InterfacePane: Add BalloonTip to debugging enabled checkbox
This commit is contained in:
parent
7d704ca9ca
commit
afe5bfd512
|
@ -91,7 +91,7 @@ InterfacePane::InterfacePane(QWidget* parent) : QWidget(parent)
|
|||
ConnectLayout();
|
||||
|
||||
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
|
||||
&InterfacePane::LoadConfig);
|
||||
&InterfacePane::UpdateShowDebuggingCheckbox);
|
||||
}
|
||||
|
||||
void InterfacePane::CreateLayout()
|
||||
|
@ -228,7 +228,8 @@ void InterfacePane::ConnectLayout()
|
|||
&Settings::GameListRefreshRequested);
|
||||
connect(m_checkbox_use_covers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_disable_screensaver, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, &Settings::Instance(),
|
||||
&Settings::SetDebugModeEnabled);
|
||||
connect(m_checkbox_focused_hotkeys, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
||||
connect(m_combobox_theme, &QComboBox::currentIndexChanged, this,
|
||||
[this](int index) { Settings::Instance().TriggerThemeChanged(); });
|
||||
|
@ -253,24 +254,39 @@ void InterfacePane::ConnectLayout()
|
|||
&Settings::SetLockCursor);
|
||||
}
|
||||
|
||||
void InterfacePane::LoadConfig()
|
||||
void InterfacePane::UpdateShowDebuggingCheckbox()
|
||||
{
|
||||
SignalBlocking(m_checkbox_show_debugging_ui)
|
||||
->setChecked(Settings::Instance().IsDebugModeEnabled());
|
||||
|
||||
static constexpr char TR_SHOW_DEBUGGING_UI_DESCRIPTION[] = QT_TR_NOOP(
|
||||
"Shows Dolphin's debugging User Interface. This lets you view and modify a game's code and "
|
||||
"memory contents, set debugging breakpoints, examine network requests, and more."
|
||||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
|
||||
static constexpr char TR_DISABLED_IN_HARDCORE_DESCRIPTION[] =
|
||||
QT_TR_NOOP("<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>");
|
||||
|
||||
#ifdef USE_RETRO_ACHIEVEMENTS
|
||||
bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
|
||||
SignalBlocking(m_checkbox_show_debugging_ui)->setEnabled(!hardcore);
|
||||
if (hardcore)
|
||||
{
|
||||
m_checkbox_show_debugging_ui->SetDescription(
|
||||
tr("<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"));
|
||||
m_checkbox_show_debugging_ui->SetDescription(tr("%1<br><br>%2")
|
||||
.arg(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION))
|
||||
.arg(tr(TR_DISABLED_IN_HARDCORE_DESCRIPTION)));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_checkbox_show_debugging_ui->SetDescription({});
|
||||
m_checkbox_show_debugging_ui->SetDescription(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION));
|
||||
}
|
||||
#else
|
||||
m_checkbox_show_debugging_ui->SetDescription(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION));
|
||||
#endif // USE_RETRO_ACHIEVEMENTS
|
||||
}
|
||||
|
||||
void InterfacePane::LoadConfig()
|
||||
{
|
||||
UpdateShowDebuggingCheckbox();
|
||||
|
||||
const Settings::StyleType style_type = Settings::Instance().GetStyleType();
|
||||
const QString userstyle = Settings::Instance().GetUserStyleName();
|
||||
|
@ -306,7 +322,6 @@ void InterfacePane::LoadConfig()
|
|||
|
||||
void InterfacePane::OnSaveConfig()
|
||||
{
|
||||
Settings::Instance().SetDebugModeEnabled(m_checkbox_show_debugging_ui->isChecked());
|
||||
const auto selected_style = m_combobox_userstyle->currentData();
|
||||
bool is_builtin_type = false;
|
||||
const int style_type_int = selected_style.toInt(&is_builtin_type);
|
||||
|
|
|
@ -26,6 +26,7 @@ private:
|
|||
void CreateInGame();
|
||||
void AddDescriptions();
|
||||
void ConnectLayout();
|
||||
void UpdateShowDebuggingCheckbox();
|
||||
void LoadConfig();
|
||||
void OnSaveConfig();
|
||||
void OnCursorVisibleMovement();
|
||||
|
|
Loading…
Reference in New Issue