Fix the PadSimple and GCPad plugins so their dialogs close properly.
Get rid of g_FrameOpen variable in Wiimote plugin. It isn't needed anymore. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4948 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -161,8 +161,9 @@ void DllConfig(HWND _hParent)
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{
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m_ConfigFrame = new GCPadConfigDialog(GetParentedWxWindow(_hParent));
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m_ConfigFrame->ShowModal();
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m_ConfigFrame->Destroy();
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delete m_ConfigFrame;
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m_ConfigFrame = 0;
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m_ConfigFrame = NULL;
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}
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#endif
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}
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@ -623,16 +623,11 @@ void DllConfig(HWND _hParent)
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// Show wxDialog
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#if defined(HAVE_WX) && HAVE_WX
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if (!m_ConfigFrame)
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m_ConfigFrame = new PADConfigDialogSimple(GetParentedWxWindow(_hParent));
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else if (!m_ConfigFrame->GetParent()->IsShown())
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m_ConfigFrame->Close(true);
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// Only allow one open at a time
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if (!m_ConfigFrame->IsShown())
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m_ConfigFrame->ShowModal();
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else
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m_ConfigFrame->Hide();
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m_ConfigFrame->Destroy();
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delete m_ConfigFrame;
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m_ConfigFrame = NULL;
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#endif
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// Save configuration
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@ -76,7 +76,6 @@ WiimoteBasicConfigDialog::WiimoteBasicConfigDialog(wxWindow *parent, wxWindowID
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void WiimoteBasicConfigDialog::OnClose(wxCloseEvent& event)
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{
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g_FrameOpen = false;
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EndModal(wxID_CLOSE);
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}
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@ -50,7 +50,6 @@ PLUGIN_GLOBALS* globals = NULL;
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// General
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bool g_EmulatorRunning = false;
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u32 g_ISOId = 0;
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bool g_FrameOpen = false;
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bool g_SearchDeviceDone = false;
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bool g_RealWiiMotePresent = false;
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bool g_RealWiiMoteInitialized = false;
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@ -184,9 +183,10 @@ void DllConfig(HWND _hParent)
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#if defined(HAVE_WX) && HAVE_WX
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m_BasicConfigFrame = new WiimoteBasicConfigDialog(GetParentedWxWindow(_hParent));
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g_FrameOpen = true;
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m_BasicConfigFrame->ShowModal();
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m_BasicConfigFrame->Destroy();
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delete m_BasicConfigFrame;
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m_BasicConfigFrame = NULL;
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#endif
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}
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@ -199,7 +199,7 @@ void Initialize(void *init)
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// Update the GUI if the configuration window is already open
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#if defined(HAVE_WX) && HAVE_WX
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if (g_FrameOpen)
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if (m_BasicConfigFrame)
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{
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// Save the settings
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g_Config.Save();
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@ -263,7 +263,6 @@ void DoState(unsigned char **ptr, int mode)
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//p.Do(g_EmulatorRunning);
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//p.Do(g_ISOId);
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//p.Do(g_FrameOpen);
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//p.Do(g_RealWiiMotePresent);
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//p.Do(g_RealWiiMoteInitialized);
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//p.Do(g_EmulatedWiiMoteInitialized);
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@ -61,7 +61,6 @@ struct SRecordingAll
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// General
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extern bool g_EmulatorRunning;
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extern u32 g_ISOId;
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extern bool g_FrameOpen;
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extern bool g_SearchDeviceDone;
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extern bool g_RealWiiMotePresent;
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extern bool g_RealWiiMoteInitialized;
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