Gameini database update. Mainly updates Wiiware and VC games.
This commit is contained in:
parent
51c814f34e
commit
ae8f4a7054
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@ -0,0 +1,19 @@
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# GH5D52 - Over The Hedge
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@ -1,19 +1,19 @@
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# GH5E52 - Over The Hedge
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# GH5E52 - Over The Hedge
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationStateId = 4
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EmulationIssues = Black screen
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@ -0,0 +1,19 @@
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# GH5F52 - Over The Hedge
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@ -0,0 +1,19 @@
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# GH5P52 - Over The Hedge
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[Core]
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# Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@ -1,19 +1,21 @@
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# GXGE08 - MEGAMAN X COLLECTION
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# GXGE08 - MEGAMAN X COLLECTION
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationStateId = 3
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EmulationIssues =
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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@ -1,22 +1,20 @@
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# JADE01 - The Legend of Zelda A Link to the Past
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# JADE01 - The Legend of Zelda A Link to the Past
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationIssues = Enable progressive scan for proper speed.
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EmulationStateId = 4
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EmulationStateId = 4
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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# JAEE01 - Donkey Kong Country
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# JAEE01 - Donkey Kong Country
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues = Needs progressive scan for proper speed.
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# JBKE01 - Breath of Fire II
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[Core]
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[EmuState]
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EmulationStateId = 4
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EmulationIssues = Needs progressive scan for proper speed.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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# JCBE01 - Super Mario RPG
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[Core]
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[EmuState]
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EmulationStateId = 4
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EmulationIssues = Needs progressive scan for proper speed.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# JCWE01 - Super Mario Kart
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[Core]
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[EmuState]
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EmulationStateId = 4
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EmulationIssues = Enable progressive scan for proper speed.
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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# NABE01 - Mario Kart 64
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# NABE01 - Mario Kart 64
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationIssues =
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EmulationStateId = 4
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EmulationStateId = 4
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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[Video]
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Hack = -1
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Hack = -1
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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# NAHE01 - Yoshi's Story
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[Core]
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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# NAKE01 - Pokémon Snap
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[Core]
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[EmuState]
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EmulationStateId = 3
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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# R3RE8P - Sonic & Sega All-Stars Racing
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# R3RE8P - Sonic & Sega All-Stars Racing
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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||||||
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues = Use direct 3d 11 for less graphic glitches.
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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||||||
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|
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[OnFrame]
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[OnFrame]
|
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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# R3RP8P - Sonic & Sega All-Stars Racing
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# R3RP8P - Sonic & Sega All-Stars Racing
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[Core]
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[Core]
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||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
|
||||||
|
|
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[EmuState]
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[EmuState]
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||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues = Use direct 3d 11 for less graphic glitches.
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||||||
|
|
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[OnLoad]
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[OnLoad]
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||||||
# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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||||||
|
|
||||||
[OnFrame]
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[OnFrame]
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||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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@ -1,22 +1,14 @@
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# RHOE8P - House Of The Dead: OVERKILL
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# RHOE8P - House Of The Dead: OVERKILL
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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||||||
|
|
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues = Use dx11 plugin (r6945)
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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||||||
# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
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# Add memory patches to be applied every frame here.
|
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[ActionReplay]
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[ActionReplay]
|
||||||
# Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZNear = 0
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@ -24,26 +16,5 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
$Infinte Bomb Usage after Getting 1 [g6flavor]
|
[Video_Hacks]
|
||||||
04159D1C 60000000
|
EFBEmulateFormatChanges = True
|
||||||
$If Score Increase, MAX [ZiT]
|
|
||||||
C2142134 00000002
|
|
||||||
3CA03B9B 38A5C9FF
|
|
||||||
90A60178 00000000
|
|
||||||
$Infinite LIFE [ZiT]
|
|
||||||
04130ED4 60000000
|
|
||||||
$Infinite Bullet [ZiT]
|
|
||||||
04159FAC 907D0720
|
|
||||||
$CASH MAX [ZiT]
|
|
||||||
C214B118 00000002
|
|
||||||
3CA03B9B 38A5C9FF
|
|
||||||
90A300D8 00000000
|
|
||||||
$CASH MAX [ZiT]
|
|
||||||
C214B110 00000002
|
|
||||||
3CA03B9B 38A5C9FF
|
|
||||||
90A300DC 00000000
|
|
||||||
$If Score Increase, MAX [ZiT]
|
|
||||||
C2152674 00000002
|
|
||||||
3CA03B9B 38A5C9FF
|
|
||||||
90B60178 00000000
|
|
||||||
|
|
||||||
|
|
|
@ -1,22 +1,20 @@
|
||||||
# RHOJ8P - House Of The Dead: OVERKILL
|
# RHOJ8P - House Of The Dead: OVERKILL
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
EmulationIssues = Use dx11 plugin (r6945)
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,22 +1,20 @@
|
||||||
# RHOP8P - House Of The Dead: OVERKILL
|
# RHOP8P - House Of The Dead: OVERKILL
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
EmulationIssues = Use dx11 plugin (r6945)
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,23 +1,14 @@
|
||||||
# RM8E01 - Mario Party 8
|
# RM8E01 - Mario Party 8
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
Issues=
|
EmulationIssues = Direct 3d9 has issues with paint minigames.
|
||||||
EmulationIssues =
|
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -25,10 +16,9 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
ForceFiltering = False
|
ForceFiltering = False
|
||||||
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,24 @@
|
||||||
|
# RM8J01 - Mario Party 8
|
||||||
|
[Core]
|
||||||
|
# Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Direct 3d9 has issues with paint minigames.
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Video_Enhancements]
|
||||||
|
ForceFiltering = False
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
DlistCachingEnable = False
|
|
@ -0,0 +1,24 @@
|
||||||
|
# RM8K01 - Mario Party 8
|
||||||
|
[Core]
|
||||||
|
# Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues = Direct 3d9 has issues with paint minigames.
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Video_Enhancements]
|
||||||
|
ForceFiltering = False
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
DlistCachingEnable = False
|
|
@ -1,22 +1,14 @@
|
||||||
# RM8P01 - Mario Party 8
|
# RM8P01 - Mario Party 8
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues = Direct 3d9 has issues with paint minigames.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,10 +16,9 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
|
||||||
[Video_Enhancements]
|
[Video_Enhancements]
|
||||||
ForceFiltering = False
|
ForceFiltering = False
|
||||||
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,18 @@
|
||||||
|
# RT3E54 - Rockstar Games presents Table Tennis
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# RT3JEL - Rockstar Games presents Table Tennis
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# RT3P54 - Rockstar Games presents Table Tennis
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 3
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -1,19 +1,22 @@
|
||||||
# RUUE01 - Animal Crossing Wii
|
# RUUE01 - Animal Crossing Wii
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
|
|
@ -0,0 +1,22 @@
|
||||||
|
# RUUJ01 - Animal Crossing Wii
|
||||||
|
[Core]
|
||||||
|
# Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
|
@ -0,0 +1,22 @@
|
||||||
|
# RUUK01 - Animal Crossing Wii
|
||||||
|
[Core]
|
||||||
|
# Values set here will override the main dolphin settings.
|
||||||
|
[EmuState]
|
||||||
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
|
@ -1,18 +1,22 @@
|
||||||
# RUUP01 - Animal Crossing Wii
|
# RUUP01 - Animal Crossing Wii
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# RZTE01 - Wii Sports Resort
|
# RZTE01 - Wii Sports Resort
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,6 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# RZTJ01 - Wii Sports Resort
|
# RZTJ01 - Wii Sports Resort
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,6 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# RZTK01 - Wii Sports Resort
|
# RZTK01 - Wii Sports Resort
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,6 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# RZTP01 - Wii Sports Resort
|
# RZTP01 - Wii Sports Resort
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,6 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# RZTW01 - Wii Sports Resort
|
# RZTW01 - Wii Sports Resort
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,6 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SJDE41 - Just Dance 3
|
# SJDE41 - Just Dance 3
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Suffers from random ingame lock ups.
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,5 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Video_Enhancements]
|
||||||
|
MaxAnisotropy = 0
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SJDP41 - Just Dance 3
|
# SJDP41 - Just Dance 3
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Suffers from random ingame lock ups.
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,6 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Video_Enhancements]
|
||||||
|
MaxAnisotropy = 0
|
||||||
|
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SJDY41 - Just Dance 3
|
# SJDY41 - Just Dance 3
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Suffers from random ingame lock ups.
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,5 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Video_Enhancements]
|
||||||
|
MaxAnisotropy = 0
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SJDP41 - Just Dance 3
|
# SJDP41 - Just Dance 3
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 4
|
||||||
EmulationIssues = Suffers from random ingame lock ups.
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,4 +16,5 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
[Video_Enhancements]
|
||||||
|
MaxAnisotropy = 0
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SOUE01 - The Legend of Zelda Skyward Sword
|
# SOUE01 - The Legend of Zelda Skyward Sword
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,8 +16,7 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SOUJ01 - The Legend of Zelda Skyward Sword
|
# SOUJ01 - The Legend of Zelda Skyward Sword
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,8 +16,8 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SOUK01 - The Legend of Zelda Skyward Sword
|
# SOUK01 - The Legend of Zelda Skyward Sword
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,8 +16,8 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
||||||
|
|
|
@ -1,22 +1,14 @@
|
||||||
# SOUP01 - The Legend of Zelda Skyward Sword
|
# SOUP01 - The Legend of Zelda Skyward Sword
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
|
EmulationIssues = Needs real wiimote and motion plus.
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
PH_SZNear = 0
|
PH_SZNear = 0
|
||||||
|
@ -24,8 +16,8 @@ PH_SZFar = 0
|
||||||
PH_ExtraParam = 0
|
PH_ExtraParam = 0
|
||||||
PH_ZNear =
|
PH_ZNear =
|
||||||
PH_ZFar =
|
PH_ZFar =
|
||||||
|
|
||||||
[Video_Hacks]
|
[Video_Hacks]
|
||||||
EFBAccessEnable = True
|
EFBAccessEnable = True
|
||||||
DlistCachingEnable = False
|
DlistCachingEnable = False
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,17 @@
|
||||||
|
# W2GE08 - Phoenix Wright Ace Attorney Justice For All
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
|
@ -0,0 +1,17 @@
|
||||||
|
# W3GE08 - Phoenix Wright Ace Attorney Trials and Tribulations
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
[Gecko]
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WB2ETL - Dangeresque 3
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WB3ETL - 8-Bit Is Enough
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WB6EGL - TV Show King
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WBXETL - Homestar Ruiner
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WBYETL - StrongBadia the Free
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WBZETL - Baddest of the Bands
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -1,22 +1,22 @@
|
||||||
# WC6EUP - Chronos Twins DX
|
# WC6EUP - Chronos Twins DX
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues = Disable EuRGB60 mode
|
EmulationIssues = Disable EuRGB60 mode
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
||||||
|
|
|
@ -0,0 +1,22 @@
|
||||||
|
# WCHEJS - Chess Challenge!
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WFUEQQ - Furry Legends
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -1,19 +1,21 @@
|
||||||
# WGSE08 - PWAA Ace Attorney
|
# WGSE08 - PWAA Ace Attorney
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBEmulateFormatChanges = True
|
||||||
|
|
|
@ -0,0 +1,20 @@
|
||||||
|
# WHWEFJ - HoopWorld
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 0
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
|
@ -0,0 +1,20 @@
|
||||||
|
# WHWPFJ - HoopWorld
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 0
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
|
@ -1,22 +1,19 @@
|
||||||
# WPCE01 - Doc's Punch-Out!!
|
# WPCE01 - Doc's Punch-Out!!
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues = Disable EuRGB60 mode
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
|
|
@ -0,0 +1,18 @@
|
||||||
|
# WPUEGD - Bust A Move Plus
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
|
@ -0,0 +1,21 @@
|
||||||
|
# WTEELU - Tales of Elastic Boy Mission 1
|
||||||
|
[Core]
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
UseXFB = True
|
||||||
|
UseRealXFB = False
|
||||||
|
[Video_Hacks]
|
||||||
|
EFBToTextureEnable = False
|
||||||
|
EFBCopyEnable = True
|
|
@ -1,22 +1,21 @@
|
||||||
# WTKEGL - TV Show King 2
|
# WTKEGL - TV Show King 2
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
EmulationIssues =
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
[Video]
|
||||||
ProjectionHack = 0
|
ProjectionHack = 0
|
||||||
|
PH_SZNear = 0
|
||||||
|
PH_SZFar = 0
|
||||||
|
PH_ExtraParam = 0
|
||||||
|
PH_ZNear =
|
||||||
|
PH_ZFar =
|
||||||
|
[Gecko]
|
||||||
|
[Video_Settings]
|
||||||
|
SafeTextureCacheColorSamples = 512
|
||||||
|
|
Loading…
Reference in New Issue