more movie cleanup. Removes the remaining globals that didn't need to be global, rearranges some code to make more sense, and removes some redundant code.
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9070e7ff8c
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aece5310f3
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@ -124,7 +124,7 @@ bool BootCore(const std::string& _rFilename)
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StartUp.bDSPHLE = Movie::IsDSPHLE();
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StartUp.bProgressive = Movie::IsProgressive();
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StartUp.bFastDiscSpeed = Movie::IsFastDiscSpeed();
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if (Movie::g_bMemcard && Movie::g_bBlankMC)
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if (Movie::IsUsingMemcard() && Movie::IsBlankMemcard())
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{
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if (File::Exists("Movie.raw"))
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File::Delete("Movie.raw");
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@ -434,7 +434,7 @@ void EmuThread()
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CBoot::BootUp();
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// Setup our core, but can't use dynarec if we are compare server
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if (Movie::g_CPUCore && (!_CoreParameter.bRunCompareServer ||
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if (Movie::GetCPUMode() && (!_CoreParameter.bRunCompareServer ||
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_CoreParameter.bRunCompareClient))
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PowerPC::SetMode(PowerPC::MODE_JIT);
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else
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@ -52,7 +52,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
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, m_bDirty(false)
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{
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m_strFilename = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA : SConfig::GetInstance().m_strMemoryCardB;
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if (Movie::g_bMemcard && Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::g_bBlankMC)
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if (Movie::IsUsingMemcard() && Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsBlankMemcard())
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m_strFilename = "Movie.raw";
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// we're potentially leaking events here, since there's no UnregisterEvent until emu shutdown, but I guess it's inconsequential
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@ -66,10 +66,10 @@ bool bDualCore = false;
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bool bProgressive = false;
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bool bDSPHLE = false;
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bool bFastDiscSpeed = false;
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std::string g_videoBackend = "opengl";
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int g_CPUCore = 1;
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bool g_bMemcard;
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bool g_bBlankMC = false;
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std::string videoBackend = "opengl";
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int iCPUCore = 1;
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bool bMemcard;
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bool bBlankMC = false;
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bool g_bDiscChange = false;
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std::string g_discChange = "";
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std::string author = "";
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@ -138,7 +138,7 @@ void Init()
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}
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g_frameSkipCounter = g_framesToSkip;
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memset(&g_padState, 0, sizeof(g_padState));
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if (!tmpHeader.bFromSaveState)
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if (!tmpHeader.bFromSaveState || !IsPlayingInput())
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Core::SetStateFileName("");
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for (int i = 0; i < 8; ++i)
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g_InputDisplay[i].clear();
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@ -245,7 +245,7 @@ bool IsJustStartingRecordingInputFromSaveState()
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bool IsJustStartingPlayingInputFromSaveState()
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{
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return tmpHeader.bFromSaveState && g_currentFrame == 1;
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return IsRecordingInputFromSaveState() && g_currentFrame == 1 && IsPlayingInput();
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}
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bool IsPlayingInput()
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@ -304,7 +304,17 @@ bool IsFastDiscSpeed()
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int GetCPUMode()
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{
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return g_CPUCore;
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return iCPUCore;
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}
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bool IsBlankMemcard()
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{
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return bBlankMC;
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}
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bool IsUsingMemcard()
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{
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return bMemcard;
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}
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void ChangePads(bool instantly)
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@ -374,8 +384,9 @@ bool BeginRecordingInput(int controllers)
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bProgressive = SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive;
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bDSPHLE = SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE;
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bFastDiscSpeed = SConfig::GetInstance().m_LocalCoreStartupParameter.bFastDiscSpeed;
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g_videoBackend = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend;
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g_CPUCore = SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore;
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videoBackend = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend;
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iCPUCore = SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore;
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bBlankMC = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
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delete [] tmpInput;
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tmpInput = new u8[MAX_DTM_LENGTH];
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@ -604,7 +615,7 @@ void ReadHeader()
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{
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g_numPads = tmpHeader.numControllers;
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g_recordingStartTime = tmpHeader.recordingStartTime;
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if (g_rerecords < tmpHeader.numRerecords);
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if (g_rerecords < tmpHeader.numRerecords)
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g_rerecords = tmpHeader.numRerecords;
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if (tmpHeader.bSaveConfig)
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@ -615,24 +626,26 @@ void ReadHeader()
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bProgressive = tmpHeader.bProgressive;
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bDSPHLE = tmpHeader.bDSPHLE;
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bFastDiscSpeed = tmpHeader.bFastDiscSpeed;
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g_CPUCore = tmpHeader.CPUCore;
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iCPUCore = tmpHeader.CPUCore;
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bBlankMC = tmpHeader.bBlankMC;
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}
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else
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{
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bSaveConfig = true;
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bSaveConfig = false;
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bSkipIdle = SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle;
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bDualCore = SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
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bProgressive = SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive;
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bDSPHLE = SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE;
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bFastDiscSpeed = SConfig::GetInstance().m_LocalCoreStartupParameter.bFastDiscSpeed;
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g_videoBackend = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend;
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videoBackend = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend;
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bBlankMC = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
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}
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g_videoBackend.resize(ARRAYSIZE(tmpHeader.videoBackend));
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videoBackend.resize(ARRAYSIZE(tmpHeader.videoBackend));
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for (int i = 0; i < ARRAYSIZE(tmpHeader.videoBackend);i++)
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{
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g_videoBackend[i] = tmpHeader.videoBackend[i];
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videoBackend[i] = tmpHeader.videoBackend[i];
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}
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g_discChange.resize(ARRAYSIZE(tmpHeader.discChange));
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@ -655,19 +668,19 @@ bool PlayInput(const char *filename)
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if(!File::Exists(filename))
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return false;
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File::IOFile g_recordfd;
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if (!g_recordfd.Open(filename, "rb"))
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return false;
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g_recordfd.ReadArray(&tmpHeader, 1);
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if(tmpHeader.filetype[0] != 'D' || tmpHeader.filetype[1] != 'T' || tmpHeader.filetype[2] != 'M' || tmpHeader.filetype[3] != 0x1A) {
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PanicAlertT("Invalid recording file");
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goto cleanup;
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}
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// Load savestate (and skip to frame data)
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if(tmpHeader.bFromSaveState)
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{
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@ -676,16 +689,15 @@ bool PlayInput(const char *filename)
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Core::SetStateFileName(stateFilename);
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g_bRecordingFromSaveState = true;
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Movie::LoadInput(filename);
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g_currentFrame = 0;
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}
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/* TODO: Put this verification somewhere we have the gameID of the played game
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// TODO: Replace with Unique ID
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if(tmpHeader.uniqueID != 0) {
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PanicAlert("Recording Unique ID Verification Failed");
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goto cleanup;
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}
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if(strncmp((char *)tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6)) {
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PanicAlert("The recorded game (%s) is not the same as the selected game (%s)", header.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str());
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goto cleanup;
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@ -708,9 +720,9 @@ bool PlayInput(const char *filename)
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g_recordfd.ReadArray(tmpInput, (size_t)g_totalBytes);
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g_currentByte = 0;
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g_recordfd.Close();
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return true;
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cleanup:
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g_recordfd.Close();
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return false;
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@ -736,7 +748,7 @@ void LoadInput(const char *filename)
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File::IOFile t_record(filename, "r+b");
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t_record.ReadArray(&tmpHeader, 1);
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if(tmpHeader.filetype[0] != 'D' || tmpHeader.filetype[1] != 'T' || tmpHeader.filetype[2] != 'M' || tmpHeader.filetype[3] != 0x1A)
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{
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PanicAlertT("Savestate movie %s is corrupted, movie recording stopping...", filename);
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@ -871,7 +883,12 @@ static void CheckInputEnd()
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void PlayController(SPADStatus *PadStatus, int controllerID)
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{
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if (IsPlayingInput() && IsConfigSaved())
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// Correct playback is entirely dependent on the emulator polling the controllers
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// in the same order done during recording
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if (!IsPlayingInput() || !IsUsingPad(controllerID) || tmpInput == NULL)
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return;
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if (IsConfigSaved())
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{
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SetGraphicsConfig();
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}
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@ -886,10 +903,6 @@ void PlayController(SPADStatus *PadStatus, int controllerID)
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ExpansionInterface::ChangeDevice(0, EXIDEVICE_NONE, 0);
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}
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}
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// Correct playback is entirely dependent on the emulator polling the controllers
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// in the same order done during recording
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if (!IsPlayingInput() || !IsUsingPad(controllerID) || tmpInput == NULL)
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return;
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if (g_currentByte + 8 > g_totalBytes)
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{
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@ -1044,7 +1057,7 @@ void EndPlayInput(bool cont)
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g_currentByte = 0;
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g_playMode = MODE_NONE;
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Core::DisplayMessage("Movie End.", 2000);
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tmpHeader.bFromSaveState = 0;
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g_bRecordingFromSaveState = 0;
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// we don't clear these things because otherwise we can't resume playback if we load a movie state later
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//g_totalFrames = g_totalBytes = 0;
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//delete tmpInput;
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@ -1077,8 +1090,8 @@ void SaveRecording(const char *filename)
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header.bProgressive = bProgressive;
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header.bDSPHLE = bDSPHLE;
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header.bFastDiscSpeed = bFastDiscSpeed;
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strncpy((char *)header.videoBackend, g_videoBackend.c_str(),ARRAYSIZE(header.videoBackend));
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header.CPUCore = g_CPUCore;
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strncpy((char *)header.videoBackend, videoBackend.c_str(),ARRAYSIZE(header.videoBackend));
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header.CPUCore = iCPUCore;
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header.bEFBAccessEnable = g_ActiveConfig.bEFBAccessEnable;
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header.bEFBCopyEnable = g_ActiveConfig.bEFBCopyEnable;
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header.bCopyEFBToTexture = g_ActiveConfig.bCopyEFBToTexture;
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@ -1086,8 +1099,8 @@ void SaveRecording(const char *filename)
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header.bEFBEmulateFormatChanges = g_ActiveConfig.bEFBEmulateFormatChanges;
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header.bUseXFB = g_ActiveConfig.bUseXFB;
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header.bUseRealXFB = g_ActiveConfig.bUseRealXFB;
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header.bMemcard = g_bMemcard;
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header.bBlankMC = g_bBlankMC;
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header.bMemcard = bMemcard;
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header.bBlankMC = bBlankMC;
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strncpy((char *)header.discChange, g_discChange.c_str(),ARRAYSIZE(header.discChange));
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strncpy((char *)header.author, author.c_str(),ARRAYSIZE(header.author));
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@ -57,11 +57,11 @@ struct ControllerState {
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u8 CStickX, CStickY; // Sub-Stick, 16 bits
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}; // Total: 60 + 4 = 64 bits per frame
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static_assert(sizeof(ControllerState) == 8, "ControllerState should be 8 bytes");
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#pragma pack(pop)
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// Global declarations
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extern bool g_bFrameStep, g_bPolled, g_bReadOnly, g_bDiscChange;
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extern bool g_bMemcard, g_bBlankMC;
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extern PlayMode g_playMode;
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extern u32 g_framesToSkip, g_frameSkipCounter;
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@ -75,8 +75,6 @@ extern u64 g_currentByte, g_totalBytes;
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extern u64 g_currentFrame, g_totalFrames;
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extern u64 g_currentLagCount, g_totalLagCount;
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extern u64 g_currentInputCount, g_totalInputCount;
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extern std::string g_videoBackend;
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extern int g_CPUCore;
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extern std::string g_discChange;
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extern u32 g_rerecords;
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@ -120,7 +118,7 @@ struct DTMHeader {
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bool bUseRealXFB;
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bool bMemcard;
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bool bBlankMC; // Create a new memory card when playing back a movie if true
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u8 reserved[16];
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u8 reserved[16]; // Padding for any new config options
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u8 discChange[40]; // Name of iso file to switch to, for two disc games.
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u8 reserved2[47]; // Make heading 256 bytes, just because we can
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};
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@ -150,6 +148,8 @@ bool IsSkipIdle();
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bool IsDSPHLE();
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bool IsFastDiscSpeed();
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int GetCPUMode();
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bool IsBlankMemcard();
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bool IsUsingMemcard();
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void SetGraphicsConfig();
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bool IsUsingPad(int controller);
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