Clean some DSP code, Fixes issue 4011.

Move some GUI code around for no apparent reason.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6995 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s 2011-01-31 00:33:09 +00:00
parent 216cf0fd6a
commit ae7c64ec13
8 changed files with 103 additions and 130 deletions

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@ -18,11 +18,13 @@
#include "Common.h"
#include "Thread.h"
#include "../PluginDSP.h"
#include "../PluginManager.h"
#include "../PowerPC/PowerPC.h"
#include "../Host.h"
#include "../Core.h"
#include "CPU.h"
#include "DSP.h"
namespace
{
@ -115,12 +117,14 @@ void CCPU::EnableStepping(const bool _bStepping)
{
PowerPC::Pause();
CPluginManager::GetInstance().EmuStateChange(PLUGIN_EMUSTATE_PAUSE);
DSP::GetPlugin()->DSP_ClearAudioBuffer(true);
}
else
{
PowerPC::Start();
m_StepEvent.Set();
CPluginManager::GetInstance().EmuStateChange(PLUGIN_EMUSTATE_PLAY);
DSP::GetPlugin()->DSP_ClearAudioBuffer(false);
}
}

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@ -133,11 +133,6 @@ void DSPHLE::DoState(PointerWrap &p)
GetUCode()->DoState(p);
}
void DSPHLE::EmuStateChange(PLUGIN_EMUSTATE newState)
{
DSP_ClearAudioBuffer((newState == PLUGIN_EMUSTATE_PLAY) ? false : true);
}
// Mailbox fuctions
unsigned short DSPHLE::DSP_ReadMailBoxHigh(bool _CPUMailbox)
{

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@ -33,15 +33,7 @@ public:
virtual void Shutdown();
virtual bool IsLLE() { return false; }
/*
GUI
virtual void Config(void *_hwnd);
virtual void About(void *_hwnd);
virtual void *Debug(void *Parent, bool Show);
*/
virtual void DoState(PointerWrap &p);
virtual void EmuStateChange(PLUGIN_EMUSTATE newState);
virtual void DSP_WriteMailBoxHigh(bool _CPUMailbox, unsigned short);
virtual void DSP_WriteMailBoxLow(bool _CPUMailbox, unsigned short);

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@ -77,11 +77,6 @@ void DSPLLE::DoState(PointerWrap &p)
p.Do(m_cycle_count);
}
void DSPLLE::EmuStateChange(PLUGIN_EMUSTATE newState)
{
DSP_ClearAudioBuffer((newState == PLUGIN_EMUSTATE_PLAY) ? false : true);
}
/* ECTORTODO
void *DllDebugger(void *_hParent, bool Show)
{

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@ -29,20 +29,9 @@ public:
virtual void Initialize(void *hWnd, bool bWii, bool bDSPThread);
virtual void Shutdown();
virtual bool IsLLE() { return true; }
void SetGlobals(PLUGIN_GLOBALS* _PluginGlobals);
/*
GUI
virtual void Config(void *_hwnd);
virtual void About(void *_hwnd);
virtual void *Debug(void *Parent, bool Show);
*/
virtual void DoState(PointerWrap &p);
virtual void EmuStateChange(PLUGIN_EMUSTATE newState);
virtual void DSP_WriteMailBoxHigh(bool _CPUMailbox, unsigned short);
virtual void DSP_WriteMailBoxLow(bool _CPUMailbox, unsigned short);

View File

@ -19,7 +19,6 @@
#define _PLUGINDSP_H_
#include "Plugin.h" // TODO: Only here for EmuStateChange
#include "ChunkFile.h"
class PluginDSP
@ -32,15 +31,7 @@ public:
virtual void Initialize(void *hWnd, bool bWii, bool bDSPThread) = 0;
virtual void Shutdown() = 0;
/*
GUI
virtual void Config(void *_hwnd) = 0;
virtual void About(void *_hwnd) = 0;
virtual void *Debug(void *Parent, bool Show) = 0;
*/
virtual void DoState(PointerWrap &p) = 0;
virtual void EmuStateChange(PLUGIN_EMUSTATE newState) = 0;
virtual void DSP_WriteMailBoxHigh(bool _CPUMailbox, unsigned short) = 0;
virtual void DSP_WriteMailBoxLow(bool _CPUMailbox, unsigned short) = 0;

View File

@ -407,9 +407,90 @@ void CConfigMain::InitializeGUIValues()
GCSystemLang->SetSelection(startup_params.SelectedLanguage);
// Gamecube - Devices
// Not here. They use some locals over in CreateGUIControls for initialization,
// which is why they are still there.
wxArrayString SlotDevices;
SlotDevices.Add(_(DEV_NONE_STR));
SlotDevices.Add(_(DEV_DUMMY_STR));
SlotDevices.Add(_(EXIDEV_MEMCARD_STR));
SlotDevices.Add(_(EXIDEV_GECKO_STR));
#if HAVE_PORTAUDIO
SlotDevices.Add(_(EXIDEV_MIC_STR));
#endif
wxArrayString SP1Devices;
SP1Devices.Add(_(DEV_NONE_STR));
SP1Devices.Add(_(DEV_DUMMY_STR));
SP1Devices.Add(_(EXIDEV_BBA_STR));
SP1Devices.Add(_(EXIDEV_AM_BB_STR));
wxArrayString SIDevices;
SIDevices.Add(_(DEV_NONE_STR));
SIDevices.Add(_(SIDEV_STDCONT_STR));
SIDevices.Add(_(SIDEV_GBA_STR));
SIDevices.Add(_(SIDEV_AM_BB_STR));
for (int i = 0; i < 3; ++i)
{
bool isMemcard = false;
// Add strings to the wxChoice list, the third wxChoice is the SP1 slot
if (i == 2)
GCEXIDevice[i]->Append(SP1Devices);
else
GCEXIDevice[i]->Append(SlotDevices);
switch (SConfig::GetInstance().m_EXIDevice[i])
{
case EXIDEVICE_NONE:
GCEXIDevice[i]->SetStringSelection(SlotDevices[0]);
break;
case EXIDEVICE_MEMORYCARD_A:
case EXIDEVICE_MEMORYCARD_B:
isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]);
break;
case EXIDEVICE_MIC:
GCEXIDevice[i]->SetStringSelection(SlotDevices[4]);
break;
case EXIDEVICE_ETH:
GCEXIDevice[i]->SetStringSelection(SP1Devices[2]);
break;
case EXIDEVICE_AM_BASEBOARD:
GCEXIDevice[i]->SetStringSelection(SP1Devices[3]);
break;
case EXIDEVICE_GECKO:
GCEXIDevice[i]->SetStringSelection(SlotDevices[3]);
break;
case EXIDEVICE_DUMMY:
default:
GCEXIDevice[i]->SetStringSelection(SlotDevices[1]);
break;
}
if (!isMemcard && i < 2)
GCMemcardPath[i]->Disable();
}
for (int i = 0; i < 4; ++i)
{
// Add string to the wxChoice list
GCSIDevice[i]->Append(SIDevices);
switch (SConfig::GetInstance().m_SIDevice[i])
{
case SI_GC_CONTROLLER:
GCSIDevice[i]->SetStringSelection(SIDevices[1]);
break;
case SI_GBA:
GCSIDevice[i]->SetStringSelection(SIDevices[2]);
break;
case SI_AM_BASEBOARD:
GCSIDevice[i]->SetStringSelection(SIDevices[3]);
break;
default:
GCSIDevice[i]->SetStringSelection(SIDevices[0]);
break;
}
// Remove the AM baseboard from the list, only the first list can select it
if (i == 0)
SIDevices.RemoveAt(SIDevices.GetCount() - 1);
}
// Wii - Wiimote
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
@ -475,7 +556,6 @@ void CConfigMain::InitializeGUITooltips()
// Audio tooltips
EnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
EnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
DSPEngine->SetToolTip(_("please someone fill this tooltip i have no idea what to say :D"));
FrequencySelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
@ -661,8 +741,7 @@ void CConfigMain::CreateGUIControls()
wxDefaultPosition, wxDefaultSize, 0);
BackendSelection = new wxChoice(AudioPage, ID_BACKEND, wxDefaultPosition,
wxDefaultSize, wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
FrequencySelection = new wxChoice(AudioPage, ID_FREQUENCY, wxDefaultPosition,
wxDefaultSize, wxArrayRates, 0, wxDefaultValidator, wxEmptyString);
FrequencySelection = new wxChoice(AudioPage, ID_FREQUENCY);
FrequencySelection->Append(_("48,000 Hz"));
FrequencySelection->Append(_("32,000 Hz"));
@ -696,7 +775,6 @@ void CConfigMain::CreateGUIControls()
AudioPage->SetSizerAndFit(sAudioPage);
// TODO : Warning the following code hurts
// Gamecube page
// IPL settings
sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, _("IPL Settings"));
@ -710,97 +788,25 @@ void CConfigMain::CreateGUIControls()
GCEXIDeviceText[0] = TEXT_BOX(GamecubePage, _("Slot A"));
GCEXIDeviceText[1] = TEXT_BOX(GamecubePage, _("Slot B"));
GCEXIDeviceText[2] = TEXT_BOX(GamecubePage, wxT("SP1 "));
const wxString SlotDevices[] = {_(DEV_NONE_STR), _(DEV_DUMMY_STR), _(EXIDEV_MEMCARD_STR), _(EXIDEV_GECKO_STR)
#if HAVE_PORTAUDIO
, _(EXIDEV_MIC_STR)
#endif
};
static const int numSlotDevices = sizeof(SlotDevices)/sizeof(wxString);
const wxString SP1Devices[] = { _(DEV_NONE_STR), _(DEV_DUMMY_STR), _(EXIDEV_BBA_STR), _(EXIDEV_AM_BB_STR) };
static const int numSP1Devices = sizeof(SP1Devices)/sizeof(wxString);
GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition,
wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition,
wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition,
wxDefaultSize, numSP1Devices, SP1Devices, 0, wxDefaultValidator);
GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA);
GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB);
GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1);
GCMemcardPath[0] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTA_PATH, wxT("..."),
wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, wxT("..."),
wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Can't move this one without making the 4 const's etc. above class members/fields,
// TODO : lies, wxArrayString + wxChoice->Create.
for (int i = 0; i < 3; ++i)
{
bool isMemcard = false;
switch (SConfig::GetInstance().m_EXIDevice[i])
{
case EXIDEVICE_NONE:
GCEXIDevice[i]->SetStringSelection(SlotDevices[0]);
break;
case EXIDEVICE_MEMORYCARD_A:
case EXIDEVICE_MEMORYCARD_B:
isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]);
break;
case EXIDEVICE_MIC:
GCEXIDevice[i]->SetStringSelection(SlotDevices[4]);
break;
case EXIDEVICE_ETH:
GCEXIDevice[i]->SetStringSelection(SP1Devices[2]);
break;
case EXIDEVICE_AM_BASEBOARD:
GCEXIDevice[i]->SetStringSelection(SP1Devices[3]);
break;
case EXIDEVICE_GECKO:
GCEXIDevice[i]->SetStringSelection(SlotDevices[3]);
break;
case EXIDEVICE_DUMMY:
default:
GCEXIDevice[i]->SetStringSelection(SlotDevices[1]);
break;
}
if (!isMemcard && i < 2)
GCMemcardPath[i]->Disable();
}
//SI Devices
wxStaticText* GCSIDeviceText[4];
GCSIDeviceText[0] = TEXT_BOX(GamecubePage, _("Port 1"));
GCSIDeviceText[1] = TEXT_BOX(GamecubePage, _("Port 2"));
GCSIDeviceText[2] = TEXT_BOX(GamecubePage, _("Port 3"));
GCSIDeviceText[3] = TEXT_BOX(GamecubePage, _("Port 4"));
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0);
GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1);
GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2);
GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3);
// SIDEV_AM_BB_STR must be last!
const wxString SIDevices[] = {_(DEV_NONE_STR),_(SIDEV_STDCONT_STR),_(SIDEV_GBA_STR),_(SIDEV_AM_BB_STR)};
static const int numSIDevices = sizeof(SIDevices)/sizeof(wxString);
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition,
wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition,
wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator);
GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition,
wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator);
GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3, wxDefaultPosition,
wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator);
// Can't move this one without making the 2 const's etc. above class members/fields.
for (int i = 0; i < 4; ++i)
{
switch (SConfig::GetInstance().m_SIDevice[i])
{
case SI_GC_CONTROLLER:
GCSIDevice[i]->SetStringSelection(SIDevices[1]);
break;
case SI_GBA:
GCSIDevice[i]->SetStringSelection(SIDevices[2]);
break;
case SI_AM_BASEBOARD:
GCSIDevice[i]->SetStringSelection(SIDevices[3]);
break;
default:
GCSIDevice[i]->SetStringSelection(SIDevices[0]);
break;
}
}
// Populate the Gamecube page
sGamecubeIPLSettings = new wxGridBagSizer();
@ -1096,14 +1102,13 @@ void CConfigMain::AudioSettingsChanged(wxCommandEvent& event)
ac_Config.m_EnableJIT = DSPEngine->GetSelection() == 1;
ac_Config.Update();
break;
case ID_BACKEND:
VolumeSlider->Enable(SupportsVolumeChanges(std::string(BackendSelection->GetStringSelection().mb_str())));
break;
case ID_VOLUME:
ac_Config.m_Volume = VolumeSlider->GetValue();
ac_Config.Update();
VolumeText->SetLabel(wxString::Format(wxT("%d %%"), VolumeSlider->GetValue()));
break;
case ID_BACKEND:
VolumeSlider->Enable(SupportsVolumeChanges(std::string(BackendSelection->GetStringSelection().mb_str())));
default:
ac_Config.m_EnableDTKMusic = EnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = EnableThrottle->GetValue();
@ -1532,4 +1537,4 @@ void CConfigMain::AddResolutions()
}
}
#endif
}
}

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@ -58,8 +58,12 @@ public:
ID_WIIPAGE,
ID_PATHSPAGE,
ID_PLUGINPAGE,
};
ID_CPUTHREAD,
private:
enum
{
ID_CPUTHREAD = 1010,
ID_IDLESKIP,
ID_ENABLECHEATS,
ID_FRAMELIMIT,
@ -144,7 +148,6 @@ public:
ID_DSP_ABOUT,
};
private:
wxNotebook* Notebook;
wxPanel* PathsPage;
@ -184,7 +187,6 @@ private:
wxCheckBox* EnableDTKMusic;
wxCheckBox* EnableThrottle;
wxArrayString wxArrayBackends;
wxArrayString wxArrayRates;
wxChoice* BackendSelection;
wxChoice* FrequencySelection;