From 7610811f796846e296234dbda9321098c71b720c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 3 Oct 2014 13:40:39 -0400 Subject: [PATCH] DolphinWX: Fix double-spacing in some UI strings --- Source/Core/DolphinWX/GameListCtrl.cpp | 4 ++-- Source/Core/DolphinWX/ISOProperties.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp index 08e963885d..6e9669195e 100644 --- a/Source/Core/DolphinWX/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/GameListCtrl.cpp @@ -367,11 +367,11 @@ void CGameListCtrl::Update() SConfig::GetInstance().m_ListUsa && SConfig::GetInstance().m_ListPal)) { - errorString = _("Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to browse for files..."); + errorString = _("Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to browse for files..."); } else { - errorString = _("Dolphin is currently set to hide all games. Double-click here to show all games..."); + errorString = _("Dolphin is currently set to hide all games. Double-click here to show all games..."); } InsertColumn(0, ""); long index = InsertItem(0, errorString); diff --git a/Source/Core/DolphinWX/ISOProperties.cpp b/Source/Core/DolphinWX/ISOProperties.cpp index dde0706275..cfceee92b1 100644 --- a/Source/Core/DolphinWX/ISOProperties.cpp +++ b/Source/Core/DolphinWX/ISOProperties.cpp @@ -390,7 +390,7 @@ void CISOProperties::CreateGUIControls(bool IsWad) MMU = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable MMU"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "MMU")); MMU->SetToolTip(_("Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)")); TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("MMU Speed Hack"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "TLBHack")); - TLBHack->SetToolTip(_("Fast version of the MMU. Does not work for every game.")); + TLBHack->SetToolTip(_("Fast version of the MMU. Does not work for every game.")); DCBZOFF = new wxCheckBox(m_GameConfig, ID_DCBZOFF, _("Skip DCBZ clearing"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DCBZ")); DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled.")); VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("VBeam Speed Hack"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "VBeam")); @@ -398,7 +398,7 @@ void CISOProperties::CreateGUIControls(bool IsWad) SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SyncGPU")); SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)")); FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed")); - FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)")); + FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)")); BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "BlockMerging")); DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE"));