GameINI: Fix PoP:TT Shadows
At extreme angles, there is severe shadow zfighting with fast depth disabled. Enabling it causes it work on all backends without issue. Verified in OpenGL, D3D11, D3D12, and Vulkan.
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@ -14,4 +14,4 @@
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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FastDepthCalc = True
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