diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp index caa4ff8f72..bf45484850 100644 --- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp @@ -210,8 +210,7 @@ void Write32BitSwizzler(char*& p, u32 format, API_TYPE ApiType) } - WRITE(p," in float2 uv0 : TEXCOORD0)\n" - "{\n" + WRITE(p, "{\n" " float2 sampleUv;\n" " float2 uv1 = floor(uv0);\n");