SI: Device change logic fix.

This commit is contained in:
Jordan Woyak 2019-01-26 10:29:06 -06:00
parent a129d60a57
commit b0cb100958
6 changed files with 67 additions and 65 deletions

View File

@ -6,6 +6,7 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <cstring>
#include <memory>
@ -102,6 +103,8 @@ struct SSIChannel
USIChannelIn_Hi in_hi;
USIChannelIn_Lo in_lo;
std::unique_ptr<ISIDevice> device;
bool has_recent_device_change;
};
// SI Poll: Controls how often a device is polled
@ -205,6 +208,9 @@ union USIEXIClockCount
static CoreTiming::EventType* s_change_device_event;
static CoreTiming::EventType* s_tranfer_pending_event;
// User-configured device type. possibly overridden by TAS/Netplay
static std::array<std::atomic<SIDevices>, MAX_SI_CHANNELS> s_desired_device_types;
// STATE_TO_SAVE
static std::array<SSIChannel, MAX_SI_CHANNELS> s_channel;
static USIPoll s_poll;
@ -236,20 +242,8 @@ static void SetNoResponse(u32 channel)
static void ChangeDeviceCallback(u64 user_data, s64 cycles_late)
{
u8 channel = (u8)(user_data >> 32);
SIDevices device = (SIDevices)(u32)user_data;
// Skip redundant (spammed) device changes
if (GetDeviceType(channel) != device)
{
s_channel[channel].out.hex = 0;
s_channel[channel].in_hi.hex = 0;
s_channel[channel].in_lo.hex = 0;
SetNoResponse(channel);
AddDevice(device, channel);
}
// The purpose of this callback is to simply re-enable device changes.
s_channel[user_data].has_recent_device_change = false;
}
static void UpdateInterrupts()
@ -329,26 +323,18 @@ void DoState(PointerWrap& p)
p.Do(s_channel[i].in_hi.hex);
p.Do(s_channel[i].in_lo.hex);
p.Do(s_channel[i].out.hex);
p.Do(s_channel[i].has_recent_device_change);
std::unique_ptr<ISIDevice>& device = s_channel[i].device;
SIDevices type = device->GetDeviceType();
p.Do(type);
if (type == device->GetDeviceType())
if (type != device->GetDeviceType())
{
device->DoState(p);
}
else
{
// If no movie is active, we'll assume the user wants to keep their current devices
// instead of the ones they had when the savestate was created.
// But we need to restore the current devices first just in case.
SIDevices original_device = device->GetDeviceType();
std::unique_ptr<ISIDevice> save_device = SIDevice_Create(type, i);
save_device->DoState(p);
AddDevice(std::move(save_device));
ChangeDeviceDeterministic(original_device, i);
AddDevice(SIDevice_Create(type, i));
}
device->DoState(p);
}
p.Do(s_poll);
@ -365,27 +351,30 @@ void Init()
s_channel[i].out.hex = 0;
s_channel[i].in_hi.hex = 0;
s_channel[i].in_lo.hex = 0;
s_channel[i].has_recent_device_change = false;
if (Movie::IsMovieActive())
{
s_desired_device_types[i] = SIDEVICE_NONE;
if (Movie::IsUsingPad(i))
{
SIDevices current = SConfig::GetInstance().m_SIDevice[i];
// GC pad-compatible devices can be used for both playing and recording
if (SIDevice_IsGCController(current))
AddDevice(Movie::IsUsingBongo(i) ? SIDEVICE_GC_TARUKONGA : current, i);
if (Movie::IsUsingBongo(i))
s_desired_device_types[i] = SIDEVICE_GC_TARUKONGA;
else if (SIDevice_IsGCController(current))
s_desired_device_types[i] = current;
else
AddDevice(Movie::IsUsingBongo(i) ? SIDEVICE_GC_TARUKONGA : SIDEVICE_GC_CONTROLLER, i);
}
else
{
AddDevice(SIDEVICE_NONE, i);
s_desired_device_types[i] = SIDEVICE_GC_CONTROLLER;
}
}
else if (!NetPlay::IsNetPlayRunning())
{
AddDevice(SConfig::GetInstance().m_SIDevice[i], i);
s_desired_device_types[i] = SConfig::GetInstance().m_SIDevice[i];
}
AddDevice(s_desired_device_types[i], i);
}
s_poll.hex = 0;
@ -594,31 +583,48 @@ void AddDevice(const SIDevices device, int device_number)
void ChangeDevice(SIDevices device, int channel)
{
// Called from GUI, so we need to use FromThread::NON_CPU.
// Let the hardware see no device for 1 second
// TODO: Calling GetDeviceType here isn't threadsafe.
if (GetDeviceType(channel) != device)
{
CoreTiming::ScheduleEvent(0, s_change_device_event, ((u64)channel << 32) | SIDEVICE_NONE,
CoreTiming::FromThread::NON_CPU);
CoreTiming::ScheduleEvent(SystemTimers::GetTicksPerSecond(), s_change_device_event,
((u64)channel << 32) | device, CoreTiming::FromThread::NON_CPU);
}
// Actual device change will happen in UpdateDevices.
s_desired_device_types[channel] = device;
}
void ChangeDeviceDeterministic(SIDevices device, int channel)
static void ChangeDeviceDeterministic(SIDevices device, int channel)
{
// Called from savestates, so we don't use FromThread::NON_CPU.
if (GetDeviceType(channel) != device)
if (s_channel[channel].has_recent_device_change)
return;
if (GetDeviceType(channel) != SIDEVICE_NONE)
{
CoreTiming::ScheduleEvent(0, s_change_device_event, ((u64)channel << 32) | SIDEVICE_NONE);
CoreTiming::ScheduleEvent(SystemTimers::GetTicksPerSecond(), s_change_device_event,
((u64)channel << 32) | device);
// Detach the current device before switching to the new one.
device = SIDEVICE_NONE;
}
s_channel[channel].out.hex = 0;
s_channel[channel].in_hi.hex = 0;
s_channel[channel].in_lo.hex = 0;
SetNoResponse(channel);
AddDevice(device, channel);
// Prevent additional device changes on this channel for one second.
s_channel[channel].has_recent_device_change = true;
CoreTiming::ScheduleEvent(SystemTimers::GetTicksPerSecond(), s_change_device_event, channel);
}
void UpdateDevices()
{
// Check for device change requests:
for (int i = 0; i != MAX_SI_CHANNELS; ++i)
{
const SIDevices current_type = GetDeviceType(i);
const SIDevices desired_type = s_desired_device_types[i];
if (current_type != desired_type)
{
ChangeDeviceDeterministic(desired_type, i);
}
}
// Hinting NetPlay that all controllers will be polled in
// succession, in order to optimize networking
NetPlay::SetSIPollBatching(true);

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@ -38,7 +38,6 @@ void AddDevice(SIDevices device, int device_number);
void AddDevice(std::unique_ptr<ISIDevice> device);
void ChangeDevice(SIDevices device, int channel);
void ChangeDeviceDeterministic(SIDevices device, int channel);
SIDevices GetDeviceType(int channel);

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@ -409,7 +409,7 @@ bool IsNetPlayRecording()
}
// NOTE: Host Thread
void ChangePads(bool instantly)
void ChangePads()
{
if (!Core::IsRunning())
return;
@ -422,7 +422,7 @@ void ChangePads(bool instantly)
controllers |= (1 << i);
}
if (instantly && (s_controllers & 0x0F) == controllers)
if ((s_controllers & 0x0F) == controllers)
return;
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
@ -441,10 +441,7 @@ void ChangePads(bool instantly)
}
}
if (instantly) // Changes from savestates need to be instantaneous
SerialInterface::AddDevice(device, i);
else
SerialInterface::ChangeDevice(device, i);
SerialInterface::ChangeDevice(device, i);
}
}
@ -961,7 +958,7 @@ void LoadInput(const std::string& movie_path)
t_record.WriteArray(&tmpHeader, 1);
}
ChangePads(true);
ChangePads();
if (SConfig::GetInstance().bWii)
ChangeWiiPads(true);

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@ -152,7 +152,7 @@ bool IsNetPlayRecording();
bool IsUsingPad(int controller);
bool IsUsingWiimote(int wiimote);
bool IsUsingBongo(int controller);
void ChangePads(bool instantly = false);
void ChangePads();
void ChangeWiiPads(bool instantly = false);
void SetReadOnly(bool bEnabled);

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@ -1566,21 +1566,21 @@ void NetPlayClient::UpdateDevices()
{
if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[local_pad]))
{
SerialInterface::AddDevice(SConfig::GetInstance().m_SIDevice[local_pad], pad);
SerialInterface::ChangeDevice(SConfig::GetInstance().m_SIDevice[local_pad], pad);
}
else
{
SerialInterface::AddDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
SerialInterface::ChangeDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
}
local_pad++;
}
else if (player_id > 0)
{
SerialInterface::AddDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
SerialInterface::ChangeDevice(SerialInterface::SIDEVICE_GC_CONTROLLER, pad);
}
else
{
SerialInterface::AddDevice(SerialInterface::SIDEVICE_NONE, pad);
SerialInterface::ChangeDevice(SerialInterface::SIDEVICE_NONE, pad);
}
pad++;
}

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@ -74,7 +74,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
static const u32 STATE_VERSION = 101; // Last changed in PR 7761
static const u32 STATE_VERSION = 102; // Last changed in PR 7742
// Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list,