Gameini database update. Mainly updates Wiiware and VC games.

This commit is contained in:
kostamarino@hotmail.com 2013-08-30 22:50:55 +03:00
parent 51c814f34e
commit ae8f4a7054
60 changed files with 780 additions and 361 deletions

View File

@ -0,0 +1,19 @@
# GH5D52 - Over The Hedge
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

View File

@ -1,19 +1,19 @@
# GH5E52 - Over The Hedge # GH5E52 - Over The Hedge
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Black screen EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here. [Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

View File

@ -0,0 +1,19 @@
# GH5F52 - Over The Hedge
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

View File

@ -0,0 +1,19 @@
# GH5P52 - Over The Hedge
[Core]
# Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

View File

@ -1,19 +1,21 @@
# GXGE08 - MEGAMAN X COLLECTION # GXGE08 - MEGAMAN X COLLECTION
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here. [Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,22 +1,20 @@
# JADE01 - The Legend of Zelda A Link to the Past # JADE01 - The Legend of Zelda A Link to the Past
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues = Enable progressive scan for proper speed.
EmulationStateId = 4 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -1,19 +1,21 @@
# JAEE01 - Donkey Kong Country # JAEE01 - Donkey Kong Country
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 4
EmulationIssues = EmulationIssues = Needs progressive scan for proper speed.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here. [Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512

View File

@ -0,0 +1,20 @@
# JBKE01 - Breath of Fire II
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs progressive scan for proper speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,17 @@
# JCBE01 - Super Mario RPG
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs progressive scan for proper speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512

View File

@ -0,0 +1,15 @@
# JCWE01 - Super Mario Kart
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues = Enable progressive scan for proper speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,23 +1,23 @@
# NABE01 - Mario Kart 64 # NABE01 - Mario Kart 64
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues =
EmulationStateId = 4 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
Hack = -1 Hack = -1
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,17 @@
# NAHE01 - Yoshi's Story
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0

View File

@ -0,0 +1,18 @@
# NAKE01 - Pokémon Snap
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,22 +1,22 @@
# R3RE8P - Sonic & Sega All-Stars Racing # R3RE8P - Sonic & Sega All-Stars Racing
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues = Use direct 3d 11 for less graphic glitches.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,19 +1,22 @@
# R3RP8P - Sonic & Sega All-Stars Racing # R3RP8P - Sonic & Sega All-Stars Racing
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues = Use direct 3d 11 for less graphic glitches.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here. [Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,22 +1,14 @@
# RHOE8P - House Of The Dead: OVERKILL # RHOE8P - House Of The Dead: OVERKILL
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945) EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,26 +16,5 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
$Infinte Bomb Usage after Getting 1 [g6flavor] [Video_Hacks]
04159D1C 60000000 EFBEmulateFormatChanges = True
$If Score Increase, MAX [ZiT]
C2142134 00000002
3CA03B9B 38A5C9FF
90A60178 00000000
$Infinite LIFE [ZiT]
04130ED4 60000000
$Infinite Bullet [ZiT]
04159FAC 907D0720
$CASH MAX [ZiT]
C214B118 00000002
3CA03B9B 38A5C9FF
90A300D8 00000000
$CASH MAX [ZiT]
C214B110 00000002
3CA03B9B 38A5C9FF
90A300DC 00000000
$If Score Increase, MAX [ZiT]
C2152674 00000002
3CA03B9B 38A5C9FF
90B60178 00000000

View File

@ -1,22 +1,20 @@
# RHOJ8P - House Of The Dead: OVERKILL # RHOJ8P - House Of The Dead: OVERKILL
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945) EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,20 @@
# RHOP8P - House Of The Dead: OVERKILL # RHOP8P - House Of The Dead: OVERKILL
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945) EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,23 +1,14 @@
# RM8E01 - Mario Party 8 # RM8E01 - Mario Party 8
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
Issues= EmulationIssues = Direct 3d9 has issues with paint minigames.
EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -25,10 +16,9 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Enhancements] [Video_Enhancements]
ForceFiltering = False ForceFiltering = False
[Video_Hacks] [Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False DlistCachingEnable = False

View File

@ -0,0 +1,24 @@
# RM8J01 - Mario Party 8
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False

View File

@ -0,0 +1,24 @@
# RM8K01 - Mario Party 8
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False

View File

@ -1,22 +1,14 @@
# RM8P01 - Mario Party 8 # RM8P01 - Mario Party 8
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,10 +16,9 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Enhancements] [Video_Enhancements]
ForceFiltering = False ForceFiltering = False
[Video_Hacks] [Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False DlistCachingEnable = False

View File

@ -0,0 +1,18 @@
# RT3E54 - Rockstar Games presents Table Tennis
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# RT3JEL - Rockstar Games presents Table Tennis
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# RT3P54 - Rockstar Games presents Table Tennis
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -1,19 +1,22 @@
# RUUE01 - Animal Crossing Wii # RUUE01 - Animal Crossing Wii
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here. [Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,22 @@
# RUUJ01 - Animal Crossing Wii
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,22 @@
# RUUK01 - Animal Crossing Wii
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,18 +1,22 @@
# RUUP01 - Animal Crossing Wii # RUUP01 - Animal Crossing Wii
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here. [Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,22 +1,14 @@
# RZTE01 - Wii Sports Resort # RZTE01 - Wii Sports Resort
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,6 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# RZTJ01 - Wii Sports Resort # RZTJ01 - Wii Sports Resort
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,6 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# RZTK01 - Wii Sports Resort # RZTK01 - Wii Sports Resort
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,6 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# RZTP01 - Wii Sports Resort # RZTP01 - Wii Sports Resort
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,6 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# RZTW01 - Wii Sports Resort # RZTW01 - Wii Sports Resort
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,6 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# SJDE41 - Just Dance 3 # SJDE41 - Just Dance 3
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Suffers from random ingame lock ups. EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,5 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0

View File

@ -1,22 +1,14 @@
# SJDP41 - Just Dance 3 # SJDP41 - Just Dance 3
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Suffers from random ingame lock ups. EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,6 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0

View File

@ -1,22 +1,14 @@
# SJDY41 - Just Dance 3 # SJDY41 - Just Dance 3
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Suffers from random ingame lock ups. EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,5 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0

View File

@ -1,22 +1,14 @@
# SJDP41 - Just Dance 3 # SJDP41 - Just Dance 3
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Suffers from random ingame lock ups. EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,4 +16,5 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0

View File

@ -1,22 +1,14 @@
# SOUE01 - The Legend of Zelda Skyward Sword # SOUE01 - The Legend of Zelda Skyward Sword
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,8 +16,7 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Hacks] [Video_Hacks]
EFBAccessEnable = True EFBAccessEnable = True
DlistCachingEnable = False DlistCachingEnable = False
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# SOUJ01 - The Legend of Zelda Skyward Sword # SOUJ01 - The Legend of Zelda Skyward Sword
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,8 +16,8 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Hacks] [Video_Hacks]
EFBAccessEnable = True EFBAccessEnable = True
DlistCachingEnable = False DlistCachingEnable = False
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# SOUK01 - The Legend of Zelda Skyward Sword # SOUK01 - The Legend of Zelda Skyward Sword
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,8 +16,8 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Hacks] [Video_Hacks]
EFBAccessEnable = True EFBAccessEnable = True
DlistCachingEnable = False DlistCachingEnable = False
EFBEmulateFormatChanges = True

View File

@ -1,22 +1,14 @@
# SOUP01 - The Legend of Zelda Skyward Sword # SOUP01 - The Legend of Zelda Skyward Sword
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues. EmulationIssues = Needs real wiimote and motion plus.
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
@ -24,8 +16,8 @@ PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Video_Hacks] [Video_Hacks]
EFBAccessEnable = True EFBAccessEnable = True
DlistCachingEnable = False DlistCachingEnable = False
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,17 @@
# W2GE08 - Phoenix Wright Ace Attorney Justice For All
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,17 @@
# W3GE08 - Phoenix Wright Ace Attorney Trials and Tribulations
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
[Gecko]

View File

@ -0,0 +1,18 @@
# WB2ETL - Dangeresque 3
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# WB3ETL - 8-Bit Is Enough
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# WB6EGL - TV Show King
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# WBXETL - Homestar Ruiner
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# WBYETL - StrongBadia the Free
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# WBZETL - Baddest of the Bands
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -1,22 +1,22 @@
# WC6EUP - Chronos Twins DX # WC6EUP - Chronos Twins DX
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = Disable EuRGB60 mode EmulationIssues = Disable EuRGB60 mode
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,22 @@
# WCHEJS - Chess Challenge!
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# WFUEQQ - Furry Legends
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -1,19 +1,21 @@
# WGSE08 - PWAA Ace Attorney # WGSE08 - PWAA Ace Attorney
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here. [Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,20 @@
# WHWEFJ - HoopWorld
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,20 @@
# WHWPFJ - HoopWorld
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,22 +1,19 @@
# WPCE01 - Doc's Punch-Out!! # WPCE01 - Doc's Punch-Out!!
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues = Disable EuRGB60 mode
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,18 @@
# WPUEGD - Bust A Move Plus
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,21 @@
# WTEELU - Tales of Elastic Boy Mission 1
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,22 +1,21 @@
# WTKEGL - TV Show King 2 # WTKEGL - TV Show King 2
[Core] [Core]
# Values set here will override the main dolphin settings. # Values set here will override the main dolphin settings.
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.
[OnFrame] [OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay] [ActionReplay]
# Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512