 0x10;
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static const u32 GETHOSTBYNAME_IP_LIST_OFFSET = 0x110;
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// Limit host name length to avoid buffer overflow.
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u32 name_length = (u32)strlen(remoteHost->h_name) + 1;
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Memory::CopyToEmu(wii_addr, remoteHost->h_name, name_length);
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Memory::Write_U32(wii_addr, BufferOut);
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wii_addr += (name_length + 4) & ~3;
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if (name_length > (GETHOSTBYNAME_IP_LIST_OFFSET - GETHOSTBYNAME_STRUCT_SIZE))
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{
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ERROR_LOG(WII_IPC_NET, "Hostname too long in IOCTL_SO_GETHOSTBYNAME");
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ReturnValue = -1;
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break;
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}
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Memory::CopyToEmu(BufferOut + GETHOSTBYNAME_STRUCT_SIZE, remoteHost->h_name, name_length);
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Memory::Write_U32(BufferOut + GETHOSTBYNAME_STRUCT_SIZE, BufferOut);
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// aliases - empty
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Memory::Write_U32(wii_addr, BufferOut + 4);
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Memory::Write_U32(wii_addr + sizeof(u32), wii_addr);
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wii_addr += sizeof(u32);
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Memory::Write_U32(0, wii_addr);
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wii_addr += sizeof(u32);
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// IP address list; located at offset 0x110.
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u32 num_ip_addr = 0;
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while (remoteHost->h_addr_list[num_ip_addr])
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num_ip_addr++;
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// Limit number of IP addresses to avoid buffer overflow.
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// (0x460 - 0x340) / sizeof(pointer) == 72
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static const u32 GETHOSTBYNAME_MAX_ADDRESSES = 71;
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num_ip_addr = std::min(num_ip_addr, GETHOSTBYNAME_MAX_ADDRESSES);
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for (u32 i = 0; i < num_ip_addr; ++i)
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{
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u32 addr = BufferOut + GETHOSTBYNAME_IP_LIST_OFFSET + i * 4;
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Memory::Write_U32_Swap(*(u32*)(remoteHost->h_addr_list[i]), addr);
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}
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// hardcode to ipv4
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_dbg_assert_msg_(WII_IPC_NET,
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// List of pointers to IP addresses; located at offset 0x340.
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// This must be exact: PPC code to convert the struct hardcodes
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// this offset.
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static const u32 GETHOSTBYNAME_IP_PTR_LIST_OFFSET = 0x340;
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Memory::Write_U32(BufferOut + GETHOSTBYNAME_IP_PTR_LIST_OFFSET, BufferOut + 12);
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for (u32 i = 0; i < num_ip_addr; ++i)
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{
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u32 addr = BufferOut + GETHOSTBYNAME_IP_PTR_LIST_OFFSET + i * 4;
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Memory::Write_U32(BufferOut + GETHOSTBYNAME_IP_LIST_OFFSET + i * 4, addr);
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}
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Memory::Write_U32(0, BufferOut + GETHOSTBYNAME_IP_PTR_LIST_OFFSET + num_ip_addr * 4);
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// Aliases - empty. (Hardware doesn't return anything.)
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Memory::Write_U32(BufferOut + GETHOSTBYNAME_IP_PTR_LIST_OFFSET + num_ip_addr * 4, BufferOut + 4);
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// Returned struct must be ipv4.
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_assert_msg_(WII_IPC_NET,
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remoteHost->h_addrtype == AF_INET && remoteHost->h_length == sizeof(u32),
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"returned host info is not IPv4");
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Memory::Write_U16(AF_INET, BufferOut + 8);
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Memory::Write_U16(sizeof(u32), BufferOut + 10);
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// addrlist - probably only really need to return 1 anyways...
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Memory::Write_U32(wii_addr, BufferOut + 12);
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u32 num_addr = 0;
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while (remoteHost->h_addr_list[num_addr])
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num_addr++;
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for (u32 i = 0; i < num_addr; ++i)
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{
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Memory::Write_U32(wii_addr + sizeof(u32) * (num_addr + 1), wii_addr);
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wii_addr += sizeof(u32);
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}
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// null-terminated list
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Memory::Write_U32(0, wii_addr);
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wii_addr += sizeof(u32);
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// The actual IPs
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for (int i = 0; remoteHost->h_addr_list[i]; ++i)
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{
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Memory::Write_U32_Swap(*(u32*)(remoteHost->h_addr_list[i]), wii_addr);
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wii_addr += sizeof(u32);
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}
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//ERROR_LOG(WII_IPC_NET, "\n%s",
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// ArrayToString(Memory::GetPointer(BufferOut), BufferOutSize, 16).c_str());
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ReturnValue = 0;
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}
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else
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