This should make anti-alias effective again in DX9, though it seems it was turned off deliberately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4978 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -264,7 +264,7 @@ bool Renderer::Init()
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UpdateActiveConfig();
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int fullScreenRes, w_temp, h_temp;
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s_blendMode = 0;
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int backbuffer_ms_mode = 0; // g_ActiveConfig.iMultisampleMode;
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int backbuffer_ms_mode = g_ActiveConfig.iMultisampleMode;
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sscanf(g_Config.cFSResolution, "%dx%d", &w_temp, &h_temp);
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