diff --git a/Source/Core/Core/Src/Boot/Boot.cpp b/Source/Core/Core/Src/Boot/Boot.cpp index 6f34cf5e48..0a1b6b879a 100644 --- a/Source/Core/Core/Src/Boot/Boot.cpp +++ b/Source/Core/Core/Src/Boot/Boot.cpp @@ -248,33 +248,41 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug) // int global vars { - Memory::Write_U32(0x8179b500, 0x000000f4); // __start - Memory::Write_U32(0x00000000, 0x000030f0); // apploader - Memory::Write_U16(0x0113, 0x0000315e); // apploader + // updated with info from wiibrew.org Memory::Write_U32(0x5d1c9ea3, 0x00000018); // magic word it is a wii disc + Memory::Write_U32(0x0D15EA5E, 0x00000020); + Memory::Write_U32(0x00000001, 0x00000024); Memory::Write_U32(0x01800000, 0x00000028); - Memory::Write_U32(0x04000000, 0x00003118); Memory::Write_U32(0x00000023, 0x0000002c); - Memory::Write_U32(0x00000000, 0x000030dc); // Time - Memory::Write_U32(0x00000000, 0x000030d8); // Time Memory::Write_U32(0x00000000, 0x00000030); // Init - Memory::Write_U32(0x00000000, 0x0000310c); // Init - Memory::Write_U32(0x8179d500, 0x00003110); // Init - Memory::Write_U32(0x90000800, 0x00003124); // Init - MEM2 low - Memory::Write_U32(0x933e0000, 0x00003128); // Init - MEM2 high - Memory::Write_U32(0x933e0000, 0x00003130); // IPC MEM2 low - Memory::Write_U32(0x93400000, 0x00003134); // IPC MEM2 high + Memory::Write_U32(0x817FEC60, 0x00000034); // Init + // 38, 3C should get start, size of FST through apploader Memory::Write_U32(0x38a00040, 0x00000060); // Exception init - Memory::Write_U16(0x0000, 0x000030e6); // Console type - Memory::Write_U32(0x00000011, 0x00003138); // Console type - Memory::Write_U32(0x0e7be2c0, 0x000000f8); // EXI + Memory::Write_U32(0x8008f7b8, 0x000000e4); // Thread Init + Memory::Write_U32(0x01800000, 0x000000f0); // "simulated memory size" (debug mode?) + Memory::Write_U32(0x8179b500, 0x000000f4); // __start + Memory::Write_U32(0x0e7be2c0, 0x000000f8); // Bus speed + Memory::Write_U32(0x2B73A840, 0x000000fc); // CPU speed + Memory::Write_U16(0x0000, 0x000030e6); // Console type Memory::Write_U32(0x00000000, 0x000030c0); // EXI Memory::Write_U32(0x00000000, 0x000030c4); // EXI - Memory::Write_U32(0x8008f7b8, 0x000000e4); // Thread Init - Memory::Write_U32(0x01800000, 0x00003104); // BAT + Memory::Write_U32(0x00000000, 0x000030dc); // Time + Memory::Write_U32(0x00000000, 0x000030d8); // Time + Memory::Write_U32(0x00000000, 0x000030f0); // apploader Memory::Write_U32(0x01800000, 0x00003100); // BAT + Memory::Write_U32(0x01800000, 0x00003104); // BAT + Memory::Write_U32(0x00000000, 0x0000310c); // Init + Memory::Write_U32(0x8179d500, 0x00003110); // Init + Memory::Write_U32(0x04000000, 0x00003118); Memory::Write_U32(0x04000000, 0x0000311c); // BAT Memory::Write_U32(0x93400000, 0x00003120); // BAT + Memory::Write_U32(0x90000800, 0x00003124); // Init - MEM2 low + Memory::Write_U32(0x933e0000, 0x00003128); // Init - MEM2 high + Memory::Write_U32(0x933e0000, 0x00003130); // IOS MEM2 low + Memory::Write_U32(0x93400000, 0x00003134); // IOS MEM2 high + Memory::Write_U32(0x00000011, 0x00003138); // Console type + Memory::Write_U16(0x0113, 0x0000315e); // apploader + Memory::Write_U32(0x0000FF16, 0x00003158); // DDR ram vendor code Memory::Write_U8(0x80, 0x0000315c); // OSInit Memory::Write_U8(0x00, 0x00000006); // DVDInit Memory::Write_U8(0x00, 0x00000007); // DVDInit