From afe5adb74d4db1815e0aa20017f980314ca9027d Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Thu, 14 Jul 2022 19:27:44 -0700 Subject: [PATCH] VertexLoaderARM64: Use EnumMap for normal scales --- Source/Core/VideoCommon/VertexLoaderARM64.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Source/Core/VideoCommon/VertexLoaderARM64.cpp b/Source/Core/VideoCommon/VertexLoaderARM64.cpp index 9388c21a7b..f5cd7c27d5 100644 --- a/Source/Core/VideoCommon/VertexLoaderARM64.cpp +++ b/Source/Core/VideoCommon/VertexLoaderARM64.cpp @@ -470,8 +470,9 @@ void VertexLoaderARM64::GenerateVertexLoader() if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent) { - static const u8 map[8] = {7, 6, 15, 14}; - const u8 scaling_exponent = map[u32(m_VtxAttr.g0.NormalFormat.Value())]; + static constexpr Common::EnumMap(7)> SCALE_MAP = {7, 6, 15, 14, + 0, 0, 0, 0}; + const u8 scaling_exponent = SCALE_MAP[m_VtxAttr.g0.NormalFormat]; const int limit = m_VtxAttr.g0.NormalElements == NormalComponentCount::NTB ? 3 : 1; s32 offset = -1;