From af7110086761a5462c626c25d0c4f42129b76e3c Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Sun, 4 Aug 2013 02:34:39 -0400 Subject: [PATCH] Save DSP on thread setting to config cache when booting. Fixes issue 6451. --- Source/Core/Core/Src/BootManager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/Core/Src/BootManager.cpp b/Source/Core/Core/Src/BootManager.cpp index 6aed7e381e..c9a8568205 100644 --- a/Source/Core/Core/Src/BootManager.cpp +++ b/Source/Core/Core/Src/BootManager.cpp @@ -93,6 +93,7 @@ bool BootCore(const std::string& _rFilename) config_cache.strBackend = StartUp.m_strVideoBackend; config_cache.bHLE_BS2 = StartUp.bHLE_BS2; config_cache.m_EnableJIT = SConfig::GetInstance().m_EnableJIT; + config_cache.bDSPThread = StartUp.bDSPThread; // General settings game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);