I missed some cases in r5901:
Because we only ever call Pos_ReadDirect (and through that, DataRead<T>) from JIT generated code, the compiler may not get the heads-up to properly prepare for run-time instantiation of those template functions. Explicitly instantiating Pos_ReadDirect gets around that issue. Also force DataRead* inline as gcc didn't always do that itself when the DataRead functions in turn were called from (other) template functions. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5902 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -121,9 +121,12 @@ inline u16 swap16(u16 _data) {return bswap_16(_data);}
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inline u32 swap32(u32 _data) {return bswap_32(_data);}
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inline u32 swap32(u32 _data) {return bswap_32(_data);}
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inline u64 swap64(u64 _data) {return bswap_64(_data);}
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inline u64 swap64(u64 _data) {return bswap_64(_data);}
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#elif __APPLE__
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#elif __APPLE__
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inline u16 swap16(u16 _data) {return (_data >> 8) | (_data << 8);}
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inline __attribute__((always_inline)) u16 swap16(u16 _data)
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inline u32 swap32(u32 _data) {return __builtin_bswap32(_data);}
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{return (_data >> 8) | (_data << 8);}
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inline u64 swap64(u64 _data) {return __builtin_bswap64(_data);}
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inline __attribute__((always_inline)) u32 swap32(u32 _data)
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{return __builtin_bswap32(_data);}
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inline __attribute__((always_inline)) u64 swap64(u64 _data)
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{return __builtin_bswap64(_data);}
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#else
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#else
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// Slow generic implementation.
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// Slow generic implementation.
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inline u16 swap16(u16 data) {return (data >> 8) | (data << 8);}
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inline u16 swap16(u16 data) {return (data >> 8) | (data << 8);}
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@ -33,14 +33,14 @@
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extern int colIndex;
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extern int colIndex;
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extern int colElements[2];
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extern int colElements[2];
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inline void _SetCol(u32 val)
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__forceinline void _SetCol(u32 val)
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{
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{
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*(u32*)VertexManager::s_pCurBufferPointer = val;
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*(u32*)VertexManager::s_pCurBufferPointer = val;
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VertexManager::s_pCurBufferPointer += 4;
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VertexManager::s_pCurBufferPointer += 4;
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colIndex++;
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colIndex++;
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}
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}
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void _SetCol4444(u16 val)
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__forceinline void _SetCol4444(u16 val)
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{
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{
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u32 col = Convert4To8(val & 0xF) << ASHIFT;
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u32 col = Convert4To8(val & 0xF) << ASHIFT;
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col |= Convert4To8((val >> 12) & 0xF) << RSHIFT;
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col |= Convert4To8((val >> 12) & 0xF) << RSHIFT;
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@ -49,7 +49,7 @@ void _SetCol4444(u16 val)
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_SetCol(col);
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_SetCol(col);
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}
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}
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void _SetCol6666(u32 val)
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__forceinline void _SetCol6666(u32 val)
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{
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{
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u32 col = Convert6To8((val >> 18) & 0x3F) << RSHIFT;
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u32 col = Convert6To8((val >> 18) & 0x3F) << RSHIFT;
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col |= Convert6To8((val >> 12) & 0x3F) << GSHIFT;
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col |= Convert6To8((val >> 12) & 0x3F) << GSHIFT;
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@ -58,7 +58,7 @@ void _SetCol6666(u32 val)
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_SetCol(col);
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_SetCol(col);
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}
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}
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void _SetCol565(u16 val)
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__forceinline void _SetCol565(u16 val)
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{
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{
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u32 col = Convert5To8((val >> 11) & 0x1F) << RSHIFT;
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u32 col = Convert5To8((val >> 11) & 0x1F) << RSHIFT;
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col |= Convert6To8((val >> 5) & 0x3F) << GSHIFT;
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col |= Convert6To8((val >> 5) & 0x3F) << GSHIFT;
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@ -67,12 +67,12 @@ void _SetCol565(u16 val)
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}
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}
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inline u32 _Read24(const u8 *addr)
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__forceinline u32 _Read24(const u8 *addr)
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{
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{
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return addr[0] | (addr[1] << 8) | (addr[2] << 16) | 0xFF000000;
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return addr[0] | (addr[1] << 8) | (addr[2] << 16) | 0xFF000000;
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}
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}
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inline u32 _Read32(const u8 *addr)
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__forceinline u32 _Read32(const u8 *addr)
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{
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{
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return *(const u32 *)addr;
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return *(const u32 *)addr;
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}
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}
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@ -92,17 +92,6 @@ void Pos_ReadDirect()
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VertexManager::s_pCurBufferPointer += 12;
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VertexManager::s_pCurBufferPointer += 12;
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}
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}
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// Explicitly instantiate these functions to decrease the possibility of
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// symbol binding problems when (only) calling them from JIT compiled code.
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template void Pos_ReadDirect<u8, true>();
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template void Pos_ReadDirect<s8, true>();
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template void Pos_ReadDirect<u16, true>();
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template void Pos_ReadDirect<s16, true>();
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template void Pos_ReadDirect<u8, false>();
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template void Pos_ReadDirect<s8, false>();
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template void Pos_ReadDirect<u16, false>();
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template void Pos_ReadDirect<s16, false>();
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void LOADERDECL Pos_ReadDirect_UByte3() { Pos_ReadDirect<u8, true>(); }
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void LOADERDECL Pos_ReadDirect_UByte3() { Pos_ReadDirect<u8, true>(); }
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void LOADERDECL Pos_ReadDirect_Byte3() { Pos_ReadDirect<s8, true>(); }
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void LOADERDECL Pos_ReadDirect_Byte3() { Pos_ReadDirect<s8, true>(); }
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void LOADERDECL Pos_ReadDirect_UShort3() { Pos_ReadDirect<u16, true>(); }
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void LOADERDECL Pos_ReadDirect_UShort3() { Pos_ReadDirect<u16, true>(); }
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@ -162,7 +151,7 @@ inline void Pos_ReadIndex_Short(int Index)
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}
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}
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template<bool three>
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template<bool three>
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inline void Pos_ReadIndex_Float(int Index)
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void Pos_ReadIndex_Float(int Index)
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{
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{
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const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
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const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
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@ -180,7 +169,7 @@ static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x0
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static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
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static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
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template<bool three>
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template<bool three>
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inline void Pos_ReadIndex_Float_SSSE3(int Index)
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void Pos_ReadIndex_Float_SSSE3(int Index)
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{
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{
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const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
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const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
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const __m128i a = _mm_loadu_si128((__m128i*)pData);
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const __m128i a = _mm_loadu_si128((__m128i*)pData);
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@ -191,6 +180,27 @@ inline void Pos_ReadIndex_Float_SSSE3(int Index)
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}
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}
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#endif
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#endif
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// Explicitly instantiate these functions to decrease the possibility of
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// symbol binding problems when (only) calling them from JIT compiled code.
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template void Pos_ReadDirect<u8, true>();
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template void Pos_ReadDirect<s8, true>();
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template void Pos_ReadDirect<u16, true>();
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template void Pos_ReadDirect<s16, true>();
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template void Pos_ReadDirect<u8, false>();
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template void Pos_ReadDirect<s8, false>();
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template void Pos_ReadDirect<u16, false>();
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template void Pos_ReadDirect<s16, false>();
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template void Pos_ReadIndex_Byte<u8, true>(int Index);
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template void Pos_ReadIndex_Byte<s8, true>(int Index);
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template void Pos_ReadIndex_Short<u16, true>(int Index);
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template void Pos_ReadIndex_Short<s16, true>(int Index);
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template void Pos_ReadIndex_Float<true>(int Index);
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template void Pos_ReadIndex_Byte<u8, false>(int Index);
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template void Pos_ReadIndex_Byte<s8, false>(int Index);
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template void Pos_ReadIndex_Short<u16, false>(int Index);
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template void Pos_ReadIndex_Short<s16, false>(int Index);
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template void Pos_ReadIndex_Float<false>(int Index);
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// ==============================================================================
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// ==============================================================================
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// Index 8
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// Index 8
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// ==============================================================================
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// ==============================================================================
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