GameINI: Fix PoP:TT Shadows

At extreme angles, there is severe shadow zfighting with fast depth
disabled.  Enabling it causes it work on all backends without issue.
Verified in OpenGL, D3D11, D3D12, and Vulkan.
This commit is contained in:
JMC47 2021-07-19 23:16:19 -04:00
parent 88cc20ffd0
commit ae63c68b88
1 changed files with 1 additions and 1 deletions

View File

@ -14,4 +14,4 @@
[Video_Settings]
SafeTextureCacheColorSamples = 512
FastDepthCalc = True