From af36b6c0553d0857acd8784e6b9718e63201e8ae Mon Sep 17 00:00:00 2001 From: "Admiral H. Curtiss" Date: Thu, 10 Feb 2022 17:30:23 +0100 Subject: [PATCH] HotkeyManager: Change defaults for GBA hotkeys so they don't conflict with common keyboard mappings. --- Source/Core/Core/HotkeyManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Core/Core/HotkeyManager.cpp b/Source/Core/Core/HotkeyManager.cpp index 25b59d3943..02c0191256 100644 --- a/Source/Core/Core/HotkeyManager.cpp +++ b/Source/Core/Core/HotkeyManager.cpp @@ -463,9 +463,9 @@ void HotkeyManager::LoadDefaults(const ControllerInterface& ciface) set_key_expression(HK_UNDO_SAVE_STATE, hotkey_string({"Shift", "F12"})); // GBA - set_key_expression(HK_GBA_LOAD, hotkey_string({"`Shift`", "`O`"})); - set_key_expression(HK_GBA_UNLOAD, hotkey_string({"`Shift`", "`W`"})); - set_key_expression(HK_GBA_RESET, hotkey_string({"`Shift`", "`R`"})); + set_key_expression(HK_GBA_LOAD, hotkey_string({"`Ctrl`", "`Shift`", "`O`"})); + set_key_expression(HK_GBA_UNLOAD, hotkey_string({"`Ctrl`", "`Shift`", "`W`"})); + set_key_expression(HK_GBA_RESET, hotkey_string({"`Ctrl`", "`Shift`", "`R`"})); #ifdef _WIN32 set_key_expression(HK_GBA_VOLUME_DOWN, "`SUBTRACT`");