Remove some unnecessary semicolons
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c6f3424ab1
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b06ec302d1
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@ -96,5 +96,5 @@ public:
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TMemCheck *GetMemCheck(u32 address);
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TMemCheck *GetMemCheck(u32 address);
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void Remove(u32 _Address);
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void Remove(u32 _Address);
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void Clear() { m_MemChecks.clear(); };
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void Clear() { m_MemChecks.clear(); }
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};
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};
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@ -104,4 +104,4 @@ void ReadReplacements(replace_v& replacements)
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replacements.push_back(std::make_pair(letter, replacement));
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replacements.push_back(std::make_pair(letter, replacement));
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}
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}
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};
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}
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@ -13,4 +13,4 @@ namespace BootManager
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bool BootCore(const std::string& _rFilename);
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bool BootCore(const std::string& _rFilename);
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void Stop();
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void Stop();
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};
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}
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@ -84,4 +84,4 @@ void ForceExceptionCheck(int cycles);
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extern int slicelength;
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extern int slicelength;
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}; // end of namespace
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} // end of namespace
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@ -149,4 +149,4 @@ void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes)
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inifile.SetLines("Gecko_Enabled", enabledLines);
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inifile.SetLines("Gecko_Enabled", enabledLines);
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}
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}
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};
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}
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@ -15,4 +15,4 @@ namespace Gecko
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void LoadCodes(const IniFile& globalIni, const IniFile& localIni, std::vector<GeckoCode>& gcodes);
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void LoadCodes(const IniFile& globalIni, const IniFile& localIni, std::vector<GeckoCode>& gcodes);
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void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes);
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void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes);
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};
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}
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@ -59,7 +59,7 @@ void IEXIDevice::DMARead(u32 _uAddr, u32 _uSize)
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TransferByte(uByte);
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TransferByte(uByte);
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Memory::Write_U8(uByte, _uAddr++);
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Memory::Write_U8(uByte, _uAddr++);
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}
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}
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};
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}
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// --- class CEXIDummy ---
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// --- class CEXIDummy ---
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@ -43,4 +43,4 @@ void FastWrite8(const u8 _iValue);
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void FastWrite16(const u16 _iValue);
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void FastWrite16(const u16 _iValue);
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void FastWrite32(const u32 _iValue);
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void FastWrite32(const u32 _iValue);
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void FastWrite64(const u64 _iValue);
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void FastWrite64(const u64 _iValue);
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};
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}
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@ -141,4 +141,4 @@ u32 TranslateAddress(u32 _Address, XCheckTLBFlag _Flag);
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void InvalidateTLBEntry(u32 _Address);
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void InvalidateTLBEntry(u32 _Address);
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extern u32 pagetable_base;
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extern u32 pagetable_base;
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extern u32 pagetable_hashmask;
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extern u32 pagetable_hashmask;
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};
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}
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@ -37,4 +37,4 @@ void ChangeDevice(SIDevices device, int channel);
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int GetTicksToNextSIPoll();
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int GetTicksToNextSIPoll();
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}; // end of namespace SerialInterface
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} // end of namespace SerialInterface
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@ -37,7 +37,7 @@ int ISIDevice::RunBuffer(u8* _pBuffer, int _iLength)
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DEBUG_LOG(SERIALINTERFACE, "%s", temp.c_str());
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DEBUG_LOG(SERIALINTERFACE, "%s", temp.c_str());
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#endif
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#endif
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return 0;
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return 0;
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};
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}
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// Stub class for saying nothing is attached, and not having to deal with null pointers :)
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// Stub class for saying nothing is attached, and not having to deal with null pointers :)
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@ -355,4 +355,4 @@ union UVIHorizontalStepping
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unsigned int GetTicksPerFrame();
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unsigned int GetTicksPerFrame();
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int GetNumFields();
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int GetNumFields();
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};
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}
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@ -328,4 +328,4 @@ int Wiimote::IOWrite(const unsigned char *buf, size_t len)
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return 0;
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return 0;
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}
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}
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};
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}
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@ -181,4 +181,4 @@ void ChangeWiimoteSource(unsigned int index, int source);
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bool IsValidBluetoothName(const std::string& name);
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bool IsValidBluetoothName(const std::string& name);
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bool IsBalanceBoardName(const std::string& name);
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bool IsBalanceBoardName(const std::string& name);
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}; // WiimoteReal
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} // WiimoteReal
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@ -179,4 +179,4 @@ typedef void(*ManipFunction)(GCPadStatus*, int);
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void SetInputManip(ManipFunction);
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void SetInputManip(ManipFunction);
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void CallInputManip(GCPadStatus* PadStatus, int controllerID);
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void CallInputManip(GCPadStatus* PadStatus, int controllerID);
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};
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}
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@ -32,7 +32,7 @@ public:
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class NetPlayUI
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class NetPlayUI
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{
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{
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public:
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public:
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virtual ~NetPlayUI() {};
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virtual ~NetPlayUI() {}
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virtual void BootGame(const std::string& filename) = 0;
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virtual void BootGame(const std::string& filename) = 0;
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virtual void StopGame() = 0;
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virtual void StopGame() = 0;
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@ -76,4 +76,4 @@ enum
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namespace NetPlay
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namespace NetPlay
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{
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{
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bool IsNetPlayRunning();
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bool IsNetPlayRunning();
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};
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}
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@ -41,7 +41,7 @@ public:
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u32 getNgId() {return Common::swap32(BootMiiKeysBin.ng_id);}
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u32 getNgId() {return Common::swap32(BootMiiKeysBin.ng_id);}
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u32 getNgKeyId() {return Common::swap32(BootMiiKeysBin.ng_key_id);}
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u32 getNgKeyId() {return Common::swap32(BootMiiKeysBin.ng_key_id);}
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const u8* getNgPriv() {return BootMiiKeysBin.ng_priv;}
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const u8* getNgPriv() {return BootMiiKeysBin.ng_priv;}
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const u8* getNgSig() {return BootMiiKeysBin.ng_sig;};
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const u8* getNgSig() {return BootMiiKeysBin.ng_sig;}
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private:
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private:
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void InitDefaults();
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void InitDefaults();
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@ -76,7 +76,7 @@ public:
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bool RemoveTitle(u64 _titleID);
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bool RemoveTitle(u64 _titleID);
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private:
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private:
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CNANDContentManager() {};
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CNANDContentManager() {}
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~CNANDContentManager();
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~CNANDContentManager();
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static CNANDContentManager m_Instance;
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static CNANDContentManager m_Instance;
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@ -30,4 +30,4 @@ void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect,
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void ClearScreen(const EFBRectangle &rc);
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void ClearScreen(const EFBRectangle &rc);
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void OnPixelFormatChange();
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void OnPixelFormatChange();
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void SetInterlacingMode(const BPCmd &bp);
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void SetInterlacingMode(const BPCmd &bp);
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};
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}
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@ -12,8 +12,8 @@ public:
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virtual ~GFXDebuggerBase() {}
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virtual ~GFXDebuggerBase() {}
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// if paused, debugging functions can be enabled
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// if paused, debugging functions can be enabled
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virtual void OnPause() {};
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virtual void OnPause() {}
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virtual void OnContinue() {};
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virtual void OnContinue() {}
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void DumpPixelShader(const std::string& path);
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void DumpPixelShader(const std::string& path);
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void DumpVertexShader(const std::string& path);
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void DumpVertexShader(const std::string& path);
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@ -15,4 +15,4 @@ void Init(const std::string& gameCode);
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bool HiresTexExists(const std::string& filename);
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bool HiresTexExists(const std::string& filename);
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PC_TexFormat GetHiresTex(const std::string& fileName, unsigned int* pWidth, unsigned int* pHeight, unsigned int* required_size, int texformat, unsigned int data_size, u8* data);
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PC_TexFormat GetHiresTex(const std::string& fileName, unsigned int* pWidth, unsigned int* pHeight, unsigned int* required_size, int texformat, unsigned int data_size, u8* data);
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};
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}
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@ -24,6 +24,6 @@ namespace VertexLoaderManager
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void AppendListToString(std::string *dest);
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void AppendListToString(std::string *dest);
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NativeVertexFormat* GetCurrentVertexFormat();
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NativeVertexFormat* GetCurrentVertexFormat();
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};
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}
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void RecomputeCachedArraybases();
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void RecomputeCachedArraybases();
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@ -43,8 +43,8 @@ public:
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virtual ::NativeVertexFormat* CreateNativeVertexFormat() = 0;
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virtual ::NativeVertexFormat* CreateNativeVertexFormat() = 0;
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static void DoState(PointerWrap& p);
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static void DoState(PointerWrap& p);
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virtual void CreateDeviceObjects(){};
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virtual void CreateDeviceObjects(){}
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virtual void DestroyDeviceObjects(){};
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virtual void DestroyDeviceObjects(){}
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protected:
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protected:
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virtual void vDoState(PointerWrap& p) { }
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virtual void vDoState(PointerWrap& p) { }
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